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Nomination
Hello Apple App Store Team, I hope you’re doing well. I recently submitted an App Store feature nomination for my app and wanted to kindly ask if there is any update available regarding its review or consideration. Nomination ID: d617fde8-d5a9-4535-8984-17f4b246b301 https://apps.apple.com/us/app/metime-self-care-for-women/id6762885738 I completely understand that featuring decisions are editorial and not guaranteed. I just wanted to confirm whether the nomination has been received successfully and if there is anything else you need from my side to support the review. Thank you for your time and consideration.
0
0
11
1h
SKStoreProductViewController causes visual UI corruption on iOS 15/16/17 (works on iOS 18), with valid VC hierarchy and no deallocation
Hi, We are seeing a reproducible issue when presenting SKStoreProductViewController in our production app context. For a quick summary, presenting and dismissing SKStoreProductViewController on iOS 15/16 can leave our app in a visually corrupted state (black/empty/orphaned-looking UI). On iOS 18/26 (presumably every iOS version in between), the same flow works correctly. What we verified dealloc is not called for our affected view controllers. During StoreKit lifecycle, VC hierarchy is logically valid: window.rootViewController remains stable. presented chain remains expected. SKStoreProductViewController becomes top-presented and dismisses normally as logged in the delegate. In the xcode view hieararchy, only the UITransitionView and UIDropShadowView are present. Our app content VCs are no longer attached to the visible hierarchy. This is the code we used: SKStoreProductViewController *storeVC = [SKStoreProductViewController new]; storeVC.delegate = self; [storeVC loadProductWithParameters:@{ SKStoreProductParameterITunesItemIdentifier: @(APP_ID) } completionBlock:^(BOOL result, NSError *error) { if (result) { [presenter presentViewController:storeVC animated:YES completion:nil]; } }]; -- (void)productViewControllerDidFinish:(SKStoreProductViewController *)viewController { [viewController dismissViewControllerAnimated:YES completion:nil]; } We also observed that presenting SKStoreProductViewController appears to trigger memory-intensive behavior in this runtime context. Shortly after presentation, UIApplicationDidReceiveMemoryWarningNotification is frequently emitted on affected OS versions. However, even when this happens, our VC ownership remains intact (dealloc not called, root/presented chain still valid), while the visible UI and View Hiearchy is left with just the UIWindowScene. Moreover, to verify and confirm that this is an OS issue and not a hardware issue. We also tried using 2 iPhone 12 devices, one running on iOS 16 and one on iOS 18. The iOS 18 one works flawlessly but the iOS 16 device produces the same behaviour Is this a known StoreKit/UIKit issue on iOS 15/16/17? Any recommended mitigation or perhaps alternatives to using SKStoreProductViewController on these OS versions? Thanks.
0
0
18
4h
No Response to App Review Appeal After 2 Months – Requesting Urgent Assistance
Hello, I'm hoping someone from Apple or the community can help me get some clarity on my situation. Two months ago, my app was rejected by App Review, and I immediately filed a formal appeal. Since then, I have received absolutely no response — not an acknowledgment, not a status update, nothing. In the meantime, I have also reached out to Apple Developer Support via email on multiple occasions. Again, no response of any kind. I understand that review and appeal timelines can vary, but two months of complete silence — across both the appeal process and direct support emails — makes it very difficult to know whether my case is even being reviewed or if something has fallen through the cracks. If anyone from the App Review team or Apple Developer Relations sees this, I would appreciate any guidance you can offer. And if any developers have been in a similar situation, I'd like to know what worked. Thank you.
0
0
21
4h
TimePicker numeric pad popover renders as a narrow bar on iPadOS 26.4.1
When tapping the currently selected time in a TimePicker (wheel style) component to invoke the inline numeric pad popover, the popover renders incorrectly on iPadOS 26.4.1 — it appears as a very narrow single-line/bar rather than the full numeric keypad layout. Steps to Reproduce: Run Reminder, create a new reminder and add a custom time Tap the currently selected time value to trigger the numeric pad popover Observe the popover layout Expected Result: A properly sized popover appears containing a full numeric keypad, allowing direct numeric input of the time value — consistent with behavior on iPadOS 18.x Actual Result: The popover appears as an extremely narrow horizontal bar (single line height), making the numeric pad unusable Regression: Works correctly on iPadOS 18.x through iPadOS 26.3. Broken on iPadOS 26.4.1 (Xcode 26.x simulator and/or physical device). https://www.youtube.com/shorts/bd3pYA3B-iI https://www.youtube.com/shorts/wSHzepHBwEY Feedback: FB22517457
Topic: UI Frameworks SubTopic: UIKit
2
1
226
5h
Can contextMenu respect onLongPressGesture of a child element?
Hi, I have a list cell with a play button and a text label. When tapping the play button, it plays an audio, and when long-pressed, it plays the audio slowly. The long press works as per the example code below, but once a contextMenu is added, the long-press gesture of the play button is ignored (even though it's a small element in the cell), and the context menu is presented instead. Is there a way to allow for the context menu long-press to respect the long-press gesture of a child element in the cell on which it's defined? I also tried with highPriorityGesture but to no effect. Example code: HStack { Button { print("Play") } label: { Image(systemName: "play.circle") .onLongPressGesture(minimumDuration: 0.5) { print("Play slowly") } } Text("Audio cell") .frame(maxWidth: .infinity, alignment: .leading) } .contextMenu { Button("Hello") { print("hello") } Button("Goodbye") { print("goodbye") } }
0
0
24
5h
TestFlight builds from our Apple Developer account cannot be installed on any iPhone.
Error in TestFlight: “The requested app is not available or does not exist.” This happens on multiple iPhones and Apple IDs. Important: Builds from OTHER Apple Developer accounts install fine on the same devices. We tried new apps, new bundle IDs, new certificates, new provisioning profiles. Internal testing fails. External testing also fails. All Agreements, Tax, Banking, and membership requirements are completed and active. When configuring external testing in App Store Connect, we also get: “There was an error processing your request. Please try again later.” This has been happening for 3 weeks. Has anyone seen an Apple Developer account / TestFlight backend issue like this? Any solution besides contacting Apple Developer Support?
2
0
76
5h
[Help]!!:Please Review the APP 6737797012 to Fix the Serious problem
Dear Sir/Madam, our app, ID 6737797012, currently has a serious issue in the version 2.0.9 on the App Store, which causes users to lose hardware connection information during use, making it unusable. We have urgently fixed this issue and submitted it,version 2.1.0 for review on Apr 23. We have also made corrections based on the review's guidance regarding data collection and usage and have resubmitted the latest version 2.1.2 for review on Apr 25. The current status is still under review. Please help expedite the process. Appreciate your kindly help! Thank you very much. Best Regards,
0
0
41
5h
Enrollment pending after document submission
Hi, My enrollment has been "Pending" for 3 business days after submitting the requested documents. Details: Country: Peru Entity: Individual Subscription paid: April 22, 2026 (PEN 389.90, confirmation received) Documents submitted and acknowledged on April 22 with a "follow-up within two business days" message Today (April 25): account still shows "Pendiente" with a prompt to pay again, even though payment is active I have an open Case ID with Apple Developer Support and can share it privately if a moderator needs to reference it. Is this delay normal right now? Posting here in case anyone has guidance or has experienced this recently. Thanks!
0
0
21
5h
AlarmKit leaves an empty zombie Live Activity in Dynamic Island after swipe-dismiss while unlocked
Hi, We are the developers of Morning Call (https://morningcall.info), and we believe we may have identified an AlarmKit / system UI bug on iPhone. We can reproduce the same behavior not only in our app, but also in Apple’s official AlarmKit sample app, which strongly suggests this is a framework or system-level issue rather than an app-specific bug. Demonstration Video of producing zombie Live Activity https://www.youtube.com/watch?v=cZdF3oc8dVI Related Thread https://aninterestingwebsite.com/forums/thread/812006 https://aninterestingwebsite.com/forums/thread/817305 https://aninterestingwebsite.com/forums/thread/807335 Environment iPhone with Dynamic Island Alarm created using AlarmKit Device is unlocked when the alarm begins alerting Steps to reproduce Schedule an AlarmKit alarm. Wait for the alarm to alert while the device is unlocked. The alarm appears in Dynamic Island. Instead of tapping the intended stop or dismiss button, swipe the Dynamic Island presentation away. Expected result The alarm should be fully dismissed. The Live Activity should be removed. No empty UI should remain in Dynamic Island. Actual result The assigned AppIntent runs successfully. Our app code executes as expected. AlarmKit appears to stop the alarm correctly. However, an empty “zombie” Live Activity remains in Dynamic Island indefinitely. The user cannot clear it through normal interaction. Why this is a serious user-facing issue This is not just a cosmetic issue for us. From the user’s perspective, it looks like a Live Activity is permanently stuck in Dynamic Island. More importantly: Force-quitting the app does not remove it Deleting the app does not remove it In practice, many users conclude that our app has left a broken Live Activity running forever We receive repeated user complaints saying that the Live Activity “won’t go away” Because the remaining UI appears to be system-owned, users often do not realize that the only reliable recovery is to restart the phone. Most users do not discover that workaround on their own, so they instead assume the app is severely broken. Cases where the zombie state disappears Rebooting the phone Waiting for the next AlarmKit alert, then pressing the proper stop button on that alert Additional observations Inside our LiveActivityIntent, calling AlarmManager.shared.stop(id:) reports that the alarm has already been stopped by the system. We also tried inspecting Activity<AlarmAttributes<...>>.activities and calling end(..., dismissalPolicy: .immediate), but in this state no matching activity is exposed to the app. This suggests that the alarm itself has already been stopped, but the system-owned Live Activity UI is not being cleaned up correctly after the swipe-dismiss path. Why this does not appear to be an app logic issue The intent is invoked successfully. The alarm stop path is reached. The alarm is already considered stopped by the system. The remaining UI appears to be system-owned. The stuck UI persists even after our own cleanup logic has run. The stuck UI also survives app force-quit and app deletion.
4
6
313
5h
Setting Subscription prices using a CLI/JWT
I’m trying to manage pricing for auto-renewable subscriptions using the App Store Connect API (JWT). For In-App Purchases (non-consumable / consumable), I can: list price points set pricing using pricePointId However, for subscriptions: I can create subscription groups and subscriptions but I cannot find a clear way to: read current pricing (e.g. US price) set pricing via API I also tried using the asc-cli tool (v0.17.2), but it does not expose subscription pricing commands. Questions: Is subscription pricing accessible via the App Store Connect API? If yes, which endpoint should be used? If not, is this intentionally limited compared to IAP pricing? Any guidance or examples would be very helpful.
0
0
98
15h
SwiftData+Cloudkit and records with CKAsset import on fresh install never ends.
I’m using SwiftData with CloudKit and running into an issue during initial sync on a fresh device. I’m importing a small set of records, some records has images as CKAsset (with about 5 images ~3MB). Records indexes are the default ones for the Dev env. The problem is that the import process never seems to complete. However, if I delete those records that contains the assets from the iCloud Dashboard, the import finishes successfully. Has anyone experienced something similar? What approach would you recommend to handle this without implementing a custom sync layer on top of CloudKit? I am logging remote changes events (NSPersistentStoreRemoteChange): CloudKit import in progress...|2026-04-25 22:18:10| Then I see: Background Task 49 ("CoreData: CloudKit Import"), was created over 30 seconds ago. In applications running in the background, this creates a risk of termination. Remember to call UIApplication.endBackgroundTask(_:) for your task in a timely manner to avoid this. And then the import never ends. Thanks!
0
0
94
16h
CloudKit, cannot deploy private database initial schema to production
We’re using a private database with a custom zone. Record types and related schema are created programmatically rather than through the dashboard. When running the app in the development environment, I can see that data is saved and can be retrieved successfully. However, in the iCloud console, I don’t see any record types or even the custom zone. Additionally, I’m unable to deploy any schema to production because no changes are detected. Do you have any ideas on what we might be missing? Installing the app from TestFlight when trying to upload a record CloudKit reports this error: <CKError 0x13f40bb10: "Invalid Arguments" (12/2006); server message = "Cannot create new type MyType in production schema" ...>
2
0
270
16h
"Unable to Add for Review" DAC7 Error, can no longer submit App Updates
Hello everyone, Since roughly 12 hours i can no longer submit updated to my Apps, i always get a "Unable to Add for Review" with "To submit new apps or avoid potential payment blocks, add compliance information for Directive on Administrative Cooperation–7th Amendment (DAC7).". I of course already a few weeks ago went to the Business sections and selected "No" as it does not apply to us. I tried a lot but cannot make submissions work. I also contacted the Apple support but got no Feedback yet, does anyone have the same issue? What i tried: Switching DAC7 from No to Yes and then back to No again Private Browsing (Cache reset) Checked all other Agreementes, all is fine and "active" I fail to see any issue and assume it is an Apple central issue as they 1st of April rolled out the new DAC7 compliance check. With many greetings Robert
62
21
1.9k
18h
Need help regarding account
Good afternoon! Not sure if this is the place to get recommendations. I signed up for a developer account to push an app i have developed. I paid the $99 and received an email stating to upload ID. I uploaded id and still waiting for any communication. i signed up on Thursday apple credit was charged reviewed on the developer page and it says pending and to pay again but when i check my invoice it says complete. not really sure if this is a normal process should i just wait?
0
0
140
18h
CoreBluetooth connection never starts
I'm scanning for peripherals, and keep references to multiple CBUUIDs - one for each peripheral. I then start a connection to the peripheral. I never get a callback to say the connection succeeded, failed, or disconnected. I have a Mini-Moreph Bluetooth sniffer. The sniffer shows that the iPhone never tried to connect to any of the peripherals. The iPhone HCI logs show that a create connection request was sent, but a cancel connection request was sent 0.018 seconds later. No feedback was given to my application through CoreBluetooth. I've filed this through Feedback Assistant, but expect nothing will come of the report.
7
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476
19h
Nomination
Hello Apple App Store Team, I hope you’re doing well. I recently submitted an App Store feature nomination for my app and wanted to kindly ask if there is any update available regarding its review or consideration. Nomination ID: d617fde8-d5a9-4535-8984-17f4b246b301 https://apps.apple.com/us/app/metime-self-care-for-women/id6762885738 I completely understand that featuring decisions are editorial and not guaranteed. I just wanted to confirm whether the nomination has been received successfully and if there is anything else you need from my side to support the review. Thank you for your time and consideration.
Replies
0
Boosts
0
Views
11
Activity
1h
I want to pay you $99 so I can publish applications from my account.
I can see other accounts I previously worked on, but now I want to create my own account and publish my own app. However, I can’t figure out how to do it because it keeps redirecting me to an account that isn’t mine.
Replies
0
Boosts
0
Views
19
Activity
3h
SKStoreProductViewController causes visual UI corruption on iOS 15/16/17 (works on iOS 18), with valid VC hierarchy and no deallocation
Hi, We are seeing a reproducible issue when presenting SKStoreProductViewController in our production app context. For a quick summary, presenting and dismissing SKStoreProductViewController on iOS 15/16 can leave our app in a visually corrupted state (black/empty/orphaned-looking UI). On iOS 18/26 (presumably every iOS version in between), the same flow works correctly. What we verified dealloc is not called for our affected view controllers. During StoreKit lifecycle, VC hierarchy is logically valid: window.rootViewController remains stable. presented chain remains expected. SKStoreProductViewController becomes top-presented and dismisses normally as logged in the delegate. In the xcode view hieararchy, only the UITransitionView and UIDropShadowView are present. Our app content VCs are no longer attached to the visible hierarchy. This is the code we used: SKStoreProductViewController *storeVC = [SKStoreProductViewController new]; storeVC.delegate = self; [storeVC loadProductWithParameters:@{ SKStoreProductParameterITunesItemIdentifier: @(APP_ID) } completionBlock:^(BOOL result, NSError *error) { if (result) { [presenter presentViewController:storeVC animated:YES completion:nil]; } }]; -- (void)productViewControllerDidFinish:(SKStoreProductViewController *)viewController { [viewController dismissViewControllerAnimated:YES completion:nil]; } We also observed that presenting SKStoreProductViewController appears to trigger memory-intensive behavior in this runtime context. Shortly after presentation, UIApplicationDidReceiveMemoryWarningNotification is frequently emitted on affected OS versions. However, even when this happens, our VC ownership remains intact (dealloc not called, root/presented chain still valid), while the visible UI and View Hiearchy is left with just the UIWindowScene. Moreover, to verify and confirm that this is an OS issue and not a hardware issue. We also tried using 2 iPhone 12 devices, one running on iOS 16 and one on iOS 18. The iOS 18 one works flawlessly but the iOS 16 device produces the same behaviour Is this a known StoreKit/UIKit issue on iOS 15/16/17? Any recommended mitigation or perhaps alternatives to using SKStoreProductViewController on these OS versions? Thanks.
Replies
0
Boosts
0
Views
18
Activity
4h
No Response to App Review Appeal After 2 Months – Requesting Urgent Assistance
Hello, I'm hoping someone from Apple or the community can help me get some clarity on my situation. Two months ago, my app was rejected by App Review, and I immediately filed a formal appeal. Since then, I have received absolutely no response — not an acknowledgment, not a status update, nothing. In the meantime, I have also reached out to Apple Developer Support via email on multiple occasions. Again, no response of any kind. I understand that review and appeal timelines can vary, but two months of complete silence — across both the appeal process and direct support emails — makes it very difficult to know whether my case is even being reviewed or if something has fallen through the cracks. If anyone from the App Review team or Apple Developer Relations sees this, I would appreciate any guidance you can offer. And if any developers have been in a similar situation, I'd like to know what worked. Thank you.
Replies
0
Boosts
0
Views
21
Activity
4h
TimePicker numeric pad popover renders as a narrow bar on iPadOS 26.4.1
When tapping the currently selected time in a TimePicker (wheel style) component to invoke the inline numeric pad popover, the popover renders incorrectly on iPadOS 26.4.1 — it appears as a very narrow single-line/bar rather than the full numeric keypad layout. Steps to Reproduce: Run Reminder, create a new reminder and add a custom time Tap the currently selected time value to trigger the numeric pad popover Observe the popover layout Expected Result: A properly sized popover appears containing a full numeric keypad, allowing direct numeric input of the time value — consistent with behavior on iPadOS 18.x Actual Result: The popover appears as an extremely narrow horizontal bar (single line height), making the numeric pad unusable Regression: Works correctly on iPadOS 18.x through iPadOS 26.3. Broken on iPadOS 26.4.1 (Xcode 26.x simulator and/or physical device). https://www.youtube.com/shorts/bd3pYA3B-iI https://www.youtube.com/shorts/wSHzepHBwEY Feedback: FB22517457
Topic: UI Frameworks SubTopic: UIKit
Replies
2
Boosts
1
Views
226
Activity
5h
Can contextMenu respect onLongPressGesture of a child element?
Hi, I have a list cell with a play button and a text label. When tapping the play button, it plays an audio, and when long-pressed, it plays the audio slowly. The long press works as per the example code below, but once a contextMenu is added, the long-press gesture of the play button is ignored (even though it's a small element in the cell), and the context menu is presented instead. Is there a way to allow for the context menu long-press to respect the long-press gesture of a child element in the cell on which it's defined? I also tried with highPriorityGesture but to no effect. Example code: HStack { Button { print("Play") } label: { Image(systemName: "play.circle") .onLongPressGesture(minimumDuration: 0.5) { print("Play slowly") } } Text("Audio cell") .frame(maxWidth: .infinity, alignment: .leading) } .contextMenu { Button("Hello") { print("hello") } Button("Goodbye") { print("goodbye") } }
Replies
0
Boosts
0
Views
24
Activity
5h
TestFlight builds from our Apple Developer account cannot be installed on any iPhone.
Error in TestFlight: “The requested app is not available or does not exist.” This happens on multiple iPhones and Apple IDs. Important: Builds from OTHER Apple Developer accounts install fine on the same devices. We tried new apps, new bundle IDs, new certificates, new provisioning profiles. Internal testing fails. External testing also fails. All Agreements, Tax, Banking, and membership requirements are completed and active. When configuring external testing in App Store Connect, we also get: “There was an error processing your request. Please try again later.” This has been happening for 3 weeks. Has anyone seen an Apple Developer account / TestFlight backend issue like this? Any solution besides contacting Apple Developer Support?
Replies
2
Boosts
0
Views
76
Activity
5h
Stuck on "Sending analysis to App Store Connect
Hey, im running a MacBook Pro m2 26.4.1 and Xcode 26.4. I'm trying to upload to App Store Connect and it's getting stuck on "Sending analysis to App Store Connect".... now what's interesting my Mac mini m4. same iOS works fine? Any ideas
Replies
2
Boosts
0
Views
138
Activity
5h
关于果博东方申请开户注册官方账号流程
第一步.打开腾龙搜客服的【 溦zjy42628】老街 经理 就可以开户注册了! 第二步.点击注册按钮,进入注册页面。 3.在注册页面中填写相关信息。需要注意的是切勿将账号密码告诉他人以免被他人盗用。
Replies
0
Boosts
0
Views
34
Activity
5h
[Help]!!:Please Review the APP 6737797012 to Fix the Serious problem
Dear Sir/Madam, our app, ID 6737797012, currently has a serious issue in the version 2.0.9 on the App Store, which causes users to lose hardware connection information during use, making it unusable. We have urgently fixed this issue and submitted it,version 2.1.0 for review on Apr 23. We have also made corrections based on the review's guidance regarding data collection and usage and have resubmitted the latest version 2.1.2 for review on Apr 25. The current status is still under review. Please help expedite the process. Appreciate your kindly help! Thank you very much. Best Regards,
Replies
0
Boosts
0
Views
41
Activity
5h
Enrollment pending after document submission
Hi, My enrollment has been "Pending" for 3 business days after submitting the requested documents. Details: Country: Peru Entity: Individual Subscription paid: April 22, 2026 (PEN 389.90, confirmation received) Documents submitted and acknowledged on April 22 with a "follow-up within two business days" message Today (April 25): account still shows "Pendiente" with a prompt to pay again, even though payment is active I have an open Case ID with Apple Developer Support and can share it privately if a moderator needs to reference it. Is this delay normal right now? Posting here in case anyone has guidance or has experienced this recently. Thanks!
Replies
0
Boosts
0
Views
21
Activity
5h
AlarmKit leaves an empty zombie Live Activity in Dynamic Island after swipe-dismiss while unlocked
Hi, We are the developers of Morning Call (https://morningcall.info), and we believe we may have identified an AlarmKit / system UI bug on iPhone. We can reproduce the same behavior not only in our app, but also in Apple’s official AlarmKit sample app, which strongly suggests this is a framework or system-level issue rather than an app-specific bug. Demonstration Video of producing zombie Live Activity https://www.youtube.com/watch?v=cZdF3oc8dVI Related Thread https://aninterestingwebsite.com/forums/thread/812006 https://aninterestingwebsite.com/forums/thread/817305 https://aninterestingwebsite.com/forums/thread/807335 Environment iPhone with Dynamic Island Alarm created using AlarmKit Device is unlocked when the alarm begins alerting Steps to reproduce Schedule an AlarmKit alarm. Wait for the alarm to alert while the device is unlocked. The alarm appears in Dynamic Island. Instead of tapping the intended stop or dismiss button, swipe the Dynamic Island presentation away. Expected result The alarm should be fully dismissed. The Live Activity should be removed. No empty UI should remain in Dynamic Island. Actual result The assigned AppIntent runs successfully. Our app code executes as expected. AlarmKit appears to stop the alarm correctly. However, an empty “zombie” Live Activity remains in Dynamic Island indefinitely. The user cannot clear it through normal interaction. Why this is a serious user-facing issue This is not just a cosmetic issue for us. From the user’s perspective, it looks like a Live Activity is permanently stuck in Dynamic Island. More importantly: Force-quitting the app does not remove it Deleting the app does not remove it In practice, many users conclude that our app has left a broken Live Activity running forever We receive repeated user complaints saying that the Live Activity “won’t go away” Because the remaining UI appears to be system-owned, users often do not realize that the only reliable recovery is to restart the phone. Most users do not discover that workaround on their own, so they instead assume the app is severely broken. Cases where the zombie state disappears Rebooting the phone Waiting for the next AlarmKit alert, then pressing the proper stop button on that alert Additional observations Inside our LiveActivityIntent, calling AlarmManager.shared.stop(id:) reports that the alarm has already been stopped by the system. We also tried inspecting Activity<AlarmAttributes<...>>.activities and calling end(..., dismissalPolicy: .immediate), but in this state no matching activity is exposed to the app. This suggests that the alarm itself has already been stopped, but the system-owned Live Activity UI is not being cleaned up correctly after the swipe-dismiss path. Why this does not appear to be an app logic issue The intent is invoked successfully. The alarm stop path is reached. The alarm is already considered stopped by the system. The remaining UI appears to be system-owned. The stuck UI persists even after our own cleanup logic has run. The stuck UI also survives app force-quit and app deletion.
Replies
4
Boosts
6
Views
313
Activity
5h
Apple Developer Program enrollment
My Apple Developer Program enrollment has been pending for 2 weeks. I've submitted my documents over a week ago, but have still not received any update! Please address this as soon as possible. Order Number: W1611570250
Replies
2
Boosts
1
Views
116
Activity
5h
Setting Subscription prices using a CLI/JWT
I’m trying to manage pricing for auto-renewable subscriptions using the App Store Connect API (JWT). For In-App Purchases (non-consumable / consumable), I can: list price points set pricing using pricePointId However, for subscriptions: I can create subscription groups and subscriptions but I cannot find a clear way to: read current pricing (e.g. US price) set pricing via API I also tried using the asc-cli tool (v0.17.2), but it does not expose subscription pricing commands. Questions: Is subscription pricing accessible via the App Store Connect API? If yes, which endpoint should be used? If not, is this intentionally limited compared to IAP pricing? Any guidance or examples would be very helpful.
Replies
0
Boosts
0
Views
98
Activity
15h
SwiftData+Cloudkit and records with CKAsset import on fresh install never ends.
I’m using SwiftData with CloudKit and running into an issue during initial sync on a fresh device. I’m importing a small set of records, some records has images as CKAsset (with about 5 images ~3MB). Records indexes are the default ones for the Dev env. The problem is that the import process never seems to complete. However, if I delete those records that contains the assets from the iCloud Dashboard, the import finishes successfully. Has anyone experienced something similar? What approach would you recommend to handle this without implementing a custom sync layer on top of CloudKit? I am logging remote changes events (NSPersistentStoreRemoteChange): CloudKit import in progress...|2026-04-25 22:18:10| Then I see: Background Task 49 ("CoreData: CloudKit Import"), was created over 30 seconds ago. In applications running in the background, this creates a risk of termination. Remember to call UIApplication.endBackgroundTask(_:) for your task in a timely manner to avoid this. And then the import never ends. Thanks!
Replies
0
Boosts
0
Views
94
Activity
16h
CloudKit, cannot deploy private database initial schema to production
We’re using a private database with a custom zone. Record types and related schema are created programmatically rather than through the dashboard. When running the app in the development environment, I can see that data is saved and can be retrieved successfully. However, in the iCloud console, I don’t see any record types or even the custom zone. Additionally, I’m unable to deploy any schema to production because no changes are detected. Do you have any ideas on what we might be missing? Installing the app from TestFlight when trying to upload a record CloudKit reports this error: <CKError 0x13f40bb10: "Invalid Arguments" (12/2006); server message = "Cannot create new type MyType in production schema" ...>
Replies
2
Boosts
0
Views
270
Activity
16h
"Unable to Add for Review" DAC7 Error, can no longer submit App Updates
Hello everyone, Since roughly 12 hours i can no longer submit updated to my Apps, i always get a "Unable to Add for Review" with "To submit new apps or avoid potential payment blocks, add compliance information for Directive on Administrative Cooperation–7th Amendment (DAC7).". I of course already a few weeks ago went to the Business sections and selected "No" as it does not apply to us. I tried a lot but cannot make submissions work. I also contacted the Apple support but got no Feedback yet, does anyone have the same issue? What i tried: Switching DAC7 from No to Yes and then back to No again Private Browsing (Cache reset) Checked all other Agreementes, all is fine and "active" I fail to see any issue and assume it is an Apple central issue as they 1st of April rolled out the new DAC7 compliance check. With many greetings Robert
Replies
62
Boosts
21
Views
1.9k
Activity
18h
Apple subscription not found
The in-app subscription is failing to load. I've verified that all metadata and product IDs are correctly set up in App Store Connect and integrated into the source code.
Replies
0
Boosts
0
Views
106
Activity
18h
Need help regarding account
Good afternoon! Not sure if this is the place to get recommendations. I signed up for a developer account to push an app i have developed. I paid the $99 and received an email stating to upload ID. I uploaded id and still waiting for any communication. i signed up on Thursday apple credit was charged reviewed on the developer page and it says pending and to pay again but when i check my invoice it says complete. not really sure if this is a normal process should i just wait?
Replies
0
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CoreBluetooth connection never starts
I'm scanning for peripherals, and keep references to multiple CBUUIDs - one for each peripheral. I then start a connection to the peripheral. I never get a callback to say the connection succeeded, failed, or disconnected. I have a Mini-Moreph Bluetooth sniffer. The sniffer shows that the iPhone never tried to connect to any of the peripherals. The iPhone HCI logs show that a create connection request was sent, but a cancel connection request was sent 0.018 seconds later. No feedback was given to my application through CoreBluetooth. I've filed this through Feedback Assistant, but expect nothing will come of the report.
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