Navigate the App Store landscape. Share strategies for app submission, distribution, marketing, and user acquisition. Discuss best practices for getting your app discovered and downloaded.

All subtopics
Posts under App Store Distribution & Marketing topic

Post

Replies

Boosts

Views

Activity

Part XX of the ITA blocking submission
All my business documents are in an active state, including the Part XX of the Income Tax Act (necessary for Canadians), but app.store connect won't let me bundle subcriptions or in-store payements with my app or let me submit it b/c is says I'm not in compliance. It's incredibly frustrating b/c it must be an internal error. anyone else having this issue?
9
1
95
1h
App stuck on “Ready for Distribution” – Trader status not provided / DSA in review
Hi, My app status is currently “Ready for Distribution”, but it still hasn’t appeared on the App Store and I’m not sure what is blocking the release. In App Store Connect, I have already completed: • Agreements, Tax, and Banking (all active) • Pricing and Availability (countries selected) • Automatic release is enabled However: • My Digital Services Act (DSA) status is still “In Review” • I am also in the process of changing my account from Individual to Organization At this point, I’m not sure if the delay is caused by DSA review, account type change, or something else. Has anyone experienced a similar situation? Is there anything else I should check or complete to make sure the app goes live? Apple ID: 6760753842 Thank you.
2
0
53
2h
Digital Services Act: In Review for 14 days already.
Hi all, I was wondering if someone could provide more information about the Digital Services Act review process. I haven’t been able to find any details online, and I haven’t received a response to my support requests (it has been 9 days so far). I submitted the requested Digital Services Act information on February 27, but I haven’t received any update or automated confirmation email. The request is still visible under business agreements in my Apple Store Connect account. Does anyone know how long this review typically takes? Or whether I should contact support through a different channel? Thank you in advance!
7
4
241
2h
Still in “Waiting for Review” despite multiple support cases and an accepted expedited review
Hello, I am posting here to ask whether anyone has recently experienced a similar situation. My app has remained in “Waiting for Review” for an unusually long time. Timeline: The initial submission stayed in “Waiting for Review” for about 10 days I assumed it might be related to a temporary queue or system issue, so I canceled that submission and resubmitted The current submission was resubmitted on March 19, 2026 It is still showing “Waiting for Review” I have contacted Apple through multiple support cases regarding this issue. Some of those cases have not received a response, and despite these inquiries, there has still been no visible review activity. In addition, I submitted an expedited review request on March 17, 2026. Later, on March 31, 2026, I received a response from Apple Developer Support confirming that the expedited review request had been accepted and that the review should begin shortly. However, even after that response, the submission still remains in “Waiting for Review,” and there has been no visible change indicating that the actual review has started. For reference, the related support case IDs are: 102846840976 102853198849 I have also already reviewed and updated the relevant account-side items, including agreements/contracts and related App Store Connect requirements, and I do not see any visible issue on my side. Current status: No rejection No “In Review” status No visible error in App Store Connect At this point, I am trying to understand whether: this is currently a known review queue delay, it is normal for an accepted expedited review to remain in “Waiting for Review” for this long, or there may be some hidden submission or account issue that does not appear in App Store Connect. If anyone has experienced a similar situation recently, I would appreciate hearing whether the review eventually started on its own or whether any additional action was required. Thank you.
0
0
7
2h
Still in “Waiting for Review” despite multiple support cases and an accepted expedited review
Hello, I am posting here to ask whether anyone has recently experienced a similar situation. My app has remained in “Waiting for Review” for an unusually long time. Timeline: The initial submission stayed in “Waiting for Review” for about 10 days I assumed it might be related to a temporary queue or system issue, so I canceled that submission and resubmitted The current submission was resubmitted on March 19, 2026 It is still showing “Waiting for Review” I have contacted Apple through multiple support cases regarding this issue. Some of those cases have not received a response, and despite these inquiries, there has still been no visible review activity. In addition, I submitted an expedited review request on March 17, 2026. Later, on March 31, 2026, I received a response from Apple Developer Support confirming that the expedited review request had been accepted and that the review should begin shortly. However, even after that response, the submission still remains in “Waiting for Review,” and there has been no visible change indicating that the actual review has started. For reference, the related support case IDs are: 102846840976 102853198849 I have also already reviewed and updated the relevant account-side items, including agreements/contracts and related App Store Connect requirements, and I do not see any visible issue on my side. Current status: No rejection No “In Review” status No visible error in App Store Connect At this point, I am trying to understand whether: this is currently a known review queue delay, it is normal for an accepted expedited review to remain in “Waiting for Review” for this long, or there may be some hidden submission or account issue that does not appear in App Store Connect. If anyone has experienced a similar situation recently, I would appreciate hearing whether the review eventually started on its own or whether any additional action was required. Thank you.
0
0
5
2h
Charged twice for Apple Developer Program, membership still inactive, no response from support
Hello, I’m looking for help with my Apple Developer Program enrollment. I was charged twice for the Apple Developer Program, but my membership is still not active. I have already contacted Apple Developer Support multiple times and have not received a response. Current support case IDs: 102858984144 102856097291 Timeline: First support requests were submitted on March 30, 2026 Another enrollment-related request was submitted on April 2, 2026 As of today, there has been no reply and my membership is still inactive What I need: Confirmation of the status of both payments Activation of my Apple Developer Program membership Refund of the duplicate charge if both payments were successfully captured I can provide masked order numbers and payment proof if needed. If anyone from Apple staff is able to review or escalate this case, I would greatly appreciate it. Thank you.
0
0
18
2h
App Stuck in “In Review'' status
Hi everyone, My app has been stuck in "In Review" status for over 20 days with no updates. I submitted the app on March 1, 2026, the status changed to "In Review" on March 4, 2026, and after that no changes. App ID: 6755649144 I also reached out to Apple Developer Support on March 15 but haven't received any response. Support Case ID: 102845096494 Could someone from App Review please take a look? Also any advice on how to move things forward would be appreciated. Thank you!
2
1
69
2h
Acceptable level of obfuscation for App Review
New member here, please be gentle :) I am getting ready for App Review for my first iOS app, and I am curious if ANY level of obfuscation is allowed? Say I had a drone controller App, I might have something like this: struct Drone{ var name : String var forwardVelocity : Double var lateralVelocity : Double var verticalVelocity : Double var receivedSignalStrength : Int var rssThreshhold : Int var gpsCoordinates : Data func reverseCourse(){ //do a 180 //... } } func onUpdateReceivedSignalStength(drone:Drone){ if drone.receivedSignalStrength < drone.rssThreshhold{ drone.reverseCourse() } } But I don't really want to make it easy for someone to pull the strings from the binaries and try and copy my work. I realize it's pretty much inevitable, but it seems sensible to protect my IP as much as I can. Is something like this acceptable? struct D{ //obfuscated Drone var parameter1 : String //name var parameter2 : Double //forwardVelocity var parameter3 : Double //lateralVelocity var parameter4 : Double //verticalVelocity var parameter5 : Int //receivedSignalStength var parameter6 : Int //rssThreshhold var parameter7 : Data //gpsCoordinates func funcSeven(){ //do a 180 //... } } func funcSix(d:D){ //check if signal strength requires a course reversal if d.parameter5 < d.parameter6{ // signal strength less than threshhold d.funcSeven() //reverse course } } The comments make it clear what the similarly-named parameters are doing, and what the functions do. I fully understand that something like the below is a no-no, just writing it made my eyes bleed: struct DDF{ var SXR : String var KYV : Double var GTC : Double var DKY : Double var ENY : Int var WKN : Int var DJV : Data func BDO(){ //do a 180 //... } } func PUL(KHY:DDF){ if KHY.ENY < KHY.WKN{ KHY.BDO() } } Is there any level of IP protection through obscurity that is acceptable? I realize that the more genericized the variable and function names are, the harder it is to debug, but that might be an acceptable trade-off against IP protection. To be clear, my app isn't anything to do with drones, this was just a vehicle to ask the question with. My code isn't currently at all obfuscated, everything is in clear terms, but I am wondering if I could/should obfuscate the critical parts before App Review and release? The reason for my concern is that a key feature of the app is something very novel, and I have filed a patent application for it. The patent (if granted) won't be granted for 18-24 months, so anything I can do to protect the IP seems like the right thing to do. As a complete newcomer to releasing Apps, I have no experience at all, so I would be grateful for any help/steers from those that do have experience in trying to protect their IP while not making life difficult for the App Review team. Thanks in advance! 6502A
2
0
1.7k
2h
Unable to accept new developer program license agreement
I see a yellow banner on my App Store Connect page with the following message: Apple Developer Program License Agreement Updated The updated Apple Developer Program License Agreement needs to be reviewed. In order to update your existing apps and submit new apps to the App Store, the Account Holder must review and accept the updated agreement by signing in to their account on the Apple Developer website." I am the account owner and I don't see any option to accept the license agreement. I see that the last agreement was signed on 13th December 2021 and it is accepted. I don't see any other agreements anywhere. I am unable to release any apps due to this issue. Does anyone know how to resolve this?
3
0
890
2h
My App stuck in "Waiting for Review" 50 Days
Hello everyone, My app (ID: 6758741935) was submitted on Feb 15, 2026 at 3:51 PM, 2026, and has been stuck in "Waiting for Review" status for over 50 days. I contacted Developer Support and received confirmation that it's proceeding normally, but no update since. On average, Apple reviews 90 percent of apps within 24 hours. However, there might be cases that need more review time, but mine exceeds 50 days.. Any recent experiences with long queues? Thanks!
1
1
58
2h
Waiting over 3 weeks for a tiny point release.
Now I consider myself a pretty patient person. But I have been waiting over 3 weeks for a very simple app review of a point release of my app. Which is holding up months of work which is live on android. I have tried the accelerate your review process and it led no where. It's quite disappointing that things like this happen and there seems no accountability or tracking for its resolution.
0
0
4
2h
Escalation Request – Extended “Waiting for Review” Status
Hello, I would like to request an escalation regarding my app review status. My app (Apple ID: 6758756966) was submitted for review on February 24 and has been in “Waiting for Review” status for an extended period, with no progress so far. I have contacted Apple Developer Support multiple times (Case IDs: 102840237455, 102840079647, 102846664998, 102841727941) starting from March 9, but unfortunately, I have not received any response to any of these requests. I have also submitted three expedited review requests, but none of them have been acknowledged. Could you please: • confirm whether the submission is still active in the queue • check if there are any issues preventing it from moving forward • and assist in escalating the review if possible If any additional information is required from my side, I am ready to provide it immediately. Thank you very much for your time and support.
5
0
188
9h
Guideline 4.2.2 - Design - Minimum Functionality (Rejected)
Guideline 4.2.2 - Design - Minimum Functionality I'm trying to understand why this is happening. My app is a resource for Domestic Violence Survivors. Its not a wrapper of a mobile site -- there isn't a tool that exists like this currently on the market. The app has native features like Quick Exit and a Privacy cover. How can I get past this? What else is needed?
0
0
47
14h
TESTFLIGHT: The requested app is not available or doesn t exist
Hello, I created an app using the latest version of Xcode (16.2), and I'm having a problem testing this app on my iPhones. I created this app just like all the others I've made for my clients, including one on (03/24/25), but when I went to upload another App to App Store Connect on (03/26/25) I couldn't test it on my phone. Points to consider: The app runs perfectly on the Emulator. All my terms and agreements with Apple are up to date. I tried to download the apps through Testflight on 2 different devices, iPhone 7 Plus (iOS 15.8.1) and iPhone 15 Pro Max (iOS 18.3.2), and I was unsuccessful in neither attempt. I can send my app to the internal testers, but when I click download, the following message appears: Could not install [APP NAME]. The requested App is not available or doesn't exist. I imagine this problem is with Apple itself, I have already contacted support, but I need to resolve this urgently for my customers. Has anyone experienced this and resolved it?
16
8
1.2k
18h
Subscription stuck in "Missing Metadata" - In-App Purchases section not showing on version page
My app has been rejected twice under Guideline 2.1(b) - App Completeness because my In-App Purchase subscriptions have not been submitted for review. Both subscriptions have ALL required metadata complete: Display name and description ✓ Price set for 175 countries ✓ Review screenshot uploaded ✓ Localization (English U.S.) ✓ Paid Apps Agreement active ✓ The problem: both subscriptions show "Missing Metadata" status even though everything is filled in. Because of this, the "In-App Purchases and Subscriptions" section does not appear on the app version page, so I cannot attach them to the submission. I have contacted Apple Support and replied to the rejection message 4 days ago with no response. Has anyone experienced this? How did you resolve it?
0
0
28
22h
App crashes on launch for iOS 12 users after App Store release (Xcode 16.4) — BKSProcessErrorDomain bootstrap-failed
Hi everyone, I'm building an app in Xcode 16.4 with a minimum deployment target of iOS 12. The last time I built with this configuration was November 2025 — that build worked perfectly fine. I'm aware that builds from Xcode 16.4 will no longer be accepted by Apple after April 28, 2026, so I decided to push one final update before that deadline. Here's what I did: Built the app with no changes to build settings Uploaded to TestFlight Tested on iOS 12, iOS 26, and a few other versions — everything looked good Passed App Review Published to the App Store Now users on iOS 12 are reporting that the app crashes immediately on launch. Users on iOS 13-26 are unaffected. We've effectively lost a significant portion of our users overnight. We'd really like to restore functionality for them before April 28 — after that we plan to raise the minimum deployment target anyway. There are no crash logs available, as the app appears to never reach application code at all. Below are the relevant logs from Console.app: default 16:33:49.012231+0400 SpringBoard Bootstrapping MY_BUNDLE_ID with intent foreground-interactive error 16:33:49.021533+0400 SpringBoard [MY_BUNDLE_ID] Bootstrap failed with error: <NSError: 0x280f59aa0; domain: BKSProcessErrorDomain; code: 1 (bootstrap-failed); reason: "Failed to start job"> error 16:33:49.021748+0400 SpringBoard Bootstrapping failed for <FBApplicationProcess: 0x101cb4070; MY_BUNDLE_ID; pid: -1> with error: Error Domain=BKSProcessErrorDomain Code=1 "Unable to bootstrap process with bundleID MY_BUNDLE_ID" UserInfo={NSLocalizedDescription=Unable to bootstrap process with bundleID MY_BUNDLE_ID, BKSProcessExitReason=0, NSLocalizedFailureReason=Failed to start job, NSUnderlyingError=0x280f58780 {Error Domain=NSPOSIXErrorDomain Code=3 "No such process" UserInfo={NSLocalizedFailureReason=The process failed to exec, NSLocalizedRecoverySuggestion=Consult /var/log/com.apple.xpc.launchd/launchd.log for more information, NSLocalizedDescription=Unable to get valid task name port right for pid 241}}, BSErrorCodeDescription=bootstrap-failed} default 16:33:49.021934+0400 SpringBoard Adding: <FBApplicationProcess: 0x101cb4070; MY_BUNDLE_ID; pid: -1> default 16:33:49.022111+0400 SpringBoard <FBApplicationProcess: 0x101cb4070; MY_BUNDLE_ID; pid: -1> exited. default 16:33:49.023325+0400 SpringBoard Removing: <FBApplicationProcess: 0x101cb4070; MY_BUNDLE_ID; pid: -1> default 16:33:49.039576+0400 assertiond Submitting new job for "MY_BUNDLE_ID" on behalf of <BKProcess: 0x100d119f0; SpringBoard; com.apple.springboard; pid: 48; agency: SystemShell; visibility: foreground; task: running> default 16:33:49.039982+0400 assertiond Submitted job with label: UIKitApplication:MY_BUNDLE_ID[0xed03][58] error 16:33:49.040128+0400 assertiond Unable to obtain a task name port right for pid 241: (os/kern) failure (0x5) error 16:33:49.040286+0400 assertiond Failed to start job with error <NSError: 0x100c3f180; domain: NSPOSIXErrorDomain; code: 3; reason: "The process failed to exec"> { description = "Unable to get valid task name port right for pid 241"; failureReason = "The process failed to exec"; recoverySuggestion = "Consult /var/log/com.apple.xpc.launchd/launchd.log for more information"; Has anyone encountered this recently? Any help would be greatly appreciated. P.S. I tried rebuilding from scratch without any code changes and uploading a fresh build to TestFlight — but now it won't even launch from TestFlight on iOS 12.
13
2
638
22h
App aguardando revisão
Enviei meu app (xek) pra revisão desde terça feira. Recebi a solicitação de ajustes na quarta e depois de ajusta-lo na quarta mesmo, ele ficou travado em “Aguardando revisão” desde então. Um app simples que está no processo de liberação desde terça e desde quarta sem nenhum retorno da Apple, isso eh normal? Tenho outro app que nunca demorou tanto nas aprovações. mandei mensagem por outros canais e nada. Vamos ver se por aqui tenho algum retorno.
0
0
16
1d
Rejected under 4.1 (Copycats/Wordle) despite different gameplay - looking for more specific feedback
I am having issues getting feedback from Apple review to understand whether the game I created is not unique enough or whether it is something else. My game was inspired by Wordle and uses the idea of marking letters as green/yellow to provide hints, but in my view (and the view of all the testers I've had), creates extremely different and unique experience, which is the core goal of guideline 4.1. Core gameplay: The game is real-time multiplayer (or vs an adaptive difficulty computer that mimics human play), where two players each choose a starting hint word, then based on those hint words (yellow/green letters), in 3 minutes, need to find as many unique words that fit those hints. You see what the player guesses and can't guess the same words. Each word gives 1 point, but the last word and 1 bonus word give +5 points. At 120 seconds, a third hint is provided that limits the number of possible options (making it more likely to reach the very final word with +5 bonus or the bonus word if it wasn't guessed yet). There's a rating system, a customisable reward firework system (which you can show off in multiplayer matches). The game is in Lithuanian only, not targeted globally. When playing with another player, there's a voice chat possibility (initial idea was to create a fun way for friends to have quick voice chats daily who like word games). Screenshots used in store listing attached at the end of the post. App review responses I have had close to 10 back-and forth messages with Apple review, trying to ask which parts are the issue (or whether it's the whole concept of the game), but the responses have always been very abstract and vague, no matter how much I ask for specifics, mentioning metadata and in one message, the screenshots. An example response: Regarding guideline 4.1, the app and its metadata contain content that resembles Wordle without obtaining the necessary authorization. To resolve this issue, it would be beneficial to demonstrate your relationship with any third-party brand owners represented in the app. Additionally, the app’s metadata includes third-party content that resembles a popular app or game already available on the App Store. This content may have been sourced from a developer’s website, distribution source, or a third-party platform. Changes I have made so far/things I checked: No mentions of Wordle anywhere in the metadata The colors in the game are not the same ones that Wordle uses Changed the letter elements to be different from Wordle (circles, not squares). Made the screenshots focus on the fully unique items first (the fireworks system, the multiplayer aspect) Sent video recordings to Apple Review to demonstrate how different the gameplay is compared to Wordle Repeated multiple times there is no association with Wordle. Asked if the name "Žodlė" is the piece of metadata that is causing the issue (I would consider renaming if it is) - but got no reaction to this. I have also submitted a formal appeal through the App Review Board more than a week ago but have not yet received a response. For reference, the same app was recently approved and published on Google Play without any copycat concerns. This has been a hobby project of mine for learning about creating and publishing an iOS app, but has turned into something that quite a few people enjoy, so I would like to make sure that I'm not giving up too early trying to publish it. Would love to hear the opinion of someone with more experience on whether there's a chance to get this published or whether any kind of a game that involves guessing words with yellow/green hints would be considered a copycat of Wordle.
0
0
31
1d
Cannot create a new app
When tryin to create a new app, I keep getting the error saying I need to accept the new Apple Developer Program License Agreement, which I did over 12 hours ago now. I even have the email showing that it has been accepted. Why am I still seeing this?
Replies
0
Boosts
0
Views
8
Activity
8m
The Problem with TestLight
I successfully registered an account a few days ago and tested the app internally, but when I published the link, the application automatically expired. When I submitted it again, I received the message: "There was an error processing your request. Please try again later." I have contacted support but have not received a response. Case ID: 102861441465
Replies
0
Boosts
0
Views
3
Activity
8m
Part XX of the ITA blocking submission
All my business documents are in an active state, including the Part XX of the Income Tax Act (necessary for Canadians), but app.store connect won't let me bundle subcriptions or in-store payements with my app or let me submit it b/c is says I'm not in compliance. It's incredibly frustrating b/c it must be an internal error. anyone else having this issue?
Replies
9
Boosts
1
Views
95
Activity
1h
App stuck on “Ready for Distribution” – Trader status not provided / DSA in review
Hi, My app status is currently “Ready for Distribution”, but it still hasn’t appeared on the App Store and I’m not sure what is blocking the release. In App Store Connect, I have already completed: • Agreements, Tax, and Banking (all active) • Pricing and Availability (countries selected) • Automatic release is enabled However: • My Digital Services Act (DSA) status is still “In Review” • I am also in the process of changing my account from Individual to Organization At this point, I’m not sure if the delay is caused by DSA review, account type change, or something else. Has anyone experienced a similar situation? Is there anything else I should check or complete to make sure the app goes live? Apple ID: 6760753842 Thank you.
Replies
2
Boosts
0
Views
53
Activity
2h
Digital Services Act: In Review for 14 days already.
Hi all, I was wondering if someone could provide more information about the Digital Services Act review process. I haven’t been able to find any details online, and I haven’t received a response to my support requests (it has been 9 days so far). I submitted the requested Digital Services Act information on February 27, but I haven’t received any update or automated confirmation email. The request is still visible under business agreements in my Apple Store Connect account. Does anyone know how long this review typically takes? Or whether I should contact support through a different channel? Thank you in advance!
Replies
7
Boosts
4
Views
241
Activity
2h
Still in “Waiting for Review” despite multiple support cases and an accepted expedited review
Hello, I am posting here to ask whether anyone has recently experienced a similar situation. My app has remained in “Waiting for Review” for an unusually long time. Timeline: The initial submission stayed in “Waiting for Review” for about 10 days I assumed it might be related to a temporary queue or system issue, so I canceled that submission and resubmitted The current submission was resubmitted on March 19, 2026 It is still showing “Waiting for Review” I have contacted Apple through multiple support cases regarding this issue. Some of those cases have not received a response, and despite these inquiries, there has still been no visible review activity. In addition, I submitted an expedited review request on March 17, 2026. Later, on March 31, 2026, I received a response from Apple Developer Support confirming that the expedited review request had been accepted and that the review should begin shortly. However, even after that response, the submission still remains in “Waiting for Review,” and there has been no visible change indicating that the actual review has started. For reference, the related support case IDs are: 102846840976 102853198849 I have also already reviewed and updated the relevant account-side items, including agreements/contracts and related App Store Connect requirements, and I do not see any visible issue on my side. Current status: No rejection No “In Review” status No visible error in App Store Connect At this point, I am trying to understand whether: this is currently a known review queue delay, it is normal for an accepted expedited review to remain in “Waiting for Review” for this long, or there may be some hidden submission or account issue that does not appear in App Store Connect. If anyone has experienced a similar situation recently, I would appreciate hearing whether the review eventually started on its own or whether any additional action was required. Thank you.
Replies
0
Boosts
0
Views
7
Activity
2h
Still in “Waiting for Review” despite multiple support cases and an accepted expedited review
Hello, I am posting here to ask whether anyone has recently experienced a similar situation. My app has remained in “Waiting for Review” for an unusually long time. Timeline: The initial submission stayed in “Waiting for Review” for about 10 days I assumed it might be related to a temporary queue or system issue, so I canceled that submission and resubmitted The current submission was resubmitted on March 19, 2026 It is still showing “Waiting for Review” I have contacted Apple through multiple support cases regarding this issue. Some of those cases have not received a response, and despite these inquiries, there has still been no visible review activity. In addition, I submitted an expedited review request on March 17, 2026. Later, on March 31, 2026, I received a response from Apple Developer Support confirming that the expedited review request had been accepted and that the review should begin shortly. However, even after that response, the submission still remains in “Waiting for Review,” and there has been no visible change indicating that the actual review has started. For reference, the related support case IDs are: 102846840976 102853198849 I have also already reviewed and updated the relevant account-side items, including agreements/contracts and related App Store Connect requirements, and I do not see any visible issue on my side. Current status: No rejection No “In Review” status No visible error in App Store Connect At this point, I am trying to understand whether: this is currently a known review queue delay, it is normal for an accepted expedited review to remain in “Waiting for Review” for this long, or there may be some hidden submission or account issue that does not appear in App Store Connect. If anyone has experienced a similar situation recently, I would appreciate hearing whether the review eventually started on its own or whether any additional action was required. Thank you.
Replies
0
Boosts
0
Views
5
Activity
2h
Charged twice for Apple Developer Program, membership still inactive, no response from support
Hello, I’m looking for help with my Apple Developer Program enrollment. I was charged twice for the Apple Developer Program, but my membership is still not active. I have already contacted Apple Developer Support multiple times and have not received a response. Current support case IDs: 102858984144 102856097291 Timeline: First support requests were submitted on March 30, 2026 Another enrollment-related request was submitted on April 2, 2026 As of today, there has been no reply and my membership is still inactive What I need: Confirmation of the status of both payments Activation of my Apple Developer Program membership Refund of the duplicate charge if both payments were successfully captured I can provide masked order numbers and payment proof if needed. If anyone from Apple staff is able to review or escalate this case, I would greatly appreciate it. Thank you.
Replies
0
Boosts
0
Views
18
Activity
2h
App Stuck in “In Review'' status
Hi everyone, My app has been stuck in "In Review" status for over 20 days with no updates. I submitted the app on March 1, 2026, the status changed to "In Review" on March 4, 2026, and after that no changes. App ID: 6755649144 I also reached out to Apple Developer Support on March 15 but haven't received any response. Support Case ID: 102845096494 Could someone from App Review please take a look? Also any advice on how to move things forward would be appreciated. Thank you!
Replies
2
Boosts
1
Views
69
Activity
2h
Acceptable level of obfuscation for App Review
New member here, please be gentle :) I am getting ready for App Review for my first iOS app, and I am curious if ANY level of obfuscation is allowed? Say I had a drone controller App, I might have something like this: struct Drone{ var name : String var forwardVelocity : Double var lateralVelocity : Double var verticalVelocity : Double var receivedSignalStrength : Int var rssThreshhold : Int var gpsCoordinates : Data func reverseCourse(){ //do a 180 //... } } func onUpdateReceivedSignalStength(drone:Drone){ if drone.receivedSignalStrength < drone.rssThreshhold{ drone.reverseCourse() } } But I don't really want to make it easy for someone to pull the strings from the binaries and try and copy my work. I realize it's pretty much inevitable, but it seems sensible to protect my IP as much as I can. Is something like this acceptable? struct D{ //obfuscated Drone var parameter1 : String //name var parameter2 : Double //forwardVelocity var parameter3 : Double //lateralVelocity var parameter4 : Double //verticalVelocity var parameter5 : Int //receivedSignalStength var parameter6 : Int //rssThreshhold var parameter7 : Data //gpsCoordinates func funcSeven(){ //do a 180 //... } } func funcSix(d:D){ //check if signal strength requires a course reversal if d.parameter5 < d.parameter6{ // signal strength less than threshhold d.funcSeven() //reverse course } } The comments make it clear what the similarly-named parameters are doing, and what the functions do. I fully understand that something like the below is a no-no, just writing it made my eyes bleed: struct DDF{ var SXR : String var KYV : Double var GTC : Double var DKY : Double var ENY : Int var WKN : Int var DJV : Data func BDO(){ //do a 180 //... } } func PUL(KHY:DDF){ if KHY.ENY < KHY.WKN{ KHY.BDO() } } Is there any level of IP protection through obscurity that is acceptable? I realize that the more genericized the variable and function names are, the harder it is to debug, but that might be an acceptable trade-off against IP protection. To be clear, my app isn't anything to do with drones, this was just a vehicle to ask the question with. My code isn't currently at all obfuscated, everything is in clear terms, but I am wondering if I could/should obfuscate the critical parts before App Review and release? The reason for my concern is that a key feature of the app is something very novel, and I have filed a patent application for it. The patent (if granted) won't be granted for 18-24 months, so anything I can do to protect the IP seems like the right thing to do. As a complete newcomer to releasing Apps, I have no experience at all, so I would be grateful for any help/steers from those that do have experience in trying to protect their IP while not making life difficult for the App Review team. Thanks in advance! 6502A
Replies
2
Boosts
0
Views
1.7k
Activity
2h
Unable to accept new developer program license agreement
I see a yellow banner on my App Store Connect page with the following message: Apple Developer Program License Agreement Updated The updated Apple Developer Program License Agreement needs to be reviewed. In order to update your existing apps and submit new apps to the App Store, the Account Holder must review and accept the updated agreement by signing in to their account on the Apple Developer website." I am the account owner and I don't see any option to accept the license agreement. I see that the last agreement was signed on 13th December 2021 and it is accepted. I don't see any other agreements anywhere. I am unable to release any apps due to this issue. Does anyone know how to resolve this?
Replies
3
Boosts
0
Views
890
Activity
2h
My App stuck in "Waiting for Review" 50 Days
Hello everyone, My app (ID: 6758741935) was submitted on Feb 15, 2026 at 3:51 PM, 2026, and has been stuck in "Waiting for Review" status for over 50 days. I contacted Developer Support and received confirmation that it's proceeding normally, but no update since. On average, Apple reviews 90 percent of apps within 24 hours. However, there might be cases that need more review time, but mine exceeds 50 days.. Any recent experiences with long queues? Thanks!
Replies
1
Boosts
1
Views
58
Activity
2h
Waiting over 3 weeks for a tiny point release.
Now I consider myself a pretty patient person. But I have been waiting over 3 weeks for a very simple app review of a point release of my app. Which is holding up months of work which is live on android. I have tried the accelerate your review process and it led no where. It's quite disappointing that things like this happen and there seems no accountability or tracking for its resolution.
Replies
0
Boosts
0
Views
4
Activity
2h
Escalation Request – Extended “Waiting for Review” Status
Hello, I would like to request an escalation regarding my app review status. My app (Apple ID: 6758756966) was submitted for review on February 24 and has been in “Waiting for Review” status for an extended period, with no progress so far. I have contacted Apple Developer Support multiple times (Case IDs: 102840237455, 102840079647, 102846664998, 102841727941) starting from March 9, but unfortunately, I have not received any response to any of these requests. I have also submitted three expedited review requests, but none of them have been acknowledged. Could you please: • confirm whether the submission is still active in the queue • check if there are any issues preventing it from moving forward • and assist in escalating the review if possible If any additional information is required from my side, I am ready to provide it immediately. Thank you very much for your time and support.
Replies
5
Boosts
0
Views
188
Activity
9h
Guideline 4.2.2 - Design - Minimum Functionality (Rejected)
Guideline 4.2.2 - Design - Minimum Functionality I'm trying to understand why this is happening. My app is a resource for Domestic Violence Survivors. Its not a wrapper of a mobile site -- there isn't a tool that exists like this currently on the market. The app has native features like Quick Exit and a Privacy cover. How can I get past this? What else is needed?
Replies
0
Boosts
0
Views
47
Activity
14h
TESTFLIGHT: The requested app is not available or doesn t exist
Hello, I created an app using the latest version of Xcode (16.2), and I'm having a problem testing this app on my iPhones. I created this app just like all the others I've made for my clients, including one on (03/24/25), but when I went to upload another App to App Store Connect on (03/26/25) I couldn't test it on my phone. Points to consider: The app runs perfectly on the Emulator. All my terms and agreements with Apple are up to date. I tried to download the apps through Testflight on 2 different devices, iPhone 7 Plus (iOS 15.8.1) and iPhone 15 Pro Max (iOS 18.3.2), and I was unsuccessful in neither attempt. I can send my app to the internal testers, but when I click download, the following message appears: Could not install [APP NAME]. The requested App is not available or doesn't exist. I imagine this problem is with Apple itself, I have already contacted support, but I need to resolve this urgently for my customers. Has anyone experienced this and resolved it?
Replies
16
Boosts
8
Views
1.2k
Activity
18h
Subscription stuck in "Missing Metadata" - In-App Purchases section not showing on version page
My app has been rejected twice under Guideline 2.1(b) - App Completeness because my In-App Purchase subscriptions have not been submitted for review. Both subscriptions have ALL required metadata complete: Display name and description ✓ Price set for 175 countries ✓ Review screenshot uploaded ✓ Localization (English U.S.) ✓ Paid Apps Agreement active ✓ The problem: both subscriptions show "Missing Metadata" status even though everything is filled in. Because of this, the "In-App Purchases and Subscriptions" section does not appear on the app version page, so I cannot attach them to the submission. I have contacted Apple Support and replied to the rejection message 4 days ago with no response. Has anyone experienced this? How did you resolve it?
Replies
0
Boosts
0
Views
28
Activity
22h
App crashes on launch for iOS 12 users after App Store release (Xcode 16.4) — BKSProcessErrorDomain bootstrap-failed
Hi everyone, I'm building an app in Xcode 16.4 with a minimum deployment target of iOS 12. The last time I built with this configuration was November 2025 — that build worked perfectly fine. I'm aware that builds from Xcode 16.4 will no longer be accepted by Apple after April 28, 2026, so I decided to push one final update before that deadline. Here's what I did: Built the app with no changes to build settings Uploaded to TestFlight Tested on iOS 12, iOS 26, and a few other versions — everything looked good Passed App Review Published to the App Store Now users on iOS 12 are reporting that the app crashes immediately on launch. Users on iOS 13-26 are unaffected. We've effectively lost a significant portion of our users overnight. We'd really like to restore functionality for them before April 28 — after that we plan to raise the minimum deployment target anyway. There are no crash logs available, as the app appears to never reach application code at all. Below are the relevant logs from Console.app: default 16:33:49.012231+0400 SpringBoard Bootstrapping MY_BUNDLE_ID with intent foreground-interactive error 16:33:49.021533+0400 SpringBoard [MY_BUNDLE_ID] Bootstrap failed with error: <NSError: 0x280f59aa0; domain: BKSProcessErrorDomain; code: 1 (bootstrap-failed); reason: "Failed to start job"> error 16:33:49.021748+0400 SpringBoard Bootstrapping failed for <FBApplicationProcess: 0x101cb4070; MY_BUNDLE_ID; pid: -1> with error: Error Domain=BKSProcessErrorDomain Code=1 "Unable to bootstrap process with bundleID MY_BUNDLE_ID" UserInfo={NSLocalizedDescription=Unable to bootstrap process with bundleID MY_BUNDLE_ID, BKSProcessExitReason=0, NSLocalizedFailureReason=Failed to start job, NSUnderlyingError=0x280f58780 {Error Domain=NSPOSIXErrorDomain Code=3 "No such process" UserInfo={NSLocalizedFailureReason=The process failed to exec, NSLocalizedRecoverySuggestion=Consult /var/log/com.apple.xpc.launchd/launchd.log for more information, NSLocalizedDescription=Unable to get valid task name port right for pid 241}}, BSErrorCodeDescription=bootstrap-failed} default 16:33:49.021934+0400 SpringBoard Adding: <FBApplicationProcess: 0x101cb4070; MY_BUNDLE_ID; pid: -1> default 16:33:49.022111+0400 SpringBoard <FBApplicationProcess: 0x101cb4070; MY_BUNDLE_ID; pid: -1> exited. default 16:33:49.023325+0400 SpringBoard Removing: <FBApplicationProcess: 0x101cb4070; MY_BUNDLE_ID; pid: -1> default 16:33:49.039576+0400 assertiond Submitting new job for "MY_BUNDLE_ID" on behalf of <BKProcess: 0x100d119f0; SpringBoard; com.apple.springboard; pid: 48; agency: SystemShell; visibility: foreground; task: running> default 16:33:49.039982+0400 assertiond Submitted job with label: UIKitApplication:MY_BUNDLE_ID[0xed03][58] error 16:33:49.040128+0400 assertiond Unable to obtain a task name port right for pid 241: (os/kern) failure (0x5) error 16:33:49.040286+0400 assertiond Failed to start job with error <NSError: 0x100c3f180; domain: NSPOSIXErrorDomain; code: 3; reason: "The process failed to exec"> { description = "Unable to get valid task name port right for pid 241"; failureReason = "The process failed to exec"; recoverySuggestion = "Consult /var/log/com.apple.xpc.launchd/launchd.log for more information"; Has anyone encountered this recently? Any help would be greatly appreciated. P.S. I tried rebuilding from scratch without any code changes and uploading a fresh build to TestFlight — but now it won't even launch from TestFlight on iOS 12.
Replies
13
Boosts
2
Views
638
Activity
22h
App aguardando revisão
Enviei meu app (xek) pra revisão desde terça feira. Recebi a solicitação de ajustes na quarta e depois de ajusta-lo na quarta mesmo, ele ficou travado em “Aguardando revisão” desde então. Um app simples que está no processo de liberação desde terça e desde quarta sem nenhum retorno da Apple, isso eh normal? Tenho outro app que nunca demorou tanto nas aprovações. mandei mensagem por outros canais e nada. Vamos ver se por aqui tenho algum retorno.
Replies
0
Boosts
0
Views
16
Activity
1d
Rejected under 4.1 (Copycats/Wordle) despite different gameplay - looking for more specific feedback
I am having issues getting feedback from Apple review to understand whether the game I created is not unique enough or whether it is something else. My game was inspired by Wordle and uses the idea of marking letters as green/yellow to provide hints, but in my view (and the view of all the testers I've had), creates extremely different and unique experience, which is the core goal of guideline 4.1. Core gameplay: The game is real-time multiplayer (or vs an adaptive difficulty computer that mimics human play), where two players each choose a starting hint word, then based on those hint words (yellow/green letters), in 3 minutes, need to find as many unique words that fit those hints. You see what the player guesses and can't guess the same words. Each word gives 1 point, but the last word and 1 bonus word give +5 points. At 120 seconds, a third hint is provided that limits the number of possible options (making it more likely to reach the very final word with +5 bonus or the bonus word if it wasn't guessed yet). There's a rating system, a customisable reward firework system (which you can show off in multiplayer matches). The game is in Lithuanian only, not targeted globally. When playing with another player, there's a voice chat possibility (initial idea was to create a fun way for friends to have quick voice chats daily who like word games). Screenshots used in store listing attached at the end of the post. App review responses I have had close to 10 back-and forth messages with Apple review, trying to ask which parts are the issue (or whether it's the whole concept of the game), but the responses have always been very abstract and vague, no matter how much I ask for specifics, mentioning metadata and in one message, the screenshots. An example response: Regarding guideline 4.1, the app and its metadata contain content that resembles Wordle without obtaining the necessary authorization. To resolve this issue, it would be beneficial to demonstrate your relationship with any third-party brand owners represented in the app. Additionally, the app’s metadata includes third-party content that resembles a popular app or game already available on the App Store. This content may have been sourced from a developer’s website, distribution source, or a third-party platform. Changes I have made so far/things I checked: No mentions of Wordle anywhere in the metadata The colors in the game are not the same ones that Wordle uses Changed the letter elements to be different from Wordle (circles, not squares). Made the screenshots focus on the fully unique items first (the fireworks system, the multiplayer aspect) Sent video recordings to Apple Review to demonstrate how different the gameplay is compared to Wordle Repeated multiple times there is no association with Wordle. Asked if the name "Žodlė" is the piece of metadata that is causing the issue (I would consider renaming if it is) - but got no reaction to this. I have also submitted a formal appeal through the App Review Board more than a week ago but have not yet received a response. For reference, the same app was recently approved and published on Google Play without any copycat concerns. This has been a hobby project of mine for learning about creating and publishing an iOS app, but has turned into something that quite a few people enjoy, so I would like to make sure that I'm not giving up too early trying to publish it. Would love to hear the opinion of someone with more experience on whether there's a chance to get this published or whether any kind of a game that involves guessing words with yellow/green hints would be considered a copycat of Wordle.
Replies
0
Boosts
0
Views
31
Activity
1d