App Store

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The App Store allows users around the world to discover and download your iOS and iPadOS apps.

Posts under App Store tag

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Nomination
Hello Apple App Store Team, I hope you’re doing well. I recently submitted an App Store feature nomination for my app and wanted to kindly ask if there is any update available regarding its review or consideration. Nomination ID: d617fde8-d5a9-4535-8984-17f4b246b301 https://apps.apple.com/us/app/metime-self-care-for-women/id6762885738 I completely understand that featuring decisions are editorial and not guaranteed. I just wanted to confirm whether the nomination has been received successfully and if there is anything else you need from my side to support the review. Thank you for your time and consideration.
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5h
App stuck in review loop for 10+ days. 6 rejection/resubmission cycles, expedited request submitted
Our app PrepAiro: Crack UPSC IAS 2026 (Account: 6741750813) has been caught in a rejection/resubmission loop since April 12, now over 10 days. Timeline: April 12: First rejection received Cycles 1–6: Each rejection addressed per reviewer feedback, resubmitted promptly April 18: Status moved to "Waiting for Review" , no movement since We submitted an expedited review request through Apple Support due to the urgency. This release contains critical bug fixes actively impacting users, but there has been no response or update. We understand review timelines can vary, but 6 full cycles over 10 days with no resolution, and a 6-day stall after the last submission, is unusual. Each resubmission addressed the specific feedback provided, yet the cycle continues. Has anyone experienced similar extended holds recently? And is there any additional channel or escalation path beyond the expedited review request to get clarity on what's causing this? Any guidance from Apple or fellow developers would be appreciated.
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FB22543589 - Case ID: 102872835864 - TESTFLIGHT: The requested app is not available or does not exist
I'm experiencing a persistent issue where my app uploads successfully to TestFlight and appears in App Store Connect, but internal testers (including myself) receive the following error when attempting to install: "Could not install xxxxxxxxx. The requested app is not available or doesn't exist." What works: The build archives and exports successfully via Xcode (local build, Release configuration) The IPA uploads to App Store Connect without errors via eas submit The build appears in TestFlight and passes processing I can add the build to my Internal Testing group Testers receive the TestFlight notification and can see the app What fails: When any tester taps "Install" or "Update," the download begins briefly, then fails with the "not available or doesn't exist" error This affects all internal testers on the account, not just one device Troubleshooting already completed: Verified code signing is correct: Release configuration uses CODE_SIGN_STYLE = Manual, CODE_SIGN_IDENTITY = "iPhone Distribution", with a valid App Store distribution provisioning profile (UUID: 39bc4c63-bc64-403a-a2a6-6737b3d33115) 2. Distribution certificate is valid: Serial 4838CD7571DE5361B98A5FB2F769F74D, not expired (expires 2027-04-16) 3. Regenerated provisioning profile via EAS credentials, removed stale profiles, and rebuilt — same result 4. Incremented build numbers correctly across multiple submissions (3004 → 3005 → 3006) 5. Previously resolved a signing misconfiguration (build 3005 was incorrectly signed with "Apple Development" instead of "iPhone Distribution" due to expo prebuild reverting settings) — this was corrected for build 3006, but the install error persists 6. Confirmed the build is not stuck in processing — it shows as ready for testing in App Store Connect 7. Tested on multiple devices running current iOS versions 8. Cleared TestFlight app cache and reinstalled TestFlight on test devices Why I believe this is a server-side issue: Multiple developers in the Apple Developer Forums have reported the identical symptom — valid builds that upload and process correctly but fail to install with this exact error message. In those cases, Apple Support resolved the issue on their end within 48 hours with no action required from the developer. The signing, provisioning, and build configuration were not the cause. This one is very specific to what I am dealing with https://aninterestingwebsite.com/forums/thread/778597 One developer stated you fixed it on your side, without any real reasoning which also leads me to believe this is not something I can fix on my end https://aninterestingwebsite.com/forums/thread/778597?answerId=884241022#884241022 I've exhausted all client-side troubleshooting and believe this may require intervention on Apple's side. Has anyone been able to fix this on their end and not only when App Development called? I went through tons of the feedback and tried it all and it doesn't seem to be fixed. It's been a month or so like this. I can't get any info on who to call. I sent in a report to feedback assistant and through app developer support
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349
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All Testflight have been flagged as EXPIRED
Hi there, In the last few days ALL TF builds i has been flagged as Expired. Uploading new builds to TF seems to be successful but we get a 404 on the download link. It doesn't exist! Client side we have seemingly exhausted all our lines of enquiry. All certification seems to be correct and intact, and we can publish to the store. We cannot distribute builds through TF - which is highly problematic and inconvenient. These issues seems to be happening to many developers but I've not seen Apple comment on this yet. https://aninterestingwebsite.com/forums/thread/823347 https://aninterestingwebsite.com/forums/thread/778597 https://aninterestingwebsite.com/forums/thread/778597?answerId=885232022#885232022 I offer this as a sidenote. We transferred an app from this store, successfully to another store. The timing at first seemed linked, but now having seen other reports, it may just have been coincidence. Thankyou for your attention.
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72
2d
Odd search results for my Yatzy game app
If you do a search on the App Store for my app name "YatzyVibe". My app is listed amongst 'baby' and 'pregnancy' apps. Does anyone know what is causing the App Store search process to list my YatzyVibe (dice game) app amongst 'baby' and 'pregnancy' apps? Why isn't it listed amongst Yatzy Game apps? My app name: YatzyVibe Subtitle: No internet needed! Keywords: offline,dice,yatzy,yahtzee,bluetooth,multiplayer,travel,cruise,plane,no internet,family Developer Name: Andrew W. Wesolowski Support URL: https://newbornsoftware.com Bundle ID: com.newbornsoftware.yatzyvibe My app Description does NOT contain any references to 'baby' or 'pregnancy' but does contain: Terms of Use (EULA): https://newbornsoftware.com/terms.html Privacy Policy: https://newbornsoftware.com/privacy.html Any suggestions on how I can resolve this issue so that: 1. A direct search for "YatzyVibe" takes a user directly to my app 2. Searching for my YatzyVibe app, will result in it being listed amongst other Yatzy type game apps and NOT 'baby' and 'pregnancy' apps. Any help would be appreciated. BTW... I did contact Developer Support via email and their response was not very useful (attached below): Thank you for contacting Developer Support, my name is Jessica and I am so happy to provide you with support today! We wanted to thank you for your patience as we are currently experiencing higher than normal contact volumes, and remain committed to assisting you as quickly as possible. We truly appreciate your patience during this process. I understand that your app is showing up under an unrelated category. I’d love to provide support on this! App tagging is a new feature in the App Store. Each app can display up to four tags on the App Store, and tags appear in search results. Tags are automatically assigned to apps based on the following metadata provided by the developer: Title Subtitle Category Description What’s New Icon Screenshots For more information on this, please visit https://aninterestingwebsite.com/help/app-store-connect/manage-app-information/manage-app-tags Please let us know if you still require further assistance! We are always happy to help. For your records, your case ID number is 102872948386. Happy to help, Jessica Developer Support
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18
3d
All Apps Showing “Removed from Sale” Suddenly – No Changes Made
Hi everyone, We are currently facing an issue in our App Store Connect account where all of our production apps are suddenly showing the status “Removed from Sale.” This happened unexpectedly, and: We did NOT make any manual changes to app availability No recent app rejections or guideline violations were received Agreements, Tax & Banking section shows no pending actions TestFlight builds are still working fine We also have not received any clear communication from Apple explaining the reason for this. This is affecting all our live apps and impacting business operations. Has anyone else faced a similar issue recently? Could this be related to account-level restrictions or any recent policy updates? Any guidance or suggestions would be greatly appreciated. Thanks in advance!
3
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115
3d
App stuck in review, need to address a critical bug
I submitted an expedited review request over 17 hours ago and haven’t heard back yet. My app has also been sitting in review for 6 days with no status update. The situation is a bit stressful — my current version has a critical bug affecting the restore purchases flow, and I’ve been getting emails from users who can’t restore their previous purchases. I submitted a new version (1.4.2) with the fix, hoping the expedited request would help move things along. Has anyone had a similar experience recently?
1
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50
4d
App stuck in “Waiting for Review” while other submissions review normally
I have a submission that has been stuck in “Waiting for Review” significantly longer than expected, while other apps submitted from the same developer account during the same period were reviewed and approved quickly (under 2 days). Current pending submission App Store Connect ID: 6760300948 Waiting for Review - Mar 9, 2026 at 4:50 PM Related history (previous record for the same app functionality) App Store Connect ID: 6759011698 Status history: Waiting for Review - Feb 11, 2026 at 1:22 AM Developer Rejected - Feb 28, 2026 at 10:18 AM Ready for Review - Feb 28, 2026 at 11:31 AM Waiting for Review - Feb 28, 2026 at 11:31 AM Developer Rejected - Mar 9, 2026 at 3:13 PM I withdrew that earlier submission out of frustration after attempting to reduce review friction (first by changing metadata/review notes, then by withdrawing it altogether). The current pending submission (ID 6760300948) uses very conservative metadata and includes demo mode to allow straightforward testing. Can the App Review team check why submission ID 6760300948 is not progressing from “Waiting for Review”, and advise what the problem is or what information is needed to move it forward? Related similar thread: https://aninterestingwebsite.com/forums/thread/782319
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143
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Storefront.current?.countryCode returns inconsistent values in TestFlight builds
Hi, We're experiencing inconsistent and unexpected values returned by Storefront.current?.countryCode when running our app via TestFlight. In our case: The device region and locale are set to Poland The App Store account (Media & Purchases) is also set to Poland However, when running a TestFlight build, Storefront.current?.countryCode sometimes returns a completely different value (e.g. "NO" for Norway), which does not match the current App Store account configuration. Here's the code we're using: if #available(iOS 15.0, *) { let code = await Storefront.current?.countryCode print("Storefront countryCode:", code ?? "nil") } What's particularly confusing: Across different devices logged into the same App Store account, we sometimes receive different countryCode values The returned value does not seem to reflect the current App Store region or device settings We understand that Storefront reflects the App Store storefront and not the device locale, but in this case the value appears stale or incorrect even with a properly configured App Store account. Questions: Is Storefront.current?.countryCode expected to behave differently in TestFlight vs. production builds? Are there known caching or propagation delays for storefront updates across devices? Can TestFlight builds return outdated or inconsistent storefront values? What is the recommended way to reliably determine the user's App Store region in this scenario? We rely on storefront to determine regional availability of features, so understanding this behavior is important for us. Thanks in advance for any clarification!
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73
4d
Product Page Optimization Overview
I'm trying to test using different icons in the product page optimization section, with each page using a different icon. However, even though I've added the icons to "Resources" and checked "Include all app icon resources" in "General," the icons still don't display when creating a test in the App Connect section after official review. How can I make this feature work correctly?
1
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117
5d
Non-public API _UIDeviceOrientationDidChangeNotification error for build after validation and archive upload
I have an app that has suddenly gotten a non-public API error after uploading the archive to TestFlight. The error is posted in full below, and has never occurred before. I'm not using the _UIDeviceOrientationDidChangeNotification symbol but I do have two extensions that use UIDevice.orientationDidChangeNotification. However those extensions are not included in the target for the two watch extensions where the error occurs. Has anyone seen this problem before or have some advice? 90338: Non-public API usage. The app references non-public symbols in Watch/watchkitappBeta.app/PlugIns/watchkitappExtensionBeta.appex/watchkitappExtensionBeta: _UIDeviceOrientationDidChangeNotification,The app references non-public symbols in Watch/watchkitappBeta.app/PlugIns/watchkitappExtensionBeta.appex/PlugIns/watchkitappWidgetExtensionBeta.appex/watchkitappWidgetExtensionBeta: _UIDeviceOrientationDidChangeNotification. If method names in your source code match the private Apple APIs listed above, altering your method names will help prevent this app from being flagged in future submissions. In addition, note that one or more of the above APIs may be located in a static library that was included with your app. If so, they must be removed. For further information, visit the Technical Support Information at http://aninterestingwebsite.com/support/technical/
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TESTFLIGHT: The requested app is not available or doesn t exist
Hello, I created an app using the latest version of Xcode (16.2), and I'm having a problem testing this app on my iPhones. I created this app just like all the others I've made for my clients, including one on (03/24/25), but when I went to upload another App to App Store Connect on (03/26/25) I couldn't test it on my phone. Points to consider: The app runs perfectly on the Emulator. All my terms and agreements with Apple are up to date. I tried to download the apps through Testflight on 2 different devices, iPhone 7 Plus (iOS 15.8.1) and iPhone 15 Pro Max (iOS 18.3.2), and I was unsuccessful in neither attempt. I can send my app to the internal testers, but when I click download, the following message appears: Could not install [APP NAME]. The requested App is not available or doesn't exist. I imagine this problem is with Apple itself, I have already contacted support, but I need to resolve this urgently for my customers. Has anyone experienced this and resolved it?
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App Stuck in ‘Waiting for Review’ for 48+ Hours After Resubmission
Hi everyone, I’m experiencing a delay with my app review process and wanted to check if this is normal or if anyone has faced something similar. App Name: Finna: Budget Tracker Here’s the timeline: Apr 13: Submitted → Waiting for Review → In Review → Rejected Apr 15: Fixed the issues and resubmitted → Waiting for Review (since then, ~48+ hours now) Current status is still “Waiting for Review”, and it hasn’t moved to “In Review” yet after resubmission. A few points: -> This is not a brand-new submission (it was previously reviewed and rejected once). -> I addressed all rejection points carefully before resubmitting. -> No major feature changes, just fixes based on Apple’s feedback. Questions: Is it normal for resubmitted apps to take longer than the first review? Does rejection history affect queue priority? Should I wait more or consider contacting Apple Developer Support? Would appreciate insights from anyone who has gone through similar delays recently. Thanks!
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Curious about the shift from iOS developer to full time indie developer Ask Me Anything 🚀📱
Hey everyone 👋 I have 14 years of experience in iOS development, starting in my mid-teens and later working as a senior and lead developer with Fortune 50 companies. Around 1.5 years ago I began my indie journey as a side hustle, and for the past 3 months I have been building apps full time with a growing portfolio and increasing revenue 📈 I currently handle everything myself including development, ASO, and design, with marketing planned for later 🚀 I just shipped a major release last week and taking a relaxed week now, so feel free to ask anything about iOS development, indie life, ASO, monetization, or related topics 💬
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Nomination
Hello Apple App Store Team, I hope you’re doing well. I recently submitted an App Store feature nomination for my app and wanted to kindly ask if there is any update available regarding its review or consideration. Nomination ID: d617fde8-d5a9-4535-8984-17f4b246b301 https://apps.apple.com/us/app/metime-self-care-for-women/id6762885738 I completely understand that featuring decisions are editorial and not guaranteed. I just wanted to confirm whether the nomination has been received successfully and if there is anything else you need from my side to support the review. Thank you for your time and consideration.
Replies
0
Boosts
0
Views
17
Activity
5h
App stuck in review loop for 10+ days. 6 rejection/resubmission cycles, expedited request submitted
Our app PrepAiro: Crack UPSC IAS 2026 (Account: 6741750813) has been caught in a rejection/resubmission loop since April 12, now over 10 days. Timeline: April 12: First rejection received Cycles 1–6: Each rejection addressed per reviewer feedback, resubmitted promptly April 18: Status moved to "Waiting for Review" , no movement since We submitted an expedited review request through Apple Support due to the urgency. This release contains critical bug fixes actively impacting users, but there has been no response or update. We understand review timelines can vary, but 6 full cycles over 10 days with no resolution, and a 6-day stall after the last submission, is unusual. Each resubmission addressed the specific feedback provided, yet the cycle continues. Has anyone experienced similar extended holds recently? And is there any additional channel or escalation path beyond the expedited review request to get clarity on what's causing this? Any guidance from Apple or fellow developers would be appreciated.
Replies
1
Boosts
1
Views
58
Activity
2d
FB22543589 - Case ID: 102872835864 - TESTFLIGHT: The requested app is not available or does not exist
I'm experiencing a persistent issue where my app uploads successfully to TestFlight and appears in App Store Connect, but internal testers (including myself) receive the following error when attempting to install: "Could not install xxxxxxxxx. The requested app is not available or doesn't exist." What works: The build archives and exports successfully via Xcode (local build, Release configuration) The IPA uploads to App Store Connect without errors via eas submit The build appears in TestFlight and passes processing I can add the build to my Internal Testing group Testers receive the TestFlight notification and can see the app What fails: When any tester taps "Install" or "Update," the download begins briefly, then fails with the "not available or doesn't exist" error This affects all internal testers on the account, not just one device Troubleshooting already completed: Verified code signing is correct: Release configuration uses CODE_SIGN_STYLE = Manual, CODE_SIGN_IDENTITY = "iPhone Distribution", with a valid App Store distribution provisioning profile (UUID: 39bc4c63-bc64-403a-a2a6-6737b3d33115) 2. Distribution certificate is valid: Serial 4838CD7571DE5361B98A5FB2F769F74D, not expired (expires 2027-04-16) 3. Regenerated provisioning profile via EAS credentials, removed stale profiles, and rebuilt — same result 4. Incremented build numbers correctly across multiple submissions (3004 → 3005 → 3006) 5. Previously resolved a signing misconfiguration (build 3005 was incorrectly signed with "Apple Development" instead of "iPhone Distribution" due to expo prebuild reverting settings) — this was corrected for build 3006, but the install error persists 6. Confirmed the build is not stuck in processing — it shows as ready for testing in App Store Connect 7. Tested on multiple devices running current iOS versions 8. Cleared TestFlight app cache and reinstalled TestFlight on test devices Why I believe this is a server-side issue: Multiple developers in the Apple Developer Forums have reported the identical symptom — valid builds that upload and process correctly but fail to install with this exact error message. In those cases, Apple Support resolved the issue on their end within 48 hours with no action required from the developer. The signing, provisioning, and build configuration were not the cause. This one is very specific to what I am dealing with https://aninterestingwebsite.com/forums/thread/778597 One developer stated you fixed it on your side, without any real reasoning which also leads me to believe this is not something I can fix on my end https://aninterestingwebsite.com/forums/thread/778597?answerId=884241022#884241022 I've exhausted all client-side troubleshooting and believe this may require intervention on Apple's side. Has anyone been able to fix this on their end and not only when App Development called? I went through tons of the feedback and tried it all and it doesn't seem to be fixed. It's been a month or so like this. I can't get any info on who to call. I sent in a report to feedback assistant and through app developer support
Replies
3
Boosts
1
Views
349
Activity
2d
All Testflight have been flagged as EXPIRED
Hi there, In the last few days ALL TF builds i has been flagged as Expired. Uploading new builds to TF seems to be successful but we get a 404 on the download link. It doesn't exist! Client side we have seemingly exhausted all our lines of enquiry. All certification seems to be correct and intact, and we can publish to the store. We cannot distribute builds through TF - which is highly problematic and inconvenient. These issues seems to be happening to many developers but I've not seen Apple comment on this yet. https://aninterestingwebsite.com/forums/thread/823347 https://aninterestingwebsite.com/forums/thread/778597 https://aninterestingwebsite.com/forums/thread/778597?answerId=885232022#885232022 I offer this as a sidenote. We transferred an app from this store, successfully to another store. The timing at first seemed linked, but now having seen other reports, it may just have been coincidence. Thankyou for your attention.
Replies
0
Boosts
0
Views
72
Activity
2d
Odd search results for my Yatzy game app
If you do a search on the App Store for my app name "YatzyVibe". My app is listed amongst 'baby' and 'pregnancy' apps. Does anyone know what is causing the App Store search process to list my YatzyVibe (dice game) app amongst 'baby' and 'pregnancy' apps? Why isn't it listed amongst Yatzy Game apps? My app name: YatzyVibe Subtitle: No internet needed! Keywords: offline,dice,yatzy,yahtzee,bluetooth,multiplayer,travel,cruise,plane,no internet,family Developer Name: Andrew W. Wesolowski Support URL: https://newbornsoftware.com Bundle ID: com.newbornsoftware.yatzyvibe My app Description does NOT contain any references to 'baby' or 'pregnancy' but does contain: Terms of Use (EULA): https://newbornsoftware.com/terms.html Privacy Policy: https://newbornsoftware.com/privacy.html Any suggestions on how I can resolve this issue so that: 1. A direct search for "YatzyVibe" takes a user directly to my app 2. Searching for my YatzyVibe app, will result in it being listed amongst other Yatzy type game apps and NOT 'baby' and 'pregnancy' apps. Any help would be appreciated. BTW... I did contact Developer Support via email and their response was not very useful (attached below): Thank you for contacting Developer Support, my name is Jessica and I am so happy to provide you with support today! We wanted to thank you for your patience as we are currently experiencing higher than normal contact volumes, and remain committed to assisting you as quickly as possible. We truly appreciate your patience during this process. I understand that your app is showing up under an unrelated category. I’d love to provide support on this! App tagging is a new feature in the App Store. Each app can display up to four tags on the App Store, and tags appear in search results. Tags are automatically assigned to apps based on the following metadata provided by the developer: Title Subtitle Category Description What’s New Icon Screenshots For more information on this, please visit https://aninterestingwebsite.com/help/app-store-connect/manage-app-information/manage-app-tags Please let us know if you still require further assistance! We are always happy to help. For your records, your case ID number is 102872948386. Happy to help, Jessica Developer Support
Replies
0
Boosts
0
Views
18
Activity
3d
All Apps Showing “Removed from Sale” Suddenly – No Changes Made
Hi everyone, We are currently facing an issue in our App Store Connect account where all of our production apps are suddenly showing the status “Removed from Sale.” This happened unexpectedly, and: We did NOT make any manual changes to app availability No recent app rejections or guideline violations were received Agreements, Tax & Banking section shows no pending actions TestFlight builds are still working fine We also have not received any clear communication from Apple explaining the reason for this. This is affecting all our live apps and impacting business operations. Has anyone else faced a similar issue recently? Could this be related to account-level restrictions or any recent policy updates? Any guidance or suggestions would be greatly appreciated. Thanks in advance!
Replies
3
Boosts
0
Views
115
Activity
3d
We are currently unable to process your request. Please try again later.
The error "Address validation failed. Please update the legal entity address" is encountered when attempting to rectify the issue. However, efforts to resolve this problem lead to another issue: "We are currently unable to process your request. Please try again later."
Replies
1
Boosts
0
Views
434
Activity
4d
We are unable to process your request.
I am trying to enroll for the Apple App Store as an individual & sole proprietor. After reviewing and agreeing to the conditions, I clicked "Continue," but the page displays the following error message: "We are unable to process your request." Could you please help me resolve this issue? Thank you for your support. Best regards,
Replies
1
Boosts
0
Views
288
Activity
4d
App stuck in review, need to address a critical bug
I submitted an expedited review request over 17 hours ago and haven’t heard back yet. My app has also been sitting in review for 6 days with no status update. The situation is a bit stressful — my current version has a critical bug affecting the restore purchases flow, and I’ve been getting emails from users who can’t restore their previous purchases. I submitted a new version (1.4.2) with the fix, hoping the expedited request would help move things along. Has anyone had a similar experience recently?
Replies
1
Boosts
1
Views
50
Activity
4d
App stuck in “Waiting for Review” while other submissions review normally
I have a submission that has been stuck in “Waiting for Review” significantly longer than expected, while other apps submitted from the same developer account during the same period were reviewed and approved quickly (under 2 days). Current pending submission App Store Connect ID: 6760300948 Waiting for Review - Mar 9, 2026 at 4:50 PM Related history (previous record for the same app functionality) App Store Connect ID: 6759011698 Status history: Waiting for Review - Feb 11, 2026 at 1:22 AM Developer Rejected - Feb 28, 2026 at 10:18 AM Ready for Review - Feb 28, 2026 at 11:31 AM Waiting for Review - Feb 28, 2026 at 11:31 AM Developer Rejected - Mar 9, 2026 at 3:13 PM I withdrew that earlier submission out of frustration after attempting to reduce review friction (first by changing metadata/review notes, then by withdrawing it altogether). The current pending submission (ID 6760300948) uses very conservative metadata and includes demo mode to allow straightforward testing. Can the App Review team check why submission ID 6760300948 is not progressing from “Waiting for Review”, and advise what the problem is or what information is needed to move it forward? Related similar thread: https://aninterestingwebsite.com/forums/thread/782319
Replies
3
Boosts
0
Views
143
Activity
4d
Storefront.current?.countryCode returns inconsistent values in TestFlight builds
Hi, We're experiencing inconsistent and unexpected values returned by Storefront.current?.countryCode when running our app via TestFlight. In our case: The device region and locale are set to Poland The App Store account (Media & Purchases) is also set to Poland However, when running a TestFlight build, Storefront.current?.countryCode sometimes returns a completely different value (e.g. "NO" for Norway), which does not match the current App Store account configuration. Here's the code we're using: if #available(iOS 15.0, *) { let code = await Storefront.current?.countryCode print("Storefront countryCode:", code ?? "nil") } What's particularly confusing: Across different devices logged into the same App Store account, we sometimes receive different countryCode values The returned value does not seem to reflect the current App Store region or device settings We understand that Storefront reflects the App Store storefront and not the device locale, but in this case the value appears stale or incorrect even with a properly configured App Store account. Questions: Is Storefront.current?.countryCode expected to behave differently in TestFlight vs. production builds? Are there known caching or propagation delays for storefront updates across devices? Can TestFlight builds return outdated or inconsistent storefront values? What is the recommended way to reliably determine the user's App Store region in this scenario? We rely on storefront to determine regional availability of features, so understanding this behavior is important for us. Thanks in advance for any clarification!
Replies
1
Boosts
0
Views
73
Activity
4d
Product Page Optimization Overview
I'm trying to test using different icons in the product page optimization section, with each page using a different icon. However, even though I've added the icons to "Resources" and checked "Include all app icon resources" in "General," the icons still don't display when creating a test in the App Connect section after official review. How can I make this feature work correctly?
Replies
1
Boosts
0
Views
117
Activity
5d
Stuck in 'Ready for distribution'
I'm trying to release my first app (so may be missing something obvious), but it passed review 4 days ago and has been 'Ready for distribution' since then without going live. Is this normal, or am I missing some step I have to take? I saw another thread that mentioned setting pricing, but I've done that. TIA
Replies
8
Boosts
3
Views
26k
Activity
5d
Is Product Page Optimization in App Store Connect broken?
This issue has persisted for a week. Whenever I tap on "View Analytics" in Product Page Optimization, I always get the error: "The page you're looking for can't be found." Is anyone else encountering this issue? Thanks.
Replies
0
Boosts
0
Views
55
Activity
5d
Non-public API _UIDeviceOrientationDidChangeNotification error for build after validation and archive upload
I have an app that has suddenly gotten a non-public API error after uploading the archive to TestFlight. The error is posted in full below, and has never occurred before. I'm not using the _UIDeviceOrientationDidChangeNotification symbol but I do have two extensions that use UIDevice.orientationDidChangeNotification. However those extensions are not included in the target for the two watch extensions where the error occurs. Has anyone seen this problem before or have some advice? 90338: Non-public API usage. The app references non-public symbols in Watch/watchkitappBeta.app/PlugIns/watchkitappExtensionBeta.appex/watchkitappExtensionBeta: _UIDeviceOrientationDidChangeNotification,The app references non-public symbols in Watch/watchkitappBeta.app/PlugIns/watchkitappExtensionBeta.appex/PlugIns/watchkitappWidgetExtensionBeta.appex/watchkitappWidgetExtensionBeta: _UIDeviceOrientationDidChangeNotification. If method names in your source code match the private Apple APIs listed above, altering your method names will help prevent this app from being flagged in future submissions. In addition, note that one or more of the above APIs may be located in a static library that was included with your app. If so, they must be removed. For further information, visit the Technical Support Information at http://aninterestingwebsite.com/support/technical/
Replies
1
Boosts
0
Views
59
Activity
5d
TESTFLIGHT: The requested app is not available or doesn t exist
Hello, I created an app using the latest version of Xcode (16.2), and I'm having a problem testing this app on my iPhones. I created this app just like all the others I've made for my clients, including one on (03/24/25), but when I went to upload another App to App Store Connect on (03/26/25) I couldn't test it on my phone. Points to consider: The app runs perfectly on the Emulator. All my terms and agreements with Apple are up to date. I tried to download the apps through Testflight on 2 different devices, iPhone 7 Plus (iOS 15.8.1) and iPhone 15 Pro Max (iOS 18.3.2), and I was unsuccessful in neither attempt. I can send my app to the internal testers, but when I click download, the following message appears: Could not install [APP NAME]. The requested App is not available or doesn't exist. I imagine this problem is with Apple itself, I have already contacted support, but I need to resolve this urgently for my customers. Has anyone experienced this and resolved it?
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21
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11
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1.8k
Activity
5d
Unable to receive an invite
I am unable to receive an invite email on my apple account in order to accept and get access to testflight for testing apps
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1
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2
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131
Activity
5d
App Stuck in ‘Waiting for Review’ for 48+ Hours After Resubmission
Hi everyone, I’m experiencing a delay with my app review process and wanted to check if this is normal or if anyone has faced something similar. App Name: Finna: Budget Tracker Here’s the timeline: Apr 13: Submitted → Waiting for Review → In Review → Rejected Apr 15: Fixed the issues and resubmitted → Waiting for Review (since then, ~48+ hours now) Current status is still “Waiting for Review”, and it hasn’t moved to “In Review” yet after resubmission. A few points: -> This is not a brand-new submission (it was previously reviewed and rejected once). -> I addressed all rejection points carefully before resubmitting. -> No major feature changes, just fixes based on Apple’s feedback. Questions: Is it normal for resubmitted apps to take longer than the first review? Does rejection history affect queue priority? Should I wait more or consider contacting Apple Developer Support? Would appreciate insights from anyone who has gone through similar delays recently. Thanks!
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2
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0
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105
Activity
6d
Curious about the shift from iOS developer to full time indie developer Ask Me Anything 🚀📱
Hey everyone 👋 I have 14 years of experience in iOS development, starting in my mid-teens and later working as a senior and lead developer with Fortune 50 companies. Around 1.5 years ago I began my indie journey as a side hustle, and for the past 3 months I have been building apps full time with a growing portfolio and increasing revenue 📈 I currently handle everything myself including development, ASO, and design, with marketing planned for later 🚀 I just shipped a major release last week and taking a relaxed week now, so feel free to ask anything about iOS development, indie life, ASO, monetization, or related topics 💬
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2
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92
Activity
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The size of the asset has increased more than three time in the assets.car file after signing the ios app
The assets in the Asset.xcasset lesser than the asset in the Assets.car file. Because of this the iPA file size increased three times as Assets.car file inside the iPA increased. Why do the asset file size increased enormously. How do we prevent this ? I used Version 26.2 (17C52).
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1
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249
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