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Does SubscriptionStoreView .storeButton(for:.policies) work?
I've added .storeButton(.visible, for:.policies) to my SubscriptionStoreView, and the buttons do appear, but when I tap on them I get a sheet that just says "Terms of Service Unavailable / Somethng went wrong. Try Again.". (similar for Privacy Policy). Is this expected in development? Will these start working correctly in production? (and, more importantly, in App Review?) The docs say that these use the values (i.e. URLs) set in App Store Connect, but that I can override those. This is a new app. Is that wrong, do I need to set the URLs explicitly? Edited to add: the console reports: Failed to fetch terms of service and privacy policy: Error Domain=NSURLErrorDomain Code=-1011 "(null)"
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Unable to Download Apps via TestFlight - "The requested app is not available or doesn't exist" Error
Hi everyone I recently build an app and deployed it through app store connect and testet it on TestFlight. Everything worked fine up until build 1.0.3. Since then I have not been able to install the app on my phone through TestFlight - even though build and submission runs through successfully on eas, expo and app store. I have tried deleting and reinstalling the TestFlight from my phone. removing and adding back myself as tester. checking logs and commits from the shift from build 1.0.3 to build 1.0.4. I can see I changed "name" and "slug", so I tried removing the app from app store connect and added a new one with new build and submission. Ran through successfully but still could not install the app through TestFlight on my iPhone. I have also tried reaching out to Apple Developer Support, but I have not heard from them. Has anyone tried something similar?
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NEAppProxyUDPFlow.writeDatagrams fails with "The datagram was too large" on macOS 15.x, macOS 26.x
I'm implementing a NEDNSProxyProvider on macOS 15.x and macOS 26.x. The flow works correctly up to the last step — returning the DNS response to the client via writeDatagrams. Environment: macOS 15.x, 26.x Xcode 26.x NEDNSProxyProvider with NEAppProxyUDPFlow What I'm doing: override func handleNewFlow(_ flow: NEAppProxyFlow) -> Bool { guard let udpFlow = flow as? NEAppProxyUDPFlow else { return false } udpFlow.readDatagrams { datagrams, endpoints, error in // 1. Read DNS request from client // 2. Forward to upstream DNS server via TCP // 3. Receive response from upstream // 4. Try to return response to client: udpFlow.writeDatagrams([responseData], sentBy: [endpoints.first!]) { error in // Always fails: "The datagram was too large" // responseData is 50-200 bytes — well within UDP limits } } return true } Investigation: I added logging to check the type of endpoints.first : // On macOS 15.0 and 26.3.1: // type(of: endpoints.first) → NWAddressEndpoint // Not NWHostEndpoint as expected On both macOS 15.4 and 26.3.1, readDatagrams returns [NWEndpoint] where each endpoint appears to be NWAddressEndpoint — a type that is not publicly documented. When I try to create NWHostEndpoint manually from hostname and port, and pass it to writeDatagrams, the error "The datagram was too large" still occurs in some cases. Questions: What is the correct endpoint type to pass to writeDatagrams on macOS 15.x, 26.x? Should we pass the exact same NWEndpoint objects returned by readDatagrams, or create new ones? NWEndpoint, NWHostEndpoint, and writeDatagrams are all deprecated in macOS 15. Is there a replacement API for NEAppProxyUDPFlow that works with nw_endpoint_t from the Network framework? Is the error "The datagram was too large" actually about the endpoint type rather than the data size? Any guidance would be appreciated. :-))
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Unable to download iOS simulator runtime 26.x on Xcode
Hi everyone, I'm experiencing a persistent issue for months now where I'm unable to download the iOS 26 simulator Runtime. I've tried reinstalling Xcode and also Xcode Beta but same issue. iOS 26 Simulator is also not on developers download page, so manual installation is impossible. And sadly I can't compile any code without having iOS 26 simulator installed. Anyone able to get passed this? Hardware: M1 Pro OS: Tahoe 26.1 Heres the error Download failed. Domain: DVTDownloadableErrorDomain Code: 41 User Info: { DVTErrorCreationDateKey = "2026-01-07 11:35:35 +0000"; } -- Download failed. Domain: DVTDownloadableErrorDomain Code: 41 -- Failed fetching catalog for assetType (com.apple.MobileAsset.iOSSimulatorRuntime), serverParameters ({ RequestedBuild = 23C54; }) Domain: DVTDownloadsUtilitiesErrorDomain Code: -1 -- Download failed due to not being able to connect to the host. (Catalog download for com.apple.MobileAsset.iOSSimulatorRuntime) Domain: com.apple.MobileAssetError.Download Code: 60 User Info: { checkNetwork = 1; } -- System Information macOS Version 26.1 (Build 25B78) Xcode 26.2 (24553) (Build 17C52) Timestamp: 2026-01-07T12:35:35+01:00
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Zoom navigation transitions for tabViewBottomAccessory are not working in SwiftUI with ObservableObject or Observable
The zoom navigation transition with matchedTransitionSource in tabViewBottomAccessory does not work when a Published var in an ObservableObjector Observable gets changed. Here is an minimal reproducible example with ObservableObject: import SwiftUI import Combine private final class ViewModel: ObservableObject { @Published var isPresented = false } struct ContentView: View { @Namespace private var namespace @StateObject private var viewModel = ViewModel() // @State private var isPresented = false var body: some View { TabView { Button { viewModel.isPresented = true } label: { Text("Start") } .tabItem { Image(systemName: "house") Text("Home") } Text("Search") .tabItem { Image(systemName: "magnifyingglass") Text("Search") } Text("Profile") .tabItem { Image(systemName: "person") Text("Profile") } } .sheet(isPresented: $viewModel.isPresented) { Text("Sheet") .presentationDragIndicator(.visible) .navigationTransition(.zoom(sourceID: "tabViewBottomAccessoryTransition", in: namespace)) } .tabViewBottomAccessory { Button { viewModel.isPresented = true } label: { Text("BottomAccessory") } .matchedTransitionSource(id: "tabViewBottomAccessoryTransition", in: namespace) } } } However, when using only a State property everything works: import SwiftUI import Combine private final class ViewModel: ObservableObject { @Published var isPresented = false } struct ContentView: View { @Namespace private var namespace // @StateObject private var viewModel = ViewModel() @State private var isPresented = false var body: some View { TabView { Button { isPresented = true } label: { Text("Start") } .tabItem { Image(systemName: "house") Text("Home") } Text("Search") .tabItem { Image(systemName: "magnifyingglass") Text("Search") } Text("Profile") .tabItem { Image(systemName: "person") Text("Profile") } } .sheet(isPresented: $isPresented) { Text("Sheet") .presentationDragIndicator(.visible) .navigationTransition(.zoom(sourceID: "tabViewBottomAccessoryTransition", in: namespace)) } .tabViewBottomAccessory { Button { isPresented = true } label: { Text("BottomAccessory") } .matchedTransitionSource(id: "tabViewBottomAccessoryTransition", in: namespace) } } }
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App stuck in review for over 6 weeks – no response from App Review
Hello, I’m posting here because I’m experiencing a very unusual issue with the App Store review process and haven’t been able to resolve it through normal support channels. Our app has been waiting in App Review for over 6 weeks, which is far beyond the normal review timeframe. During this period, I contacted Apple Developer Support multiple times and even submitted an expedited review request, but the situation has not progressed. Some of my inquiries have unfortunately received no response, and the app remains stuck in review without any explanation. This delay is now causing serious operational and financial impact for our small development business. We had updates and marketing plans scheduled around this release, but the prolonged review status is preventing us from moving forward. I fully understand that review times can vary, but a 6+ week delay without any status update or communication seems highly abnormal. If any Apple staff or experienced developers have encountered a similar situation, I would greatly appreciate any guidance on how to resolve this or escalate it properly. Thank you for any help or advice.
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NSProgress - way to publish progress to make the file url unselectable in Finder?
So I'm in the middle of an asynchronous file operation. I publish an NSProgress and it displays wonderfully in Finder. But it is a folder and while the operation is in progress the user should not be allowed to enter it, modify it, etc, while the work is being done. I want to do this to protect the user from doing something silly. But Finder does not prevent the selection with the published progress. And while it would be kind of dumb to do - the user can just go about adding/removing contents to the folder while it has progress. If I remember correctly publishing an NSProgress did use to prevent the file from being selectable in Finder until either the progress finished or my app is quit (or maybe not)? But now the user is free to select, edit, modify during progress which could cause problems if the user does something unexpectedly silly. Is there a way to mark the file 'unselectable' with the published progress? Thanks in advance.
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Apple Developer Program membership still not active after payment (3 weeks)
Title: Apple Developer Program membership still not active after payment (3 weeks) Hello, I purchased the Apple Developer Program membership on February 6, 2026. The payment was successfully charged and the invoice was issued. However, my membership still appears as inactive in my developer account, and I cannot proceed with app submission. I have already contacted Apple Developer Support but have not received a response yet. Has anyone experienced a similar delay or know what else I should check? Details: Purchase date: 06.02.2026 Invoice Number: MC49961752 Apple Order Number: AET2317962 Any guidance would be appreciated. Thank you.
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macOS Tahoe 26.4 Beta 4: Rosetta deprecation warning not shown — bug or intended behavior?
According to the release notes for macOS Tahoe 26.4 beta, a warning dialog should appear when launching apps that require Rosetta 2, informing users that these apps will stop working in a future macOS release. However, on my MacBook Air M1 running Tahoe 26.4 Beta 4 (25E5233c), no such warning appears when launching Intel (x86_64) apps. Test case: VLC media player Downloaded from the official VLC website: https://www.videolan.org/vlc/ Selected the Intel 64-bit version (vlc-3.0.21-intel64.dmg) Copied VLC.app to /Applications Code signature verified: Identifier: org.videolan.vlc Format: Mach-O thin (x86_64) Team ID: 75GAHG3SZQ Timestamp: June 2024 Flags: hardened runtime Notarization: accepted (Notarized Developer ID) spctl --assess --verbose /Applications/VLC.app → accepted, source=Notarized Developer ID Launched VLC.app — no Rosetta deprecation warning appeared System log findings: The following entry was repeated many times in the system log: Sandbox: oahd-helper deny(1) file-read-data /usr/libexec/rosetta/oahd-helper This suggests that oahd-helper is being blocked by the Sandbox from reading its own binary, which may be preventing the warning dialog from appearing. My questions: Is this a known bug in Beta 4? Does the absence of a warning mean the app will continue to work in macOS 28 and beyond? Should I file a Feedback report for this? Any insights would be appreciated. Thank you. Environment: Device: MacBook Air 2020 M1 OS: macOS Tahoe 26.4 Beta 4 (25E5233c) Test app: VLC 3.0.21 Intel 64-bit (org.videolan.vlc, Team ID: 75GAHG3SZQ) Source: https://www.videolan.org/vlc/
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App stuck in "Waiting for Review" since Feb 20 – no response to support ticket
Hello everyone, My app has been in "Waiting for Review" status since February 20, and it still hasn’t moved to the review stage yet. On March 9, I submitted a support ticket asking whether there might be any issue with my submission or if additional information is required from my side. However, I have not received any response from Apple so far. At this point, I’m not sure if I should continue waiting or if there is anything else I should do to resolve the situation. App ID: 6759365919 Ticket ID: 102839874589 If anyone has experienced a similar situation or if an Apple staff member could help check the status, I would really appreciate it. Thank you very much.
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Live Activity triggered by AlarmKit remains as an empty state
I configured my app to show a Live Activity when an alarm rings using AlarmKit. However, if I dismiss the Live Activity by tapping somewhere other than the X button, and then long-press the Dynamic Island, a new Live Activity appears that is long but contains no information. Currently, the only way I can remove this empty Live Activity is to press the X button while the alarm is in the snooze state. Pressing the X button on the initial alarm does not remove it. Is there any way to prevent this behavior or properly handle / clean up this empty Live Activity?
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Wi-Fi Raw Socket Disconnection Issue on iPhone 17 Series
On my iPhone 16 Pro and iPhone 16 Pro Max devices, running iOS 26.0, 26.0.1, and 26.1, Wi-Fi raw socket communication works flawlessly. Even after keeping the connection active for over 40 minutes, there are no disconnections during data transmission. However, on the iPhone 17 and iPhone 17 Pro, the raw socket connection drops within 20 seconds. Once it disconnects, the socket cannot reconnect unless the Wi-Fi module itself is reset. I believe this issue is caused by a bug in the iPhone 17 series’ communication module. I have looked into many cases, and it appears to be related to a bug in the N1 chipset. Are there any possible solutions or workarounds for this issue?
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Developer app on the Mac doesn't play videos in full screen
Hi, Problem When playing videos on the Developer app on the Mac, there is no full screen button for the video. So it is not possible to play the video in full screen. Note I am not referring to the app going into full screen, the issue is with there is no option to play the video in full screen. Environment OS: macOS 26.2 (25C56) Developer app: Version 10.8.3 (1083.3.1) Feedback FB21343934 Recording Question Are others also facing this issue? Is there a workaround? Suggestion This seems to be recurring problem that seems get broken with app / OS releases. Please write some UI tests to ensure the full screen button is present. Would really appreciate if this gets fixed.
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Digital Services Act: In Review for 14 days already.
Hi all, I was wondering if someone could provide more information about the Digital Services Act review process. I haven’t been able to find any details online, and I haven’t received a response to my support requests (it has been 9 days so far). I submitted the requested Digital Services Act information on February 27, but I haven’t received any update or automated confirmation email. The request is still visible under business agreements in my Apple Store Connect account. Does anyone know how long this review typically takes? Or whether I should contact support through a different channel? Thank you in advance!
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Xcode 26.4: IBOutlets/IBActions gutter circles missing — cannot connect storyboard to code (works in 26.3)
I’m seeing a regression in Xcode 26.4 where Interface Builder will not allow connecting IBOutlets or IBActions. Symptoms: The usual gutter circle/dot does not appear next to IBOutlet / IBAction in the code editor Because of this, I cannot: drag from storyboard → code drag from code → storyboard The class is valid and already connected to the storyboard (existing outlets work) Assistant Editor opens the correct view controller file Important: The exact same project, unchanged, works perfectly in Xcode 26.3. I can create and connect outlets/actions normally there. ⸻ Environment Xcode: 26.4 macOS: 26.4 Mac Mini M4 Pro 64G Ram Project: Objective-C UIKit app using Storyboards This is a long-running, ObjC, project (not newly created) ⸻ What I’ve already tried To rule out the usual suspects: Verified View Controller Custom Class is correctly set in Identity Inspector Verified files are in the correct Target Membership Verified outlets are declared correctly in the .h file: @property (weak, nonatomic) IBOutlet UILabel *exampleLabel; Opened correct file manually (not relying on Automatic Assistant) Tried both: storyboard → code drag code → storyboard drag Tried using Connections Inspector Clean Build Folder Deleted entire DerivedData Restarted Xcode Updated macOS to 26.4 Ran: sudo xcodebuild -runFirstLaunch Confirmed required platform components installed Reopened project fresh ⸻ Observations In Xcode 26.4 the outlet “connection circles” are completely missing In Xcode 26.3 they appear immediately for the same code Existing connections still function at runtime — this is purely an Interface Builder issue ⸻ Question The gutter circles appearance has always been flaky in Xcode over the 13+ years I've been using it but now with 26.4 they have completely disappeared. Has anyone else seen this in Xcode 26.4, or found a workaround? At this point it looks like a regression in Interface Builder, but I haven’t found any mention of it yet.
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File Export from iOS - eventually import too
iOS 15 - iOS 26.x, SwiftUI, Xcode 26.1.1 (rewritten without links) I’m attempting to add the capability to export a file from CoreData. Since ShareLink requires iOS16+, I found an article showing how to create a UIKit wrapper for 'UIActivityViewController' This does work, but I end up with multiple files instead of one. How do I merge this into one file? Note: I don’t think I want to write to the app’s document directory – rather I’d like to allow the user to export to iCloud. Eventually, I’d like to share a list of dates with descriptions and if someone puts a sensitive date in there – I don’t want it to be left in a directory. I would include a warning that the file that they export needs to be handled with care if there are any sensitive dates. Some might consider birthdays as private information, right? I'd also like to be able to name the file - so far when the share sheet comes up, I select "Save to Files" and it uses a default name of text.txt My next step is to be able to import a CSV file (roundtrip) - could you point me to resources for how to do that?
Topic: UI Frameworks SubTopic: SwiftUI
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Apps stuck on 'Waiting for Review' for over 14 days
Hello, I am experiencing the same severe delays as many other developers on the forum recently. I have multiple apps ( 6759218500 and 6758253704)that have been completely stuck in the "Waiting for Review" status, with one sitting there since mid-February. I have already tried reaching out via the "Contact Us" form multiple times, but my open support case (Case ID: 102828235824) has received no follow-up or resolution. Could someone from the app review team please look into this, any assistance would be greatly appreciated, as the standard support channels seem to be unresponsive. Thank you.
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Question: How to support landscape-only on iPad app after 'Support for all orientations will soon be required' warning
Dear Apple Customer Support, I’m developing a new Swift iPadOS app and I want the app to run in landscape only (portrait disabled). In Xcode, under Target > General > Deployment Info > Device Orientation, if I select only Landscape Left and Landscape Right, the app builds successfully, but during upload/validation I receive this message and the upload is blocked: “Update the Info.plist: Support for all orientations will soon be required.” Could you please advise what the correct/recommended way is to keep an iPad app locked to landscape only while complying with the current App Store upload requirements? Is there a specific Info.plist configuration (e.g., UISupportedInterfaceOrientations~ipad) or another setting that should be used? Thank you,
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Enterprise Install for a TLS Inspection proxy
I’m working on a product that includes TLS inspection capability. TLS inspection using a local MitM requires installing a trusted root certificate which is then used to create masquerade certificates to intercept and forward TLS traffic through the proxy. For manual installation the end user is required to authenticate as an administrator to modify the trust settings on our internal CA’s root certificate. My question concerns the options for enterprise deployment using an MDM. We want the generated root certificate to be unique to each endpoint so that if a private key is compromised it can’t be used to intercept traffic anywhere else. We can install a “certificate trust” configuration profile from the MDM but this requires a base64 encoded string of the root certificate. In effect the MDM needs to obtain the certificate from the endpoint and then send it back in the form of a configuration profile. I’m not aware that MDMs like Jamf can be configured to do this directly so we’re looking for any other mechanism to have macOS trust a locally generated certificate via MDM based on some non endpoint-unique criteria? One option might be to use an external CA with a trusted certificate to sign an intermediate endpoint certificate but this creates a significant risk if the external trusted certificate were ever compromised. Is this a common industry practice? So my question remains is there a better way to trust our per endpoint root certificate via MDM without needing to install a unique per endpoint configuration profile?
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Does SubscriptionStoreView .storeButton(for:.policies) work?
I've added .storeButton(.visible, for:.policies) to my SubscriptionStoreView, and the buttons do appear, but when I tap on them I get a sheet that just says "Terms of Service Unavailable / Somethng went wrong. Try Again.". (similar for Privacy Policy). Is this expected in development? Will these start working correctly in production? (and, more importantly, in App Review?) The docs say that these use the values (i.e. URLs) set in App Store Connect, but that I can override those. This is a new app. Is that wrong, do I need to set the URLs explicitly? Edited to add: the console reports: Failed to fetch terms of service and privacy policy: Error Domain=NSURLErrorDomain Code=-1011 "(null)"
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Unable to Download Apps via TestFlight - "The requested app is not available or doesn't exist" Error
Hi everyone I recently build an app and deployed it through app store connect and testet it on TestFlight. Everything worked fine up until build 1.0.3. Since then I have not been able to install the app on my phone through TestFlight - even though build and submission runs through successfully on eas, expo and app store. I have tried deleting and reinstalling the TestFlight from my phone. removing and adding back myself as tester. checking logs and commits from the shift from build 1.0.3 to build 1.0.4. I can see I changed "name" and "slug", so I tried removing the app from app store connect and added a new one with new build and submission. Ran through successfully but still could not install the app through TestFlight on my iPhone. I have also tried reaching out to Apple Developer Support, but I have not heard from them. Has anyone tried something similar?
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532
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The iOS CallKit end my call without user action.
By analysis the log, seems the following 3 calls has been ended by system callkit (Not mainly trigger the end call): @apple Do you have similar report that the iOS CallKit End the call withtour user action? Device info: iPhone18,1(iPhone 16 Pro) iOS 26.2 RCAppMobile/25.4.30.995 CTRadioAccessTechnologyNR(5G NR)
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NEAppProxyUDPFlow.writeDatagrams fails with "The datagram was too large" on macOS 15.x, macOS 26.x
I'm implementing a NEDNSProxyProvider on macOS 15.x and macOS 26.x. The flow works correctly up to the last step — returning the DNS response to the client via writeDatagrams. Environment: macOS 15.x, 26.x Xcode 26.x NEDNSProxyProvider with NEAppProxyUDPFlow What I'm doing: override func handleNewFlow(_ flow: NEAppProxyFlow) -> Bool { guard let udpFlow = flow as? NEAppProxyUDPFlow else { return false } udpFlow.readDatagrams { datagrams, endpoints, error in // 1. Read DNS request from client // 2. Forward to upstream DNS server via TCP // 3. Receive response from upstream // 4. Try to return response to client: udpFlow.writeDatagrams([responseData], sentBy: [endpoints.first!]) { error in // Always fails: "The datagram was too large" // responseData is 50-200 bytes — well within UDP limits } } return true } Investigation: I added logging to check the type of endpoints.first : // On macOS 15.0 and 26.3.1: // type(of: endpoints.first) → NWAddressEndpoint // Not NWHostEndpoint as expected On both macOS 15.4 and 26.3.1, readDatagrams returns [NWEndpoint] where each endpoint appears to be NWAddressEndpoint — a type that is not publicly documented. When I try to create NWHostEndpoint manually from hostname and port, and pass it to writeDatagrams, the error "The datagram was too large" still occurs in some cases. Questions: What is the correct endpoint type to pass to writeDatagrams on macOS 15.x, 26.x? Should we pass the exact same NWEndpoint objects returned by readDatagrams, or create new ones? NWEndpoint, NWHostEndpoint, and writeDatagrams are all deprecated in macOS 15. Is there a replacement API for NEAppProxyUDPFlow that works with nw_endpoint_t from the Network framework? Is the error "The datagram was too large" actually about the endpoint type rather than the data size? Any guidance would be appreciated. :-))
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152
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Unable to download iOS simulator runtime 26.x on Xcode
Hi everyone, I'm experiencing a persistent issue for months now where I'm unable to download the iOS 26 simulator Runtime. I've tried reinstalling Xcode and also Xcode Beta but same issue. iOS 26 Simulator is also not on developers download page, so manual installation is impossible. And sadly I can't compile any code without having iOS 26 simulator installed. Anyone able to get passed this? Hardware: M1 Pro OS: Tahoe 26.1 Heres the error Download failed. Domain: DVTDownloadableErrorDomain Code: 41 User Info: { DVTErrorCreationDateKey = "2026-01-07 11:35:35 +0000"; } -- Download failed. Domain: DVTDownloadableErrorDomain Code: 41 -- Failed fetching catalog for assetType (com.apple.MobileAsset.iOSSimulatorRuntime), serverParameters ({ RequestedBuild = 23C54; }) Domain: DVTDownloadsUtilitiesErrorDomain Code: -1 -- Download failed due to not being able to connect to the host. (Catalog download for com.apple.MobileAsset.iOSSimulatorRuntime) Domain: com.apple.MobileAssetError.Download Code: 60 User Info: { checkNetwork = 1; } -- System Information macOS Version 26.1 (Build 25B78) Xcode 26.2 (24553) (Build 17C52) Timestamp: 2026-01-07T12:35:35+01:00
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1.2k
Activity
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Zoom navigation transitions for tabViewBottomAccessory are not working in SwiftUI with ObservableObject or Observable
The zoom navigation transition with matchedTransitionSource in tabViewBottomAccessory does not work when a Published var in an ObservableObjector Observable gets changed. Here is an minimal reproducible example with ObservableObject: import SwiftUI import Combine private final class ViewModel: ObservableObject { @Published var isPresented = false } struct ContentView: View { @Namespace private var namespace @StateObject private var viewModel = ViewModel() // @State private var isPresented = false var body: some View { TabView { Button { viewModel.isPresented = true } label: { Text("Start") } .tabItem { Image(systemName: "house") Text("Home") } Text("Search") .tabItem { Image(systemName: "magnifyingglass") Text("Search") } Text("Profile") .tabItem { Image(systemName: "person") Text("Profile") } } .sheet(isPresented: $viewModel.isPresented) { Text("Sheet") .presentationDragIndicator(.visible) .navigationTransition(.zoom(sourceID: "tabViewBottomAccessoryTransition", in: namespace)) } .tabViewBottomAccessory { Button { viewModel.isPresented = true } label: { Text("BottomAccessory") } .matchedTransitionSource(id: "tabViewBottomAccessoryTransition", in: namespace) } } } However, when using only a State property everything works: import SwiftUI import Combine private final class ViewModel: ObservableObject { @Published var isPresented = false } struct ContentView: View { @Namespace private var namespace // @StateObject private var viewModel = ViewModel() @State private var isPresented = false var body: some View { TabView { Button { isPresented = true } label: { Text("Start") } .tabItem { Image(systemName: "house") Text("Home") } Text("Search") .tabItem { Image(systemName: "magnifyingglass") Text("Search") } Text("Profile") .tabItem { Image(systemName: "person") Text("Profile") } } .sheet(isPresented: $isPresented) { Text("Sheet") .presentationDragIndicator(.visible) .navigationTransition(.zoom(sourceID: "tabViewBottomAccessoryTransition", in: namespace)) } .tabViewBottomAccessory { Button { isPresented = true } label: { Text("BottomAccessory") } .matchedTransitionSource(id: "tabViewBottomAccessoryTransition", in: namespace) } } }
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399
Activity
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App stuck in review for over 6 weeks – no response from App Review
Hello, I’m posting here because I’m experiencing a very unusual issue with the App Store review process and haven’t been able to resolve it through normal support channels. Our app has been waiting in App Review for over 6 weeks, which is far beyond the normal review timeframe. During this period, I contacted Apple Developer Support multiple times and even submitted an expedited review request, but the situation has not progressed. Some of my inquiries have unfortunately received no response, and the app remains stuck in review without any explanation. This delay is now causing serious operational and financial impact for our small development business. We had updates and marketing plans scheduled around this release, but the prolonged review status is preventing us from moving forward. I fully understand that review times can vary, but a 6+ week delay without any status update or communication seems highly abnormal. If any Apple staff or experienced developers have encountered a similar situation, I would greatly appreciate any guidance on how to resolve this or escalate it properly. Thank you for any help or advice.
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7
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0
Views
288
Activity
2w
NSProgress - way to publish progress to make the file url unselectable in Finder?
So I'm in the middle of an asynchronous file operation. I publish an NSProgress and it displays wonderfully in Finder. But it is a folder and while the operation is in progress the user should not be allowed to enter it, modify it, etc, while the work is being done. I want to do this to protect the user from doing something silly. But Finder does not prevent the selection with the published progress. And while it would be kind of dumb to do - the user can just go about adding/removing contents to the folder while it has progress. If I remember correctly publishing an NSProgress did use to prevent the file from being selectable in Finder until either the progress finished or my app is quit (or maybe not)? But now the user is free to select, edit, modify during progress which could cause problems if the user does something unexpectedly silly. Is there a way to mark the file 'unselectable' with the published progress? Thanks in advance.
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7
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0
Views
578
Activity
2w
Apple Developer Program membership still not active after payment (3 weeks)
Title: Apple Developer Program membership still not active after payment (3 weeks) Hello, I purchased the Apple Developer Program membership on February 6, 2026. The payment was successfully charged and the invoice was issued. However, my membership still appears as inactive in my developer account, and I cannot proceed with app submission. I have already contacted Apple Developer Support but have not received a response yet. Has anyone experienced a similar delay or know what else I should check? Details: Purchase date: 06.02.2026 Invoice Number: MC49961752 Apple Order Number: AET2317962 Any guidance would be appreciated. Thank you.
Replies
7
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2
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299
Activity
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macOS Tahoe 26.4 Beta 4: Rosetta deprecation warning not shown — bug or intended behavior?
According to the release notes for macOS Tahoe 26.4 beta, a warning dialog should appear when launching apps that require Rosetta 2, informing users that these apps will stop working in a future macOS release. However, on my MacBook Air M1 running Tahoe 26.4 Beta 4 (25E5233c), no such warning appears when launching Intel (x86_64) apps. Test case: VLC media player Downloaded from the official VLC website: https://www.videolan.org/vlc/ Selected the Intel 64-bit version (vlc-3.0.21-intel64.dmg) Copied VLC.app to /Applications Code signature verified: Identifier: org.videolan.vlc Format: Mach-O thin (x86_64) Team ID: 75GAHG3SZQ Timestamp: June 2024 Flags: hardened runtime Notarization: accepted (Notarized Developer ID) spctl --assess --verbose /Applications/VLC.app → accepted, source=Notarized Developer ID Launched VLC.app — no Rosetta deprecation warning appeared System log findings: The following entry was repeated many times in the system log: Sandbox: oahd-helper deny(1) file-read-data /usr/libexec/rosetta/oahd-helper This suggests that oahd-helper is being blocked by the Sandbox from reading its own binary, which may be preventing the warning dialog from appearing. My questions: Is this a known bug in Beta 4? Does the absence of a warning mean the app will continue to work in macOS 28 and beyond? Should I file a Feedback report for this? Any insights would be appreciated. Thank you. Environment: Device: MacBook Air 2020 M1 OS: macOS Tahoe 26.4 Beta 4 (25E5233c) Test app: VLC 3.0.21 Intel 64-bit (org.videolan.vlc, Team ID: 75GAHG3SZQ) Source: https://www.videolan.org/vlc/
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App stuck in "Waiting for Review" since Feb 20 – no response to support ticket
Hello everyone, My app has been in "Waiting for Review" status since February 20, and it still hasn’t moved to the review stage yet. On March 9, I submitted a support ticket asking whether there might be any issue with my submission or if additional information is required from my side. However, I have not received any response from Apple so far. At this point, I’m not sure if I should continue waiting or if there is anything else I should do to resolve the situation. App ID: 6759365919 Ticket ID: 102839874589 If anyone has experienced a similar situation or if an Apple staff member could help check the status, I would really appreciate it. Thank you very much.
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305
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Live Activity triggered by AlarmKit remains as an empty state
I configured my app to show a Live Activity when an alarm rings using AlarmKit. However, if I dismiss the Live Activity by tapping somewhere other than the X button, and then long-press the Dynamic Island, a new Live Activity appears that is long but contains no information. Currently, the only way I can remove this empty Live Activity is to press the X button while the alarm is in the snooze state. Pressing the X button on the initial alarm does not remove it. Is there any way to prevent this behavior or properly handle / clean up this empty Live Activity?
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7
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446
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Wi-Fi Raw Socket Disconnection Issue on iPhone 17 Series
On my iPhone 16 Pro and iPhone 16 Pro Max devices, running iOS 26.0, 26.0.1, and 26.1, Wi-Fi raw socket communication works flawlessly. Even after keeping the connection active for over 40 minutes, there are no disconnections during data transmission. However, on the iPhone 17 and iPhone 17 Pro, the raw socket connection drops within 20 seconds. Once it disconnects, the socket cannot reconnect unless the Wi-Fi module itself is reset. I believe this issue is caused by a bug in the iPhone 17 series’ communication module. I have looked into many cases, and it appears to be related to a bug in the N1 chipset. Are there any possible solutions or workarounds for this issue?
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386
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Developer app on the Mac doesn't play videos in full screen
Hi, Problem When playing videos on the Developer app on the Mac, there is no full screen button for the video. So it is not possible to play the video in full screen. Note I am not referring to the app going into full screen, the issue is with there is no option to play the video in full screen. Environment OS: macOS 26.2 (25C56) Developer app: Version 10.8.3 (1083.3.1) Feedback FB21343934 Recording Question Are others also facing this issue? Is there a workaround? Suggestion This seems to be recurring problem that seems get broken with app / OS releases. Please write some UI tests to ensure the full screen button is present. Would really appreciate if this gets fixed.
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375
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Digital Services Act: In Review for 14 days already.
Hi all, I was wondering if someone could provide more information about the Digital Services Act review process. I haven’t been able to find any details online, and I haven’t received a response to my support requests (it has been 9 days so far). I submitted the requested Digital Services Act information on February 27, but I haven’t received any update or automated confirmation email. The request is still visible under business agreements in my Apple Store Connect account. Does anyone know how long this review typically takes? Or whether I should contact support through a different channel? Thank you in advance!
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251
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Xcode 26.4: IBOutlets/IBActions gutter circles missing — cannot connect storyboard to code (works in 26.3)
I’m seeing a regression in Xcode 26.4 where Interface Builder will not allow connecting IBOutlets or IBActions. Symptoms: The usual gutter circle/dot does not appear next to IBOutlet / IBAction in the code editor Because of this, I cannot: drag from storyboard → code drag from code → storyboard The class is valid and already connected to the storyboard (existing outlets work) Assistant Editor opens the correct view controller file Important: The exact same project, unchanged, works perfectly in Xcode 26.3. I can create and connect outlets/actions normally there. ⸻ Environment Xcode: 26.4 macOS: 26.4 Mac Mini M4 Pro 64G Ram Project: Objective-C UIKit app using Storyboards This is a long-running, ObjC, project (not newly created) ⸻ What I’ve already tried To rule out the usual suspects: Verified View Controller Custom Class is correctly set in Identity Inspector Verified files are in the correct Target Membership Verified outlets are declared correctly in the .h file: @property (weak, nonatomic) IBOutlet UILabel *exampleLabel; Opened correct file manually (not relying on Automatic Assistant) Tried both: storyboard → code drag code → storyboard drag Tried using Connections Inspector Clean Build Folder Deleted entire DerivedData Restarted Xcode Updated macOS to 26.4 Ran: sudo xcodebuild -runFirstLaunch Confirmed required platform components installed Reopened project fresh ⸻ Observations In Xcode 26.4 the outlet “connection circles” are completely missing In Xcode 26.3 they appear immediately for the same code Existing connections still function at runtime — this is purely an Interface Builder issue ⸻ Question The gutter circles appearance has always been flaky in Xcode over the 13+ years I've been using it but now with 26.4 they have completely disappeared. Has anyone else seen this in Xcode 26.4, or found a workaround? At this point it looks like a regression in Interface Builder, but I haven’t found any mention of it yet.
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318
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File Export from iOS - eventually import too
iOS 15 - iOS 26.x, SwiftUI, Xcode 26.1.1 (rewritten without links) I’m attempting to add the capability to export a file from CoreData. Since ShareLink requires iOS16+, I found an article showing how to create a UIKit wrapper for 'UIActivityViewController' This does work, but I end up with multiple files instead of one. How do I merge this into one file? Note: I don’t think I want to write to the app’s document directory – rather I’d like to allow the user to export to iCloud. Eventually, I’d like to share a list of dates with descriptions and if someone puts a sensitive date in there – I don’t want it to be left in a directory. I would include a warning that the file that they export needs to be handled with care if there are any sensitive dates. Some might consider birthdays as private information, right? I'd also like to be able to name the file - so far when the share sheet comes up, I select "Save to Files" and it uses a default name of text.txt My next step is to be able to import a CSV file (roundtrip) - could you point me to resources for how to do that?
Topic: UI Frameworks SubTopic: SwiftUI
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325
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Apps stuck on 'Waiting for Review' for over 14 days
Hello, I am experiencing the same severe delays as many other developers on the forum recently. I have multiple apps ( 6759218500 and 6758253704)that have been completely stuck in the "Waiting for Review" status, with one sitting there since mid-February. I have already tried reaching out via the "Contact Us" form multiple times, but my open support case (Case ID: 102828235824) has received no follow-up or resolution. Could someone from the app review team please look into this, any assistance would be greatly appreciated, as the standard support channels seem to be unresponsive. Thank you.
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Question: How to support landscape-only on iPad app after 'Support for all orientations will soon be required' warning
Dear Apple Customer Support, I’m developing a new Swift iPadOS app and I want the app to run in landscape only (portrait disabled). In Xcode, under Target > General > Deployment Info > Device Orientation, if I select only Landscape Left and Landscape Right, the app builds successfully, but during upload/validation I receive this message and the upload is blocked: “Update the Info.plist: Support for all orientations will soon be required.” Could you please advise what the correct/recommended way is to keep an iPad app locked to landscape only while complying with the current App Store upload requirements? Is there a specific Info.plist configuration (e.g., UISupportedInterfaceOrientations~ipad) or another setting that should be used? Thank you,
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554
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Enterprise Install for a TLS Inspection proxy
I’m working on a product that includes TLS inspection capability. TLS inspection using a local MitM requires installing a trusted root certificate which is then used to create masquerade certificates to intercept and forward TLS traffic through the proxy. For manual installation the end user is required to authenticate as an administrator to modify the trust settings on our internal CA’s root certificate. My question concerns the options for enterprise deployment using an MDM. We want the generated root certificate to be unique to each endpoint so that if a private key is compromised it can’t be used to intercept traffic anywhere else. We can install a “certificate trust” configuration profile from the MDM but this requires a base64 encoded string of the root certificate. In effect the MDM needs to obtain the certificate from the endpoint and then send it back in the form of a configuration profile. I’m not aware that MDMs like Jamf can be configured to do this directly so we’re looking for any other mechanism to have macOS trust a locally generated certificate via MDM based on some non endpoint-unique criteria? One option might be to use an external CA with a trusted certificate to sign an intermediate endpoint certificate but this creates a significant risk if the external trusted certificate were ever compromised. Is this a common industry practice? So my question remains is there a better way to trust our per endpoint root certificate via MDM without needing to install a unique per endpoint configuration profile?
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