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Issues with AlarmKit for IOS26+
I have been experiencing many issues trying to integrate the Apple AlarmKit in my app. I essentially keeping getting authorization errors. I was wondering if anyone else was experiencing issues like this and if anyone had guidance or a fix for what I am experiencing. I was under the impression that any devices IOS26+ could use the AlarmKit but maybe I am mistaken. Getting (com.apple.AlarmKit.Alarm error 1.) every time I try and enable alarms.
0
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129
3w
SubscriptionStoreView crashes on macOS Catalyst
I have an iOS and iPadOS app that also runs on macOS Catalyst. The user is able to view their subscription using the SubscriptionStoreView with two SubscriptionOptionGroups. The documentation does not mention these are supported on macOS Catalyst and the app crashes when attempting to show the SubscriptionStoreView on macOS Catalyst. If not supported, how can the user manage their subscription on macOS?
1
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154
4w
会员升级的免费试用权益的问题
描述:低等级会员在 7 天免费期内订阅了高级会员 预期:低级会员的 7 天免费试用结束,高级会员直接扣费生效,苹果的升级通知如下: { "extra_info": { "quantity": 1, "expiresDate": 1754627893000, "purchaseDate": 1754623693000, "transactionId": "2000000979349440", "offerDiscountType": null, "originalTransactionId": "2000000979347229", // 升级前后没有变化 "subscriptionGroupIdentifier": "21729756" }, "decodedPayload": {}, "orgin_sku_name": "unlimited.minutes.per.year.v3", "payment_platform": "app_store", "decodedPayload_Renew": { "productId": "unlimited.minutes.per.year.v3", "autoRenewStatus": 1, "originalTransactionId": "2000000979347229" }, "decodedPayload_Trans": { "type": "Auto-Renewable Subscription", "price": 228000, "bundleId": "ai.plaud.ios.plaudzh", "currency": "CNY", "quantity": 1, "productId": "unlimited.minutes.per.year.v3", "signedDate": 1754623696459, "storefront": "CHN", "environment": "Sandbox", "expiresDate": 1754627293000, "purchaseDate": 1754623693000, "storefrontId": "143465", "transactionId": "2000000979349440", "appTransactionId": "704742096472000913", "transactionReason": "PURCHASE", "inAppOwnershipType": "PURCHASED", "webOrderLineItemId": "2000000107917134", "originalPurchaseDate": 1754623472000, "originalTransactionId": "2000000979347229", "subscriptionGroupIdentifier": "21729756" } } 异常 case:苹果通知升级到高级会员且继续剩余试用时间,例如:低等级会员7 天免费试用期剩余 4 天,升级到 4 天的高等级会员的免费试用,收到的通知消息如下: "extra_info": { "quantity": 1, "expiresDate": 1773109207000, "purchaseDate": 1772708455000, "transactionId": "550002836609836", "offerDiscountType": "FREE_TRIAL", "originalTransactionId": "550002832625469", //升级前后没有变化 "subscriptionGroupIdentifier": "21729756" }, "purchase_type": "upgrade", "decodedPayload": { "signedTransactionInfo": {}, "orgin_sku_name": "unlimited.minutes.per.year.v3", "payment_platform": "app_store", "decodedPayload_Renew": { "productId": "unlimited.minutes.per.year.v3", "autoRenewStatus": 1, "originalTransactionId": "550002832625469" }, "decodedPayload_Trans": { "type": "Auto-Renewable Subscription", "price": 0, "bundleId": "ai.plaud.ios.plaudzh", "currency": "CNY", "quantity": 1, "offerType": 1, "productId": "unlimited.minutes.per.year.v3", "signedDate": 1772708460325, "storefront": "CHN", "environment": "Production", "expiresDate": 1773108607000, "offerPeriod": "P7D", "purchaseDate": 1772708455000, "storefrontId": "143465", "transactionId": "550002836609836", "appTransactionId": "705330723507531368", "offerDiscountType": "FREE_TRIAL", "transactionReason": "PURCHASE", "inAppOwnershipType": "PURCHASED", "webOrderLineItemId": "550001244481732", "originalPurchaseDate": 1772507407000, "originalTransactionId": "550002832625469", "subscriptionGroupIdentifier": "21729756" } } 请问是苹果的会员试用的策略发生了变化吗
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24
3w
Putting 2 existing pdf pages side by side (half size) in a new pdf
In Swift, iOS, I have a pdf file. I want to take the pages 2 by 2 and put them side by side, on the new page. For this, I have to scale initial pages half size and rotate .pi/2. I managed to achieve this by converting pdf pages to UIImages and using a UIGraphicsImageRenderer. But with a critical loss of resolution. I've tried improving the resolution by creating images as jpegData(withCompressionQuality: 1.0), to no avail. So I would need to work directly on the pdf pages using CGPDFDocument format. The code structure is as follows, to insert a single scaled page: for iPage in … { if let _page = theCGPdfDocument.page(at: 1) { var _pageRect: CGRect = _page.getBoxRect(CGPDFBox.mediaBox) writeContextInDestination!.beginPage(mediaBox: &_pageRect) // translate to compensate for the flip caused displacement writeContextInDestination!.translateBy(x: _pageRect.size.width, y: _pageRect.size.height) Scale (-1, -1) // rotate 180° // add rotate as needed writeContextInDestination!.scaleBy(x: -1, y: -1) writeContextInDestination!.clip(to: _pageRect) writeContextInDestination!.drawPDFPage(_page) writeContextInDestination!.endPage() // end the current page } } writeContextInDestination!.closePDF() But I do not succeed in inserting the drawing of the second page. I've tried repeating lines 7 to 11 for a second page at line 13. No success. What is the direction to look for ?
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213
4w
Restrict app tp be installed on iPhone only
Hey everyone, I'm developing an iOS only app and want to make sure it can not be installed on iPads. Using Xcode 26, Targets/Appname/General/Supported Destination - I have iPhone only as destination and in the Info.plist I have this: UIDeviceFamily 1 UIRequiredDeviceCapabilities telephony Is there anything else need to do to make sure it can't be installed on iPads? Thanks in advance
2
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57
3w
When I compile my app I get a funny link error on libsystem_kernel.dylib`__pthread_kill:
This is the full logging: libsystem_kernel.dylib`__pthread_kill: 0x2502f71c8 <+0>: mov x16, #0x148 ; =328 0x2502f71cc <+4>: svc #0x80 -> 0x2502f71d0 <+8>: b.lo 0x2502f71f0 ; <+40> 0x2502f71d4 <+12>: pacibsp 0x2502f71d8 <+16>: stp x29, x30, [sp, #-0x10]! 0x2502f71dc <+20>: mov x29, sp 0x2502f71e0 <+24>: bl 0x2502f2900 ; cerror_nocancel 0x2502f71e4 <+28>: mov sp, x29 0x2502f71e8 <+32>: ldp x29, x30, [sp], #0x10 0x2502f71ec <+36>: retab 0x2502f71f0 <+40>: ret
5
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102
3w
iOS 27 feature suggestion
I am requesting a dedicated toggle in Settings > Display & Brightness (or Accessibility) to enable/disable the Liquid Glass UI effects so that I am able to get frosted glass thingy effect that was in iOS 18 back.
Topic: Design SubTopic: General Tags:
1
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925
3w
Can video reflections in immersive space work with VideoMaterial, or is AVPlayerViewController with dockingRegion required?
Hi Apple Developer Forums, I'm developing a visionOS video streaming app that uses a custom immersive cinema experience with RealityKit. I have a question about enabling video reflections in an immersive environment. My Current Implementation I'm using VideoMaterial with AVPlayer to display video on a ModelEntity plane in an immersive space: // Create screen mesh let screenMesh = MeshResource.generatePlane( width: VideoTheater.screenWidth, height: VideoTheater.screenHeight, cornerRadius: 0.0 ) let screenEntity = ModelEntity(mesh: screenMesh) // Apply VideoMaterial with AVPlayer screenEntity.model?.materials = [VideoMaterial(avPlayer: player)] The video renders correctly in the immersive space, but I don't see any video reflections on surrounding surfaces. Apple's Documentation Approach According to the documentation at https://aninterestingwebsite.com/documentation/visionos/enabling-vid eo-reflections-in-an-immersive-environment, the recommended approach uses: AVPlayerViewController for video playback dockingRegion modifier to specify where the video should appear The system automatically handles reflections My Question Is using AVPlayerViewController with dockingRegion the only way to get video reflections in an immersive environment? Or is it possible to enable reflections when using VideoMaterial directly with RealityKit's ModelEntity? My app requires a custom immersive cinema experience with: Custom screen positioning and scaling Danmaku (bullet comments) overlay Custom gesture controls HDR/Dolby Vision support Switching to AVPlayerViewController would require significant architectural changes, so I'd prefer to keep my current VideoMaterial approach if reflections can be enabled somehow. If VideoMaterial cannot produce reflections, are there any alternative approaches to achieve diffuse video reflections with a custom RealityKit setup? Environment visionOS 2.x RealityKit AVPlayer with custom resource loader (for DASH streams) Thank you for any guidance!
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598
3w
App being In Review for multiple days
My app has been stuck on "In Review" for about 3 days now. Before that, it also spent around 3 days in "Waiting for Review," so the total time has been close to 6 days. From what I’ve seen in the past, it usually takes 2–3 days to move from "Waiting for Review" to "In Review," and then only a few hours to get a decision once the review actually starts. However, this time it seems different. Based on my server/Firebase logs, it doesn’t look like the reviewer has opened the app yet or created a test account, so it seems like the review may not have actually started. This is my first app submission, so I’m not sure if that might affect the timeline. Has anyone experienced something similar recently? Is this normal, or is there something I should do (for example contacting App Review or requesting an expedited review)? Any advice would be appreciated.
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85
3w
First subscription stuck in “Waiting for Review” and cannot attach to app version
My first auto-renewable subscription is stuck in "Waiting for Review". However it is not attached to any app version submission. Because of this the "In-App Purchases and Subscriptions" section does not appear when submitting my app version (1.0.10). There is also no option to remove the IAP from review, and the "Submit for Review" button is disabled. App version state: Prepare for Submission IAP state: Waiting for Review Has anyone experienced this issue before? Support suggested removing the IAP from review, but there is no option in the UI to do so.
1
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121
3w
Sign in with Apple in a broken state (for my account)
I have a user (myself, during development) who originally signed in with Apple successfully. I attempted to revoke access via Settings > Apple ID > Sign-In & Security > Sign in with Apple, but the app appears stuck in the list and cannot be fully removed. Now when attempting to sign in again, the identity token contains the correct sub but email is undefined. According to Apple's documentation, "Apple provides the user's email address in the identity token on all subsequent API responses." I've tried programmatically revoking via the /auth/revoke endpoint (received 200 OK), and I've implemented the server-to-server notification endpoint to handle consent-revoked events, but subsequent sign-in attempts still return no email. The same Apple ID works fine with other apps. Is there a way to fully reset the credential state for a specific app, or is this a known issue with partially-revoked authorizations?
1
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436
3w
spcData payload (fairplay.cer) for FairPlay key server
We're sending the spcData payload to our fairplay key server (version 5.1) with the base64 encoded string of our fairPlay.cer that was downloaded from our developer portal and we're getting a spcVersionErr (-42580) for the spc version. The value that is being received by the key server seems to be 813827283 when it should be either 1 (base_constants.SPCVersion.v1.rawValue) or 2 (base_constant.SPCVersion.v2.rawValue). We're assuming we're encoding the fairplay.cer incorrectly. Any insight from anybody would be appreciated.
3
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569
3w
Issues with AlarmKit for IOS26+
I have been experiencing many issues trying to integrate the Apple AlarmKit in my app. I essentially keeping getting authorization errors. I was wondering if anyone else was experiencing issues like this and if anyone had guidance or a fix for what I am experiencing. I was under the impression that any devices IOS26+ could use the AlarmKit but maybe I am mistaken. Getting (com.apple.AlarmKit.Alarm error 1.) every time I try and enable alarms.
Replies
0
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0
Views
129
Activity
3w
stop renewal of apple developer account
hello everyone, help me to cancel renewal of my own developer account since my app never gets to be reviewed and i have no money left. how to stop it? i've been trying everything couldnt find the cancel subscription button.
Replies
0
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0
Views
27
Activity
3w
SubscriptionStoreView crashes on macOS Catalyst
I have an iOS and iPadOS app that also runs on macOS Catalyst. The user is able to view their subscription using the SubscriptionStoreView with two SubscriptionOptionGroups. The documentation does not mention these are supported on macOS Catalyst and the app crashes when attempting to show the SubscriptionStoreView on macOS Catalyst. If not supported, how can the user manage their subscription on macOS?
Replies
1
Boosts
0
Views
154
Activity
4w
会员升级的免费试用权益的问题
描述:低等级会员在 7 天免费期内订阅了高级会员 预期:低级会员的 7 天免费试用结束,高级会员直接扣费生效,苹果的升级通知如下: { "extra_info": { "quantity": 1, "expiresDate": 1754627893000, "purchaseDate": 1754623693000, "transactionId": "2000000979349440", "offerDiscountType": null, "originalTransactionId": "2000000979347229", // 升级前后没有变化 "subscriptionGroupIdentifier": "21729756" }, "decodedPayload": {}, "orgin_sku_name": "unlimited.minutes.per.year.v3", "payment_platform": "app_store", "decodedPayload_Renew": { "productId": "unlimited.minutes.per.year.v3", "autoRenewStatus": 1, "originalTransactionId": "2000000979347229" }, "decodedPayload_Trans": { "type": "Auto-Renewable Subscription", "price": 228000, "bundleId": "ai.plaud.ios.plaudzh", "currency": "CNY", "quantity": 1, "productId": "unlimited.minutes.per.year.v3", "signedDate": 1754623696459, "storefront": "CHN", "environment": "Sandbox", "expiresDate": 1754627293000, "purchaseDate": 1754623693000, "storefrontId": "143465", "transactionId": "2000000979349440", "appTransactionId": "704742096472000913", "transactionReason": "PURCHASE", "inAppOwnershipType": "PURCHASED", "webOrderLineItemId": "2000000107917134", "originalPurchaseDate": 1754623472000, "originalTransactionId": "2000000979347229", "subscriptionGroupIdentifier": "21729756" } } 异常 case:苹果通知升级到高级会员且继续剩余试用时间,例如:低等级会员7 天免费试用期剩余 4 天,升级到 4 天的高等级会员的免费试用,收到的通知消息如下: "extra_info": { "quantity": 1, "expiresDate": 1773109207000, "purchaseDate": 1772708455000, "transactionId": "550002836609836", "offerDiscountType": "FREE_TRIAL", "originalTransactionId": "550002832625469", //升级前后没有变化 "subscriptionGroupIdentifier": "21729756" }, "purchase_type": "upgrade", "decodedPayload": { "signedTransactionInfo": {}, "orgin_sku_name": "unlimited.minutes.per.year.v3", "payment_platform": "app_store", "decodedPayload_Renew": { "productId": "unlimited.minutes.per.year.v3", "autoRenewStatus": 1, "originalTransactionId": "550002832625469" }, "decodedPayload_Trans": { "type": "Auto-Renewable Subscription", "price": 0, "bundleId": "ai.plaud.ios.plaudzh", "currency": "CNY", "quantity": 1, "offerType": 1, "productId": "unlimited.minutes.per.year.v3", "signedDate": 1772708460325, "storefront": "CHN", "environment": "Production", "expiresDate": 1773108607000, "offerPeriod": "P7D", "purchaseDate": 1772708455000, "storefrontId": "143465", "transactionId": "550002836609836", "appTransactionId": "705330723507531368", "offerDiscountType": "FREE_TRIAL", "transactionReason": "PURCHASE", "inAppOwnershipType": "PURCHASED", "webOrderLineItemId": "550001244481732", "originalPurchaseDate": 1772507407000, "originalTransactionId": "550002832625469", "subscriptionGroupIdentifier": "21729756" } } 请问是苹果的会员试用的策略发生了变化吗
Replies
0
Boosts
0
Views
24
Activity
3w
XCode Simulator Platforms Keep Disappearing...
With Xcode 26.3, and beta 26.4 (under macOS 26.4 Beta (25E5223i)) my loaded platforms for canvas and simulators keep disappearing. Try to add platforms, and the download just sits there.
Replies
0
Boosts
0
Views
76
Activity
4w
Putting 2 existing pdf pages side by side (half size) in a new pdf
In Swift, iOS, I have a pdf file. I want to take the pages 2 by 2 and put them side by side, on the new page. For this, I have to scale initial pages half size and rotate .pi/2. I managed to achieve this by converting pdf pages to UIImages and using a UIGraphicsImageRenderer. But with a critical loss of resolution. I've tried improving the resolution by creating images as jpegData(withCompressionQuality: 1.0), to no avail. So I would need to work directly on the pdf pages using CGPDFDocument format. The code structure is as follows, to insert a single scaled page: for iPage in … { if let _page = theCGPdfDocument.page(at: 1) { var _pageRect: CGRect = _page.getBoxRect(CGPDFBox.mediaBox) writeContextInDestination!.beginPage(mediaBox: &_pageRect) // translate to compensate for the flip caused displacement writeContextInDestination!.translateBy(x: _pageRect.size.width, y: _pageRect.size.height) Scale (-1, -1) // rotate 180° // add rotate as needed writeContextInDestination!.scaleBy(x: -1, y: -1) writeContextInDestination!.clip(to: _pageRect) writeContextInDestination!.drawPDFPage(_page) writeContextInDestination!.endPage() // end the current page } } writeContextInDestination!.closePDF() But I do not succeed in inserting the drawing of the second page. I've tried repeating lines 7 to 11 for a second page at line 13. No success. What is the direction to look for ?
Replies
1
Boosts
0
Views
213
Activity
4w
Restrict app tp be installed on iPhone only
Hey everyone, I'm developing an iOS only app and want to make sure it can not be installed on iPads. Using Xcode 26, Targets/Appname/General/Supported Destination - I have iPhone only as destination and in the Info.plist I have this: UIDeviceFamily 1 UIRequiredDeviceCapabilities telephony Is there anything else need to do to make sure it can't be installed on iPads? Thanks in advance
Replies
2
Boosts
0
Views
57
Activity
3w
Can't add third party payment gateway
Am trying to setup a third party payment gateway that accepts our currency because we have a restriction on payments in foreign currencies. The review team rejected the app because of it even though there are released apps with the same provider on the app store.
Replies
0
Boosts
0
Views
27
Activity
3w
Pending account help please
Hello, my account is pending .i try to contact apple several times with no respond the customer service is terrible.
Replies
0
Boosts
0
Views
28
Activity
3w
When I compile my app I get a funny link error on libsystem_kernel.dylib`__pthread_kill:
This is the full logging: libsystem_kernel.dylib`__pthread_kill: 0x2502f71c8 <+0>: mov x16, #0x148 ; =328 0x2502f71cc <+4>: svc #0x80 -> 0x2502f71d0 <+8>: b.lo 0x2502f71f0 ; <+40> 0x2502f71d4 <+12>: pacibsp 0x2502f71d8 <+16>: stp x29, x30, [sp, #-0x10]! 0x2502f71dc <+20>: mov x29, sp 0x2502f71e0 <+24>: bl 0x2502f2900 ; cerror_nocancel 0x2502f71e4 <+28>: mov sp, x29 0x2502f71e8 <+32>: ldp x29, x30, [sp], #0x10 0x2502f71ec <+36>: retab 0x2502f71f0 <+40>: ret
Replies
5
Boosts
0
Views
102
Activity
3w
enrollment could not be completed
I want to publish an app, but my developer account is under Bashir Sons Group. When I visit aninterestingwebsite.com/account and go to Enroll, it shows my personal name instead of the company name, and I get this error: 'Your enrollment could not be completed. Your enrollment in the Apple Developer Program could not be completed at this time.'
Replies
0
Boosts
0
Views
102
Activity
3w
iOS 27 feature suggestion
I am requesting a dedicated toggle in Settings > Display & Brightness (or Accessibility) to enable/disable the Liquid Glass UI effects so that I am able to get frosted glass thingy effect that was in iOS 18 back.
Topic: Design SubTopic: General Tags:
Replies
1
Boosts
0
Views
925
Activity
3w
Can video reflections in immersive space work with VideoMaterial, or is AVPlayerViewController with dockingRegion required?
Hi Apple Developer Forums, I'm developing a visionOS video streaming app that uses a custom immersive cinema experience with RealityKit. I have a question about enabling video reflections in an immersive environment. My Current Implementation I'm using VideoMaterial with AVPlayer to display video on a ModelEntity plane in an immersive space: // Create screen mesh let screenMesh = MeshResource.generatePlane( width: VideoTheater.screenWidth, height: VideoTheater.screenHeight, cornerRadius: 0.0 ) let screenEntity = ModelEntity(mesh: screenMesh) // Apply VideoMaterial with AVPlayer screenEntity.model?.materials = [VideoMaterial(avPlayer: player)] The video renders correctly in the immersive space, but I don't see any video reflections on surrounding surfaces. Apple's Documentation Approach According to the documentation at https://aninterestingwebsite.com/documentation/visionos/enabling-vid eo-reflections-in-an-immersive-environment, the recommended approach uses: AVPlayerViewController for video playback dockingRegion modifier to specify where the video should appear The system automatically handles reflections My Question Is using AVPlayerViewController with dockingRegion the only way to get video reflections in an immersive environment? Or is it possible to enable reflections when using VideoMaterial directly with RealityKit's ModelEntity? My app requires a custom immersive cinema experience with: Custom screen positioning and scaling Danmaku (bullet comments) overlay Custom gesture controls HDR/Dolby Vision support Switching to AVPlayerViewController would require significant architectural changes, so I'd prefer to keep my current VideoMaterial approach if reflections can be enabled somehow. If VideoMaterial cannot produce reflections, are there any alternative approaches to achieve diffuse video reflections with a custom RealityKit setup? Environment visionOS 2.x RealityKit AVPlayer with custom resource loader (for DASH streams) Thank you for any guidance!
Replies
0
Boosts
0
Views
598
Activity
3w
Using iOS App on iPhone 5s with iOS 12.5.8
Objective: Downloading and running an old Swift iOS App on iPhone 5s with iOS 12.5.8. Development System and Tools: Apple macBook, M4 Pro, running macOS Tahoe 26.3.1 (25D2128). Xcode Version 26.3 (17C529)
Replies
1
Boosts
0
Views
64
Activity
3w
App being In Review for multiple days
My app has been stuck on "In Review" for about 3 days now. Before that, it also spent around 3 days in "Waiting for Review," so the total time has been close to 6 days. From what I’ve seen in the past, it usually takes 2–3 days to move from "Waiting for Review" to "In Review," and then only a few hours to get a decision once the review actually starts. However, this time it seems different. Based on my server/Firebase logs, it doesn’t look like the reviewer has opened the app yet or created a test account, so it seems like the review may not have actually started. This is my first app submission, so I’m not sure if that might affect the timeline. Has anyone experienced something similar recently? Is this normal, or is there something I should do (for example contacting App Review or requesting an expedited review)? Any advice would be appreciated.
Replies
1
Boosts
0
Views
85
Activity
3w
Cannot enroll in the developer program
Hi Developer support team, I tried to subscribe the developer program through both the app and the website. Howe ver, the app shows me a grey button for enroll now and the website said Your enrollment in the Apple Developer Program could not be completed at this time. What should I do next?
Replies
0
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0
Views
72
Activity
4w
First subscription stuck in “Waiting for Review” and cannot attach to app version
My first auto-renewable subscription is stuck in "Waiting for Review". However it is not attached to any app version submission. Because of this the "In-App Purchases and Subscriptions" section does not appear when submitting my app version (1.0.10). There is also no option to remove the IAP from review, and the "Submit for Review" button is disabled. App version state: Prepare for Submission IAP state: Waiting for Review Has anyone experienced this issue before? Support suggested removing the IAP from review, but there is no option in the UI to do so.
Replies
1
Boosts
0
Views
121
Activity
3w
Sign in with Apple in a broken state (for my account)
I have a user (myself, during development) who originally signed in with Apple successfully. I attempted to revoke access via Settings > Apple ID > Sign-In & Security > Sign in with Apple, but the app appears stuck in the list and cannot be fully removed. Now when attempting to sign in again, the identity token contains the correct sub but email is undefined. According to Apple's documentation, "Apple provides the user's email address in the identity token on all subsequent API responses." I've tried programmatically revoking via the /auth/revoke endpoint (received 200 OK), and I've implemented the server-to-server notification endpoint to handle consent-revoked events, but subsequent sign-in attempts still return no email. The same Apple ID works fine with other apps. Is there a way to fully reset the credential state for a specific app, or is this a known issue with partially-revoked authorizations?
Replies
1
Boosts
0
Views
436
Activity
3w
App review take too time
My app has been under review for longer than usual, and I would like to check if anyone else is experiencing the same situation. Submitted Date: Tuesday at 11:37 AM Apple ID: 6499260089 It has been more than 3 days now and the status is still “Waiting for Review” / “In Review.”
Replies
1
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0
Views
54
Activity
3w
spcData payload (fairplay.cer) for FairPlay key server
We're sending the spcData payload to our fairplay key server (version 5.1) with the base64 encoded string of our fairPlay.cer that was downloaded from our developer portal and we're getting a spcVersionErr (-42580) for the spc version. The value that is being received by the key server seems to be 813827283 when it should be either 1 (base_constants.SPCVersion.v1.rawValue) or 2 (base_constant.SPCVersion.v2.rawValue). We're assuming we're encoding the fairplay.cer incorrectly. Any insight from anybody would be appreciated.
Replies
3
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0
Views
569
Activity
3w