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No responds on enrollment status.
Hi I'm new here and trying so enroll in apple developers program and so I was met with problems like unable to create apple account, failed payment on 7 cards, 3 support tickets with no responds, and now I have enrolled in apple developers program (sort of, they just took payment and no news after that now running 3 days since payment. Is this some sort of a hazing ceremony or a sick joke apple is doing do new developers? or is there a secret email I can contact to get some decent support?
0
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572
3w
Apple Developer Program membership still pending after 7 days (payment completed)
Hello, I enrolled in the Apple Developer Program as an individual through the aninterestingwebsite.com website. The payment was successfully charged from my credit card and I also received the official Apple invoice. However, my membership status is still showing as "Pending" in my developer account and I cannot access App Store Connect. It has now been more than 7 days since the purchase. Order Number: W1568033429 I also contacted Apple Developer Support but have not received any response yet. Has anyone experienced a similar issue or delay? Is there anything else I should do to resolve this? Thank you.
0
0
84
4w
App stuck in “Waiting for Review” for over a month – multiple contacts with Apple but no progress
Hello everyone, I would like to ask if other developers are currently experiencing unusually long App Review delays for new apps. Here is my timeline for this app (Apple ID: 6758083858): Jan 22, 2026: Initial build submitted Jan 22 – Mar 7, 2026: Status remained “Waiting for Review” and never entered the “In Review” stage Mar 7, 2026: Cancelled and resubmitted a new build Current status: Still “Waiting for Review” During this period, I have already tried several ways to resolve the issue: Contacted Apple Developer Support multiple times Submitted an expedited review request Sent follow-up emails regarding the delay Contacted Apple support by phone and asked them to leave a message for the App Review team Each time I was told that the situation would be checked or that the review team would look into it. However, it has now been about two weeks since my last contact and there has been no update or progress. While browsing the Developer Forums, I also noticed that many recent posts seem to describe the same situation, especially with new app submissions stuck in “Waiting for Review”. So I would like to ask: Are other developers currently experiencing similar delays? Has anyone recently seen their new app move from “Waiting for Review” to “In Review”? Could this be related to a broader App Review queue slowdown? Any recent experiences or information would be greatly appreciated. Thank you.
3
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253
3w
Apple Developer Program (I NEED HELP)
Hello i ordered on Apple Developer Program on 26 Feb. I got an Email ( Thank you for your order. Here's a summary of your order request, which will be processed within 2 business days) but its been 2 weeks already and no reply. I opened 2 support cases already thru support from the apple developer support site and no answer either . I dont know what else to do, i dont want to have to dispute thru my bank because i want to be an apple developer, but im losing hope at this point. Please help me to activate my account
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0
44
3w
Unexpected Ambisonics format
When trying to load an ambisonics file using this project: https://github.com/robertncoomber/NativeiOSAmbisonicPlayback/ I get "Unexpected Ambisonics format". Interestingly, loading a 3rd order ambisonics file works fine: let ambisonicLayoutTag = kAudioChannelLayoutTag_HOA_ACN_SN3D | 16 let AmbisonicLayout = AVAudioChannelLayout(layoutTag: ambisonicLayoutTag) let StereoLayout = AVAudioChannelLayout(layoutTag: kAudioChannelLayoutTag_Stereo) So it's purely related to the kAudioChannelLayoutTag_Ambisonic_B_Format
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0
49
4w
Every Unity project with ARKit doesn't open in Testflight
Even when making a completely fresh Unity project, if I include ARKit and upload it to testflight, when I open it on my ipad it says 'Couldn't Load App'. If I don't include testflight the app opens fine. If I build the app directly to my ipad the app works fine. It opens if I set ARKit to 'optional' but then the AR doesn't work. I have included a camera and location usage description so it's not that. Really not sure what's going on, any help would be massively appreciated!
2
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92
4w
App stuck in review for over a month
Hello, My app has been stuck in review for over a month. I can see other people in this forum are having the same issue. What can we do to speed this up? What's particularly frustrating is that even people in the support team are not able to get an update from the review team. Can someone please give us some information? App id: 6758049144
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17
3w
Inquiry: iOS capability to read EMV credit/debit cards via NFC (Core NFC) and acceptable alternatives
Hello Apple Developer Technical Support Team, I’m working on an iOS banking/security SDK and we’re trying to match an Android feature that reads payment cards via NFC (EMV). On Android, this is implemented using an NFC scanning screen (e.g., “NfcScanActivity”) that can read EMV data from contactless credit/debit cards. Could you please clarify the current iOS capabilities and App Store policy around this? On iOS, is it currently possible for a third-party App Store app to read contactless credit/debit cards using Core NFC (i.e., accessing EMV application data/AIDs from payment cards)? If this is possible, what are the supported APIs/frameworks and any entitlement requirements (if applicable)? If this is not possible for App Store apps, could you recommend the closest acceptable alternatives for achieving a similar user outcome? For example: Using Apple Pay / PassKit flows for payment-related experiences Card scanning alternatives (camera-based OCR) for capturing card details (if allowed) Using an external certified card reader accessory (MFi) and required approach/entitlements Any other Apple-recommended approach for “card verification / identification” without reading EMV NFC data Our goal is not to bypass security restrictions, but to provide a compliant solution on iOS comparable to Android’s NFC-based card reading, or to adopt an Apple-approved alternative if direct EMV reading is not supported. If helpful, I can share a brief technical summary of the Android behavior and the exact data we need to obtain (e.g., whether it’s card presence verification vs. reading specific EMV tags). Thank you for your guidance. Best regards, Anis
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107
3w
Individual to Organisation migration stuck — escalated in February, still no update
I started the process of migrating my developer account from Individual to Organisation back in December. I've signed all the required agreements and provided everything that was asked of me. The account is now stuck mid-migration and I can't do anything with it in the meantime. On 20th February I was told my request had been escalated to a senior advisor. That was three weeks ago. I've heard nothing since. I'm paying for a developer membership that I currently can't use. I can't ship, I can't manage my account, I can't do anything, I'm just waiting on a process that seems to have stalled completely with no visibility on when or if it'll move. I'm not posting here to vent. I'm posting because I don't know what else to do. The escalation path I was given has gone quiet, and there's no way for me to chase it or get a status update. Is there anyone at Apple who can look into this, or at least confirm the request is still active? A case number, a timeline, anything. I just need to know it hasn't fallen through the cracks.
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18
4w
App approved but not allowing USA distribution (Case 102833154976)
I originally submitted a ticket on February 27th. My app was approved fairly quickly. I had it set for private distribution. Under private distribution I placed in all the organization information to ensure my app would show up on Apple Business Manager. I filled out all the agreements and tax information as well. The app was still not showing. I then went into country distribution and saw that all countries were disabled. I tried clicking into the USA option to enable it. It says ”Cannot Sell App”. It does not allow me to do anything else. it then directs me to contact Apple developer support For assistance. After waiting one week I got this reply from developer support. “Hello, Thank you for contacting Developer Support. My name is Yana, and I’ll be happy to help you. I would first like to apologise for this delayed answer. It is certainly not the normal waiting time for an answer from Developer Support. We are currently facing a huge number of request from our customers and your patience is well appreciated. I learned from the email that the app cannot be sold in the United States and Canada at present. You can go to App Store Connect to confirm the distribution method of the app. https://aninterestingwebsite.com/help/app-store-connect/manage-your-apps-availability/set-distribution-methods/ If you have additional questions related to this request, reply to this email or visit your recent cases. Your case number is 102833154976. Best regards, Yana Developer Support” After waiting a week, they referred me to an article (which I had already viewed) that did not resolve my issue. I replied that this was not helpful and that I still needed assistance. That was 9 days ago. I have not received any reply. I am at a total loss on how to resolve this issue. I cannot even get a reply to my messages. Please help!
0
0
60
3w
How to get iCloud item(photo/video) size?
How I can get iCloud photo file size? Could I use private API like this in prod? Does anyone know another way? (without downloading the file to the device) func getFileSize(asset: PHAsset) -> Int64? { let resources = PHAssetResource.assetResources(for: asset) let resource = resources.first let size = resource?.value(forKey: "fileSize") as? Int64 return size }
1
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144
3w
Xcode 26.3 incompatible with FireBase and WeTest?
Popular automated testing systems like FireBase [1] and WeTest [2] expect the uploaded test to include the Debug-iphoneos directory generated by Xcode. However, in all of our builds on Xcode 26.3, this folder is created but remains empty. There are some other folders with the same name in subdirectories, but these only contain intermediate build files. Now we're looking for configuration or settings in Xcode to restore the original behavior, where the top-level Debug-iphoneos directory gets populated with a complete image of the test target, include the binary and resource files. Any suggestions would be much appreciated! [1] https://firebase.google.com/docs/test-lab/ios/run-xctest [2] https://www.wetest.net/documents/detail/automation/d8yaA7yz
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39
3w
spcData payload (fairplay.cer) for FairPlay key server
We're sending the spcData payload to our fairplay key server (version 5.1) with the base64 encoded string of our fairPlay.cer that was downloaded from our developer portal and we're getting a spcVersionErr (-42580) for the spc version. The value that is being received by the key server seems to be 813827283 when it should be either 1 (base_constants.SPCVersion.v1.rawValue) or 2 (base_constant.SPCVersion.v2.rawValue). We're assuming we're encoding the fairplay.cer incorrectly. Any insight from anybody would be appreciated.
3
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570
3w
team members
I currently have my own individual App Store Connect and Apple Developer distributor account registered with the email address m*******@*mail.com. For one of my clients, we also created a separate individual App Store Connect and Apple Developer account. I added my account as an Admin to the client’s account. On the App Store Connect side, I can perform all operations without any issues, such as managing the app, handling TestFlight, and submitting new versions. However, when I access the Apple Developer portal, I cannot see or manage the accounts I am responsible for. For example, I cannot view information such as the Team ID, certificates, provisioning profiles, or other developer settings. To work around this issue, I created a new Apple Developer membership using a different email address. However, when I logged in with that account, I was still unable to view the Team ID or other developer-related settings. My question is: Has the system always worked this way, where App Store Connect and Apple Developer access are managed separately? Or could this be an unnoticed authorization or configuration issue? I would appreciate your clarification on this matter.
0
0
43
3w
Sign in with Apple in a broken state (for my account)
I have a user (myself, during development) who originally signed in with Apple successfully. I attempted to revoke access via Settings > Apple ID > Sign-In & Security > Sign in with Apple, but the app appears stuck in the list and cannot be fully removed. Now when attempting to sign in again, the identity token contains the correct sub but email is undefined. According to Apple's documentation, "Apple provides the user's email address in the identity token on all subsequent API responses." I've tried programmatically revoking via the /auth/revoke endpoint (received 200 OK), and I've implemented the server-to-server notification endpoint to handle consent-revoked events, but subsequent sign-in attempts still return no email. The same Apple ID works fine with other apps. Is there a way to fully reset the credential state for a specific app, or is this a known issue with partially-revoked authorizations?
1
0
440
4w
App not showing on App Store Connect
Why is my App new build not showing on App Store Connect if it is ready for Distribution? It only shows the previous build. I received this confirmation email about 12 hours ago. Dear Our Maids, Inc., The following build has completed processing: Platform: iOS App Name: OurMaids Build Number: 10 Version Number: 1.1.1 App SKU: com.ourmaids.mobileapp App Apple ID: 6760357291 You can now use this build for TestFlight testing or submit it for distribution. If you have any questions regarding your app, contact us.
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0
35
3w
No responds on enrollment status.
Hi I'm new here and trying so enroll in apple developers program and so I was met with problems like unable to create apple account, failed payment on 7 cards, 3 support tickets with no responds, and now I have enrolled in apple developers program (sort of, they just took payment and no news after that now running 3 days since payment. Is this some sort of a hazing ceremony or a sick joke apple is doing do new developers? or is there a secret email I can contact to get some decent support?
Replies
0
Boosts
0
Views
572
Activity
3w
Apple Developer Program membership still pending after 7 days (payment completed)
Hello, I enrolled in the Apple Developer Program as an individual through the aninterestingwebsite.com website. The payment was successfully charged from my credit card and I also received the official Apple invoice. However, my membership status is still showing as "Pending" in my developer account and I cannot access App Store Connect. It has now been more than 7 days since the purchase. Order Number: W1568033429 I also contacted Apple Developer Support but have not received any response yet. Has anyone experienced a similar issue or delay? Is there anything else I should do to resolve this? Thank you.
Replies
0
Boosts
0
Views
84
Activity
4w
App stuck in “Waiting for Review” for over a month – multiple contacts with Apple but no progress
Hello everyone, I would like to ask if other developers are currently experiencing unusually long App Review delays for new apps. Here is my timeline for this app (Apple ID: 6758083858): Jan 22, 2026: Initial build submitted Jan 22 – Mar 7, 2026: Status remained “Waiting for Review” and never entered the “In Review” stage Mar 7, 2026: Cancelled and resubmitted a new build Current status: Still “Waiting for Review” During this period, I have already tried several ways to resolve the issue: Contacted Apple Developer Support multiple times Submitted an expedited review request Sent follow-up emails regarding the delay Contacted Apple support by phone and asked them to leave a message for the App Review team Each time I was told that the situation would be checked or that the review team would look into it. However, it has now been about two weeks since my last contact and there has been no update or progress. While browsing the Developer Forums, I also noticed that many recent posts seem to describe the same situation, especially with new app submissions stuck in “Waiting for Review”. So I would like to ask: Are other developers currently experiencing similar delays? Has anyone recently seen their new app move from “Waiting for Review” to “In Review”? Could this be related to a broader App Review queue slowdown? Any recent experiences or information would be greatly appreciated. Thank you.
Replies
3
Boosts
0
Views
253
Activity
3w
Apple Developer Program (I NEED HELP)
Hello i ordered on Apple Developer Program on 26 Feb. I got an Email ( Thank you for your order. Here's a summary of your order request, which will be processed within 2 business days) but its been 2 weeks already and no reply. I opened 2 support cases already thru support from the apple developer support site and no answer either . I dont know what else to do, i dont want to have to dispute thru my bank because i want to be an apple developer, but im losing hope at this point. Please help me to activate my account
Replies
0
Boosts
0
Views
44
Activity
3w
My App e18f049f-bff9-4993-97b4-742c6ba63d0e is stuck in review for longer than usual
Hi, My app wich shipping ID is e18f049f-bff9-4993-97b4-742c6ba63d0e is waiting for review since last month. if there is any place that I can submit a ticket or ask more properly please let me know. best, David Silva
Replies
4
Boosts
0
Views
127
Activity
3w
Unexpected Ambisonics format
When trying to load an ambisonics file using this project: https://github.com/robertncoomber/NativeiOSAmbisonicPlayback/ I get "Unexpected Ambisonics format". Interestingly, loading a 3rd order ambisonics file works fine: let ambisonicLayoutTag = kAudioChannelLayoutTag_HOA_ACN_SN3D | 16 let AmbisonicLayout = AVAudioChannelLayout(layoutTag: ambisonicLayoutTag) let StereoLayout = AVAudioChannelLayout(layoutTag: kAudioChannelLayoutTag_Stereo) So it's purely related to the kAudioChannelLayoutTag_Ambisonic_B_Format
Replies
0
Boosts
0
Views
49
Activity
4w
Every Unity project with ARKit doesn't open in Testflight
Even when making a completely fresh Unity project, if I include ARKit and upload it to testflight, when I open it on my ipad it says 'Couldn't Load App'. If I don't include testflight the app opens fine. If I build the app directly to my ipad the app works fine. It opens if I set ARKit to 'optional' but then the AR doesn't work. I have included a camera and location usage description so it's not that. Really not sure what's going on, any help would be massively appreciated!
Replies
2
Boosts
0
Views
92
Activity
4w
stop renewal of apple developer account
hello everyone, help me to cancel renewal of my own developer account since my app never gets to be reviewed and i have no money left. how to stop it? i've been trying everything couldnt find the cancel subscription button.
Replies
0
Boosts
0
Views
27
Activity
4w
App stuck in review for over a month
Hello, My app has been stuck in review for over a month. I can see other people in this forum are having the same issue. What can we do to speed this up? What's particularly frustrating is that even people in the support team are not able to get an update from the review team. Can someone please give us some information? App id: 6758049144
Replies
0
Boosts
0
Views
17
Activity
3w
Inquiry: iOS capability to read EMV credit/debit cards via NFC (Core NFC) and acceptable alternatives
Hello Apple Developer Technical Support Team, I’m working on an iOS banking/security SDK and we’re trying to match an Android feature that reads payment cards via NFC (EMV). On Android, this is implemented using an NFC scanning screen (e.g., “NfcScanActivity”) that can read EMV data from contactless credit/debit cards. Could you please clarify the current iOS capabilities and App Store policy around this? On iOS, is it currently possible for a third-party App Store app to read contactless credit/debit cards using Core NFC (i.e., accessing EMV application data/AIDs from payment cards)? If this is possible, what are the supported APIs/frameworks and any entitlement requirements (if applicable)? If this is not possible for App Store apps, could you recommend the closest acceptable alternatives for achieving a similar user outcome? For example: Using Apple Pay / PassKit flows for payment-related experiences Card scanning alternatives (camera-based OCR) for capturing card details (if allowed) Using an external certified card reader accessory (MFi) and required approach/entitlements Any other Apple-recommended approach for “card verification / identification” without reading EMV NFC data Our goal is not to bypass security restrictions, but to provide a compliant solution on iOS comparable to Android’s NFC-based card reading, or to adopt an Apple-approved alternative if direct EMV reading is not supported. If helpful, I can share a brief technical summary of the Android behavior and the exact data we need to obtain (e.g., whether it’s card presence verification vs. reading specific EMV tags). Thank you for your guidance. Best regards, Anis
Replies
1
Boosts
0
Views
107
Activity
3w
enrollment could not be completed
I want to publish an app, but my developer account is under Bashir Sons Group. When I visit aninterestingwebsite.com/account and go to Enroll, it shows my personal name instead of the company name, and I get this error: 'Your enrollment could not be completed. Your enrollment in the Apple Developer Program could not be completed at this time.'
Replies
0
Boosts
0
Views
107
Activity
4w
Individual to Organisation migration stuck — escalated in February, still no update
I started the process of migrating my developer account from Individual to Organisation back in December. I've signed all the required agreements and provided everything that was asked of me. The account is now stuck mid-migration and I can't do anything with it in the meantime. On 20th February I was told my request had been escalated to a senior advisor. That was three weeks ago. I've heard nothing since. I'm paying for a developer membership that I currently can't use. I can't ship, I can't manage my account, I can't do anything, I'm just waiting on a process that seems to have stalled completely with no visibility on when or if it'll move. I'm not posting here to vent. I'm posting because I don't know what else to do. The escalation path I was given has gone quiet, and there's no way for me to chase it or get a status update. Is there anyone at Apple who can look into this, or at least confirm the request is still active? A case number, a timeline, anything. I just need to know it hasn't fallen through the cracks.
Replies
0
Boosts
0
Views
18
Activity
4w
App approved but not allowing USA distribution (Case 102833154976)
I originally submitted a ticket on February 27th. My app was approved fairly quickly. I had it set for private distribution. Under private distribution I placed in all the organization information to ensure my app would show up on Apple Business Manager. I filled out all the agreements and tax information as well. The app was still not showing. I then went into country distribution and saw that all countries were disabled. I tried clicking into the USA option to enable it. It says ”Cannot Sell App”. It does not allow me to do anything else. it then directs me to contact Apple developer support For assistance. After waiting one week I got this reply from developer support. “Hello, Thank you for contacting Developer Support. My name is Yana, and I’ll be happy to help you. I would first like to apologise for this delayed answer. It is certainly not the normal waiting time for an answer from Developer Support. We are currently facing a huge number of request from our customers and your patience is well appreciated. I learned from the email that the app cannot be sold in the United States and Canada at present. You can go to App Store Connect to confirm the distribution method of the app. https://aninterestingwebsite.com/help/app-store-connect/manage-your-apps-availability/set-distribution-methods/ If you have additional questions related to this request, reply to this email or visit your recent cases. Your case number is 102833154976. Best regards, Yana Developer Support” After waiting a week, they referred me to an article (which I had already viewed) that did not resolve my issue. I replied that this was not helpful and that I still needed assistance. That was 9 days ago. I have not received any reply. I am at a total loss on how to resolve this issue. I cannot even get a reply to my messages. Please help!
Replies
0
Boosts
0
Views
60
Activity
3w
How to get iCloud item(photo/video) size?
How I can get iCloud photo file size? Could I use private API like this in prod? Does anyone know another way? (without downloading the file to the device) func getFileSize(asset: PHAsset) -> Int64? { let resources = PHAssetResource.assetResources(for: asset) let resource = resources.first let size = resource?.value(forKey: "fileSize") as? Int64 return size }
Replies
1
Boosts
0
Views
144
Activity
3w
Xcode 26.3 incompatible with FireBase and WeTest?
Popular automated testing systems like FireBase [1] and WeTest [2] expect the uploaded test to include the Debug-iphoneos directory generated by Xcode. However, in all of our builds on Xcode 26.3, this folder is created but remains empty. There are some other folders with the same name in subdirectories, but these only contain intermediate build files. Now we're looking for configuration or settings in Xcode to restore the original behavior, where the top-level Debug-iphoneos directory gets populated with a complete image of the test target, include the binary and resource files. Any suggestions would be much appreciated! [1] https://firebase.google.com/docs/test-lab/ios/run-xctest [2] https://www.wetest.net/documents/detail/automation/d8yaA7yz
Replies
0
Boosts
0
Views
39
Activity
3w
spcData payload (fairplay.cer) for FairPlay key server
We're sending the spcData payload to our fairplay key server (version 5.1) with the base64 encoded string of our fairPlay.cer that was downloaded from our developer portal and we're getting a spcVersionErr (-42580) for the spc version. The value that is being received by the key server seems to be 813827283 when it should be either 1 (base_constants.SPCVersion.v1.rawValue) or 2 (base_constant.SPCVersion.v2.rawValue). We're assuming we're encoding the fairplay.cer incorrectly. Any insight from anybody would be appreciated.
Replies
3
Boosts
0
Views
570
Activity
3w
Really Long Wait time for review and all testflight expired
gettitng this error and also more than 30day longs wait on build reviews { "errors" : [ { "id" : "", "status" : "422", "code" : "ENTITY_UNPROCESSABLE.BETA_CONTRACT_MISSING", "title" : "Beta contract is missing for the app.", "detail" : "Beta Contract is missing." } ] }
Replies
3
Boosts
0
Views
130
Activity
3w
team members
I currently have my own individual App Store Connect and Apple Developer distributor account registered with the email address m*******@*mail.com. For one of my clients, we also created a separate individual App Store Connect and Apple Developer account. I added my account as an Admin to the client’s account. On the App Store Connect side, I can perform all operations without any issues, such as managing the app, handling TestFlight, and submitting new versions. However, when I access the Apple Developer portal, I cannot see or manage the accounts I am responsible for. For example, I cannot view information such as the Team ID, certificates, provisioning profiles, or other developer settings. To work around this issue, I created a new Apple Developer membership using a different email address. However, when I logged in with that account, I was still unable to view the Team ID or other developer-related settings. My question is: Has the system always worked this way, where App Store Connect and Apple Developer access are managed separately? Or could this be an unnoticed authorization or configuration issue? I would appreciate your clarification on this matter.
Replies
0
Boosts
0
Views
43
Activity
3w
Sign in with Apple in a broken state (for my account)
I have a user (myself, during development) who originally signed in with Apple successfully. I attempted to revoke access via Settings > Apple ID > Sign-In & Security > Sign in with Apple, but the app appears stuck in the list and cannot be fully removed. Now when attempting to sign in again, the identity token contains the correct sub but email is undefined. According to Apple's documentation, "Apple provides the user's email address in the identity token on all subsequent API responses." I've tried programmatically revoking via the /auth/revoke endpoint (received 200 OK), and I've implemented the server-to-server notification endpoint to handle consent-revoked events, but subsequent sign-in attempts still return no email. The same Apple ID works fine with other apps. Is there a way to fully reset the credential state for a specific app, or is this a known issue with partially-revoked authorizations?
Replies
1
Boosts
0
Views
440
Activity
4w
App not showing on App Store Connect
Why is my App new build not showing on App Store Connect if it is ready for Distribution? It only shows the previous build. I received this confirmation email about 12 hours ago. Dear Our Maids, Inc., The following build has completed processing: Platform: iOS App Name: OurMaids Build Number: 10 Version Number: 1.1.1 App SKU: com.ourmaids.mobileapp App Apple ID: 6760357291 You can now use this build for TestFlight testing or submit it for distribution. If you have any questions regarding your app, contact us.
Replies
0
Boosts
0
Views
35
Activity
3w