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/The notifications/test request was successful, but there were no notification messages from the Apple Store
requestUrl:https://api.storekit-sandbox.itunes.apple.com/inApps/v1/notifications/test method:Post responseCode:200 testNotificationToken:06beba6c-7587-44f6-a4b8-f12b11db6061_1745832671126 Request environment: ①APP from: TestFlight ②Apple acount : Sandbox account ③Apple originalTransactionId: 2000000907966801 App Store sandbox server notification configuration is fine(https://*.com/v2/apple_refund_notify), I have tried many times, but have not received any notification from Apple. Is this API not working?
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148
Apr ’25
PTT Framework Restrictions
We are attempting to update our app to use the PTT framework, as it has been made clear that this will be required in a future iOS version as opposed to using the Unrestricted VoIP entitlement we are using for several features of our app. However, the behavior of this framework poses some problems with implementing our app's functionality: It is not possible to programmatically join a channel when the app is not in the foreground. This hinders our ability to implement the Automatically activate radio stream feature of our app, which allows users who have opted into this feature to immediately begin hearing live PTT audio from their agency following an incident alert. Having the app constantly "joined to a channel" and using the restoration delegate could potentially work, however this is not ideal as this would result in the PTT UI needing to be displayed at all times, even when no radio stream is activated. We have a "Text to Speech" option that, when enabled, reads out the content of an incident alert after the alert sound has played. This currently happens by triggering an AVSpeechSynthesizer in the PushKit incoming push callback. It may be possible to render TTS audio on the fly in a Notification Service Extension and assign it as the notification's sound, if that is possible this is less of a problem. We also use the PushKit callback to, again if the user has enabled it, activate a "Shake to Respond" feature, allowing a short period of time after receiving an incident alert in which the user can shake their device to indicate that they are responding to the incident. There does not appear to be any way to have the level of background execution required to implement this using an NSE, and this is of course beyond the scope of the PTT framework. What options do we have to be able to continue to provide this functionality, without risk of it being disabled in a future iOS version?
2
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508
Apr ’25
AppStore response times for the store test environment to make purchases is very long.
Currently, over the xcode environment to do the testing of product subscriptions through appstore are working correctly using the storeKit. When deployed in testflight to do the testing over the integration environment, the store response times are being excessively high, in excess of 20 minutes. This behavior is not replicated on Xcode, and is happening on recent versions uploaded to testflight, as earlier versions that were already tested and are currently in production. In addition the communication between the appstore webhook and the BE is also failing in this environment. It is being blocked to generate any test to be able to launch to production.
1
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214
Apr ’25
product not found !
Hi all, I’m testing Subscription in my Flutter app on a real iOS device (iPhone 16 Pro with iOS 18) via TestFlight. I’ve set everything up as required, but I still get this error: flutter: Found products: [] If everything works perfectly when StoreKit configuration is used in Xcode, but not via TestFlight. All my Subscriptions are approved with the same ID.
0
0
147
Apr ’25
Not receiving App Store Server Notifications for failed transactions
We are currently integrating In-App Purchases for our app and have configured App Store Server Notifications (v2) in the Sandbox environment. During testing, we observed the following issue: When a transaction is cancelled, declined, or pending (e.g., Ask to Buy flows or authorization pending), No App Store Server Notification is sent to our webhook endpoint. We only receive webhook events where the status is "purchased". This becomes a critical problem for us because our backend must accurately track transaction states including failed and pending purchases, especially for wallet top-up use cases. Additionally, we tried mocking failed transactions (via Xcode local environment and turning off In-App Purchases from Developer Settings) to simulate a technical failure scenario. Even in these cases, no webhook notification was received when the purchase failed server-side. Is it expected behavior in Sandbox that only successful transactions ("purchased") trigger webhooks? Are failed or pending transactions suppressed in Sandbox intentionally? Will webhook behavior be different in Production (i.e., will we receive webhook notifications for failures there)? Is there any extra configuration or entitlement needed to fully test failure scenarios via webhooks in Sandbox?
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89
Apr ’25
How to get the bundleIdentifier or app name from FamilyActivitySelection's applicationTokens?
I'm working with the FamilyControls and DeviceActivity frameworks in iOS (Swift). In my app, I collect selected apps using a FamilyActivitySelection, and I access the selected apps via selection.applicationTokens, which gives me a Set. I would like to get either the bundle identifier or the display name of the selected apps from these ApplicationTokens. I tried creating an Application instance using: let app = Application(token: token) print(app.bundleIdentifier) print(app.localizedDisplayName) However, both bundleIdentifier and localizedDisplayName are always nil. My questions are: Outside the extension (in the main app), how can I get the bundleIdentifier or display name from an ApplicationToken? Is there an Apple-recommended way to resolve a Token into something human-readable or usable? If not, what is the best practice to store or identify user-selected apps for later use? Environment: iOS 17, Swift 5, Using FamilyControls and DeviceActivity APIs. Thank you for any help!
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246
Apr ’25
Alternate App Icon Change Does Not Reflect in Notification Center on iOS 18.1+
Version: iOS 18.1 and later (works as expected on iOS 18.0 and earlier) Area: SpringBoard / Notification Center / App Icon Rendering Description: When changing the app's alternate icon using UIApplication.setAlternateIconName(_:completionHandler:), the icon is updated correctly on the Home Screen and App Switcher. However, in Notification Center, the old app icon is still shown for notifications, even after the change has completed. This issue only occurs on iOS 18.1 and later. In iOS 18.0 and earlier, Notification Center correctly reflects the updated icon. - Steps to reproduce: Create an iOS app with alternate app icons configured in the Info.plist. Use UIApplication.shared.setAlternateIconName("IconName") to change the icon at runtime. Send a notification. Pull down Notification Center and observe the icon shown beside the notification. - Expected Behavior: Notification Center should reflect the updated (alternate) app icon immediately after the change. - Actual Behavior: Notification Center continues to display the old (primary) app icon. The new icon appears correctly on the Home Screen and App Switcher. Restarting the device does cause Notification Center to update and reflect the correct icon, which suggests a cache or refresh issue in SpringBoard or Notification Center. - Notes: Issue introduced in iOS 18.1; not present in 18.0. Reproduces on both physical devices and simulators. Occurs with both scheduled local notifications and remote notifications. Restarting the device updates the Notification Center icon, but this is not a viable user-facing workaround.
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229
Apr ’25
Issue with UPI IAP Transactions Stuck in Pending State and No Rewards Granted
Hi everyone, We’ve encountered an issue in some of our games where IAP purchases made using UPI are going into a pending state. Since these purchases are for consumable items, the rewards are not granted at the time of purchase. Even after the transactions are eventually confirmed, the rewards still aren't received. We tested this with two separate UPI transactions, and both resulted in the same pending state issue. Interestingly, when we tried making a purchase using Apple Wallet afterward, the transaction completed successfully on the first attempt, without any pending state. This issue seems specific to UPI transactions. Could anyone help us understand why this is happening or if there’s a recommended way to handle such cases? Thanks in advance!
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80
Apr ’25
Stopping certain data models from syncing to cloudkit
Hi all, I am using SwiftData and cloudkit and I am having an extremely persistent bug. I am building an education section on a app that's populated with lessons via a local JSON file. I don't need this lesson data to sync to cloudkit as the lessons are static, just need them imported into swiftdata so I've tried to use the modelcontainer like this: static func createSharedModelContainer() -> ModelContainer { // --- Define Model Groups --- let localOnlyModels: [any PersistentModel.Type] = [ Lesson.self, MiniLesson.self, Quiz.self, Question.self ] let cloudKitSyncModels: [any PersistentModel.Type] = [ User.self, DailyTip.self, UserSubscription.self, UserEducationProgress.self // User progress syncs ] However, what happens is that I still get Lesson and MiniLesson record types on cloudkit and for some reason as well, whenever I update the data models or delete and reinstall the app on simulator, the lessons duplicate (what seems to happen is that a set of lessons comes from the JSON file as it should), and then 1-2 seconds later, an older set of lessons gets synced from cloudkit. I can delete the old set of lessons if I just delete the lessons and mini lessons record types, but if I update the data model again, this error reccurrs. Sorry, I don't know if I managed to explain this well but essentially I just want to stop the lessons and minilessons from being uploaded to cloudkit as I think this will fix the problem. Am I doing something wrong with the code?
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113
Apr ’25
identitylookup needed for ILMessageFilterQueryHandling?
My iOS app uses a Message Filter extension (via ILMessageFilterQueryHandling) and works only when run directly as the extension target. When installed normally (via TestFlight), the filter does not trigger at all — which I now believe is because iOS enforces the com.apple.developer.identitylookup entitlement at runtime. Anyone know anything about this? I put in a request for the entitlement last week but heard nothing back. Called Apple "technical" support and they had no idea what I was talking about. The documentation around this is EXTREMELY lacking in my opinion...
4
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105
Apr ’25
Transaction.currentEntitlements failing every time
I am shown as being subscribed to our service in the Subscriptions list in settings yet when going to the Storekit2 page in my app it shows me as NOT being subscribed and is unresponsive. I select Restore Subscription, that grays briefly, asks for a password, then returns to blue and nothing else happens. Bouncing back and forth between monthly and yearly likewise gives no response. The Transaction.currentEntitlements seems to be empty so it thinks the user is not subscribed. I have unsubscribed, and resubscribed via the Settings page to no avail.
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90
Apr ’25
APNS Connection Timed out
This error has been continuously occurring for about 9 hours. We have not replaced the certificate, modified the server code, or changed the firewall policy. Some requests succeed, but many are timing out, with several timeouts occurring every minute. We are unable to find the cause. Please help. APNS Exception io netty channel ConnecttimeException: Connection timed out
APNSOutboundHandler api.push.apple.com/17.188.169.28:443 api.push.apple.com/(other ip):443 api.push.apple.com/(other ip):443 api.push.apple.com/(other ip):443 api.push.apple.com/(other ip):443 ...
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725
Apr ’25
Creating ApplicationToken with Decoder from string
I've been working a lot with the FamilyControls API and App Shield recently but have encountered a problem with no documentation. I used the FamilyActivitySelection to select the app store to shield(This is just for testing), and then printed out the application token: 1wfY¸êB ò S« öi #×(É?âðw ù/jQ ¿ J ïE¢? ·¿ º<Òd?ý r7¥Ãn N átJ¹ÿ85B_{VAF fC8. ,,¸¯3 T7F ±õü; ¹?v@¯ô Ä \-õ# Ò I know the application token is a Codable object so I was wondering, How do I create an application token using the Token<Application> initializer init(from: any Decoder) throws Creates a new instance by decoding from the given decoder. Using the above data? Do I have to encode first in order to decode it? For reference, the code I tried to use is: newValue.applicationTokens.encode(to: JSONEncoder) if let encoded = try? JSONEncoder().encode(newValue.applicationTokens) { data = encoded print(String(data: data, encoding: .utf8)!) } if let app = try? JSONDecoder().decode(Token<Application>.self, from: data) { let token = Application(token: app) print(token) } else { print("didn't work") } But it prints didn't work every time. What should I do differently?
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888
Apr ’25
Open child windows for a document in a document based SwiftData app
In a document based SwiftData app for macOS, how do you go about opening a (modal) child window connected to the ModelContainer of the currently open document? Using .sheet() does not really result in a good UX, as the appearing view lacks the standard window toolbar. Using a separate WindowGroup with an argument would achieve the desired UX. However, as WindowGroup arguments need to be Hashable and Codable, there is no way to pass a ModelContainer or a ModelContext there: WindowGroup(id: "myWindowGroup", for: MyWindowGroupArguments.self) { $args in ViewThatOpensInAWindow(args: args) } Is there any other way?
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88
Apr ’25
Core Data and Swift 6 concurrency: returning an NSManagedObject
We're in the process of migrating our app to the Swift 6 language mode. I have hit a road block that I cannot wrap my head around, and it concerns Core Data and how we work with NSManagedObject instances. Greatly simplied, our Core Data stack looks like this: class CoreDataStack { private let persistentContainer: NSPersistentContainer var viewContext: NSManagedObjectContext { persistentContainer.viewContext } } For accessing the database, we provide Controller classes such as e.g. class PersonController { private let coreDataStack: CoreDataStack func fetchPerson(byName name: String) async throws -> Person? { try await coreDataStack.viewContext.perform { let fetchRequest = NSFetchRequest<Person>() fetchRequest.predicate = NSPredicate(format: "name == %@", name) return try fetchRequest.execute().first } } } Our view controllers use such controllers to fetch objects and populate their UI with it: class MyViewController: UIViewController { private let chatController: PersonController private let ageLabel: UILabel func populateAgeLabel(name: String) { Task { let person = try? await chatController.fetchPerson(byName: name) ageLabel.text = "\(person?.age ?? 0)" } } } This works very well, and there are no concurrency problems since the managed objects are fetched from the view context and accessed only in the main thread. When turning on Swift 6 language mode, however, the compiler complains about the line calling the controller method: Non-sendable result type 'Person?' cannot be sent from nonisolated context in call to instance method 'fetchPerson(byName:)' Ok, fair enough, NSManagedObject is not Sendable. No biggie, just add @MainActor to the controller method, so it can be called from view controllers which are also main actor. However, now the compiler shows the same error at the controller method calling viewContext.perform: Non-sendable result type 'Person?' cannot be sent from nonisolated context in call to instance method 'perform(schedule:_:)' And now I'm stumped. Does this mean NSManageObject instances cannot even be returned from calls to NSManagedObjectContext.perform? Ever? Even though in this case, @MainActor matches the context's actor isolation (since it's the view context)? Of course, in this simple example the controller method could just return the age directly, and more complex scenarios could return Sendable data structures that are instantiated inside the perform closure. But is that really the only legal solution? That would mean a huge refactoring challenge for our app, since we use NSManageObject instances fetched from the view context everywhere. That's what the view context is for, right? tl;dr: is it possible to return NSManagedObject instances fetched from the view context with Swift 6 strict concurrency enabled, and if so how?
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147
Apr ’25
What does iOS do wrt Shared Web Credentials when it makes a call to a server to perform a message filter request
In order to create a Message Filter Extension it is necessary to set up Shared Web Credentials. I'd like to form an understanding of what role SWC plays when the OS is making request to the associated network service (when the extension has called deferQueryRequestToNetwork()) and how this differs from when an app directly uses Shared Web Credentials itself. When an app is making direct use of SWC, it makes a request to obtain the user's credentials from the web site. However in the case of a Message Filter Extension, there aren't any individual user credentials, so what is happening behind the scenes when the OS makes a server request on behalf of a Message Filtering Extension? A more general question - the documentation for Shared Web Credentials says "Associated domains establish a secure association between domains and your app.". Thank you
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475
Apr ’25
WidgetKit memory issues only in iOS 18.3
I've been working on a new application and beta testing with TestFlight. When iOS 18.3 came out, my widgets stopped working due to using too much memory. I've been trying to debug for a while now, but not making much progress. Now that iOS 18.4 is out, I noticed the widgets are working again. I'm wondering if there was some change made in iOS 18.3 that was rolled back in iOS 18.4 that I'm not seeing in the iOS Release Notes etc? I haven't seen much in the Developer Forums, either. My concern is that perhaps Apple decided to make the 30MB Widget memory limit a "hard" limit, but then rolled it back, perhaps temporarily, so I'd like some clarity on the situation if possible. Otherwise, I did notice that it seemed as if all of my widgets were loaded at once, even if only one widget was installed, this boosting the memory usage significantly. If so, that might indicate that a bug was fixed in the Widget Provider system? In any case, I'd appreciate any information or advice on this. Thanks!
3
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281
Apr ’25
BLE timeout issue when connecting two devices on iOS 18 (but not iOS 16)
Hi, We’re developing a BLE peripheral device and encountered a connection issue when connecting two devices (Device A and Device B) simultaneously to an iOS device. Problem: On iOS 18, we are experiencing occasional BLE timeouts and disconnections when both devices are connected at the same time. On iOS 16, we did not encounter this issue under the same conditions. What we’ve tried: Adjusted the connection interval from 30ms to 15ms. This seems to have improved stability somewhat. However, we still observe intermittent timeout/disconnection issues. Questions: Are there any known changes in BLE connection handling or timing constraints in iOS 18? Are there recommended connection parameter settings (interval, latency, timeout, etc.) for multi-device BLE connections in iOS? Is there a way to debug or log more details about the disconnection reasons on the iOS side? Any guidance or suggestions would be greatly appreciated.
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178
Apr ’25
/The notifications/test request was successful, but there were no notification messages from the Apple Store
requestUrl:https://api.storekit-sandbox.itunes.apple.com/inApps/v1/notifications/test method:Post responseCode:200 testNotificationToken:06beba6c-7587-44f6-a4b8-f12b11db6061_1745832671126 Request environment: ①APP from: TestFlight ②Apple acount : Sandbox account ③Apple originalTransactionId: 2000000907966801 App Store sandbox server notification configuration is fine(https://*.com/v2/apple_refund_notify), I have tried many times, but have not received any notification from Apple. Is this API not working?
Replies
2
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0
Views
148
Activity
Apr ’25
PTT Framework Restrictions
We are attempting to update our app to use the PTT framework, as it has been made clear that this will be required in a future iOS version as opposed to using the Unrestricted VoIP entitlement we are using for several features of our app. However, the behavior of this framework poses some problems with implementing our app's functionality: It is not possible to programmatically join a channel when the app is not in the foreground. This hinders our ability to implement the Automatically activate radio stream feature of our app, which allows users who have opted into this feature to immediately begin hearing live PTT audio from their agency following an incident alert. Having the app constantly "joined to a channel" and using the restoration delegate could potentially work, however this is not ideal as this would result in the PTT UI needing to be displayed at all times, even when no radio stream is activated. We have a "Text to Speech" option that, when enabled, reads out the content of an incident alert after the alert sound has played. This currently happens by triggering an AVSpeechSynthesizer in the PushKit incoming push callback. It may be possible to render TTS audio on the fly in a Notification Service Extension and assign it as the notification's sound, if that is possible this is less of a problem. We also use the PushKit callback to, again if the user has enabled it, activate a "Shake to Respond" feature, allowing a short period of time after receiving an incident alert in which the user can shake their device to indicate that they are responding to the incident. There does not appear to be any way to have the level of background execution required to implement this using an NSE, and this is of course beyond the scope of the PTT framework. What options do we have to be able to continue to provide this functionality, without risk of it being disabled in a future iOS version?
Replies
2
Boosts
0
Views
508
Activity
Apr ’25
AppStore response times for the store test environment to make purchases is very long.
Currently, over the xcode environment to do the testing of product subscriptions through appstore are working correctly using the storeKit. When deployed in testflight to do the testing over the integration environment, the store response times are being excessively high, in excess of 20 minutes. This behavior is not replicated on Xcode, and is happening on recent versions uploaded to testflight, as earlier versions that were already tested and are currently in production. In addition the communication between the appstore webhook and the BE is also failing in this environment. It is being blocked to generate any test to be able to launch to production.
Replies
1
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0
Views
214
Activity
Apr ’25
product not found !
Hi all, I’m testing Subscription in my Flutter app on a real iOS device (iPhone 16 Pro with iOS 18) via TestFlight. I’ve set everything up as required, but I still get this error: flutter: Found products: [] If everything works perfectly when StoreKit configuration is used in Xcode, but not via TestFlight. All my Subscriptions are approved with the same ID.
Replies
0
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0
Views
147
Activity
Apr ’25
Not receiving App Store Server Notifications for failed transactions
We are currently integrating In-App Purchases for our app and have configured App Store Server Notifications (v2) in the Sandbox environment. During testing, we observed the following issue: When a transaction is cancelled, declined, or pending (e.g., Ask to Buy flows or authorization pending), No App Store Server Notification is sent to our webhook endpoint. We only receive webhook events where the status is "purchased". This becomes a critical problem for us because our backend must accurately track transaction states including failed and pending purchases, especially for wallet top-up use cases. Additionally, we tried mocking failed transactions (via Xcode local environment and turning off In-App Purchases from Developer Settings) to simulate a technical failure scenario. Even in these cases, no webhook notification was received when the purchase failed server-side. Is it expected behavior in Sandbox that only successful transactions ("purchased") trigger webhooks? Are failed or pending transactions suppressed in Sandbox intentionally? Will webhook behavior be different in Production (i.e., will we receive webhook notifications for failures there)? Is there any extra configuration or entitlement needed to fully test failure scenarios via webhooks in Sandbox?
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0
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0
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89
Activity
Apr ’25
Unknown notification in settings app
I have a “1” above the setting app on my iPhone. However when I open settings there is no notification that shows up. I have tried force restarting and done the beta updates as they release however nothing works to got rid of it. What can I do?
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1
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0
Views
102
Activity
Apr ’25
How to get the bundleIdentifier or app name from FamilyActivitySelection's applicationTokens?
I'm working with the FamilyControls and DeviceActivity frameworks in iOS (Swift). In my app, I collect selected apps using a FamilyActivitySelection, and I access the selected apps via selection.applicationTokens, which gives me a Set. I would like to get either the bundle identifier or the display name of the selected apps from these ApplicationTokens. I tried creating an Application instance using: let app = Application(token: token) print(app.bundleIdentifier) print(app.localizedDisplayName) However, both bundleIdentifier and localizedDisplayName are always nil. My questions are: Outside the extension (in the main app), how can I get the bundleIdentifier or display name from an ApplicationToken? Is there an Apple-recommended way to resolve a Token into something human-readable or usable? If not, what is the best practice to store or identify user-selected apps for later use? Environment: iOS 17, Swift 5, Using FamilyControls and DeviceActivity APIs. Thank you for any help!
Replies
2
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0
Views
246
Activity
Apr ’25
Alternate App Icon Change Does Not Reflect in Notification Center on iOS 18.1+
Version: iOS 18.1 and later (works as expected on iOS 18.0 and earlier) Area: SpringBoard / Notification Center / App Icon Rendering Description: When changing the app's alternate icon using UIApplication.setAlternateIconName(_:completionHandler:), the icon is updated correctly on the Home Screen and App Switcher. However, in Notification Center, the old app icon is still shown for notifications, even after the change has completed. This issue only occurs on iOS 18.1 and later. In iOS 18.0 and earlier, Notification Center correctly reflects the updated icon. - Steps to reproduce: Create an iOS app with alternate app icons configured in the Info.plist. Use UIApplication.shared.setAlternateIconName("IconName") to change the icon at runtime. Send a notification. Pull down Notification Center and observe the icon shown beside the notification. - Expected Behavior: Notification Center should reflect the updated (alternate) app icon immediately after the change. - Actual Behavior: Notification Center continues to display the old (primary) app icon. The new icon appears correctly on the Home Screen and App Switcher. Restarting the device does cause Notification Center to update and reflect the correct icon, which suggests a cache or refresh issue in SpringBoard or Notification Center. - Notes: Issue introduced in iOS 18.1; not present in 18.0. Reproduces on both physical devices and simulators. Occurs with both scheduled local notifications and remote notifications. Restarting the device updates the Notification Center icon, but this is not a viable user-facing workaround.
Replies
1
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0
Views
229
Activity
Apr ’25
Issue with UPI IAP Transactions Stuck in Pending State and No Rewards Granted
Hi everyone, We’ve encountered an issue in some of our games where IAP purchases made using UPI are going into a pending state. Since these purchases are for consumable items, the rewards are not granted at the time of purchase. Even after the transactions are eventually confirmed, the rewards still aren't received. We tested this with two separate UPI transactions, and both resulted in the same pending state issue. Interestingly, when we tried making a purchase using Apple Wallet afterward, the transaction completed successfully on the first attempt, without any pending state. This issue seems specific to UPI transactions. Could anyone help us understand why this is happening or if there’s a recommended way to handle such cases? Thanks in advance!
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0
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0
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80
Activity
Apr ’25
Stopping certain data models from syncing to cloudkit
Hi all, I am using SwiftData and cloudkit and I am having an extremely persistent bug. I am building an education section on a app that's populated with lessons via a local JSON file. I don't need this lesson data to sync to cloudkit as the lessons are static, just need them imported into swiftdata so I've tried to use the modelcontainer like this: static func createSharedModelContainer() -> ModelContainer { // --- Define Model Groups --- let localOnlyModels: [any PersistentModel.Type] = [ Lesson.self, MiniLesson.self, Quiz.self, Question.self ] let cloudKitSyncModels: [any PersistentModel.Type] = [ User.self, DailyTip.self, UserSubscription.self, UserEducationProgress.self // User progress syncs ] However, what happens is that I still get Lesson and MiniLesson record types on cloudkit and for some reason as well, whenever I update the data models or delete and reinstall the app on simulator, the lessons duplicate (what seems to happen is that a set of lessons comes from the JSON file as it should), and then 1-2 seconds later, an older set of lessons gets synced from cloudkit. I can delete the old set of lessons if I just delete the lessons and mini lessons record types, but if I update the data model again, this error reccurrs. Sorry, I don't know if I managed to explain this well but essentially I just want to stop the lessons and minilessons from being uploaded to cloudkit as I think this will fix the problem. Am I doing something wrong with the code?
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0
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0
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113
Activity
Apr ’25
identitylookup needed for ILMessageFilterQueryHandling?
My iOS app uses a Message Filter extension (via ILMessageFilterQueryHandling) and works only when run directly as the extension target. When installed normally (via TestFlight), the filter does not trigger at all — which I now believe is because iOS enforces the com.apple.developer.identitylookup entitlement at runtime. Anyone know anything about this? I put in a request for the entitlement last week but heard nothing back. Called Apple "technical" support and they had no idea what I was talking about. The documentation around this is EXTREMELY lacking in my opinion...
Replies
4
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0
Views
105
Activity
Apr ’25
Transaction.currentEntitlements failing every time
I am shown as being subscribed to our service in the Subscriptions list in settings yet when going to the Storekit2 page in my app it shows me as NOT being subscribed and is unresponsive. I select Restore Subscription, that grays briefly, asks for a password, then returns to blue and nothing else happens. Bouncing back and forth between monthly and yearly likewise gives no response. The Transaction.currentEntitlements seems to be empty so it thinks the user is not subscribed. I have unsubscribed, and resubscribed via the Settings page to no avail.
Replies
2
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0
Views
90
Activity
Apr ’25
APNS Connection Timed out
This error has been continuously occurring for about 9 hours. We have not replaced the certificate, modified the server code, or changed the firewall policy. Some requests succeed, but many are timing out, with several timeouts occurring every minute. We are unable to find the cause. Please help. APNS Exception io netty channel ConnecttimeException: Connection timed out
APNSOutboundHandler api.push.apple.com/17.188.169.28:443 api.push.apple.com/(other ip):443 api.push.apple.com/(other ip):443 api.push.apple.com/(other ip):443 api.push.apple.com/(other ip):443 ...
Replies
2
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0
Views
725
Activity
Apr ’25
Creating ApplicationToken with Decoder from string
I've been working a lot with the FamilyControls API and App Shield recently but have encountered a problem with no documentation. I used the FamilyActivitySelection to select the app store to shield(This is just for testing), and then printed out the application token: 1wfY¸êB ò S« öi #×(É?âðw ù/jQ ¿ J ïE¢? ·¿ º<Òd?ý r7¥Ãn N átJ¹ÿ85B_{VAF fC8. ,,¸¯3 T7F ±õü; ¹?v@¯ô Ä \-õ# Ò I know the application token is a Codable object so I was wondering, How do I create an application token using the Token<Application> initializer init(from: any Decoder) throws Creates a new instance by decoding from the given decoder. Using the above data? Do I have to encode first in order to decode it? For reference, the code I tried to use is: newValue.applicationTokens.encode(to: JSONEncoder) if let encoded = try? JSONEncoder().encode(newValue.applicationTokens) { data = encoded print(String(data: data, encoding: .utf8)!) } if let app = try? JSONDecoder().decode(Token<Application>.self, from: data) { let token = Application(token: app) print(token) } else { print("didn't work") } But it prints didn't work every time. What should I do differently?
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2
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0
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888
Activity
Apr ’25
Open child windows for a document in a document based SwiftData app
In a document based SwiftData app for macOS, how do you go about opening a (modal) child window connected to the ModelContainer of the currently open document? Using .sheet() does not really result in a good UX, as the appearing view lacks the standard window toolbar. Using a separate WindowGroup with an argument would achieve the desired UX. However, as WindowGroup arguments need to be Hashable and Codable, there is no way to pass a ModelContainer or a ModelContext there: WindowGroup(id: "myWindowGroup", for: MyWindowGroupArguments.self) { $args in ViewThatOpensInAWindow(args: args) } Is there any other way?
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88
Activity
Apr ’25
Core Data and Swift 6 concurrency: returning an NSManagedObject
We're in the process of migrating our app to the Swift 6 language mode. I have hit a road block that I cannot wrap my head around, and it concerns Core Data and how we work with NSManagedObject instances. Greatly simplied, our Core Data stack looks like this: class CoreDataStack { private let persistentContainer: NSPersistentContainer var viewContext: NSManagedObjectContext { persistentContainer.viewContext } } For accessing the database, we provide Controller classes such as e.g. class PersonController { private let coreDataStack: CoreDataStack func fetchPerson(byName name: String) async throws -> Person? { try await coreDataStack.viewContext.perform { let fetchRequest = NSFetchRequest<Person>() fetchRequest.predicate = NSPredicate(format: "name == %@", name) return try fetchRequest.execute().first } } } Our view controllers use such controllers to fetch objects and populate their UI with it: class MyViewController: UIViewController { private let chatController: PersonController private let ageLabel: UILabel func populateAgeLabel(name: String) { Task { let person = try? await chatController.fetchPerson(byName: name) ageLabel.text = "\(person?.age ?? 0)" } } } This works very well, and there are no concurrency problems since the managed objects are fetched from the view context and accessed only in the main thread. When turning on Swift 6 language mode, however, the compiler complains about the line calling the controller method: Non-sendable result type 'Person?' cannot be sent from nonisolated context in call to instance method 'fetchPerson(byName:)' Ok, fair enough, NSManagedObject is not Sendable. No biggie, just add @MainActor to the controller method, so it can be called from view controllers which are also main actor. However, now the compiler shows the same error at the controller method calling viewContext.perform: Non-sendable result type 'Person?' cannot be sent from nonisolated context in call to instance method 'perform(schedule:_:)' And now I'm stumped. Does this mean NSManageObject instances cannot even be returned from calls to NSManagedObjectContext.perform? Ever? Even though in this case, @MainActor matches the context's actor isolation (since it's the view context)? Of course, in this simple example the controller method could just return the age directly, and more complex scenarios could return Sendable data structures that are instantiated inside the perform closure. But is that really the only legal solution? That would mean a huge refactoring challenge for our app, since we use NSManageObject instances fetched from the view context everywhere. That's what the view context is for, right? tl;dr: is it possible to return NSManagedObject instances fetched from the view context with Swift 6 strict concurrency enabled, and if so how?
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147
Activity
Apr ’25
How to get the ControlWidget installed by user
Is there any way to obtain the ControlWidget installed by user, I use WidgetCenter.shared.getCurrentConfigurations cannot work
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141
Activity
Apr ’25
What does iOS do wrt Shared Web Credentials when it makes a call to a server to perform a message filter request
In order to create a Message Filter Extension it is necessary to set up Shared Web Credentials. I'd like to form an understanding of what role SWC plays when the OS is making request to the associated network service (when the extension has called deferQueryRequestToNetwork()) and how this differs from when an app directly uses Shared Web Credentials itself. When an app is making direct use of SWC, it makes a request to obtain the user's credentials from the web site. However in the case of a Message Filter Extension, there aren't any individual user credentials, so what is happening behind the scenes when the OS makes a server request on behalf of a Message Filtering Extension? A more general question - the documentation for Shared Web Credentials says "Associated domains establish a secure association between domains and your app.". Thank you
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475
Activity
Apr ’25
WidgetKit memory issues only in iOS 18.3
I've been working on a new application and beta testing with TestFlight. When iOS 18.3 came out, my widgets stopped working due to using too much memory. I've been trying to debug for a while now, but not making much progress. Now that iOS 18.4 is out, I noticed the widgets are working again. I'm wondering if there was some change made in iOS 18.3 that was rolled back in iOS 18.4 that I'm not seeing in the iOS Release Notes etc? I haven't seen much in the Developer Forums, either. My concern is that perhaps Apple decided to make the 30MB Widget memory limit a "hard" limit, but then rolled it back, perhaps temporarily, so I'd like some clarity on the situation if possible. Otherwise, I did notice that it seemed as if all of my widgets were loaded at once, even if only one widget was installed, this boosting the memory usage significantly. If so, that might indicate that a bug was fixed in the Widget Provider system? In any case, I'd appreciate any information or advice on this. Thanks!
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281
Activity
Apr ’25
BLE timeout issue when connecting two devices on iOS 18 (but not iOS 16)
Hi, We’re developing a BLE peripheral device and encountered a connection issue when connecting two devices (Device A and Device B) simultaneously to an iOS device. Problem: On iOS 18, we are experiencing occasional BLE timeouts and disconnections when both devices are connected at the same time. On iOS 16, we did not encounter this issue under the same conditions. What we’ve tried: Adjusted the connection interval from 30ms to 15ms. This seems to have improved stability somewhat. However, we still observe intermittent timeout/disconnection issues. Questions: Are there any known changes in BLE connection handling or timing constraints in iOS 18? Are there recommended connection parameter settings (interval, latency, timeout, etc.) for multi-device BLE connections in iOS? Is there a way to debug or log more details about the disconnection reasons on the iOS side? Any guidance or suggestions would be greatly appreciated.
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178
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Apr ’25