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Apple, please protect developers' legitimate rights.
As developers of an app with a free basic version and a paid premium version, we recently received a malicious review on our premium app. The review falsely accused our app of being a scam and baselessly claimed it was error-ridden. This comment is clearly malicious and designed to dissuade other users from purchasing our app. The most critical point is that we haven’t had any sales records in that region recently. In response to this review, we promptly contacted Apple Support but received only a generic, templated response stating that no action would be taken. We followed up with another complaint about the review, but it was still dismissed. Apple Support provided a link to their guidelines, and within those guidelines, we found specific clauses that Apple should act upon in cases like this. We sent another email pointing this out, but we’ve received no response since. It feels like developers are left defenseless against such malicious reviews. When we face these attacks, there’s no fair judgment, and Apple doesn’t uphold the very policies it has set to protect developers’ rights. If this continues, how can developers trust this platform to safeguard their basic interests?
0
1
182
Aug ’25
Is Changing IOS version in package.swift file manually accepted?
I was working on my challenge submission but when I created a iOS swift playground through Xcode, the playground generated get's defaulted to iOS 18, and I can't use latest features like the new glass design seemlessely without using #if available macro's everywhere so I manually changed iOS 18.0 to iOS 26.0 in the package.swift file. So far there have been no problems but as the package.swift file recommends not to change it manually so am I in any problem can someone give me advice of whether it's a legit option ??
4
0
348
Feb ’26
Replying to apple support tickets
I have raised a support ticket regadring a concern I had with apple developer account. I got a respose via email, asking some more details. After that I have replied to the same mail thread with requested details. But I havent got any respose after that. I would like to is that the correct way of responding to support ticket ? Am I suppose to get the response for the same mail thread , after I reply ? or Every time I have open a new support tikcet ?
0
1
51
Apr ’25
CloudKit - moving record objects between zones
My app has three main SwiftData models: Collection, SavedItem, and Extract. A Collection can contain subcollections (folders within folders) and SavedItems (files). Each SavedItem can have child Extracts. I'm preparing for the ability for users to be able to share Collections with each other. Currently, my architecture treats each Collection as the root of its own CloudKit zone (a root parent Collection and all of its items and subcollections live in 1 zone). This makes sharing and isolation straightforward, but it also means that moving a SavedItem or subcollection between Collections involves moving it across zones. I’m trying to figure out the best pattern for handling these cross-zone moves while keeping data integrity, relationships, and sharing intact. My understanding is that in CloudKit, and moving a record from Zone A to Zone B would require deleting it from Zone A and recreating it in Zone B - while somehow maintaining the link back to my local SwiftData store. Has anyone run into this or know how best I should handle it?
2
0
387
Nov ’25
AirPod pro Firmware for iOS 26 not visible
I have updated my iPhone 14 Pro to iOS 26 without any problems. I also have AirPod Pro A2698 version 7E93. The new update of the firmware is not shown.developer mode is activated.on the pre-release is AirPod Pro visible if connected but no possibility for an update.what am I doing wrong or is there any thing I have to wait for thank you
2
1
369
Jun ’25
Feedback for the submission form
Hello!! I wasn't able to find a feedback form anywhere so I'm hoping this could reach the team that made the submission form for the challenge. I was really hoping the form could save our progress. Working on the longer response questions does take time, and it's incredibly frustrating when the site tends to reload, losing all progress and causing me to copy everything over again.
2
0
132
Feb ’26
iPadOS26 DFU Mode not showing in Finder
iPadOS 26 Dev Beta 1 - need to do a restore via DFU mode. I made sure iPad in normal mode shows up in Finder and I can see device details. When I boot into DFU mode (I have kept the ipad connected to mac), it does not show up in Finder. No matter what combination of plugging/unplugging cables, rebooting, again into DFU mode, it will not show up in Finder. Looking for steps to resolve this, or do I need to wait until beta 2 to resolve this?
0
1
123
Jun ’25
Can I submit the app I submitted to the app store to SSC at the same time?
Hi, I recently built an app and I’m planning to publish it on the App Store. Since the Swift Student Challenge (SSC) is coming up, I’m also considering submitting the same project by converting it into a Swift Playground (with some content trimmed to meet the rules). I believe both I and the project are eligible. My question: if I publish the app on the App Store first and then submit it to SSC, could that violate the rules or lead to rejection? I also have a concern: because I’m a minor, Apple requires the App Store developer name to be my mother’s. However, the app was entirely developed by me. my mother and anyone else did not participate(My mother can't even use a computer.). I’m worried this might create confusion and make judges think I copied someone else’s work, which I did not. Would you recommend publishing on the App Store now, waiting until after SSC, or taking a different approach? Thank you.
1
0
557
Feb ’26
Internet Sharing Wi-Fi starts as open network despite WPA2/WPA3 password configuration
On recent versions of macOS (including current betas), when enabling Internet Sharing from Ethernet to Wi-Fi, the configured WPA2/WPA3 password is ignored and the shared network is broadcast as an open (unsecured) network. Steps to Reproduce: Connect Mac to Ethernet via USB/LAN adapter Go to System Settings > General > Sharing > Internet Sharing Set up Wi-Fi options with a valid WPA2/WPA3 password Enable Internet Sharing Expected Behavior: Devices should see a password-protected Wi-Fi network with a lock icon and require authentication. Actual Behavior: The network appears unsecured (no lock icon) Devices like iPhone connect without entering a password This can be verified immediately from iOS Wi-Fi settings Additional Notes: Reproducible across macOS 15.5 RC and 16.0,26.0 Developer Beta Feedback has been submitted via Feedback Assistant multiple times This is a serious security risk if used in public or shared environments Has anyone else experienced this? Any known workarounds besides terminal-level defaults or Plist edits? Thanks in advance!
0
1
78
Jun ’25
IOS 26`
Anyone else's phone die after installed iOS 26 beta? I'm not happy at all. shows that my phone is charging but will not turn on. have tried hard resetting it 50+ times, 5 different chargers.. nothing.
2
1
311
Jun ’25
App Switcher briefly flashes or disappears on iPadOS 26.0.1
I’m experiencing a strange issue with the App Switcher on my iPad. When I swipe up from the bottom to open the App Switcher, the apps that should be running sometimes don’t appear — they briefly flash for a split second and then disappear. The App Switcher itself stays open, but it shows no app cards. Here are some details: Device: iPad Pro (11-inch, 2nd generation) iPadOS version: 26.0.1 Reproducibility: Happens intermittently Steps to reproduce: Open several apps. Swipe up from the bottom and pause to show the App Switcher. Sometimes, the app cards flash for a moment and then disappear, leaving the App Switcher empty. Expected behavior: The App Switcher should display all running apps consistently. Actual behavior: The App Switcher appears, but the app cards briefly flash and disappear, leaving a blank screen. I’ve seen a few similar reports on the Apple Support Community, but I’m not sure if this is a known issue in iPadOS 26.0.1. Has anyone else encountered this problem? Any confirmations or workarounds would be appreciated. Thank you in advance!
1
1
361
Feb ’26
Sandbox apple in app purchases not working - Error Domain=AMSErrorDomain Code=305 "Purchase Failed Server canceled the purchase"
<SKPaymentQueue: 0x10629d1b0>: Payment completed with error: Error Domain=ASDErrorDomain Code=500 "(null)" UserInfo={client-environment-type=Sandbox, storefront-country-code=USA, NSUnderlyingError=0x108f15c80 {Error Domain=AMSErrorDomain Code=305 "Purchase Failed Server canceled the purchase" UserInfo={AMSFailureReason=Server canceled the purchase, AMSURL=https://sandbox.itunes.apple.com/WebObjects/MZBuy.woa/wa/inAppBuy?guid=00008030-001E19361A12202E, AMSDescription=Purchase Failed, AMSStatusCode=200, AMSServerPayload={ "cancel-purchase-batch" = 1; customerMessage = "Unable to process your request."; dialog = { defaultButton = ok; explanation = "Please try again later.\n\n[Environment: Sandbox]"; initialCheckboxValue = 1; isFree = 1; "m-allowed" = 0; message = "Unable to process your request."; okButtonString = OK; }; failureType = ""; "m-allowed" = 0; metrics = { actionUrl = "sandbox.itunes.apple.com/WebObjects/MZBuy.woa/wa/inAppBuy"; asnState = 0; dialogId = "MZCommerce.SystemError"; eventType = dialog; message = "Unable to process your re"; mtEventTime = "2025-07-30 07:08:24 Etc/GMT"; mtTopic = "xp_its_main"; options = ( OK ); }; pings = ( ); }, NSDebugDescription=Purchase Failed Server canceled the purchase}}}
3
1
250
Jul ’25
NEED HELP WITH VOICE MEMOS PLEASE
I have a very important voice memo that I have recorded on my iPad, as I was recording it, it seemed to have completely worked, but for some strange reason the voice memo will not play, download to my filess, I am unable to send it to anyone, and it basically just pops up blank every time I just try to share it. I cannot listen to it and have not been able to listen to it. This is the same on both my iPad and my phone, when I went to Apple, they said to come on here and ask for guidance, and that it might be because my regular iPhone is updated normally but on my iPad, which was the Voice Memo was recorded on is updated To beta. please give me some advice and if there’s any way, I could recover even the transcript of the voice message because it is truly so important to me. The sound waves are there and everything and I just don’t understand why it will not play on either device. I have also tried copying it. I have also tried trimming the beginning and it’s like the data is there, but it will not play.
1
0
80
1w
Apple Arcade Pitch: Cup Pong Galaxy — 100% Spatial Vision Pro Game
Hello Apple Arcade Team, My partner and I are indie developers building premium spatial games for Apple platforms. We’ve created Cup Pong Galaxy, a 100% spatial game written specifically for Apple Vision Pro and we’d love to have it considered for Apple Arcade. ***** At-a-glance ***** Title: Cup Pong Galaxy Platform: Designed from the ground up for Vision Pro (spatial gameplay) Status: Approved for distribution on the App Store (release on hold pending Arcade interest) TestFlight: https://testflight.apple.com/join/aCBcUUJb (fully functional build) Game Footage: https://www.youtube.com/watch?v=JGoJTfUwTdg https://www.youtube.com/watch?v=CPExWW94ZvQ https://www.youtube.com/watch?v=dJOKXVhRShA ***** Why it stands out for Apple Arcade ***** Original spatial mechanics: Natural throwing using custom hand gestures and a physics-accurate ping pong system built for Vision Pro. Innovative collision system: Each animated alien has per-body-part collision objects that follow the armature's animation, allowing ping pong balls to bounce realistically off arms, legs, and heads. Epic scale: 10 unique worlds with over 50 animated 3D alien characters, 150+ unique 3D obstacles, and 100 total levels. Boss fights: Defeat bosses by hitting specific body parts with ping pong balls in full 3D space — we haven’t seen this implemented elsewhere on the App Store. Cinematic world progression: Animated 3D level maps and victory scenes as players conquer worlds. ***** Business/fit ***** No ads or in-app purchases; prepared to align with Apple Arcade guidelines. Actively adding Game Center integration. We’ve started work on a second VisionOS game and would love to understand what makes a game a great fit for Arcade. We’d be grateful if you could review Cup Pong Galaxy and let us know if there’s interest or point us to the correct person/process for Apple Arcade submissions. Any feedback is welcome — it will help us improve our next VisionOS game as well. Thank you for your time and consideration.
0
1
820
Oct ’25
The Proliferation of DarkSword: iOS Exploit Chain Adopted by Multiple Threat Actors
Dear Team, Can you please check and confirm for this security Google Threat Intelligence Group (GTIG) has identified a new iOS full-chain exploit that leveraged multiple zero-day vulnerabilities to fully compromise devices. Based on toolmarks in recovered payloads, we believe the exploit chain to be called DarkSword. Since at least November 2025, GTIG has observed multiple commercial surveillance vendors and suspected state-sponsored actors utilizing DarkSword in distinct campaigns. These threat actors have deployed the exploit chain against targets in Saudi Arabia, Turkey, Malaysia, and Ukraine. https://cloud.google.com/blog/topics/threat-intelligence/darksword-ios-exploit-chain?hl=en
1
0
237
1w
Developer Control Question
Hi everyone, I’m new to the Apple Developer side of things and I want to make sure I’m handling this correctly. I hired a freelance iOS developer to build my app. I have my own Apple Developer account (Individual), and I want the app published under my account. The developer says he needs me to create a Certificate Signing Request (CSR), then he will generate the distribution certificate on his end and send me the .cer file back. From there, he would use that for signing and submitting the app. My questions: 1. Is this the correct and modern way to handle app signing? 2. Should I instead just add him to my App Store Connect account with Developer access and let him manage signing through Xcode? Dev claims this won’t work, which I haven’t been able to prove or disprove. ChatGPT says it does,but other AI tools says it doesn’t. 3. Is there any risk in sharing certificates like this? 4. What is considered best practice in 2026 for working with freelancers while keeping full control of the account? My goal is simple: • The app stays fully under my Apple Developer account. • I retain long term control. • The developer can build and submit without needing my Apple ID or password. I’m not trying to make things complicated, I just want to do this the right way and avoid issues later. Thanks in advance.
1
1
78
Feb ’26
iPhone/iPad iCloud is a piece of junk right now.
Since iOS 26.1 I'm running into the following iCloud issues. Contacts are not being synced to iOS and iPad OS at all, no matter how I re-enable contact syncing I can't get them to sync. Somehow, my Mac and iPad are able to send out iMessages, but not my iPhone. My iPhone can receive and sync what I've sent using my Mac and iPad Unable to save an airdropped contact
2
0
91
Nov ’25
Apple, please protect developers' legitimate rights.
As developers of an app with a free basic version and a paid premium version, we recently received a malicious review on our premium app. The review falsely accused our app of being a scam and baselessly claimed it was error-ridden. This comment is clearly malicious and designed to dissuade other users from purchasing our app. The most critical point is that we haven’t had any sales records in that region recently. In response to this review, we promptly contacted Apple Support but received only a generic, templated response stating that no action would be taken. We followed up with another complaint about the review, but it was still dismissed. Apple Support provided a link to their guidelines, and within those guidelines, we found specific clauses that Apple should act upon in cases like this. We sent another email pointing this out, but we’ve received no response since. It feels like developers are left defenseless against such malicious reviews. When we face these attacks, there’s no fair judgment, and Apple doesn’t uphold the very policies it has set to protect developers’ rights. If this continues, how can developers trust this platform to safeguard their basic interests?
Replies
0
Boosts
1
Views
182
Activity
Aug ’25
Is Changing IOS version in package.swift file manually accepted?
I was working on my challenge submission but when I created a iOS swift playground through Xcode, the playground generated get's defaulted to iOS 18, and I can't use latest features like the new glass design seemlessely without using #if available macro's everywhere so I manually changed iOS 18.0 to iOS 26.0 in the package.swift file. So far there have been no problems but as the package.swift file recommends not to change it manually so am I in any problem can someone give me advice of whether it's a legit option ??
Replies
4
Boosts
0
Views
348
Activity
Feb ’26
Mac app store
Cannot download FCPX that was purchased few yerars ago on Macbook pro with Tahoe OS beta. App do not show on my downloaded apps
Replies
0
Boosts
1
Views
175
Activity
Aug ’25
Replying to apple support tickets
I have raised a support ticket regadring a concern I had with apple developer account. I got a respose via email, asking some more details. After that I have replied to the same mail thread with requested details. But I havent got any respose after that. I would like to is that the correct way of responding to support ticket ? Am I suppose to get the response for the same mail thread , after I reply ? or Every time I have open a new support tikcet ?
Replies
0
Boosts
1
Views
51
Activity
Apr ’25
CloudKit - moving record objects between zones
My app has three main SwiftData models: Collection, SavedItem, and Extract. A Collection can contain subcollections (folders within folders) and SavedItems (files). Each SavedItem can have child Extracts. I'm preparing for the ability for users to be able to share Collections with each other. Currently, my architecture treats each Collection as the root of its own CloudKit zone (a root parent Collection and all of its items and subcollections live in 1 zone). This makes sharing and isolation straightforward, but it also means that moving a SavedItem or subcollection between Collections involves moving it across zones. I’m trying to figure out the best pattern for handling these cross-zone moves while keeping data integrity, relationships, and sharing intact. My understanding is that in CloudKit, and moving a record from Zone A to Zone B would require deleting it from Zone A and recreating it in Zone B - while somehow maintaining the link back to my local SwiftData store. Has anyone run into this or know how best I should handle it?
Replies
2
Boosts
0
Views
387
Activity
Nov ’25
AirPod pro Firmware for iOS 26 not visible
I have updated my iPhone 14 Pro to iOS 26 without any problems. I also have AirPod Pro A2698 version 7E93. The new update of the firmware is not shown.developer mode is activated.on the pre-release is AirPod Pro visible if connected but no possibility for an update.what am I doing wrong or is there any thing I have to wait for thank you
Replies
2
Boosts
1
Views
369
Activity
Jun ’25
Feedback for the submission form
Hello!! I wasn't able to find a feedback form anywhere so I'm hoping this could reach the team that made the submission form for the challenge. I was really hoping the form could save our progress. Working on the longer response questions does take time, and it's incredibly frustrating when the site tends to reload, losing all progress and causing me to copy everything over again.
Replies
2
Boosts
0
Views
132
Activity
Feb ’26
iPadOS26 DFU Mode not showing in Finder
iPadOS 26 Dev Beta 1 - need to do a restore via DFU mode. I made sure iPad in normal mode shows up in Finder and I can see device details. When I boot into DFU mode (I have kept the ipad connected to mac), it does not show up in Finder. No matter what combination of plugging/unplugging cables, rebooting, again into DFU mode, it will not show up in Finder. Looking for steps to resolve this, or do I need to wait until beta 2 to resolve this?
Replies
0
Boosts
1
Views
123
Activity
Jun ’25
Testing iOS 26 but experiencing severe overheating
Two days ago, I tested IOS 26 on my device, but it was still overheating severely. Today, the device is very sluggish. What should I do? Or do I just need to wait...
Replies
1
Boosts
1
Views
156
Activity
Jun ’25
Can I submit the app I submitted to the app store to SSC at the same time?
Hi, I recently built an app and I’m planning to publish it on the App Store. Since the Swift Student Challenge (SSC) is coming up, I’m also considering submitting the same project by converting it into a Swift Playground (with some content trimmed to meet the rules). I believe both I and the project are eligible. My question: if I publish the app on the App Store first and then submit it to SSC, could that violate the rules or lead to rejection? I also have a concern: because I’m a minor, Apple requires the App Store developer name to be my mother’s. However, the app was entirely developed by me. my mother and anyone else did not participate(My mother can't even use a computer.). I’m worried this might create confusion and make judges think I copied someone else’s work, which I did not. Would you recommend publishing on the App Store now, waiting until after SSC, or taking a different approach? Thank you.
Replies
1
Boosts
0
Views
557
Activity
Feb ’26
Singpass crashing
I recently updated iOS 26 beta and now my SingPass keeps crashing when I tried to open it. can I revert back to iOS 18?
Replies
2
Boosts
1
Views
79
Activity
Jun ’25
Internet Sharing Wi-Fi starts as open network despite WPA2/WPA3 password configuration
On recent versions of macOS (including current betas), when enabling Internet Sharing from Ethernet to Wi-Fi, the configured WPA2/WPA3 password is ignored and the shared network is broadcast as an open (unsecured) network. Steps to Reproduce: Connect Mac to Ethernet via USB/LAN adapter Go to System Settings > General > Sharing > Internet Sharing Set up Wi-Fi options with a valid WPA2/WPA3 password Enable Internet Sharing Expected Behavior: Devices should see a password-protected Wi-Fi network with a lock icon and require authentication. Actual Behavior: The network appears unsecured (no lock icon) Devices like iPhone connect without entering a password This can be verified immediately from iOS Wi-Fi settings Additional Notes: Reproducible across macOS 15.5 RC and 16.0,26.0 Developer Beta Feedback has been submitted via Feedback Assistant multiple times This is a serious security risk if used in public or shared environments Has anyone else experienced this? Any known workarounds besides terminal-level defaults or Plist edits? Thanks in advance!
Replies
0
Boosts
1
Views
78
Activity
Jun ’25
IOS 26`
Anyone else's phone die after installed iOS 26 beta? I'm not happy at all. shows that my phone is charging but will not turn on. have tried hard resetting it 50+ times, 5 different chargers.. nothing.
Replies
2
Boosts
1
Views
311
Activity
Jun ’25
App Switcher briefly flashes or disappears on iPadOS 26.0.1
I’m experiencing a strange issue with the App Switcher on my iPad. When I swipe up from the bottom to open the App Switcher, the apps that should be running sometimes don’t appear — they briefly flash for a split second and then disappear. The App Switcher itself stays open, but it shows no app cards. Here are some details: Device: iPad Pro (11-inch, 2nd generation) iPadOS version: 26.0.1 Reproducibility: Happens intermittently Steps to reproduce: Open several apps. Swipe up from the bottom and pause to show the App Switcher. Sometimes, the app cards flash for a moment and then disappear, leaving the App Switcher empty. Expected behavior: The App Switcher should display all running apps consistently. Actual behavior: The App Switcher appears, but the app cards briefly flash and disappear, leaving a blank screen. I’ve seen a few similar reports on the Apple Support Community, but I’m not sure if this is a known issue in iPadOS 26.0.1. Has anyone else encountered this problem? Any confirmations or workarounds would be appreciated. Thank you in advance!
Replies
1
Boosts
1
Views
361
Activity
Feb ’26
Sandbox apple in app purchases not working - Error Domain=AMSErrorDomain Code=305 "Purchase Failed Server canceled the purchase"
<SKPaymentQueue: 0x10629d1b0>: Payment completed with error: Error Domain=ASDErrorDomain Code=500 "(null)" UserInfo={client-environment-type=Sandbox, storefront-country-code=USA, NSUnderlyingError=0x108f15c80 {Error Domain=AMSErrorDomain Code=305 "Purchase Failed Server canceled the purchase" UserInfo={AMSFailureReason=Server canceled the purchase, AMSURL=https://sandbox.itunes.apple.com/WebObjects/MZBuy.woa/wa/inAppBuy?guid=00008030-001E19361A12202E, AMSDescription=Purchase Failed, AMSStatusCode=200, AMSServerPayload={ "cancel-purchase-batch" = 1; customerMessage = "Unable to process your request."; dialog = { defaultButton = ok; explanation = "Please try again later.\n\n[Environment: Sandbox]"; initialCheckboxValue = 1; isFree = 1; "m-allowed" = 0; message = "Unable to process your request."; okButtonString = OK; }; failureType = ""; "m-allowed" = 0; metrics = { actionUrl = "sandbox.itunes.apple.com/WebObjects/MZBuy.woa/wa/inAppBuy"; asnState = 0; dialogId = "MZCommerce.SystemError"; eventType = dialog; message = "Unable to process your re"; mtEventTime = "2025-07-30 07:08:24 Etc/GMT"; mtTopic = "xp_its_main"; options = ( OK ); }; pings = ( ); }, NSDebugDescription=Purchase Failed Server canceled the purchase}}}
Replies
3
Boosts
1
Views
250
Activity
Jul ’25
NEED HELP WITH VOICE MEMOS PLEASE
I have a very important voice memo that I have recorded on my iPad, as I was recording it, it seemed to have completely worked, but for some strange reason the voice memo will not play, download to my filess, I am unable to send it to anyone, and it basically just pops up blank every time I just try to share it. I cannot listen to it and have not been able to listen to it. This is the same on both my iPad and my phone, when I went to Apple, they said to come on here and ask for guidance, and that it might be because my regular iPhone is updated normally but on my iPad, which was the Voice Memo was recorded on is updated To beta. please give me some advice and if there’s any way, I could recover even the transcript of the voice message because it is truly so important to me. The sound waves are there and everything and I just don’t understand why it will not play on either device. I have also tried copying it. I have also tried trimming the beginning and it’s like the data is there, but it will not play.
Replies
1
Boosts
0
Views
80
Activity
1w
Apple Arcade Pitch: Cup Pong Galaxy — 100% Spatial Vision Pro Game
Hello Apple Arcade Team, My partner and I are indie developers building premium spatial games for Apple platforms. We’ve created Cup Pong Galaxy, a 100% spatial game written specifically for Apple Vision Pro and we’d love to have it considered for Apple Arcade. ***** At-a-glance ***** Title: Cup Pong Galaxy Platform: Designed from the ground up for Vision Pro (spatial gameplay) Status: Approved for distribution on the App Store (release on hold pending Arcade interest) TestFlight: https://testflight.apple.com/join/aCBcUUJb (fully functional build) Game Footage: https://www.youtube.com/watch?v=JGoJTfUwTdg https://www.youtube.com/watch?v=CPExWW94ZvQ https://www.youtube.com/watch?v=dJOKXVhRShA ***** Why it stands out for Apple Arcade ***** Original spatial mechanics: Natural throwing using custom hand gestures and a physics-accurate ping pong system built for Vision Pro. Innovative collision system: Each animated alien has per-body-part collision objects that follow the armature's animation, allowing ping pong balls to bounce realistically off arms, legs, and heads. Epic scale: 10 unique worlds with over 50 animated 3D alien characters, 150+ unique 3D obstacles, and 100 total levels. Boss fights: Defeat bosses by hitting specific body parts with ping pong balls in full 3D space — we haven’t seen this implemented elsewhere on the App Store. Cinematic world progression: Animated 3D level maps and victory scenes as players conquer worlds. ***** Business/fit ***** No ads or in-app purchases; prepared to align with Apple Arcade guidelines. Actively adding Game Center integration. We’ve started work on a second VisionOS game and would love to understand what makes a game a great fit for Arcade. We’d be grateful if you could review Cup Pong Galaxy and let us know if there’s interest or point us to the correct person/process for Apple Arcade submissions. Any feedback is welcome — it will help us improve our next VisionOS game as well. Thank you for your time and consideration.
Replies
0
Boosts
1
Views
820
Activity
Oct ’25
The Proliferation of DarkSword: iOS Exploit Chain Adopted by Multiple Threat Actors
Dear Team, Can you please check and confirm for this security Google Threat Intelligence Group (GTIG) has identified a new iOS full-chain exploit that leveraged multiple zero-day vulnerabilities to fully compromise devices. Based on toolmarks in recovered payloads, we believe the exploit chain to be called DarkSword. Since at least November 2025, GTIG has observed multiple commercial surveillance vendors and suspected state-sponsored actors utilizing DarkSword in distinct campaigns. These threat actors have deployed the exploit chain against targets in Saudi Arabia, Turkey, Malaysia, and Ukraine. https://cloud.google.com/blog/topics/threat-intelligence/darksword-ios-exploit-chain?hl=en
Replies
1
Boosts
0
Views
237
Activity
1w
Developer Control Question
Hi everyone, I’m new to the Apple Developer side of things and I want to make sure I’m handling this correctly. I hired a freelance iOS developer to build my app. I have my own Apple Developer account (Individual), and I want the app published under my account. The developer says he needs me to create a Certificate Signing Request (CSR), then he will generate the distribution certificate on his end and send me the .cer file back. From there, he would use that for signing and submitting the app. My questions: 1. Is this the correct and modern way to handle app signing? 2. Should I instead just add him to my App Store Connect account with Developer access and let him manage signing through Xcode? Dev claims this won’t work, which I haven’t been able to prove or disprove. ChatGPT says it does,but other AI tools says it doesn’t. 3. Is there any risk in sharing certificates like this? 4. What is considered best practice in 2026 for working with freelancers while keeping full control of the account? My goal is simple: • The app stays fully under my Apple Developer account. • I retain long term control. • The developer can build and submit without needing my Apple ID or password. I’m not trying to make things complicated, I just want to do this the right way and avoid issues later. Thanks in advance.
Replies
1
Boosts
1
Views
78
Activity
Feb ’26
iPhone/iPad iCloud is a piece of junk right now.
Since iOS 26.1 I'm running into the following iCloud issues. Contacts are not being synced to iOS and iPad OS at all, no matter how I re-enable contact syncing I can't get them to sync. Somehow, my Mac and iPad are able to send out iMessages, but not my iPhone. My iPhone can receive and sync what I've sent using my Mac and iPad Unable to save an airdropped contact
Replies
2
Boosts
0
Views
91
Activity
Nov ’25