This is a dedicated space for developers to connect, share ideas, collaborate, and ask questions. Introduce yourself, network with other developers, and join us in fostering a supportive community.

All subtopics
Posts under Community topic

Post

Replies

Boosts

Views

Activity

Run destination for my Xcode submission
My swift student challenge submission is an iPad app built in Xcode and I'm planning on selecting the Xcode 26 option for testing in the dropdown provided in the application. Just have to confirm that the run destination for the playground in Xcode will be an iPad simulator right? Recently I have seen many participants post their submission screenshot for iPhone renders so just wanted to confirm the run destination. Thank you👾
4
1
469
Feb ’26
Is Changing IOS version in package.swift file manually accepted?
I was working on my challenge submission but when I created a iOS swift playground through Xcode, the playground generated get's defaulted to iOS 18, and I can't use latest features like the new glass design seemlessely without using #if available macro's everywhere so I manually changed iOS 18.0 to iOS 26.0 in the package.swift file. So far there have been no problems but as the package.swift file recommends not to change it manually so am I in any problem can someone give me advice of whether it's a legit option ??
4
0
347
Feb ’26
Mouse driver locks up MacOS 13.7.6
Every week or so, mouse driver locks up. The LED laser goes out and none of the buttons operate. It's a generic 7 button USB mouse with my USB keyboard still active. I do not know what precipitates the lockup and a system diagnostic request (Sft-Alt-Ctl-Cmd .) does not seem to yield anything useful. > ps -ef|grep -i mouse 501 579 1 0 Mon01PM ?? 0:04.42 /System/Library/ExtensionKit/Extensions/MouseExtension.appex/Contents/MacOS/MouseExtension code-block so the mouse extension was running at the time. With a "sudo kill -HUP 579" it did not restart. Also, switching to a different mouse did no good. The mouse driver was behaving like it was deadlocked and I didn't know the correct incantation for restarting it. I power cycle reset the box. SO: you have a mouse driver problem it cannot be just me It behaves like a deadlock, but not knowing how to get a mouse driver dump, I cannot tell what lock(s) its waiting for.
4
0
164
Aug ’25
Swift Playgrounds iOS 26 support
My app uses Foundation Models and Apple Pencil. The app runs great through Xcode; however, due to Apple Pencil support, it has to be run on a physical device. However, Swift Playgrounds on iPad doesn't support iOS 26. I was just wondering if this is something that can be mentioned in submission notes. eg. The app needs to be compiled in Xcode but run on a physical device.” Or should we expect iPadOS 26 support for Swift Playgrounds by the time of submission? Thank you!
4
3
740
Feb ’26
TMS-90714: Invalid binary - The app contains one or more corrupted binaries
"TMS-90714: Invalid binary - The app contains one or more corrupted binaries" I am facing this error email from appstore since 15 days now and i tried 49 different things to fix this but it is not fixed. I migrated my app from storyboard controller to swiftUI and tried to submit to appstore and am not seeing the build in testflight and am receving the email error above. Can anyone please help, i will provide the required info, also i can pay couple hundered bucks.
4
0
460
Jul ’25
Different app behavior when running on device from Xcode
I have an app I am working on that makes a REST call, updates the UI with the info, and sends a notification. When I run Build and Run my app from Xcode using my iPhone as the destination, it works exactly as I want it to - my REST calls and notifications continue to work when the app is in the background. However, when I run my app that has been installed on my iPhone from the Xcode build/run directly (without Xcode in the picture), it does NOT behave correctly and only works when my app is in the foreground. What am I missing?
4
0
121
6d
Swift student challenge- help
To whoever is bothered enough to help (trust me, I get the feeling if you're not), I want to enter the swift student challenge either this year or next year, depending on how things play out. Anyway, I just wanted to know two things: 1) how long on average it takes to build a project which won distinguished winner and 2) whether any distinguished winners could send me the playgrounds they built. To be clear, I do not want the code, I just want to know what you did, what you called the playground, a list of some features it had, how long it took, just to help me prepare, because YouTube doesn't have much of that. Thanks :)
4
1
441
Jan ’26
iOS 26 lets you swipe to delete history
Hello. I’m on iOS 26. I’m very protective over my children’s phone and use screen time religiously. ios 26 does have delete history grayed out , but there’s a glitch! You’re able to swipe and delete history under the bookmarks history and tabs section. Also if you type in a website like Walmart, it will bring it up and then allow you to swipe to the left and hit the red delete history and it shows up nowhere in your history! please help me find a fix for this!! i do allow safari but definitely want to be able to check the websites being viewed!!! also - iOS 26 does not let u block apple.comunder your not allowed websites. Which means they can now use Apple Maps and third party browser on Apple.com for example under the simple weather app before I had Apple blocked to where none of this could be accessed through stock apple apps! i appreciate any help!!!
3
0
311
Jan ’26
年間料金の支払いについて
アプリ開発を依頼して公開中ですが、 アプリ開発会社が倒産し、連絡もつかず、 アップル社への年間料金の支払いができません。 登録アカウントがわかりませんので、どうしたらいいでしょうか? よろしくお願いいたします。
3
0
374
Feb ’26
Xcode-beta project ORSOFINAL: SwiftShims & C99 PCH errors after migration from Xcode stable
Hi all, I’m running into a persistent build issue with my Swift project ORSOFINAL after migrating from Xcode stable to Xcode-beta.app (June 2025 version). ⸻ 💥 Errors displayed: 1. C99 was enabled in PCH file but is currently disabled 2. module file .../ModuleCache.noindex/SwiftShims-AXUM98L131W4...pcm cannot be loaded due to a configuration mismatch with the current compilation 3. missing required module 'SwiftShims' ⸻ 🛠 What I’ve already tried: • xcode-select -s /Applications/Xcode-beta.app/Contents/Developer • Deleted ~/Library/Developer/Xcode/DerivedData, ModuleCache.noindex, Archives, and Products • Ran sudo xcodebuild -runFirstLaunch • Clean Build Folder in Xcode-beta • Verified Command Line Tools setting points to Xcode-beta ⸻ ❓Looking for guidance on: • Whether this is a known bug in Xcode-beta • If SwiftShims/PCM conflicts are expected between versions • Best practices to safely migrate from Xcode stable to beta for Swift-based projects Any advice is much appreciated. Thanks, Mathéo
3
0
198
Jul ’25
Ghost entry remains in “Allow in Menu Bar” after app deletion — macOS Tahoe beta
I’m experiencing an issue on macOS Tahoe (Developer Beta, July 2025) related to the new “Allow in Menu Bar” section in System Settings. After uninstalling the application Backdrop (developer: Cindori), the entry com.cindori.Backdrop.Wallpaper still appears in the list of apps allowed to show in the menu bar, even though: — The app and all its associated files have been fully deleted. — The LaunchAgents files in ~/Library/LaunchAgents and /Library/LaunchAgents have been removed. — Preferences have been deleted via defaults delete com.cindori.Backdrop and defaults delete com.cindori.Backdrop.Wallpaper. — The system has been restarted. It seems the “Allow in Menu Bar” section keeps phantom references to apps or agents even after complete cleanup. Could you please confirm if this is expected behavior (perhaps for future reactivation) or a bug? Is there any official method or recommended command to permanently remove such residual entries from this list? Thank you very much for your help and clarifications.
3
2
558
Oct ’25
iOS 26: iPhone will not power on stuck on battery screen
I set iOS 26 to install overnight, put my iPhone 16 Pro on the MagSafe charger, watched it charge just fine, and went to sleep. When I woke up the iPhone showed the “plug into power” dead battery screen. I took it off MagSafe and put it back on. A half hour later the phone was warm but still wouldn’t power on, just showed the battery screen with a little red in it. I took it off MagSafe and plugged it into my iPad charging brick with USB cable to give it more power, still it did not turn on. I tried holding all the buttons to try to force a restart but didn’t work. For anyone else encountering this, do this to enter DFU mode and restore it. I had to do it a few times before I got the timing right. Plug into your Mac and open Finder (or apparently a PC with Apple Devices or iTunes) Press and quickly release volume up Press and quickly release volume down Press and hold right side button When the battery disappears and screen goes black, hold volume down and continue holding side button After a couple seconds release the side button and continue holding volume down A prompt to allow connecting to the iPhone should appear after a couple seconds, click Allow, and it’ll say the iPhone entered DFU mode - proceed to restore the firmware
3
3
461
Jun ’25
[DS-U4B1][EVT1]No image output from DP Port after sleep/wake-up.
Problem Description When the Type-C port is connected to an ASUS ROG Swift OLED PG32UCDM monitor set to 3840×2160 @ 120 Hz, and the DP port is connected to a Samsung U28E590D monitor set to 3840×2160 @ 60 Hz, the DP port shows no response and no video output after the system wakes from sleep. The DP monitor is not detected. Reproduction Steps Apple MacBook Pro (14-inch ,2024) connect the DP port to Samsung U28E590D and set the resolution to 3840×2160 @ 60 Hz. Connect the Type-C port to ASUS ROG Swift OLED PG32UCDM and set the resolution to 3840×2160 @ 120 Hz. Put the platform into sleep mode, then wake it up. After wake-up, the DP port has no response and no video output. Bug Description When the Type-C port is connected to an ASUS ROG Swift OLED PG32UCDM at 3840×2160 @ 120 Hz, and the DP port is connected to a Samsung U28E590D at 3840×2160 @ 60 Hz, the DP port fails to output video after system sleep and wake-up, and the monitor is not detected.
3
0
223
Jan ’26
Box around cursor finger icon
Recently I've noticed that certain cursor actions cause the finger icon to appear with a gray box around it. It appears when I hover over other icons (for example, the menu items at the top of this website; Microsoft Teams options but not MS Word, etc.). Is this new? Is there a way to get rid of the box?
3
0
80
Feb ’26
Run destination for my Xcode submission
My swift student challenge submission is an iPad app built in Xcode and I'm planning on selecting the Xcode 26 option for testing in the dropdown provided in the application. Just have to confirm that the run destination for the playground in Xcode will be an iPad simulator right? Recently I have seen many participants post their submission screenshot for iPhone renders so just wanted to confirm the run destination. Thank you👾
Replies
4
Boosts
1
Views
469
Activity
Feb ’26
Will the final playground app be run and tested on swift playground or Xcode ??
Hello I was building my submission for contest and I noticed that my app built and ran fine on Xcode but didn't even build on swift playground, so should I be concerned about this, and where do the judges finally run and test our submitted playground is it in swift playground app or Xcode ??
Replies
4
Boosts
0
Views
405
Activity
Feb ’26
Is Changing IOS version in package.swift file manually accepted?
I was working on my challenge submission but when I created a iOS swift playground through Xcode, the playground generated get's defaulted to iOS 18, and I can't use latest features like the new glass design seemlessely without using #if available macro's everywhere so I manually changed iOS 18.0 to iOS 26.0 in the package.swift file. So far there have been no problems but as the package.swift file recommends not to change it manually so am I in any problem can someone give me advice of whether it's a legit option ??
Replies
4
Boosts
0
Views
347
Activity
Feb ’26
Mouse driver locks up MacOS 13.7.6
Every week or so, mouse driver locks up. The LED laser goes out and none of the buttons operate. It's a generic 7 button USB mouse with my USB keyboard still active. I do not know what precipitates the lockup and a system diagnostic request (Sft-Alt-Ctl-Cmd .) does not seem to yield anything useful. > ps -ef|grep -i mouse 501 579 1 0 Mon01PM ?? 0:04.42 /System/Library/ExtensionKit/Extensions/MouseExtension.appex/Contents/MacOS/MouseExtension code-block so the mouse extension was running at the time. With a "sudo kill -HUP 579" it did not restart. Also, switching to a different mouse did no good. The mouse driver was behaving like it was deadlocked and I didn't know the correct incantation for restarting it. I power cycle reset the box. SO: you have a mouse driver problem it cannot be just me It behaves like a deadlock, but not knowing how to get a mouse driver dump, I cannot tell what lock(s) its waiting for.
Replies
4
Boosts
0
Views
164
Activity
Aug ’25
Device and systems for SSC evaluation
👋Hi, I want to ask what equipment the auditors in SSC will use to evaluate students' playground, whether it is iPad pro and mac with camera, or something else. And what system will they use, iPadOS/macOS 26 or something else? Looking forward to your reply. Thank you
Replies
4
Boosts
0
Views
495
Activity
Jan ’26
Security
Hello, my name is Natalia, I'm Ukrainian. Please tell me how to contact Apple to propose a new development? It's more about a startup.
Replies
4
Boosts
0
Views
122
Activity
Jul ’25
Swift Playgrounds iOS 26 support
My app uses Foundation Models and Apple Pencil. The app runs great through Xcode; however, due to Apple Pencil support, it has to be run on a physical device. However, Swift Playgrounds on iPad doesn't support iOS 26. I was just wondering if this is something that can be mentioned in submission notes. eg. The app needs to be compiled in Xcode but run on a physical device.” Or should we expect iPadOS 26 support for Swift Playgrounds by the time of submission? Thank you!
Replies
4
Boosts
3
Views
740
Activity
Feb ’26
TMS-90714: Invalid binary - The app contains one or more corrupted binaries
"TMS-90714: Invalid binary - The app contains one or more corrupted binaries" I am facing this error email from appstore since 15 days now and i tried 49 different things to fix this but it is not fixed. I migrated my app from storyboard controller to swiftUI and tried to submit to appstore and am not seeing the build in testflight and am receving the email error above. Can anyone please help, i will provide the required info, also i can pay couple hundered bucks.
Replies
4
Boosts
0
Views
460
Activity
Jul ’25
Different app behavior when running on device from Xcode
I have an app I am working on that makes a REST call, updates the UI with the info, and sends a notification. When I run Build and Run my app from Xcode using my iPhone as the destination, it works exactly as I want it to - my REST calls and notifications continue to work when the app is in the background. However, when I run my app that has been installed on my iPhone from the Xcode build/run directly (without Xcode in the picture), it does NOT behave correctly and only works when my app is in the foreground. What am I missing?
Replies
4
Boosts
0
Views
121
Activity
6d
Swift student challenge- help
To whoever is bothered enough to help (trust me, I get the feeling if you're not), I want to enter the swift student challenge either this year or next year, depending on how things play out. Anyway, I just wanted to know two things: 1) how long on average it takes to build a project which won distinguished winner and 2) whether any distinguished winners could send me the playgrounds they built. To be clear, I do not want the code, I just want to know what you did, what you called the playground, a list of some features it had, how long it took, just to help me prepare, because YouTube doesn't have much of that. Thanks :)
Replies
4
Boosts
1
Views
441
Activity
Jan ’26
Having trouble posting
Is anyone else having trouble posting to the forums? I can't get past form validation.
Replies
3
Boosts
0
Views
174
Activity
Jun ’25
iOS 26 lets you swipe to delete history
Hello. I’m on iOS 26. I’m very protective over my children’s phone and use screen time religiously. ios 26 does have delete history grayed out , but there’s a glitch! You’re able to swipe and delete history under the bookmarks history and tabs section. Also if you type in a website like Walmart, it will bring it up and then allow you to swipe to the left and hit the red delete history and it shows up nowhere in your history! please help me find a fix for this!! i do allow safari but definitely want to be able to check the websites being viewed!!! also - iOS 26 does not let u block apple.comunder your not allowed websites. Which means they can now use Apple Maps and third party browser on Apple.com for example under the simple weather app before I had Apple blocked to where none of this could be accessed through stock apple apps! i appreciate any help!!!
Replies
3
Boosts
0
Views
311
Activity
Jan ’26
年間料金の支払いについて
アプリ開発を依頼して公開中ですが、 アプリ開発会社が倒産し、連絡もつかず、 アップル社への年間料金の支払いができません。 登録アカウントがわかりませんので、どうしたらいいでしょうか? よろしくお願いいたします。
Replies
3
Boosts
0
Views
374
Activity
Feb ’26
Xcode-beta project ORSOFINAL: SwiftShims & C99 PCH errors after migration from Xcode stable
Hi all, I’m running into a persistent build issue with my Swift project ORSOFINAL after migrating from Xcode stable to Xcode-beta.app (June 2025 version). ⸻ 💥 Errors displayed: 1. C99 was enabled in PCH file but is currently disabled 2. module file .../ModuleCache.noindex/SwiftShims-AXUM98L131W4...pcm cannot be loaded due to a configuration mismatch with the current compilation 3. missing required module 'SwiftShims' ⸻ 🛠 What I’ve already tried: • xcode-select -s /Applications/Xcode-beta.app/Contents/Developer • Deleted ~/Library/Developer/Xcode/DerivedData, ModuleCache.noindex, Archives, and Products • Ran sudo xcodebuild -runFirstLaunch • Clean Build Folder in Xcode-beta • Verified Command Line Tools setting points to Xcode-beta ⸻ ❓Looking for guidance on: • Whether this is a known bug in Xcode-beta • If SwiftShims/PCM conflicts are expected between versions • Best practices to safely migrate from Xcode stable to beta for Swift-based projects Any advice is much appreciated. Thanks, Mathéo
Replies
3
Boosts
0
Views
198
Activity
Jul ’25
Ghost entry remains in “Allow in Menu Bar” after app deletion — macOS Tahoe beta
I’m experiencing an issue on macOS Tahoe (Developer Beta, July 2025) related to the new “Allow in Menu Bar” section in System Settings. After uninstalling the application Backdrop (developer: Cindori), the entry com.cindori.Backdrop.Wallpaper still appears in the list of apps allowed to show in the menu bar, even though: — The app and all its associated files have been fully deleted. — The LaunchAgents files in ~/Library/LaunchAgents and /Library/LaunchAgents have been removed. — Preferences have been deleted via defaults delete com.cindori.Backdrop and defaults delete com.cindori.Backdrop.Wallpaper. — The system has been restarted. It seems the “Allow in Menu Bar” section keeps phantom references to apps or agents even after complete cleanup. Could you please confirm if this is expected behavior (perhaps for future reactivation) or a bug? Is there any official method or recommended command to permanently remove such residual entries from this list? Thank you very much for your help and clarifications.
Replies
3
Boosts
2
Views
558
Activity
Oct ’25
iOS 26: iPhone will not power on stuck on battery screen
I set iOS 26 to install overnight, put my iPhone 16 Pro on the MagSafe charger, watched it charge just fine, and went to sleep. When I woke up the iPhone showed the “plug into power” dead battery screen. I took it off MagSafe and put it back on. A half hour later the phone was warm but still wouldn’t power on, just showed the battery screen with a little red in it. I took it off MagSafe and plugged it into my iPad charging brick with USB cable to give it more power, still it did not turn on. I tried holding all the buttons to try to force a restart but didn’t work. For anyone else encountering this, do this to enter DFU mode and restore it. I had to do it a few times before I got the timing right. Plug into your Mac and open Finder (or apparently a PC with Apple Devices or iTunes) Press and quickly release volume up Press and quickly release volume down Press and hold right side button When the battery disappears and screen goes black, hold volume down and continue holding side button After a couple seconds release the side button and continue holding volume down A prompt to allow connecting to the iPhone should appear after a couple seconds, click Allow, and it’ll say the iPhone entered DFU mode - proceed to restore the firmware
Replies
3
Boosts
3
Views
461
Activity
Jun ’25
[DS-U4B1][EVT1]No image output from DP Port after sleep/wake-up.
Problem Description When the Type-C port is connected to an ASUS ROG Swift OLED PG32UCDM monitor set to 3840×2160 @ 120 Hz, and the DP port is connected to a Samsung U28E590D monitor set to 3840×2160 @ 60 Hz, the DP port shows no response and no video output after the system wakes from sleep. The DP monitor is not detected. Reproduction Steps Apple MacBook Pro (14-inch ,2024) connect the DP port to Samsung U28E590D and set the resolution to 3840×2160 @ 60 Hz. Connect the Type-C port to ASUS ROG Swift OLED PG32UCDM and set the resolution to 3840×2160 @ 120 Hz. Put the platform into sleep mode, then wake it up. After wake-up, the DP port has no response and no video output. Bug Description When the Type-C port is connected to an ASUS ROG Swift OLED PG32UCDM at 3840×2160 @ 120 Hz, and the DP port is connected to a Samsung U28E590D at 3840×2160 @ 60 Hz, the DP port fails to output video after system sleep and wake-up, and the monitor is not detected.
Replies
3
Boosts
0
Views
223
Activity
Jan ’26
Cancelled In App Subscriptions
one of my app users cancelled the subscription from settings. After that, she tried to buy the subscription from app which she could not as I receive same transaction id and previous exp date.
Replies
3
Boosts
0
Views
312
Activity
Jan ’26
Box around cursor finger icon
Recently I've noticed that certain cursor actions cause the finger icon to appear with a gray box around it. It appears when I hover over other icons (for example, the menu items at the top of this website; Microsoft Teams options but not MS Word, etc.). Is this new? Is there a way to get rid of the box?
Replies
3
Boosts
0
Views
80
Activity
Feb ’26