Processes & Concurrency

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Discover how the operating system manages multiple applications and processes simultaneously, ensuring smooth multitasking performance.

Concurrency Documentation

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Helper app is sandboxed (entitlement + runtime check), but `URLsForDirectory:` returns user home (`/Users//`) instead of container path — why?
Problem summary I have a macOS helper app that is launched from a sandboxed main app. The helper: has com.apple.security.app-sandbox = true and com.apple.security.inherit = true in its entitlements, is signed and embedded inside the main app bundle (placed next to the main executable in Contents/MacOS), reports entitlement_check = 1 (code signature contains sandbox entitlement, implemented via SecStaticCode… check), sandbox_check(getpid(), NULL, 0) returns 1 (runtime sandbox enforcement present), APP_SANDBOX_CONTAINER_ID environment variable is not present (0). Despite that, Cocoa APIs return non-container home paths: NSHomeDirectory() returns /Users/<me>/ (the real home). [[NSFileManager defaultManager] URLsForDirectory:inDomains:] and URLForDirectory:inDomain:appropriateForURL:create:error: return paths rooted at /Users/<me>/ (not under ~/Library/Containers/<app_id>/Data/...) — i.e. they look like non-sandboxed locations. However, one important exception: URLForDirectory:... for NSItemReplacementDirectory (temporary/replacement items) does return a path under the helper's container (example: ~/Library/Containers/<app_id>/Data/tmp/TemporaryItems/NSIRD_<helper_name>_hfc1bZ). This proves the sandbox is active for some FileManager APIs, yet standard directory lookups (Application Support, Documents, Caches, and NSHomeDirectory()) are not being redirected to the container. What I expect The helper (which inherits the sandbox and is clearly sandboxed) should get container-scoped paths from Cocoa’s FileManager APIs (Application Support, Documents, Caches), i.e. paths under the helper’s container: /Users/<me>/Library/Containers/<app_id>/Data/.... What I tried / diagnostics already gathered Entitlements & code signature codesign -d --entitlements :- /path/to/Helper.app/Contents/MacOS/Helper # shows com.apple.security.app-sandbox = true and com.apple.security.inherit = true Runtime checks (Objective-C++ inside helper): extern "C" int sandbox_check(pid_t pid, const char *op, int flags); NSLog(@"entitlement_check = %d", entitlement_check()); // SecStaticCode check NSLog(@"env_variable_check = %d", (getenv("APP_SANDBOX_CONTAINER_ID") != NULL)); NSLog(@"runtime_sandbox_check = %d", sandbox_check(getpid(), nullptr, 0)); NSLog(@"NSHomeDirectory = %s", NSHomeDirectory()); NSArray *urls = [[NSFileManager defaultManager] URLsForDirectory:NSApplicationSupportDirectory inDomains:NSUserDomainMask]; NSLog(@"URLsForDirectory: %@", urls); Observed output: entitlement_check = 1 env_variable_check = 0 runtime_sandbox_check = 1 NSHomeDirectory = /Users/<me> URLsForDirectory: ( "file:///Users/<me>/Library/Application%20Support/..." ) Temporary/replacement directory (evidence sandbox active for some APIs): NSURL *tmpReplacement = [[NSFileManager defaultManager] URLForDirectory:NSItemReplacementDirectory inDomain:NSUserDomainMask appropriateForURL:nil create:YES error:&err]; NSLog(@"NSItemReplacementDirectory: %@", tmpReplacement.path); Observed output (example): /Users/<me>/Library/Containers/<app_id>/Data/tmp/TemporaryItems/NSIRD_<helper_name>_hfc1bZ Other facts Calls to NSHomeDirectory() and URLsForDirectory: are made after main() to avoid "too early" initialization problems. Helper is placed in Contents/MacOS (not Contents/Library/LoginItems). Helper is a non-GUI helper binary launched by the main app (not an XPC service). macOS version: Sequoia 15.6 Questions Why do NSHomeDirectory() and URLsForDirectory: return the real /Users/<me>/... paths in a helper process that is clearly sandboxed (entitlement + runtime enforcement), while NSItemReplacementDirectory returns a container-scoped temporary path? Is this behavior related to how the helper is packaged or launched (e.g., placement in Contents/MacOS vs Contents/Library/LoginItems, or whether it is launched with posix_spawn/fork+exec vs other APIs)? Are there additional entitlements or packaging rules required for a helper that inherits sandbox to have Cocoa directory APIs redirected to the container (for Application Support, Documents, Caches)? *Thanks in advance — I can add any requested logs
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Sep ’25
BGTaskScheduler Terminated due to memory issue
Hello everybody! I'm currently working on a Bluetooth Low Energy Sync that is using BGTaskScheduler & successfully running periodically in the Background on iOS 26. I did watch this years WWDC Session 227 (Finish tasks in the background) & follow the recommendations as suggested. Currently, the App is only using 37 Mb (iPhone 12 mini) & no Location or other services are running in Background. However, when opening Safari & scrolling through some webpages, the App is killed because of "Terminated due to memory issue". I profiled the App & followed advice when it comes to reducing the memory footprint of the App. Are there any additional steps I can take to prevent the App being killed? Are there any recommendations for periodically scheduled Tasks when it comes to the Interval? Do more frequent Tasks (30min compared to one or two hours) have any impact? I tried many different schedules but none seem to make a difference. From my observation, the App is first suspended & eventually killed because of the Memory Pressure. Any hints, suggestions or recommendations are highly appreciated! Thanks a lot for the support!
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Dec ’25
Memory consumption of apps under macOS 26 "Tahoe"
macOS 26 "Tahoe" is allocating much more memory for apps than former macOS versions: A customer contacted me with my app's Thumbnail extension allocating so much memory that her 48 GB RAM Mac Mini ran into "out of application memory" state. I couldn't identify any memory leak in my extension's code nor reproduce the issue, but found the main app allocating as much as 5 times the memory compared to running on macOS 15 or lower. This productive app is explicitly using "Liquid Glass" views as well as implicitly e.g. for an inspector pane. So I created a sample app, just based on Xcode's template of a document-based app, and the issue is still showing (although less dramatically): This sample app allocates 22 MB according to Tahoe's Activity Monitor, while Sequoia only requires 16 MB: macOS 15.6.1 macOS 26.2 Is anyone experiencing similar issues? I suspect some massive leak in Tahoe's memory management, and just filed a corresponding feedback (FB21967167).
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Feb ’26
Securing XPC Daemon Communication from Authorization Plugin
I'm working on securing communication between an Authorization Plugin and an XPC daemon, and I’d appreciate some guidance on best practices and troubleshooting. The current design which, I’ve implemented a custom Authorization Plugin for step-up authentication, which is loaded by Authorization Services at the loginwindow (inside SecurityAgent). This plugin acts as an XPC client and connects to a custom XPC daemon. Setup Details 1. XPC Daemon Runs as root (LaunchDaemon) Not sandboxed (my understanding is that root daemons typically don’t run sandboxed—please correct me if this is wrong) Mach service: com.roboInc.AuthXpcDaemon Bundle identifier: com.roboInc.OfflineAuthXpcDaemon 2. Authorization Plugin Bundle identifier: com.roboInc.AuthPlugin Loaded by SecurityAgent during login 3. Code Signing Both plugin and daemon are signed using a development certificate What I’m Trying to Achieve I want to secure the XPC communication so that: The daemon only accepts connections from trusted clients The plugin only connects to the legitimate daemon Communication is protected against unauthorized access The Issue I'm facing I attempted to validate code signatures using: SecRequirementCreateWithString SecCodeCopyGuestWithAttributes SecCodeCheckValidity However, validation consistently fails with: -67050 (errSecCSReqFailed) Could you please help here What is the recommended way to securely authenticate an Authorization Plugin (running inside SecurityAgent) to a privileged XPC daemon? Since the plugin runs inside SecurityAgent, how can the daemon reliably distinguish my plugin from other plugins? What is the correct approach to building a SecRequirement in this scenario? Any guidance, examples, or pointers would be greatly appreciated. Thanks in advance!
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GUI + XPC Service App Architecture Performance
Let's image that someone wants to use a background service to keep track of FSEvents activity, at the file level (a firehose, some might say). I choose this example, to indicate the volume and rate of data transmission in question. I'm not creating a front-end for FSEvents data, but my background service may generate data at a similar pace. The service runs off of user defined document/s that specify the FSEvent background filtering to be applied. Those that match get stored into a database. But filters can match on almost all the data being emitted by FSEvents. The user decides to check on the service's activity and database writes by launching a GUI that sends requests to the background service using XPC. So the GUI can request historic data from a database, but also get a real-time view of what FS events the service is busy filtering. So it's a client-server approach, that's concerned with monitoring an event stream over XPC. I understand XPC is a request/response mechanism, and I might look into using a reverse connection here, but my main concern is one of performance. Is XPC capable of coping with such a high volume of data transmision? Could it cope with 1000s of rows of table data updates per second sent to a GUI frontend? I know there are streaming protocol options that involve a TCP connection, but I really want to stay away from opening sockets.
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Jan ’26
How to correctly deploy bundled launchdaemons/launchagents?
I'm working on an enterprise product that's mainly a daemon (with Endpoint Security) without any GUI component. I'm looking into the update process for daemons/agents that was introduced with Ventura (Link), but I have to say that the entire process is just deeply unfun. Really can't stress this enough how unfun. Anyway... The product bundle now contains a dedicated Swift executable that calls SMAppService.register for both the daemon and agent. It registers the app in the system preferences login items menu, but I also get an error. Error registering daemon: Error Domain=SMAppServiceErrorDomain Code=1 "Operation not permitted" UserInfo={NSLocalizedFailureReason=Operation not permitted} What could be the reason? I wouldn't need to activate the items, I just need them to be added to the list, so that I can control them via launchctl. Which leads me to my next question, how can I control bundled daemons/agents via launchctl? I tried to use launchctl enable and bootstrap, just like I do with daemons under /Library/LaunchDaemons, but all I get is sudo launchctl enable system/com.identifier.daemon sudo launchctl bootstrap /Path/to/daemon/launchdplist/inside/bundle/Library/LaunchDaemons/com.blub.plist Bootstrap failed: 5: Input/output error (not super helpful error message) I'm really frustrated by the complexity of this process and all of its pitfalls.
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Aug ’25
iOS BGTaskScheduler
Hi! I'm trying to submit a task request into BGTaskScheduler when I background my app. The backgrounding triggers an update of data to a shared app groups container. I'm currently getting the following error and unsure where it's coming from: *** Assertion failure in -[BGTaskScheduler _unsafe_submitTaskRequest:error:], BGTaskScheduler.m:274 Here is my code: BGAppRefreshTaskRequest *request = [[BGAppRefreshTaskRequest alloc] initWithIdentifier:kRBBackgroundTaskIdentifier]; NSError *error = nil; bool success = [[BGTaskScheduler sharedScheduler] submitTaskRequest:request error:&error];
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Apr ’25
How can I bundle resources along with my launch agent?
I have an app which contains a bundled launch agent that I register using SMAppService.agent(plistName:). I’ve packaged the launch agent executable in the typical Mac app bundle structure so I can embed a framework in it. So, the launch agent lives in Contents/SharedSupport/MyLaunchAgent.app/Contents/MacOS/MyLaunchAgent. However, I suspect this approach might be falling afoul of the scheduler, since the taskinfo tool reports my launch agent has a requested & effective role of TASK_DEFAULT_APPLICATION (PRIO_DARWIN_ROLE_UI), rather than the TASK_UNSPECIFIED (PRIO_DARWIN_ROLE_DEFAULT) value I see with system daemons. I tried setting the LSUIElement Info.plist key of my launch agent to YES, but this seems to have had no effect. What’s the recommended approach here?
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Jun ’25
utmpx reports several session for the same user
Hello, My app (daemon) time to time need to know list of GUI login sessions. According to the recommendation, I am using getutxent(). https://aninterestingwebsite.com/library/archive/qa/qa1133/_index.html However, I have faced with unclear behaviour in case of running "Migration Assistant". It can be re-created without my app. Steps to recreate: login as 'user #1' start "Migration Assistant" quit "Migration Assistant" new login prompt will be opened login as 'user #2' In spite the session of 'user #1' is closed, the command line tool "who", which gathers information from /var/run/utmpx, reports opened sessions of 'user #1'. Is it bug or feature? Thank you in advance!
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Jul ’25
Control status item and login item from within app
In macOS 26 I noticed there is a section Menu Bar in System Settings which allows to toggle visibility of status items created with NSStatusItem. I'm assuming this is new, since I never noticed it before. Currently my app has a menu item that allows toggling its status item, but now I wonder whether it should always create the status item and let the user control its visibility from System Settings. Theoretically, keeping this option inside the app could lead to confusion if the user has previously disabled the status item in System Settings, then perhaps forgot about it, and then tries to enable it inside the app, but apparently nothing happens because System Settings overrides the app setting. Should I remove the option inside the app? This also makes me think of login items, which can be managed both in System Settings and inside the app via SMAppService. Some users ask why my app doesn't have a launch at login option, and I tell them that System Settings already offers that functionality. Since there is SMAppService I could offer an option inside the app that is kept in sync with System Settings, but I prefer to avoid duplicating functionality, particularly if it's something that is changed once by the user and then rarely (if ever) changed afterwards. But I wonder: why can login items be controlled by an app, and the status item cannot (at least I'm not aware of an API that allows to change the option in System Settings)? If the status item can be overridden in System Settings, why do login items behave differently?
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Sep ’25
BGContinuedProcessingTask what's the point?
Hi, This post is coming from frustration of working on using BGContinuedProcessingTask for almost 2 weeks, trying to get it to actually complete in the background after the app is backgrounded. My process will randomlly finish and not finish and have no idea why. I'm properly using and setting task?.progress.totalUnitCount = [some number] task?.progress.completedUnitCount = [increment as processed] I know this, because it all looks propler as long as the app insn't backgrounded. So it's not a progress issue. The task will ALWAYS complete. The device has full power, as it is plugged in as I run from within Xcode. So, it's not a power issue. Yes, the process will take a few minutes, but I thought that is BGContinuedProcessingTask purpose in iOS 26. For long running process that a user could place in the background and leave the app, assuming the process would actually finish. Why bother introducing a feature that only works with short tasks that don't actually need long running time in the first place.
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Oct ’25
BGContinuedProcessingTask expiring unpredictably
I've adopted the new BGContinuedProcessingTask in iOS 26, and it has mostly been working well in internal testing. However, in production I'm getting reports of the tasks failing when the app is put into the background. A bit of info on what I'm doing: I need to download a large amount of data (around 250 files) and process these files as they come down. The size of the files can vary: for some tasks each file might be around 10MB. For other tasks, the files might be 40MB. The processing is relatively lightweight, but the volume of data means the task can potentially take over an hour on slower internet connections (up to 10GB of data). I set the totalUnitCount based on the number of files to be downloaded, and I increment completedUnitCount each time a file is completed. After some experimentation, I've found that smaller tasks (e.g. 3GB, 10MB per file) seem to be okay, but larger tasks (e.g. 10GB, 40MB per file) seem to fail, usually just a few seconds after the task is backgrounded (and without even opening any other apps). I think I've even observed a case where the task expired while the app was foregrounded! I'm trying to understand what the rules are with BGContinuedProcessingTask and I can see at least four possibilities that might be relevant: Is it necessary to provide progress updates at some minimum rate? For my larger tasks, where each file is ~40MB, there might be 20 or 30 seconds between progress updates. Does this make it more likely that the task will be expired? For larger tasks, the total time to complete can be 60–90 mins on slower internet connections. Is there some maximum amount of time the task can run for? Does the system attempt some kind of estimate of the overall time to complete and expire the task on that basis? The processing on each file is relatively lightweight, so most of the time the async stream is awaiting the next file to come down. Does the OS monitor the intensity of workload and suspend the task if it appears to be idle? I've noticed that the task UI sometimes displays a message, something along the lines of "Do you want to continue this task?" with a "Continue" and "Stop" option. What happens if the user simply ignores or doesn't see this message? Even if I tap "Continue" the task still seems to fail sometimes. I've read the docs and watched the WWDC video, but there's not a whole lot of information on the specific issues I mention above. It would be great to get some clarity on this, and I'd also appreciate any advice on alternative ways I could approach my specific use case.
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Dec ’25
macOS 26: Menu bar icon not showing for Python app running PySide6
Since macOS 26, including the latest 26.1, the menu bar icon does not show up for our app called Plover which is built with PySide6 (based on Qt 6) and runs via a relocatable python that is packaged into the app. The code is open source and can be found on GitHub. The latest release, including the notarized DMG, can be found here. When running the .app via the command below, the menu bar icon does show up but the process that is running is python3.13 and not Plover: /Applications/Plover.app/Contents/MacOS/Plover -l debug When running the app by just clicking on the application icon, the process is Plover but the menu bar icon is not showing - also not in the settings (Menu Bar > Allow in the Menu Bar). Before macOS 26, the menu bar icon was always shown. Some pointers to potentially relevant parts of our code: shell script that builds the .app Info.plist plover_launcher.c trayicon.py This problem might be related to this thread, including the discussion around Qt not calling NSApplicationMain. What I'm trying to figure out is whether this is a problem with macOS 26, Qt 6, PySide6, or our code. Any pointers are highly appreciated!
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Nov ’25
Does BGAppRefreshTask Run After a User Force-Quits the App? Seeking Official Clarification
I’m looking for an authoritative answer on how BGAppRefreshTask behaves after a user force-quits an app (swipes it away in the App Switcher). My app relies on early-morning background refresh to prepare and schedule notifications based on user-defined thresholds and weather forecasts. Behavior across devices seems inconsistent, however: sometimes a scheduled background refresh still runs, and other times it appears completely blocked. Apple’s documentation doesn’t clearly state what should happen, and developer discussions conflict. Could someone from Apple please clarify: Will a previously scheduled BGAppRefreshTask run after the user force-quits the app? If not, is there a recommended alternative for time-sensitive updates that must schedule user alerts? What is the expected system behavior regarding the predictability of background refresh after a force-quit? A definitive answer would help ensure the app aligns with intended system behavior. Thanks!
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Dec ’25
application(_:didFinishLaunchingWithOptions:) not called on MDM iPads after overnight idle — app resumes without cold start
We are seeing a strange lifecycle issue on multiple MDM-managed iPads where application(_:didFinishLaunchingWithOptions:) is not called after the device is idle overnight. Even if we terminate the app manually via the app switcher, the next morning the system does not perform a cold launch. Instead, the app resumes directly in: applicationDidBecomeActive(_:) This causes all initialization logic that depends on didFinishLaunching to be completely skipped. This behavior is consistent across four different supervised MDM devices. Environment Devices: iPads enrolled in MDM (supervised) iOS version: 18.3 Xcode: 16.4 macOS: Sequoia 15.7.2 App type: Standard UIKit iOS app App: Salux Audiometer (App Store app) Expected Behavior If the app was terminated manually using the app switcher, the next launch should: Start a new process Trigger application(_:didFinishLaunchingWithOptions:) Follow the normal cold-start lifecycle Actual Behavior After leaving the iPad idle overnight (8–12 hours): The next launch skips didFinishLaunching The app resumes directly in applicationDidBecomeActive No new process is started App behaves as if it had been suspended, even though it was manually terminated Logs (Relevant Extracts) Day 1 — Normal cold launch [12:06:44.152 PM] PROCESS_STARTED [12:06:44.214 PM] DID_FINISH_LAUNCHING_START launchOptions=[] [12:06:44.448 PM] DID_FINISH_LAUNCHING_END We then used the app and terminated it via app switcher. Day 2 — Unexpected resume without cold start [12:57:49.328 PM] APP_DID_BECOME_ACTIVE No PROCESS_STARTED No didFinishLaunching No cold-start logs This means the OS resumed the app from a previous state that should not exist. Reproducible Steps Use an MDM-enrolled iPad. Launch the app normally. Terminate it manually via the multitasking app switcher. Leave the device idle overnight (8–12 hours). Launch the app the next morning. Observe that: didFinishLaunching does not fire applicationDidBecomeActive fires directly Questions for Apple Engineers / Community Is this expected behavior on MDM-supervised devices in iOS 18? Are there any known OS-level changes where terminated apps may be revived from disk/memory? Could MDM restrictions or background restoration policies override app termination? How can we ensure that our app always performs a clean initialization when launched after a long idle period? Additional Information We have full logs from four separate MDM iPads showing identical behavior. Happy to share a minimal reproducible sample if required.
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Jan ’26
BGAppRefreshTask expires after few seconds (2-5 seconds).
I can see a number of events in our error logging service where we track expired BGAppRefreshTask. We use BGAppRefreshTask to update metadata. By looking into those events I can see most of reported expired tasks expired around 2-5 seconds after the app was launched. The documentations says: The system decides the best time to launch your background task, and provides your app up to 30 seconds of background runtime. I expected "up to 30 seconds" to be 10-30 seconds range, not that extremely short. Is there any heuristic that affects how much time the app gets? Is there a way to tell if the app was launched due to the background refresh task? If we have this information we can optimize what the app does during those 5 seconds. Thank you!.
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Apr ’25
BGContinuedProcessingTask launchHandler invocation
I'm trying to understand how the API works to perform a function that can continue running if the user closes the app. For a very simple example, consider a function that increments a number on screen every second, counting from 1 to 100, reaching completion at 100. The user can stay in the app for 100s watching it work to completion, or the user can close the app say after 2s and do other things while watching it work to completion in the Live Activity. To do this when the user taps a Start Counting button, you'd 1 Call BGTaskScheduler.shared.register(forTaskWithIdentifier:using:launchHandler:). Question 1: Do I understand correctly, all of the logic to perform this counting operation would exist entirely in the launchHandler block (noting you could call another function you define passing it the task to be able to update its progress)? I am confused because the documentation states "The system runs the block of code for the launch handler when it launches the app in the background." but the app is already open in the foreground. This made me think this block is not going to be invoked until the user closes the app to inform you it's okay to continue processing in the background, but how would you know where to pick up. I want to confirm my thinking was wrong, that all the logic should be in this block from start to completion of the operation, and it's fine even if the app stays in the foreground the whole time. 2 Then you'd create a BGContinuedProcessingTaskRequest and set request.strategy = .fail for this example because you need it to start immediately per the user's explicit tap on the Start Counting button. 3 Call BGTaskScheduler.shared.submit(request). Question 2: If the submit function throws an error, should you handle it by just performing the counting operation logic (call your function without passing a task)? I understand this can happen if for some reason the system couldn't immediately run it, like if there's already too many pending task requests. Seems you should not show an error message to the user, should still perform the request and just not support background continued processing for it (and perhaps consider showing a light warning "this operation can't be continued in the background so keep the app open"). Or should you still queue it up even though the user wants to start counting now? That leads to my next question Question 3: In what scenario would you not want the operation to start immediately (the queue behavior which is the default), given the app is already in the foreground and the user requested some operation? I'm struggling to think of an example, like a button titled Compress Photos Whenever You Can, and it may start immediately or maybe it won't? While waiting for the launchHandler to be invoked, should the UI just show 0% progress or "Pending" until the system can get to this task in the queue? Struggling to understand the use cases here, why make the user wait to start processing when they might not even intend to close the app during the operation? Thanks for any insights! As an aside, a sample project with a couple use cases would have been incredibly helpful to understand how the API is expected to be used.
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Oct ’25
Some issues and questions regarding the use of the BGContinuedProcessingTask API
Hi, I have been recently debugging the BGContinuedProcessingTask API and encountered some of the following issues. I hope you can provide some answers: First, let me explain my understanding of this API. I believe its purpose is to allow an app to trigger tasks that can be represented with progress indicators and require a certain amount of time to complete. After entering the background, these tasks can continue to be completed through the BGContinuedProcessingTask, preventing the system from terminating them before they are finished. In the launchHandler of the registration process, we only need to do a few things: Determine whether the actual business processing is still ongoing. Update the progress, title, and subtitle. Handle the expirationHandler. Set the task as completed. Here are some issues I encountered during my debugging process: After I called register and submit, the BGContinuedProcessingTask could not be triggered. The return values from my API calls were all normal. I tried different device models, and some could trigger the task normally, such as the 15 Pro Max and 12 Pro Max. However, there were also some models, such as the 17 Pro, 15 Pro, and 15, that could not trigger the task properly. Moreover, there was no additional error information to help locate the issue. The background task failed unexpectedly, but my app was still running normally. As I mentioned above, my launchHandler only retrieves the actual business status and updates it. If a background task fails unexpectedly while the app is still running normally, it can mislead users and degrade the user experience of the app. Others have also mentioned the issue of inconsistent behavior on devices that do not support Dynamic Island. On devices that support Dynamic Island, when a task is triggered in the foreground, the app does not immediately display a pop-up notification within the app. However, on devices that do not support Dynamic Island, the app directly displays a pop-up notification within the app, and this notification does not disappear when switching between different screens within the same app. The user needs to actively swipe up to dismiss it. I think this experience is too intrusive for users. I would like to know whether this will be maintained in the future or if there is a plan to fix it. On devices that do not support Dynamic Island, using the beta version 26.1 of the system, if the system is in dark mode but the app triggers a business interface in white, the pop-up notification will have the same color as the current page, making it difficult to read the content inside the pop-up. Users can actively stop background tasks by using the stop button, or the system can also stop tasks automatically when resources are insufficient or when a task is abnormal. However, according to the current API, all these actions are triggered through the expirationHandler. Currently, there is no way to distinguish whether the task was stopped by the user, by the system due to resource insufficiency, or due to an abnormal task. I would like to know whether there will be more information provided in the future to help distinguish these different scenarios. I believe that the user experience issues mentioned in points 2 and 3 are the most important. Please help to answer the questions and concerns above. Thank you!
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Feb ’26
App is running in the background warning message on MacOS 26 Tahoe
On MacOS 26 Tahoe, we are getting a background warning message stating, “App is running in the background…” Is this expected behavior on the new OS? Thanks Asutos
Replies
6
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356
Activity
Oct ’25
Helper app is sandboxed (entitlement + runtime check), but `URLsForDirectory:` returns user home (`/Users//`) instead of container path — why?
Problem summary I have a macOS helper app that is launched from a sandboxed main app. The helper: has com.apple.security.app-sandbox = true and com.apple.security.inherit = true in its entitlements, is signed and embedded inside the main app bundle (placed next to the main executable in Contents/MacOS), reports entitlement_check = 1 (code signature contains sandbox entitlement, implemented via SecStaticCode… check), sandbox_check(getpid(), NULL, 0) returns 1 (runtime sandbox enforcement present), APP_SANDBOX_CONTAINER_ID environment variable is not present (0). Despite that, Cocoa APIs return non-container home paths: NSHomeDirectory() returns /Users/<me>/ (the real home). [[NSFileManager defaultManager] URLsForDirectory:inDomains:] and URLForDirectory:inDomain:appropriateForURL:create:error: return paths rooted at /Users/<me>/ (not under ~/Library/Containers/<app_id>/Data/...) — i.e. they look like non-sandboxed locations. However, one important exception: URLForDirectory:... for NSItemReplacementDirectory (temporary/replacement items) does return a path under the helper's container (example: ~/Library/Containers/<app_id>/Data/tmp/TemporaryItems/NSIRD_<helper_name>_hfc1bZ). This proves the sandbox is active for some FileManager APIs, yet standard directory lookups (Application Support, Documents, Caches, and NSHomeDirectory()) are not being redirected to the container. What I expect The helper (which inherits the sandbox and is clearly sandboxed) should get container-scoped paths from Cocoa’s FileManager APIs (Application Support, Documents, Caches), i.e. paths under the helper’s container: /Users/<me>/Library/Containers/<app_id>/Data/.... What I tried / diagnostics already gathered Entitlements & code signature codesign -d --entitlements :- /path/to/Helper.app/Contents/MacOS/Helper # shows com.apple.security.app-sandbox = true and com.apple.security.inherit = true Runtime checks (Objective-C++ inside helper): extern "C" int sandbox_check(pid_t pid, const char *op, int flags); NSLog(@"entitlement_check = %d", entitlement_check()); // SecStaticCode check NSLog(@"env_variable_check = %d", (getenv("APP_SANDBOX_CONTAINER_ID") != NULL)); NSLog(@"runtime_sandbox_check = %d", sandbox_check(getpid(), nullptr, 0)); NSLog(@"NSHomeDirectory = %s", NSHomeDirectory()); NSArray *urls = [[NSFileManager defaultManager] URLsForDirectory:NSApplicationSupportDirectory inDomains:NSUserDomainMask]; NSLog(@"URLsForDirectory: %@", urls); Observed output: entitlement_check = 1 env_variable_check = 0 runtime_sandbox_check = 1 NSHomeDirectory = /Users/<me> URLsForDirectory: ( "file:///Users/<me>/Library/Application%20Support/..." ) Temporary/replacement directory (evidence sandbox active for some APIs): NSURL *tmpReplacement = [[NSFileManager defaultManager] URLForDirectory:NSItemReplacementDirectory inDomain:NSUserDomainMask appropriateForURL:nil create:YES error:&err]; NSLog(@"NSItemReplacementDirectory: %@", tmpReplacement.path); Observed output (example): /Users/<me>/Library/Containers/<app_id>/Data/tmp/TemporaryItems/NSIRD_<helper_name>_hfc1bZ Other facts Calls to NSHomeDirectory() and URLsForDirectory: are made after main() to avoid "too early" initialization problems. Helper is placed in Contents/MacOS (not Contents/Library/LoginItems). Helper is a non-GUI helper binary launched by the main app (not an XPC service). macOS version: Sequoia 15.6 Questions Why do NSHomeDirectory() and URLsForDirectory: return the real /Users/<me>/... paths in a helper process that is clearly sandboxed (entitlement + runtime enforcement), while NSItemReplacementDirectory returns a container-scoped temporary path? Is this behavior related to how the helper is packaged or launched (e.g., placement in Contents/MacOS vs Contents/Library/LoginItems, or whether it is launched with posix_spawn/fork+exec vs other APIs)? Are there additional entitlements or packaging rules required for a helper that inherits sandbox to have Cocoa directory APIs redirected to the container (for Application Support, Documents, Caches)? *Thanks in advance — I can add any requested logs
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Activity
Sep ’25
Background fetch when app is forced quit
Currently I am trying to find a work around to fetch data from server and update user defaults when app is forced quit. Can anyone suggest for this ?
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Activity
Jan ’26
BGTaskScheduler Terminated due to memory issue
Hello everybody! I'm currently working on a Bluetooth Low Energy Sync that is using BGTaskScheduler & successfully running periodically in the Background on iOS 26. I did watch this years WWDC Session 227 (Finish tasks in the background) & follow the recommendations as suggested. Currently, the App is only using 37 Mb (iPhone 12 mini) & no Location or other services are running in Background. However, when opening Safari & scrolling through some webpages, the App is killed because of "Terminated due to memory issue". I profiled the App & followed advice when it comes to reducing the memory footprint of the App. Are there any additional steps I can take to prevent the App being killed? Are there any recommendations for periodically scheduled Tasks when it comes to the Interval? Do more frequent Tasks (30min compared to one or two hours) have any impact? I tried many different schedules but none seem to make a difference. From my observation, the App is first suspended & eventually killed because of the Memory Pressure. Any hints, suggestions or recommendations are highly appreciated! Thanks a lot for the support!
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Activity
Dec ’25
Memory consumption of apps under macOS 26 "Tahoe"
macOS 26 "Tahoe" is allocating much more memory for apps than former macOS versions: A customer contacted me with my app's Thumbnail extension allocating so much memory that her 48 GB RAM Mac Mini ran into "out of application memory" state. I couldn't identify any memory leak in my extension's code nor reproduce the issue, but found the main app allocating as much as 5 times the memory compared to running on macOS 15 or lower. This productive app is explicitly using "Liquid Glass" views as well as implicitly e.g. for an inspector pane. So I created a sample app, just based on Xcode's template of a document-based app, and the issue is still showing (although less dramatically): This sample app allocates 22 MB according to Tahoe's Activity Monitor, while Sequoia only requires 16 MB: macOS 15.6.1 macOS 26.2 Is anyone experiencing similar issues? I suspect some massive leak in Tahoe's memory management, and just filed a corresponding feedback (FB21967167).
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Activity
Feb ’26
Securing XPC Daemon Communication from Authorization Plugin
I'm working on securing communication between an Authorization Plugin and an XPC daemon, and I’d appreciate some guidance on best practices and troubleshooting. The current design which, I’ve implemented a custom Authorization Plugin for step-up authentication, which is loaded by Authorization Services at the loginwindow (inside SecurityAgent). This plugin acts as an XPC client and connects to a custom XPC daemon. Setup Details 1. XPC Daemon Runs as root (LaunchDaemon) Not sandboxed (my understanding is that root daemons typically don’t run sandboxed—please correct me if this is wrong) Mach service: com.roboInc.AuthXpcDaemon Bundle identifier: com.roboInc.OfflineAuthXpcDaemon 2. Authorization Plugin Bundle identifier: com.roboInc.AuthPlugin Loaded by SecurityAgent during login 3. Code Signing Both plugin and daemon are signed using a development certificate What I’m Trying to Achieve I want to secure the XPC communication so that: The daemon only accepts connections from trusted clients The plugin only connects to the legitimate daemon Communication is protected against unauthorized access The Issue I'm facing I attempted to validate code signatures using: SecRequirementCreateWithString SecCodeCopyGuestWithAttributes SecCodeCheckValidity However, validation consistently fails with: -67050 (errSecCSReqFailed) Could you please help here What is the recommended way to securely authenticate an Authorization Plugin (running inside SecurityAgent) to a privileged XPC daemon? Since the plugin runs inside SecurityAgent, how can the daemon reliably distinguish my plugin from other plugins? What is the correct approach to building a SecRequirement in this scenario? Any guidance, examples, or pointers would be greatly appreciated. Thanks in advance!
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1w
GUI + XPC Service App Architecture Performance
Let's image that someone wants to use a background service to keep track of FSEvents activity, at the file level (a firehose, some might say). I choose this example, to indicate the volume and rate of data transmission in question. I'm not creating a front-end for FSEvents data, but my background service may generate data at a similar pace. The service runs off of user defined document/s that specify the FSEvent background filtering to be applied. Those that match get stored into a database. But filters can match on almost all the data being emitted by FSEvents. The user decides to check on the service's activity and database writes by launching a GUI that sends requests to the background service using XPC. So the GUI can request historic data from a database, but also get a real-time view of what FS events the service is busy filtering. So it's a client-server approach, that's concerned with monitoring an event stream over XPC. I understand XPC is a request/response mechanism, and I might look into using a reverse connection here, but my main concern is one of performance. Is XPC capable of coping with such a high volume of data transmision? Could it cope with 1000s of rows of table data updates per second sent to a GUI frontend? I know there are streaming protocol options that involve a TCP connection, but I really want to stay away from opening sockets.
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Activity
Jan ’26
How to correctly deploy bundled launchdaemons/launchagents?
I'm working on an enterprise product that's mainly a daemon (with Endpoint Security) without any GUI component. I'm looking into the update process for daemons/agents that was introduced with Ventura (Link), but I have to say that the entire process is just deeply unfun. Really can't stress this enough how unfun. Anyway... The product bundle now contains a dedicated Swift executable that calls SMAppService.register for both the daemon and agent. It registers the app in the system preferences login items menu, but I also get an error. Error registering daemon: Error Domain=SMAppServiceErrorDomain Code=1 "Operation not permitted" UserInfo={NSLocalizedFailureReason=Operation not permitted} What could be the reason? I wouldn't need to activate the items, I just need them to be added to the list, so that I can control them via launchctl. Which leads me to my next question, how can I control bundled daemons/agents via launchctl? I tried to use launchctl enable and bootstrap, just like I do with daemons under /Library/LaunchDaemons, but all I get is sudo launchctl enable system/com.identifier.daemon sudo launchctl bootstrap /Path/to/daemon/launchdplist/inside/bundle/Library/LaunchDaemons/com.blub.plist Bootstrap failed: 5: Input/output error (not super helpful error message) I'm really frustrated by the complexity of this process and all of its pitfalls.
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Activity
Aug ’25
iOS BGTaskScheduler
Hi! I'm trying to submit a task request into BGTaskScheduler when I background my app. The backgrounding triggers an update of data to a shared app groups container. I'm currently getting the following error and unsure where it's coming from: *** Assertion failure in -[BGTaskScheduler _unsafe_submitTaskRequest:error:], BGTaskScheduler.m:274 Here is my code: BGAppRefreshTaskRequest *request = [[BGAppRefreshTaskRequest alloc] initWithIdentifier:kRBBackgroundTaskIdentifier]; NSError *error = nil; bool success = [[BGTaskScheduler sharedScheduler] submitTaskRequest:request error:&error];
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Activity
Apr ’25
How can I bundle resources along with my launch agent?
I have an app which contains a bundled launch agent that I register using SMAppService.agent(plistName:). I’ve packaged the launch agent executable in the typical Mac app bundle structure so I can embed a framework in it. So, the launch agent lives in Contents/SharedSupport/MyLaunchAgent.app/Contents/MacOS/MyLaunchAgent. However, I suspect this approach might be falling afoul of the scheduler, since the taskinfo tool reports my launch agent has a requested & effective role of TASK_DEFAULT_APPLICATION (PRIO_DARWIN_ROLE_UI), rather than the TASK_UNSPECIFIED (PRIO_DARWIN_ROLE_DEFAULT) value I see with system daemons. I tried setting the LSUIElement Info.plist key of my launch agent to YES, but this seems to have had no effect. What’s the recommended approach here?
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Activity
Jun ’25
utmpx reports several session for the same user
Hello, My app (daemon) time to time need to know list of GUI login sessions. According to the recommendation, I am using getutxent(). https://aninterestingwebsite.com/library/archive/qa/qa1133/_index.html However, I have faced with unclear behaviour in case of running "Migration Assistant". It can be re-created without my app. Steps to recreate: login as 'user #1' start "Migration Assistant" quit "Migration Assistant" new login prompt will be opened login as 'user #2' In spite the session of 'user #1' is closed, the command line tool "who", which gathers information from /var/run/utmpx, reports opened sessions of 'user #1'. Is it bug or feature? Thank you in advance!
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Activity
Jul ’25
Control status item and login item from within app
In macOS 26 I noticed there is a section Menu Bar in System Settings which allows to toggle visibility of status items created with NSStatusItem. I'm assuming this is new, since I never noticed it before. Currently my app has a menu item that allows toggling its status item, but now I wonder whether it should always create the status item and let the user control its visibility from System Settings. Theoretically, keeping this option inside the app could lead to confusion if the user has previously disabled the status item in System Settings, then perhaps forgot about it, and then tries to enable it inside the app, but apparently nothing happens because System Settings overrides the app setting. Should I remove the option inside the app? This also makes me think of login items, which can be managed both in System Settings and inside the app via SMAppService. Some users ask why my app doesn't have a launch at login option, and I tell them that System Settings already offers that functionality. Since there is SMAppService I could offer an option inside the app that is kept in sync with System Settings, but I prefer to avoid duplicating functionality, particularly if it's something that is changed once by the user and then rarely (if ever) changed afterwards. But I wonder: why can login items be controlled by an app, and the status item cannot (at least I'm not aware of an API that allows to change the option in System Settings)? If the status item can be overridden in System Settings, why do login items behave differently?
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Activity
Sep ’25
BGContinuedProcessingTask what's the point?
Hi, This post is coming from frustration of working on using BGContinuedProcessingTask for almost 2 weeks, trying to get it to actually complete in the background after the app is backgrounded. My process will randomlly finish and not finish and have no idea why. I'm properly using and setting task?.progress.totalUnitCount = [some number] task?.progress.completedUnitCount = [increment as processed] I know this, because it all looks propler as long as the app insn't backgrounded. So it's not a progress issue. The task will ALWAYS complete. The device has full power, as it is plugged in as I run from within Xcode. So, it's not a power issue. Yes, the process will take a few minutes, but I thought that is BGContinuedProcessingTask purpose in iOS 26. For long running process that a user could place in the background and leave the app, assuming the process would actually finish. Why bother introducing a feature that only works with short tasks that don't actually need long running time in the first place.
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Activity
Oct ’25
BGContinuedProcessingTask expiring unpredictably
I've adopted the new BGContinuedProcessingTask in iOS 26, and it has mostly been working well in internal testing. However, in production I'm getting reports of the tasks failing when the app is put into the background. A bit of info on what I'm doing: I need to download a large amount of data (around 250 files) and process these files as they come down. The size of the files can vary: for some tasks each file might be around 10MB. For other tasks, the files might be 40MB. The processing is relatively lightweight, but the volume of data means the task can potentially take over an hour on slower internet connections (up to 10GB of data). I set the totalUnitCount based on the number of files to be downloaded, and I increment completedUnitCount each time a file is completed. After some experimentation, I've found that smaller tasks (e.g. 3GB, 10MB per file) seem to be okay, but larger tasks (e.g. 10GB, 40MB per file) seem to fail, usually just a few seconds after the task is backgrounded (and without even opening any other apps). I think I've even observed a case where the task expired while the app was foregrounded! I'm trying to understand what the rules are with BGContinuedProcessingTask and I can see at least four possibilities that might be relevant: Is it necessary to provide progress updates at some minimum rate? For my larger tasks, where each file is ~40MB, there might be 20 or 30 seconds between progress updates. Does this make it more likely that the task will be expired? For larger tasks, the total time to complete can be 60–90 mins on slower internet connections. Is there some maximum amount of time the task can run for? Does the system attempt some kind of estimate of the overall time to complete and expire the task on that basis? The processing on each file is relatively lightweight, so most of the time the async stream is awaiting the next file to come down. Does the OS monitor the intensity of workload and suspend the task if it appears to be idle? I've noticed that the task UI sometimes displays a message, something along the lines of "Do you want to continue this task?" with a "Continue" and "Stop" option. What happens if the user simply ignores or doesn't see this message? Even if I tap "Continue" the task still seems to fail sometimes. I've read the docs and watched the WWDC video, but there's not a whole lot of information on the specific issues I mention above. It would be great to get some clarity on this, and I'd also appreciate any advice on alternative ways I could approach my specific use case.
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Dec ’25
macOS 26: Menu bar icon not showing for Python app running PySide6
Since macOS 26, including the latest 26.1, the menu bar icon does not show up for our app called Plover which is built with PySide6 (based on Qt 6) and runs via a relocatable python that is packaged into the app. The code is open source and can be found on GitHub. The latest release, including the notarized DMG, can be found here. When running the .app via the command below, the menu bar icon does show up but the process that is running is python3.13 and not Plover: /Applications/Plover.app/Contents/MacOS/Plover -l debug When running the app by just clicking on the application icon, the process is Plover but the menu bar icon is not showing - also not in the settings (Menu Bar > Allow in the Menu Bar). Before macOS 26, the menu bar icon was always shown. Some pointers to potentially relevant parts of our code: shell script that builds the .app Info.plist plover_launcher.c trayicon.py This problem might be related to this thread, including the discussion around Qt not calling NSApplicationMain. What I'm trying to figure out is whether this is a problem with macOS 26, Qt 6, PySide6, or our code. Any pointers are highly appreciated!
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Nov ’25
Does BGAppRefreshTask Run After a User Force-Quits the App? Seeking Official Clarification
I’m looking for an authoritative answer on how BGAppRefreshTask behaves after a user force-quits an app (swipes it away in the App Switcher). My app relies on early-morning background refresh to prepare and schedule notifications based on user-defined thresholds and weather forecasts. Behavior across devices seems inconsistent, however: sometimes a scheduled background refresh still runs, and other times it appears completely blocked. Apple’s documentation doesn’t clearly state what should happen, and developer discussions conflict. Could someone from Apple please clarify: Will a previously scheduled BGAppRefreshTask run after the user force-quits the app? If not, is there a recommended alternative for time-sensitive updates that must schedule user alerts? What is the expected system behavior regarding the predictability of background refresh after a force-quit? A definitive answer would help ensure the app aligns with intended system behavior. Thanks!
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Dec ’25
application(_:didFinishLaunchingWithOptions:) not called on MDM iPads after overnight idle — app resumes without cold start
We are seeing a strange lifecycle issue on multiple MDM-managed iPads where application(_:didFinishLaunchingWithOptions:) is not called after the device is idle overnight. Even if we terminate the app manually via the app switcher, the next morning the system does not perform a cold launch. Instead, the app resumes directly in: applicationDidBecomeActive(_:) This causes all initialization logic that depends on didFinishLaunching to be completely skipped. This behavior is consistent across four different supervised MDM devices. Environment Devices: iPads enrolled in MDM (supervised) iOS version: 18.3 Xcode: 16.4 macOS: Sequoia 15.7.2 App type: Standard UIKit iOS app App: Salux Audiometer (App Store app) Expected Behavior If the app was terminated manually using the app switcher, the next launch should: Start a new process Trigger application(_:didFinishLaunchingWithOptions:) Follow the normal cold-start lifecycle Actual Behavior After leaving the iPad idle overnight (8–12 hours): The next launch skips didFinishLaunching The app resumes directly in applicationDidBecomeActive No new process is started App behaves as if it had been suspended, even though it was manually terminated Logs (Relevant Extracts) Day 1 — Normal cold launch [12:06:44.152 PM] PROCESS_STARTED [12:06:44.214 PM] DID_FINISH_LAUNCHING_START launchOptions=[] [12:06:44.448 PM] DID_FINISH_LAUNCHING_END We then used the app and terminated it via app switcher. Day 2 — Unexpected resume without cold start [12:57:49.328 PM] APP_DID_BECOME_ACTIVE No PROCESS_STARTED No didFinishLaunching No cold-start logs This means the OS resumed the app from a previous state that should not exist. Reproducible Steps Use an MDM-enrolled iPad. Launch the app normally. Terminate it manually via the multitasking app switcher. Leave the device idle overnight (8–12 hours). Launch the app the next morning. Observe that: didFinishLaunching does not fire applicationDidBecomeActive fires directly Questions for Apple Engineers / Community Is this expected behavior on MDM-supervised devices in iOS 18? Are there any known OS-level changes where terminated apps may be revived from disk/memory? Could MDM restrictions or background restoration policies override app termination? How can we ensure that our app always performs a clean initialization when launched after a long idle period? Additional Information We have full logs from four separate MDM iPads showing identical behavior. Happy to share a minimal reproducible sample if required.
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Activity
Jan ’26
BGAppRefreshTask expires after few seconds (2-5 seconds).
I can see a number of events in our error logging service where we track expired BGAppRefreshTask. We use BGAppRefreshTask to update metadata. By looking into those events I can see most of reported expired tasks expired around 2-5 seconds after the app was launched. The documentations says: The system decides the best time to launch your background task, and provides your app up to 30 seconds of background runtime. I expected "up to 30 seconds" to be 10-30 seconds range, not that extremely short. Is there any heuristic that affects how much time the app gets? Is there a way to tell if the app was launched due to the background refresh task? If we have this information we can optimize what the app does during those 5 seconds. Thank you!.
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Apr ’25
BGContinuedProcessingTask launchHandler invocation
I'm trying to understand how the API works to perform a function that can continue running if the user closes the app. For a very simple example, consider a function that increments a number on screen every second, counting from 1 to 100, reaching completion at 100. The user can stay in the app for 100s watching it work to completion, or the user can close the app say after 2s and do other things while watching it work to completion in the Live Activity. To do this when the user taps a Start Counting button, you'd 1 Call BGTaskScheduler.shared.register(forTaskWithIdentifier:using:launchHandler:). Question 1: Do I understand correctly, all of the logic to perform this counting operation would exist entirely in the launchHandler block (noting you could call another function you define passing it the task to be able to update its progress)? I am confused because the documentation states "The system runs the block of code for the launch handler when it launches the app in the background." but the app is already open in the foreground. This made me think this block is not going to be invoked until the user closes the app to inform you it's okay to continue processing in the background, but how would you know where to pick up. I want to confirm my thinking was wrong, that all the logic should be in this block from start to completion of the operation, and it's fine even if the app stays in the foreground the whole time. 2 Then you'd create a BGContinuedProcessingTaskRequest and set request.strategy = .fail for this example because you need it to start immediately per the user's explicit tap on the Start Counting button. 3 Call BGTaskScheduler.shared.submit(request). Question 2: If the submit function throws an error, should you handle it by just performing the counting operation logic (call your function without passing a task)? I understand this can happen if for some reason the system couldn't immediately run it, like if there's already too many pending task requests. Seems you should not show an error message to the user, should still perform the request and just not support background continued processing for it (and perhaps consider showing a light warning "this operation can't be continued in the background so keep the app open"). Or should you still queue it up even though the user wants to start counting now? That leads to my next question Question 3: In what scenario would you not want the operation to start immediately (the queue behavior which is the default), given the app is already in the foreground and the user requested some operation? I'm struggling to think of an example, like a button titled Compress Photos Whenever You Can, and it may start immediately or maybe it won't? While waiting for the launchHandler to be invoked, should the UI just show 0% progress or "Pending" until the system can get to this task in the queue? Struggling to understand the use cases here, why make the user wait to start processing when they might not even intend to close the app during the operation? Thanks for any insights! As an aside, a sample project with a couple use cases would have been incredibly helpful to understand how the API is expected to be used.
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Oct ’25
Some issues and questions regarding the use of the BGContinuedProcessingTask API
Hi, I have been recently debugging the BGContinuedProcessingTask API and encountered some of the following issues. I hope you can provide some answers: First, let me explain my understanding of this API. I believe its purpose is to allow an app to trigger tasks that can be represented with progress indicators and require a certain amount of time to complete. After entering the background, these tasks can continue to be completed through the BGContinuedProcessingTask, preventing the system from terminating them before they are finished. In the launchHandler of the registration process, we only need to do a few things: Determine whether the actual business processing is still ongoing. Update the progress, title, and subtitle. Handle the expirationHandler. Set the task as completed. Here are some issues I encountered during my debugging process: After I called register and submit, the BGContinuedProcessingTask could not be triggered. The return values from my API calls were all normal. I tried different device models, and some could trigger the task normally, such as the 15 Pro Max and 12 Pro Max. However, there were also some models, such as the 17 Pro, 15 Pro, and 15, that could not trigger the task properly. Moreover, there was no additional error information to help locate the issue. The background task failed unexpectedly, but my app was still running normally. As I mentioned above, my launchHandler only retrieves the actual business status and updates it. If a background task fails unexpectedly while the app is still running normally, it can mislead users and degrade the user experience of the app. Others have also mentioned the issue of inconsistent behavior on devices that do not support Dynamic Island. On devices that support Dynamic Island, when a task is triggered in the foreground, the app does not immediately display a pop-up notification within the app. However, on devices that do not support Dynamic Island, the app directly displays a pop-up notification within the app, and this notification does not disappear when switching between different screens within the same app. The user needs to actively swipe up to dismiss it. I think this experience is too intrusive for users. I would like to know whether this will be maintained in the future or if there is a plan to fix it. On devices that do not support Dynamic Island, using the beta version 26.1 of the system, if the system is in dark mode but the app triggers a business interface in white, the pop-up notification will have the same color as the current page, making it difficult to read the content inside the pop-up. Users can actively stop background tasks by using the stop button, or the system can also stop tasks automatically when resources are insufficient or when a task is abnormal. However, according to the current API, all these actions are triggered through the expirationHandler. Currently, there is no way to distinguish whether the task was stopped by the user, by the system due to resource insufficiency, or due to an abnormal task. I would like to know whether there will be more information provided in the future to help distinguish these different scenarios. I believe that the user experience issues mentioned in points 2 and 3 are the most important. Please help to answer the questions and concerns above. Thank you!
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Feb ’26