StoreKit

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Support in-app purchases and interactions with the App Store using StoreKit.

StoreKit Documentation

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Help testing sandbox purchases in Xcode
I am attempting to test non-consumable sandbox purchases, however I am unable to select the "Approve Transaction" option after initiating a purchase. Leaving the transaction in a permanent pending state. I can view the transaction in the transaction manager by navigating to Debug -> Storekit -> Manage Transactions.. but the only available options to select are "Refund Transaction" or "Delete Transaction". What am I missing about Xcode or my environment that is preventing me from testing this purchase flow? Some more information about my set up. I have a .storekit file synced to AppStore Connect with my product Id. There's a StoreKitTestCertificate.cert saved in the project. I've tried running the build on my phone as Debug, Release and ReleaseForRunning all with the same behavior after making a purchase. My phone is logged into a sandbox test user apple account in the developer iOS settings
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213
Sep ’25
Can I ask user to share his/her email id while doing
We sell magazines through a third party app platform called Pocketmags and our website. The magazines have Print, Digital and Combo options available for purchase. Also, this third party app provides the platform to read the digital version of the magazines. Once a user buys a subscription on the website, he/she receives the email with the login information on PocketMags, where he registers his login details and can start reading his subscription. With us, the customer shares his billing/shipping address along with their email id while they make payment. Now we have our own app where through which we want to sell these magazines and have to integrate In-App purchase for selling these digital subscriptions. How do we send the 3rd party subscription access details on email to the user if they do in app purchase?
0
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70
Apr ’25
StoreKit 2 – IAP Subscriptions Not Appearing in Sandbox
I am experiencing an issue with my iOS app where StoreKit 2 in-app subscriptions are not appearing when using Product.products(for:). I have done all the necessary configurations, but the products still return an empty array ([]). Here are the details of my setup: • App ID / Bundle ID: com.tstore.vocabely • Product IDs: • com.tstore.vocabely.base • com.tstore.vocabely.pro • com.tstore.vocabely.ultimate • Paid Apps Agreement: Active • IAP Status in App Store Connect: Ready to Submit / Approved • Testing Environment: • Device: iPhone (real device) • iOS Version: [insert your iOS version] • Xcode Version: [insert your Xcode version] • Sandbox Tester Account used • Code Snippet: Using Product.products(for: productIDs) in StoreKitManager to fetch products I have verified: • Product IDs match exactly with App Store Connect • Paid Apps Agreement is Active • Using a real device, not a simulator • Sandbox account is properly signed in Despite all of this, fetchProducts() still returns an empty array. Could you please assist me in troubleshooting why my subscriptions are not appearing in the Sandbox environment? Thank you for your support.
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134
Aug ’25
storekit_no_response
Our app cannot retrieve in-app purchase products from the App Store. We're getting a "storekit_no_response" error when attempting to fetch product information, despite having all products properly configured in App Store Connect. Error: IAPError(code: storekit_no_response, source: app_store, message: StoreKit: Failed to get response from platform., details: null) Verified product IDs match exactly what's in App Store Connect Confirmed we're using a Sandbox Test Account Checked that In-App Purchase capability is enabled Waited over 24 hours for product availability Tried multiple product ID formats This issue is preventing us from implementing subscription functionality in our app. We need assistance determining why StoreKit isn't responding to our product queries. Thank you for your help.
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234
Sep ’25
Reporting to External Purchase Server API when using alternative PSP in the EU
Dear community, Context My company operates in the European Union, where not so long ago there appeared the possibility to accept an ["Alternative Terms Addendum for Apps in the EU"] (https://aninterestingwebsite.com/contact/request/download/alternate_eu_terms_addendum.pdf), which, among others, gives us the possibility to use an alternative payment provider, other than Apple's In App Purchase PSP system (ref: Apple docs). My company did accept it and was granted the StoreKit External Purchase Entitlement (com.apple.developer.storekit.external-purchase) entitlement, with which we integrated a different PSP, so now we want to incorporate the reporting to Apple's External Purchase Server API. We are currently integrating with the External Purchase Server API and have encountered a couple of issues I would appreciate clarification on: Question 1 Is there a way to retrieve an overview or summary of the current subscription states on Apple’s servers as a result of the submitted reports to External Purchase Server API? Specifically, I would like to verify the expected outcomes before the monthly invoice is issued by Apple and to understand the subscription states for the test users I used during this process and for future reference as well. Question 2 In one scenario, I initiated a one-year subscription, and in the middle of its period, I submitted a RENEWAL for one month with a higher price. I expected the request to fail due to overlapping periods and/or pricing conflicts, but both submissions were accepted without error. Do you have an idea about: What happens at the end of the renewed month? Will the subscription continue with the renewed (higher) amount, revert to the original (lower) annual rate, or be canceled? Where can I view the final state and billing plan for that subscription? Thank you for your assistance, we are looking forward for any kind of help or information regarding this topic.
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128
Apr ’25
StoreKit beginRefundRequest issue
I'm developing storekitV2, my app is providing the way to refund some product, and I use method below. func beginRefundRequest(in scene: UIWindowScene) async throws -> Transaction.RefundRequestStatus however when i call the method, the modal view presented but the view shows error with message 'cannot connect'. when I select retry button, something done with indicator and get same result. how can I solve this problem?
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481
May ’25
cant test in app purchases without it defaulting to family sharing request
hi, when i test an in app purchase with my sandbox acount i get: "ask permission. a request to buy ** will be sent to your parent or gardian (environment: sandbox)" When i made the sandbox account, i didnt see any option to set my age. What am i missing here, I dont seem to be able to fully test in app purchases since my sandbox accounts always defualt to this family sharing thing? Thanks
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404
Aug ’25
How to make StoreKit config & App Store Server notifications work together?
Hi, Using StoreKit 2 with App Store Server notifications like so: User selects a purchase App calls Product.purchase() If successful, App Store notifies our backend with the transaction details, importantly with a UUID for the transaction ID. This works fine, but when I try to test contingent pricing via the handy StoreKit config Transaction Manager in Xcode by creating a PurchaseIntent if I then complete the purchase in the app the Transaction ID is sequential, (0 for the first, 1 for the second etc), which doesn't work for us as the backend might already have that ID stored so the purchase never completes. If I disable the config file it works fine, but then I can't use the Transaction Manager debug tool. Is there a way to override the ID of a custom transaction that's created via the StoreKit configuration? Thanks
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80
Jun ’25
Guideline 2.1 - Performance - App Completeness We found that your in-app purchase products exhibited one or more bugs which create a poor user experience. Specifically, we were unable to make purchase. The Start Free Trail button was unresponsive t
I've been stuck with this rejection. Trial button 'greyed out' or non responsive. What they are seeing is my subscriptions not loading into the pay wall. We think its because the subscriptions haven't been reviewed and approved in order for them to populate the pay wall (activating the pay wall so it isn't 'greyed out'. Has anyone had and solved this issue?
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99
Jun ’25
Inconsistent appTransactionId in Transaction History
Issue Description When using the App Store Server API endpoint GET v2/history/{transactionId} to retrieve transaction history for a specific transaction, I'm observing unexpected changes in the appTransactionId field across related transactions in the same subscription group. Important Context: This is a "clean" auto-renewable subscription with no user intervention - the user has had continuous auto-renewals without any upgrades, downgrades, cancellations, or resubscriptions. The subscription has been renewing automatically and successfully throughout the entire period. API Call GET v2/history/1000000000000001 Response Data The API returns the following transaction history, where I notice the appTransactionId values are inconsistent across what should be a straightforward auto-renewal sequence: Note: The data below has been sanitized for privacy protection (IDs, bundle identifiers, etc. have been replaced with example values), but the logical relationships, date sequences, and the core issue remain identical to the original data. Array ( [0] => Array ( [transactionId] => 1000000000000001 [originalTransactionId] => 1000000000000001 [webOrderLineItemId] => 1000000000000001 [bundleId] => com.example.myapp [productId] => MonthlySubscription [subscriptionGroupIdentifier] => 20000000 [purchaseDate] => 1743784032000 [originalPurchaseDate] => 1743784034000 [expiresDate] => 1746376032000 [quantity] => 1 [type] => Auto-Renewable Subscription [inAppOwnershipType] => PURCHASED [signedDate] => 1751868174651 [environment] => Production [transactionReason] => PURCHASE // Original purchase [storefront] => USA [storefrontId] => 143441 [price] => 100000 [currency] => USD [appTransactionId] => 700000000000000001 // Different value ) [1] => Array ( [transactionId] => 1000000000000002 [originalTransactionId] => 1000000000000001 [webOrderLineItemId] => 1000000000000002 [bundleId] => com.example.myapp [productId] => MonthlySubscription [subscriptionGroupIdentifier] => 20000000 [purchaseDate] => 1746376032000 [originalPurchaseDate] => 1746347349000 [expiresDate] => 1749054432000 [quantity] => 1 [type] => Auto-Renewable Subscription [inAppOwnershipType] => PURCHASED [signedDate] => 1751868174651 [environment] => Production [transactionReason] => RENEWAL // First auto-renewal [storefront] => USA [storefrontId] => 143441 [price] => 100000 [currency] => USD [appTransactionId] => 700000000000000002 // Same for renewals ) [2] => Array ( [transactionId] => 1000000000000003 [originalTransactionId] => 1000000000000001 [webOrderLineItemId] => 1000000000000003 [bundleId] => com.example.myapp [productId] => MonthlySubscription [subscriptionGroupIdentifier] => 20000000 [purchaseDate] => 1749054432000 [originalPurchaseDate] => 1749025657000 [expiresDate] => 1751646432000 [quantity] => 1 [type] => Auto-Renewable Subscription [inAppOwnershipType] => PURCHASED [signedDate] => 1751868174651 [environment] => Production [transactionReason] => RENEWAL // Second auto-renewal [storefront] => USA [storefrontId] => 143441 [price] => 100000 [currency] => USD [appTransactionId] => 700000000000000002 // Same as previous renewal ) [3] => Array ( [transactionId] => 1000000000000004 [originalTransactionId] => 1000000000000001 [webOrderLineItemId] => 1000000000000004 [bundleId] => com.example.myapp [productId] => MonthlySubscription [subscriptionGroupIdentifier] => 20000000 [purchaseDate] => 1751646432000 [originalPurchaseDate] => 1751617840000 [expiresDate] => 1754324832000 [quantity] => 1 [type] => Auto-Renewable Subscription [inAppOwnershipType] => PURCHASED [signedDate] => 1751868174651 [environment] => Production [transactionReason] => RENEWAL // Third auto-renewal [storefront] => USA [storefrontId] => 143441 [price] => 100000 [currency] => USD [appTransactionId] => 700000000000000002 // Same as previous renewals ) ) Questions Is this behavior expected? Should the appTransactionId change between the original purchase and subsequent renewals within the same subscription group, especially when there are no user actions (upgrades/downgrades/cancellations/resubscriptions)? What determines the appTransactionId value? The documentation doesn't clearly explain when this identifier might change or what triggers a new value. This is particularly puzzling since this is a straightforward auto-renewal scenario. How should we handle this in our backend logic? Should we treat transactions with different appTransactionId values as separate entities, or should we rely on originalTransactionId for grouping related subscription transactions? Is this a known issue? We've seen similar concerns in the community regarding transaction ID inconsistencies, but this specific case involves a clean auto-renewal flow without any complicating factors.
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180
Jul ’25
"Error handling payment sheet request" with Backyard Bird sample application
After downloading Backyard Birds and following the steps in the section "Configure the sample code project" (i.e. enabling local StoreKit testing in the scheme). When I run the macOS app from within XCode, the following error occurs. Whenever I try to purchase any item from within the app, I am presented with the following error dialogue: "Couldn’t communicate with a helper application. Try your operation again. If that fails, quit and relaunch the application and try again." This happens after I click the purchase button (i.e. the button that displays the price). The Xcode logs show the following errors: Error handling payment sheet request: Error Domain=NSCocoaErrorDomain Code=4099 "The connection to service created from an endpoint was invalidated from this process." UserInfo={NSDebugDescription=The connection to service created from an endpoint was invalidated from this process.} Type: Error | Timestamp: 2025-09-26 18:05:36.214491+02:00 | Process: Backyard Birds | Library: StoreKit | Subsystem: com.apple.storekit | Category: Default | TID: 0xafed followed by Purchase did not return a transaction: Error Domain=ASDErrorDomain Code=5115 "Received failure in response from Xcode" UserInfo={NSDebugDescription=Received failure in response from Xcode, NSUnderlyingError=0x600001545470 {Error Domain=NSCocoaErrorDomain Code=4099 "The connection to service created from an endpoint was invalidated from this process." UserInfo={AMSDescription=Ein unbekannter Fehler ist aufgetreten. Versuche es erneut., AMSURL=http://localhost:49244/WebObjects/MZBuy.woa/wa/inAppBuy, NSDebugDescription=The connection to service created from an endpoint was invalidated from this process., AMSStatusCode=200, AMSServerPayload={ "app-list" = ( ); dialog = { cancelButtonString = Cancel; defaultButton = Buy; explanation = "Do you want to buy one Box of Nutrition Pellets for $3.99?\n\n[Environment: Xcode]"; initialCheckboxValue = 1; "m-allowed" = 0; message = "Confirm Your In-App Purchase"; okButtonAction = { buyParams = "bid=com.example.apple-samplecode.Backyard-BirdsHQN4U5V5MY&bvrs=1.0&offerName=pellet.box&quantity=1&deviceVerification=0aee9116-fef7-5d20-b21b-b28848615717&storekitViewInitiated=true"; itemName = "pellet.box"; kind = Buy; }; okButtonString = Buy; paymentSheetInfo = { caseControl = true; confirmationTitle = Pay; countryCode = US; currency = USD; designVersion = 2; displayPrice = "$3.99"; flexList = ( { value = ( { style = priceMain; value = "$3.99"; }, { style = priceSub; value = "One-time charge"; } ); }, { header = "$null"; value = "For testing purposes only. You will not be charged for confirming this purchase."; } ); price = "3.99"; requestor = AppStore; salableIcon = "http://localhost:49244/StoreKit/AppIcon?bid=com.example.apple-samplecode.Backyard-BirdsHQN4U5V5MY"; salableIconType = app; salableInfo = ( "Box of Nutrition Pellets %%image_0%%", "Backyard Birds", "In-App Purchase" ); styles = ( { bold = true; name = priceMain; size = large; }, { color = gray; name = priceSub; }, { bold = true; name = priceMainSpaceBefore; size = large; spacingBefore = medium; } ); title = { type = text; value = Xcode; }; }; }; "download-queue-item-count" = 0; dsid = 17322632127; failureType = 5115; jingleAction = inAppBuy; jingleDocType = inAppSuccess; pings = ( ); }}}} Type: Error | Timestamp: 2025-09-26 18:05:36.346918+02:00 | Process: Backyard Birds | Library: StoreKit | Subsystem: com.apple.storekit | Category: Default | TID: 0xafea I am running Xcode Version 26.0.1 (17A400) macOS Sequia 15.7 What I have tried so far: created a new admin user, logged in as that user, installed Xcode and ran the Backyard Bird sample from there. Same error. This also happens with my own app, when I am trying to test purchasing. How can I further debug this problem?
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Sep ’25
In iOS 26 beta3 version, the finishTransaction method is unable to remove transactions from the SKPaymentQueue, causing transactions to remain in the queue even after being processed.
We have some users who have upgraded to iOS 26 beta3. Currently, we observe that when these users make in-app purchases, our code calls [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; method, and we clearly receive the successful removal callback in the delegate method - (void)paymentQueue:(SKPaymentQueue *)queue removedTransactions:(NSArray<SKPaymentTransaction *> *)transactions. However, when users click on products with the same productId again, the method - (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions still returns information about previously removed transactions, preventing users from making further in-app purchases.
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336
Jul ’25
Screen Rocorder plus Front Camera
I want to build an app for ios using react native. preferably expo. The app will be for recording user experiences with technology. the SLUDGE that they face while navigating through technology. I want to have basic login, signup. The main feature would be to have 2 recording modes. First is record the screen and the front camera simultaneously. Second is to record the back camera and the front camera simultaneously. I can then patch the two outputs later on that is the screen recording and the front camera clip in post processing. I want to know if this is possible as I was told that react native and expo does not have the support yet. if not is there any library or another approach to make this app come alive.
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120
Aug ’25
in-app purchases
I implemented consumable in-app purchases in an iPhone app using ProductView(). When I tap the payment button in ProductView(), I am taken to the payment screen and once the payment is completed the next code seems to be executed, so there doesn't seem to be a problem, but if I tap the payment button in ProductView() again, the next code is executed without taking me to the payment screen. This means that a single payment can be made multiple times. Can someone help? ProductView(id: "geminiOneMatch") .productViewStyle(.compact) .padding() .onInAppPurchaseCompletion { product, result in if case .success(.success(_)) = result { // 課金が成功した場合の処理 gemini.addOneMatch(amount: 20) popUpVM.geminiOneMatchPopUp = false dataManageVM.generateRespons(locale: locale) } }
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250
Jul ’25
Help testing sandbox purchases in Xcode
I am attempting to test non-consumable sandbox purchases, however I am unable to select the "Approve Transaction" option after initiating a purchase. Leaving the transaction in a permanent pending state. I can view the transaction in the transaction manager by navigating to Debug -> Storekit -> Manage Transactions.. but the only available options to select are "Refund Transaction" or "Delete Transaction". What am I missing about Xcode or my environment that is preventing me from testing this purchase flow? Some more information about my set up. I have a .storekit file synced to AppStore Connect with my product Id. There's a StoreKitTestCertificate.cert saved in the project. I've tried running the build on my phone as Debug, Release and ReleaseForRunning all with the same behavior after making a purchase. My phone is logged into a sandbox test user apple account in the developer iOS settings
Replies
1
Boosts
0
Views
213
Activity
Sep ’25
Can I ask user to share his/her email id while doing
We sell magazines through a third party app platform called Pocketmags and our website. The magazines have Print, Digital and Combo options available for purchase. Also, this third party app provides the platform to read the digital version of the magazines. Once a user buys a subscription on the website, he/she receives the email with the login information on PocketMags, where he registers his login details and can start reading his subscription. With us, the customer shares his billing/shipping address along with their email id while they make payment. Now we have our own app where through which we want to sell these magazines and have to integrate In-App purchase for selling these digital subscriptions. How do we send the 3rd party subscription access details on email to the user if they do in app purchase?
Replies
0
Boosts
0
Views
70
Activity
Apr ’25
StoreKit 2 – IAP Subscriptions Not Appearing in Sandbox
I am experiencing an issue with my iOS app where StoreKit 2 in-app subscriptions are not appearing when using Product.products(for:). I have done all the necessary configurations, but the products still return an empty array ([]). Here are the details of my setup: • App ID / Bundle ID: com.tstore.vocabely • Product IDs: • com.tstore.vocabely.base • com.tstore.vocabely.pro • com.tstore.vocabely.ultimate • Paid Apps Agreement: Active • IAP Status in App Store Connect: Ready to Submit / Approved • Testing Environment: • Device: iPhone (real device) • iOS Version: [insert your iOS version] • Xcode Version: [insert your Xcode version] • Sandbox Tester Account used • Code Snippet: Using Product.products(for: productIDs) in StoreKitManager to fetch products I have verified: • Product IDs match exactly with App Store Connect • Paid Apps Agreement is Active • Using a real device, not a simulator • Sandbox account is properly signed in Despite all of this, fetchProducts() still returns an empty array. Could you please assist me in troubleshooting why my subscriptions are not appearing in the Sandbox environment? Thank you for your support.
Replies
2
Boosts
0
Views
134
Activity
Aug ’25
storekit_no_response
Our app cannot retrieve in-app purchase products from the App Store. We're getting a "storekit_no_response" error when attempting to fetch product information, despite having all products properly configured in App Store Connect. Error: IAPError(code: storekit_no_response, source: app_store, message: StoreKit: Failed to get response from platform., details: null) Verified product IDs match exactly what's in App Store Connect Confirmed we're using a Sandbox Test Account Checked that In-App Purchase capability is enabled Waited over 24 hours for product availability Tried multiple product ID formats This issue is preventing us from implementing subscription functionality in our app. We need assistance determining why StoreKit isn't responding to our product queries. Thank you for your help.
Replies
0
Boosts
0
Views
234
Activity
Sep ’25
Reporting to External Purchase Server API when using alternative PSP in the EU
Dear community, Context My company operates in the European Union, where not so long ago there appeared the possibility to accept an ["Alternative Terms Addendum for Apps in the EU"] (https://aninterestingwebsite.com/contact/request/download/alternate_eu_terms_addendum.pdf), which, among others, gives us the possibility to use an alternative payment provider, other than Apple's In App Purchase PSP system (ref: Apple docs). My company did accept it and was granted the StoreKit External Purchase Entitlement (com.apple.developer.storekit.external-purchase) entitlement, with which we integrated a different PSP, so now we want to incorporate the reporting to Apple's External Purchase Server API. We are currently integrating with the External Purchase Server API and have encountered a couple of issues I would appreciate clarification on: Question 1 Is there a way to retrieve an overview or summary of the current subscription states on Apple’s servers as a result of the submitted reports to External Purchase Server API? Specifically, I would like to verify the expected outcomes before the monthly invoice is issued by Apple and to understand the subscription states for the test users I used during this process and for future reference as well. Question 2 In one scenario, I initiated a one-year subscription, and in the middle of its period, I submitted a RENEWAL for one month with a higher price. I expected the request to fail due to overlapping periods and/or pricing conflicts, but both submissions were accepted without error. Do you have an idea about: What happens at the end of the renewed month? Will the subscription continue with the renewed (higher) amount, revert to the original (lower) annual rate, or be canceled? Where can I view the final state and billing plan for that subscription? Thank you for your assistance, we are looking forward for any kind of help or information regarding this topic.
Replies
0
Boosts
0
Views
128
Activity
Apr ’25
StoreKit beginRefundRequest issue
I'm developing storekitV2, my app is providing the way to refund some product, and I use method below. func beginRefundRequest(in scene: UIWindowScene) async throws -> Transaction.RefundRequestStatus however when i call the method, the modal view presented but the view shows error with message 'cannot connect'. when I select retry button, something done with indicator and get same result. how can I solve this problem?
Replies
3
Boosts
0
Views
481
Activity
May ’25
SKOverlay App Store Connect Attribution Missing?
I am trying use SKOverlay to promote an app, and I currently have the campaignToken field populated. However, even when installs happen from the SKOverlay, nothing shows up under that campaign token in App Store Connect. Is there something that I'm missing? I don't have the providerToken set.
Replies
0
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0
Views
116
Activity
May ’25
An In-App Purchase has been returned
There is a warning message displays in my itune connect's In App Purchase page but there is nothing highlighted in the table. This is very stange. Is there anyone having the same problem? Or can anyone help?
Replies
33
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0
Views
19k
Activity
Feb ’26
Need a way to get pending purchases.
I am using Store Kit 2 to implement In App Purchases for my app. I need to maintain a pending state in the UI for all my pending purchases. Is there a way to get a list of all pending purchases? If not, is there a way to know if my pending purchase was cancelled?
Replies
0
Boosts
0
Views
68
Activity
Jun ’25
cant test in app purchases without it defaulting to family sharing request
hi, when i test an in app purchase with my sandbox acount i get: "ask permission. a request to buy ** will be sent to your parent or gardian (environment: sandbox)" When i made the sandbox account, i didnt see any option to set my age. What am i missing here, I dont seem to be able to fully test in app purchases since my sandbox accounts always defualt to this family sharing thing? Thanks
Replies
0
Boosts
0
Views
404
Activity
Aug ’25
How to make StoreKit config & App Store Server notifications work together?
Hi, Using StoreKit 2 with App Store Server notifications like so: User selects a purchase App calls Product.purchase() If successful, App Store notifies our backend with the transaction details, importantly with a UUID for the transaction ID. This works fine, but when I try to test contingent pricing via the handy StoreKit config Transaction Manager in Xcode by creating a PurchaseIntent if I then complete the purchase in the app the Transaction ID is sequential, (0 for the first, 1 for the second etc), which doesn't work for us as the backend might already have that ID stored so the purchase never completes. If I disable the config file it works fine, but then I can't use the Transaction Manager debug tool. Is there a way to override the ID of a custom transaction that's created via the StoreKit configuration? Thanks
Replies
0
Boosts
0
Views
80
Activity
Jun ’25
Display frequency of the winback offer sheet
Could you tell me about the specifications of the winback offer? If a user is eligible for the winback offer, will the winback offer sheet be displayed every time the app is launched? Or will the OS adjust the display frequency in some way?
Replies
1
Boosts
0
Views
71
Activity
Aug ’25
Guideline 2.1 - Performance - App Completeness We found that your in-app purchase products exhibited one or more bugs which create a poor user experience. Specifically, we were unable to make purchase. The Start Free Trail button was unresponsive t
I've been stuck with this rejection. Trial button 'greyed out' or non responsive. What they are seeing is my subscriptions not loading into the pay wall. We think its because the subscriptions haven't been reviewed and approved in order for them to populate the pay wall (activating the pay wall so it isn't 'greyed out'. Has anyone had and solved this issue?
Replies
0
Boosts
0
Views
99
Activity
Jun ’25
Waiting for new In App Purchase to be listed
Hello, I added new In-App Purchase into my app, it was approved on 2nd of Oct but now 7th of Oct I still cannot see it in the list of products coming from Store. I already have 2 subscriptions and 1 In-App purchase in my app, but the new In-App purchase is still not coming from the store in available products. What could cause this?
Replies
0
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0
Views
508
Activity
Oct ’25
Inconsistent appTransactionId in Transaction History
Issue Description When using the App Store Server API endpoint GET v2/history/{transactionId} to retrieve transaction history for a specific transaction, I'm observing unexpected changes in the appTransactionId field across related transactions in the same subscription group. Important Context: This is a "clean" auto-renewable subscription with no user intervention - the user has had continuous auto-renewals without any upgrades, downgrades, cancellations, or resubscriptions. The subscription has been renewing automatically and successfully throughout the entire period. API Call GET v2/history/1000000000000001 Response Data The API returns the following transaction history, where I notice the appTransactionId values are inconsistent across what should be a straightforward auto-renewal sequence: Note: The data below has been sanitized for privacy protection (IDs, bundle identifiers, etc. have been replaced with example values), but the logical relationships, date sequences, and the core issue remain identical to the original data. Array ( [0] => Array ( [transactionId] => 1000000000000001 [originalTransactionId] => 1000000000000001 [webOrderLineItemId] => 1000000000000001 [bundleId] => com.example.myapp [productId] => MonthlySubscription [subscriptionGroupIdentifier] => 20000000 [purchaseDate] => 1743784032000 [originalPurchaseDate] => 1743784034000 [expiresDate] => 1746376032000 [quantity] => 1 [type] => Auto-Renewable Subscription [inAppOwnershipType] => PURCHASED [signedDate] => 1751868174651 [environment] => Production [transactionReason] => PURCHASE // Original purchase [storefront] => USA [storefrontId] => 143441 [price] => 100000 [currency] => USD [appTransactionId] => 700000000000000001 // Different value ) [1] => Array ( [transactionId] => 1000000000000002 [originalTransactionId] => 1000000000000001 [webOrderLineItemId] => 1000000000000002 [bundleId] => com.example.myapp [productId] => MonthlySubscription [subscriptionGroupIdentifier] => 20000000 [purchaseDate] => 1746376032000 [originalPurchaseDate] => 1746347349000 [expiresDate] => 1749054432000 [quantity] => 1 [type] => Auto-Renewable Subscription [inAppOwnershipType] => PURCHASED [signedDate] => 1751868174651 [environment] => Production [transactionReason] => RENEWAL // First auto-renewal [storefront] => USA [storefrontId] => 143441 [price] => 100000 [currency] => USD [appTransactionId] => 700000000000000002 // Same for renewals ) [2] => Array ( [transactionId] => 1000000000000003 [originalTransactionId] => 1000000000000001 [webOrderLineItemId] => 1000000000000003 [bundleId] => com.example.myapp [productId] => MonthlySubscription [subscriptionGroupIdentifier] => 20000000 [purchaseDate] => 1749054432000 [originalPurchaseDate] => 1749025657000 [expiresDate] => 1751646432000 [quantity] => 1 [type] => Auto-Renewable Subscription [inAppOwnershipType] => PURCHASED [signedDate] => 1751868174651 [environment] => Production [transactionReason] => RENEWAL // Second auto-renewal [storefront] => USA [storefrontId] => 143441 [price] => 100000 [currency] => USD [appTransactionId] => 700000000000000002 // Same as previous renewal ) [3] => Array ( [transactionId] => 1000000000000004 [originalTransactionId] => 1000000000000001 [webOrderLineItemId] => 1000000000000004 [bundleId] => com.example.myapp [productId] => MonthlySubscription [subscriptionGroupIdentifier] => 20000000 [purchaseDate] => 1751646432000 [originalPurchaseDate] => 1751617840000 [expiresDate] => 1754324832000 [quantity] => 1 [type] => Auto-Renewable Subscription [inAppOwnershipType] => PURCHASED [signedDate] => 1751868174651 [environment] => Production [transactionReason] => RENEWAL // Third auto-renewal [storefront] => USA [storefrontId] => 143441 [price] => 100000 [currency] => USD [appTransactionId] => 700000000000000002 // Same as previous renewals ) ) Questions Is this behavior expected? Should the appTransactionId change between the original purchase and subsequent renewals within the same subscription group, especially when there are no user actions (upgrades/downgrades/cancellations/resubscriptions)? What determines the appTransactionId value? The documentation doesn't clearly explain when this identifier might change or what triggers a new value. This is particularly puzzling since this is a straightforward auto-renewal scenario. How should we handle this in our backend logic? Should we treat transactions with different appTransactionId values as separate entities, or should we rely on originalTransactionId for grouping related subscription transactions? Is this a known issue? We've seen similar concerns in the community regarding transaction ID inconsistencies, but this specific case involves a clean auto-renewal flow without any complicating factors.
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1
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180
Activity
Jul ’25
"Error handling payment sheet request" with Backyard Bird sample application
After downloading Backyard Birds and following the steps in the section "Configure the sample code project" (i.e. enabling local StoreKit testing in the scheme). When I run the macOS app from within XCode, the following error occurs. Whenever I try to purchase any item from within the app, I am presented with the following error dialogue: "Couldn’t communicate with a helper application. Try your operation again. If that fails, quit and relaunch the application and try again." This happens after I click the purchase button (i.e. the button that displays the price). The Xcode logs show the following errors: Error handling payment sheet request: Error Domain=NSCocoaErrorDomain Code=4099 "The connection to service created from an endpoint was invalidated from this process." UserInfo={NSDebugDescription=The connection to service created from an endpoint was invalidated from this process.} Type: Error | Timestamp: 2025-09-26 18:05:36.214491+02:00 | Process: Backyard Birds | Library: StoreKit | Subsystem: com.apple.storekit | Category: Default | TID: 0xafed followed by Purchase did not return a transaction: Error Domain=ASDErrorDomain Code=5115 "Received failure in response from Xcode" UserInfo={NSDebugDescription=Received failure in response from Xcode, NSUnderlyingError=0x600001545470 {Error Domain=NSCocoaErrorDomain Code=4099 "The connection to service created from an endpoint was invalidated from this process." UserInfo={AMSDescription=Ein unbekannter Fehler ist aufgetreten. Versuche es erneut., AMSURL=http://localhost:49244/WebObjects/MZBuy.woa/wa/inAppBuy, NSDebugDescription=The connection to service created from an endpoint was invalidated from this process., AMSStatusCode=200, AMSServerPayload={ "app-list" = ( ); dialog = { cancelButtonString = Cancel; defaultButton = Buy; explanation = "Do you want to buy one Box of Nutrition Pellets for $3.99?\n\n[Environment: Xcode]"; initialCheckboxValue = 1; "m-allowed" = 0; message = "Confirm Your In-App Purchase"; okButtonAction = { buyParams = "bid=com.example.apple-samplecode.Backyard-BirdsHQN4U5V5MY&bvrs=1.0&offerName=pellet.box&quantity=1&deviceVerification=0aee9116-fef7-5d20-b21b-b28848615717&storekitViewInitiated=true"; itemName = "pellet.box"; kind = Buy; }; okButtonString = Buy; paymentSheetInfo = { caseControl = true; confirmationTitle = Pay; countryCode = US; currency = USD; designVersion = 2; displayPrice = "$3.99"; flexList = ( { value = ( { style = priceMain; value = "$3.99"; }, { style = priceSub; value = "One-time charge"; } ); }, { header = "$null"; value = "For testing purposes only. You will not be charged for confirming this purchase."; } ); price = "3.99"; requestor = AppStore; salableIcon = "http://localhost:49244/StoreKit/AppIcon?bid=com.example.apple-samplecode.Backyard-BirdsHQN4U5V5MY"; salableIconType = app; salableInfo = ( "Box of Nutrition Pellets %%image_0%%", "Backyard Birds", "In-App Purchase" ); styles = ( { bold = true; name = priceMain; size = large; }, { color = gray; name = priceSub; }, { bold = true; name = priceMainSpaceBefore; size = large; spacingBefore = medium; } ); title = { type = text; value = Xcode; }; }; }; "download-queue-item-count" = 0; dsid = 17322632127; failureType = 5115; jingleAction = inAppBuy; jingleDocType = inAppSuccess; pings = ( ); }}}} Type: Error | Timestamp: 2025-09-26 18:05:36.346918+02:00 | Process: Backyard Birds | Library: StoreKit | Subsystem: com.apple.storekit | Category: Default | TID: 0xafea I am running Xcode Version 26.0.1 (17A400) macOS Sequia 15.7 What I have tried so far: created a new admin user, logged in as that user, installed Xcode and ran the Backyard Bird sample from there. Same error. This also happens with my own app, when I am trying to test purchasing. How can I further debug this problem?
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64
Activity
Sep ’25
In iOS 26 beta3 version, the finishTransaction method is unable to remove transactions from the SKPaymentQueue, causing transactions to remain in the queue even after being processed.
We have some users who have upgraded to iOS 26 beta3. Currently, we observe that when these users make in-app purchases, our code calls [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; method, and we clearly receive the successful removal callback in the delegate method - (void)paymentQueue:(SKPaymentQueue *)queue removedTransactions:(NSArray<SKPaymentTransaction *> *)transactions. However, when users click on products with the same productId again, the method - (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions still returns information about previously removed transactions, preventing users from making further in-app purchases.
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4
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336
Activity
Jul ’25
Screen Rocorder plus Front Camera
I want to build an app for ios using react native. preferably expo. The app will be for recording user experiences with technology. the SLUDGE that they face while navigating through technology. I want to have basic login, signup. The main feature would be to have 2 recording modes. First is record the screen and the front camera simultaneously. Second is to record the back camera and the front camera simultaneously. I can then patch the two outputs later on that is the screen recording and the front camera clip in post processing. I want to know if this is possible as I was told that react native and expo does not have the support yet. if not is there any library or another approach to make this app come alive.
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120
Activity
Aug ’25
in-app purchases
I implemented consumable in-app purchases in an iPhone app using ProductView(). When I tap the payment button in ProductView(), I am taken to the payment screen and once the payment is completed the next code seems to be executed, so there doesn't seem to be a problem, but if I tap the payment button in ProductView() again, the next code is executed without taking me to the payment screen. This means that a single payment can be made multiple times. Can someone help? ProductView(id: "geminiOneMatch") .productViewStyle(.compact) .padding() .onInAppPurchaseCompletion { product, result in if case .success(.success(_)) = result { // 課金が成功した場合の処理 gemini.addOneMatch(amount: 20) popUpVM.geminiOneMatchPopUp = false dataManageVM.generateRespons(locale: locale) } }
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0
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250
Activity
Jul ’25
Storekit
Can you implement storekit2 for in app purchases for a flutter project?
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183
Activity
Sep ’25