Prioritize user privacy and data security in your app. Discuss best practices for data handling, user consent, and security measures to protect user information.

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Orange menu bar icon that won't go away
I have filed bug reports on this to no avail, so I am bringing it up here hoping someone at Apple will address this. Since the first beta of 26.3, with voice control enabled there are now two icons in the menu bar (*plus an orange dot in full screen) that never go away. That orange microphone isn't serving its intended purpose to notify me that something is accessing my microphone if it is always displayed. I use voice control extensively, so it is nearly always on. In every prior version of macOS, the orange icon was not on for voice control. Even if voice control is not listening but simply enabled in system settings, the orange icon will be there. And there is no need for this icon to be on for a system service that is always listening. This orange icon in the menu bar at all times is incredibly irritating, as it takes up valuable space to the right of the notch, and causes other actual useful menu bar items to be hidden. As well, if some other application on my system were to turn on the mic and start recording me I would never know since that orange icon is always on. It also places an orange dot next to the control center icon taking up even more of the precious little menu bar real estate. Please fix this! Either exempt voice control (as Siri is always listening and it doesn't get the orange icon) or exempt all system services, or give me a way to turn this off. If you cannot tell, I find this incredibly annoying and frustrating.
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Feb ’26
Biometrics prompt + private key access race condition on since iOS 26.1
We are using SecItemCopyMatching from LocalAuthentication to access the private key to sign a challenge in our native iOS app twice in a few seconds from user interactions. This was working as expected up until about a week ago where we started getting reports of it hanging on the biometrics screen (see screenshot below). From our investigation we've found the following: It impacts newer iPhones using iOS 26.1 and later. We have replicated on these devices: iPhone 17 Pro max iPhone 16 Pro iPhone 15 Pro max iPhone 15 Only reproducible if the app tries to access the private key twice in quick succession after granting access to face ID. Looks like a race condition between the biometrics permission prompt and Keychain private key access We were able to make it work by waiting 10 seconds between private key actions, but this is terrible UX. We tried adding adding retries over the span of 10 seconds which fixed it on some devices, but not all. We checked the release notes for iOS 26.1, but there is nothing related to this. Screenshot:
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2w
Accessing PIV Smart Card Certificates from iPadOS application.
I am new to swift development, and it's possible that I'm missing something fundamental/obvious. If so, I apologize in advance. My team is developing an application for iPadOS using SwiftUI, and I'm trying to accomplish something similar to what the original inquirer is asking for in this thread: https://aninterestingwebsite.com/forums/thread/725152. The only difference is that I'm trying to use a PIV smart card to achieve authentication to a server rather than digitally sign a document. Unfortunately, I'm getting stuck when attempting to run the list() function provided in the accepted answer to the post mentioned above. When attempting to call SecItemCopyMatching(), I'm getting a -34018 missing entitlement error. I've attempted to add the com.apple.token to my app's keychain-access-groups entitlements, but this does not resolve the issue. I have checked the entitlements in my built app, per the recommendation in the troubleshooting guide here: https://aninterestingwebsite.com/forums/thread/114456. The entitlement for com.apple.token is indeed present in the plist. Based on other documentation I've read, however, it seems that the explicit declaration of com.apple.token should not even be required in the entitlements. Is there something obvious that I'm missing here that would prevent my app from accessing the token access group?
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Jul ’25
Unable to use Bluetooth in watchOS companion app if iOS uses AccessorySetupKit
FB18383742 Setup 🛠️ Xcode 16.4 (16F6) 📱 iPhone 13 mini (iOS 18.0.1) ⌚️ Apple Watch Series 10 (watchOS 11.3.1) Observations As AccessorySetupKit does not request "Core Bluetooth permissions", when a watchOS companion app is installed after having installed the iOS app, the toggle in the watch settings for Privacy & Security > Bluetooth is turned off and disabled After removing the iPhone associated with the Apple Watch, Bluetooth works as expected in the watchOS app Upon reinstalling the iOS app, there's a toggle for Bluetooth in the iOS ASK app's settings and the ASK picker cannot be presented 🤨 From ASK Documentation: AccessorySetupKit is available for iOS and iPadOS. The accessory’s Bluetooth permission doesn’t sync to a companion watchOS app. But this doesn't address not being able to use Core Bluetooth in a watch companion app at all 🥲 Reproducing the bug Install the iOS + watchOS apps Launch iOS app, tap "start scan", observe devices can be discovered (project is set up to find heart rate monitors) Launch watchOS, tap allow on Bluetooth permission pop-up watchOS app crashes 💥 Meanwhile, in the iOS app, there should be a log entry for 💗 CBCentralManager state: poweredOff and the ASK picker is no longer able to discover any devices The state of the device permissions: iOS app has no paired accessories or Bluetooth permission watchOS app's Bluetooth permission shown as turned off & disabled Remove the iOS app Relaunch the watchOS app Notice the CBCentralManager state is unauthorized Remove and reinstall the watchOS app Tap allow on Bluetooth permission pop-up watchOS app does not crash and CBCentralManager state is poweredOn The state of the watch permissions: Bluetooth is turned on & the toggle is not disabled Note that at this time the iOS app is not installed, there is no way to remove Bluetooth permission for the watch app. Reinstall + launch the iOS app Notice a warning in the log: [##### WARNING #####] App has companion watch app that maybe affected if using CoreBluetooth framework. Please read developer documentation for AccessorySetupKit. Notice a log entry for 💗 CBCentralManager state: poweredOn before tapping start scan Tap start scan and observe another log entry: Failed to show picker due to: The operation couldn’t be completed. (ASErrorDomain error 550.) ASErrorDomain 550: The picker can't be used because the app is in the background. Is this the expected error? 🤔 The state of the iOS permissions: The app's settings show a Bluetooth toggle normally associated with Core Bluetooth, but the app never showed a Core Bluetooth pop-up The iOS ASK app now has Core Bluetooth permission 😵‍💫 Following up with Apple This is a known bug that should be fixed in watchOS 26 when Bluetooth permissions for watch apps can be set independently of the iOS app. I've yet to test it with watchOS 26. See repo for the same post with screenshots of the settings and demo code reproducing the bug: https://github.com/superturboryan/AccessorySetupKit-CoreBluetooth-watchOS-Demo
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Oct ’25
Intermittent Failures Launching App from Universal Links using ASWebAuthenticationSession
I'm developing an iOS app that utilizes Universal Links and ASWebAuthenticationSession to deep-link from a website to the app itself. This implementation adheres to the recommendations outlined in RFC 8252, ensuring that the app opening the ASWebAuthenticationSession is the same app that is launched via the Universal Link. Problem:  While most users can successfully launch the app via Universal Links,a few percent of users experience instances where the app fails to launch, and the user is redirected to the browser. What I've Tried:  ASWebAuthenticationSession Configuration: I've double-checked the configuration of callbackURLScheme and presentationContextProvider.  Universal Links: Verified the apple-app-site-association file and associated domains entitlement.  Network Conditions: Tested on various network environments (Wi-Fi, cellular) and devices. Questions:  What are the potential causes for this behavior?  Has anyone else encountered a similar issue and found a solution?  Are there any debugging techniques or ways to generate more detailed logs? I haven't been able to determine which device or OS version is causing this problem. Thank you.
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Apr ’25
Securely passing credentials from Installer plug-in to newly installed agent — how to authenticate the caller?
I’m using a custom Installer plug-in (InstallerPane) to collect sensitive user input (username/password) during install. After the payload is laid down, I need to send those values to a newly installed agent (LaunchAgent) to persist them. What I tried I expose an XPC Mach service from the agent and have the plug-in call it. On the agent side I validate the XPC client using the audit token → SecCodeCopyGuestWithAttributes → SecCodeCheckValidity. However, the client process is InstallerRemotePluginService-* (Apple’s view service that hosts all plug-ins), so the signature I see is Apple’s, not mine. I can’t distinguish which plug-in made the call. Any suggestion on better approach ?
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Oct ’25
mTLS : Guidance on Generating SecIdentity with Existing Private Key and Certificate
Hello, I am currently working on iOS application development using Swift, targeting iOS 17 and above, and need to implement mTLS for network connections. In the registration API flow, the app generates a private key and CSR on the device, sends the CSR to the server (via the registration API), and receives back the signed client certificate (CRT) along with the intermediate/CA certificate. These certificates are then imported on the device. The challenge I am facing is pairing the received CRT with the previously generated private key in order to create a SecIdentity. Could you please suggest the correct approach to generate a SecIdentity in this scenario? If there are any sample code snippets, WWDC videos, or documentation references available, I would greatly appreciate it if you could share them. Thank you for your guidance.
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Aug ’25
ASWebAuthenticationSession + Universal Links Callback Issue
Problem Description: In our App, When we launch the web login part using ASWebAuthentication + Universal Links with callback scheme as "https", we are not receiving callback. Note: We are using "SwiftUIWebAuthentication" Swift Package Manager to display page in ASWebAuth. But when we use custom url scheme instead of Universal link, app able to receive call back every time. We use ".onOpenURL" to receive universal link callback scheme.
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Jul ’25
Keychain Sharing not working after Updating the Team ID
We are facing an issue with Keychain sharing across our apps after our Team ID was updated. Below are the steps we have already tried and the current observations: Steps we have performed so far: After our Team ID changed, we opened and re-saved all the provisioning profiles. We created a Keychain Access Group: xxxx.net.soti.mobicontrol (net.soti.mobicontrol is one bundle id of one of the app) and added it to the entitlements of all related apps. We are saving and reading certificates using this access group only. Below is a sample code snippet we are using for the query: [genericPasswordQuery setObject:(id)kSecClassGenericPassword forKey:(id)kSecClass]; [genericPasswordQuery setObject:identifier forKey:(id)kSecAttrGeneric]; [genericPasswordQuery setObject:accessGroup forKey:(id)kSecAttrAccessGroup]; [genericPasswordQuery setObject:(id)kSecMatchLimitOne forKey:(id)kSecMatchLimit]; [genericPasswordQuery setObject:(id)kCFBooleanTrue forKey:(id)kSecReturnAttributes]; Issues we are facing: Keychain items are not being shared consistently across apps. We receive different errors at different times: Sometimes errSecDuplicateItem (-25299), even when there is no item in the Keychain. Sometimes it works in a debug build but fails in Ad Hoc / TestFlight builds. The behavior is inconsistent and unpredictable. Expectation / Clarification Needed from Apple: Are we missing any additional configuration steps after the Team ID update? Is there a known issue with Keychain Access Groups not working correctly in certain build types (Debug vs AdHoc/TestFlight)? Guidance on why we are intermittently getting -25299 and how to properly reset/re-add items in the Keychain. Any additional entitlement / provisioning profile configuration that we should double-check. Request you to please raise a support ticket with Apple Developer Technical Support including the above details, so that we can get guidance on the correct setup and resolve this issue.
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Sep ’25
Passkey Associated domain error 1004
iOS18.1.1 macOS15.1.1 xcode16.1 Error Domain=com.apple.AuthenticationServices.AuthorizationError Code=1004 "Unable to verify webcredentials association of ********** with domain ******************. Please try again in a few seconds." Our domain must query with VPN, so I set webcredentials:qa.ejeokvv.com?mode=developer following: "If you use a private web server, which is unreachable from the public internet, while developing your app, enable the alternate mode feature to bypass the CDN and connect directly to your server. To do this, add a query string to your associated domains entitlement, as shown in the following example: :?mode= " but it still not working, even after I set mode=developer. Please help!!!!
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May ’25
Why can’t sandboxed mac app store apps have full disk access available in the system settings for full disk access?
Why can’t sandboxed mac app store apps have full disk access available in the system settings for full disk access? I discovered mac app store apps in release mode cannot access the ai auggie command line program and other command line programs like opengrep on your system. Debug builds fine. I came up with a workaround: Since I have an ssh client built in for connecting to remote servers, why not connect to ssh on the same local machine… Ask the user for their username and password in a popup. To do this, you have to enable remote login on your mac in system settings -> sharing. In addition you must grant full disk access to cli ssh in system settings: add /usr/libexec/sshd-keygen-wrapper It all works, but I don’t see the cli program in mac settings. To remove the cli program you must run a command line program to remove all full disk access support from all apps. No way to just undo ssh. So my question is, even though I got CodeFrog all working for a mac app store release, should I not do it because it’s insecure or too complicated with the system settings? Should I instead sell the app off the store like Panic Nova? Need some advice. I have not implemented in app purchases yet. Should I just have a reality check and sell the app off the store, or try for app store approval? Bummer… Maybe I’m ahead of my time, but perhaps Apple could review the source code for apps requesting full disk access and make sure there’s nothing fraudulent in them. Then, developer tools app store apps could be in the store with the user’s assurance that nothing is happening behind the scenes that is scary. From: https://blog.greenrobot.com/2025/11/10/i-have-a-decision-to-make/ Related post: https://aninterestingwebsite.com/forums/thread/806187 I submitted a code level tech support question for this. They directed me here.
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Nov ’25
What is the code signing trust level?
In some crashlog files, there are additional pieces of information related to codesigning. I can understand what most of themcorresponds to (ID, TeamID, Flags, Validation Category). But there is one I have some doubt about: Trust Level. As far as I can tell (or at least what Google and other search engines say), this is an unsigned 32 bit integer that defines the trust level with -1 being untrusted, 0, being basically an Apple executable and other potential bigger values corresponding to App Store binaries, Developer ID signature, etc. Yet, I'm not able to find a corresponding detailed documentation about this on Apple's developer website. I also had a look at the LightweightCodeRequirements "include" file and there does not seem to be such a field available. [Q] Is there any official documentation listing the different values for this trust level value and providing a clear description of what it corresponds to?
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Jul ’25
Unsandboxed app can't modify other app
I work for Brave, a browser with ~80M users. We want to introduce a new system for automatic updates called Omaha 4 (O4). It's the same system that powers automatic updates in Chrome. O4 runs as a separate application on users' systems. For Chrome, this works as follows: An app called GoogleUpdater.app regularly checks for updates in the background. When a new version is found, then GoogleUpdater.app installs it into Chrome's installation directory /Applications/Google Chrome.app. But consider what this means: A separate application, GoogleUpdater.app, is able to modify Google Chrome.app. This is especially surprising because, for example, the built-in Terminal.app is not able to modify Google Chrome.app. Here's how you can check this for yourself: (Re-)install Chrome with its DMG installer. Run the following command in Terminal: mkdir /Applications/Google\ Chrome.app/test. This works. Undo the command: rm -rf /Applications/Google\ Chrome.app/test Start Chrome and close it again. mkdir /Applications/Google\ Chrome.app/test now fails with "Operation not permitted". (These steps assume that Terminal does not have Full Disk Access and System Integrity Protection is enabled.) In other words, once Chrome was started at least once, another application (Terminal in this case) is no longer allowed to modify it. But at the same time, GoogleUpdater.app is able to modify Chrome. It regularly applies updates to the browser. For each update, this process begins with an mkdir call similarly to the one shown above. How is this possible? What is it in macOS that lets GoogleUpdater.app modify Chrome, but not another app such as Terminal? Note that Terminal is not sandboxed. I've checked that it's not related to codesigning or notarization issues. In our case, the main application (Brave) and the updater (BraveUpdater) are signed and notarized with the same certificate and have equivalent requirements, entitlements and provisioning profiles as Chrome and GoogleUpdater. The error that shows up in the Console for the disallowed mkdir call is: kernel (Sandbox) System Policy: mkdir(8917) deny(1) file-write-create /Applications/Google Chrome.app/foo (It's a similar error when BraveUpdater tries to install a new version into /Applications/Brave Browser.app.) The error goes away when I disable System Integrity Protection. But of course, we cannot ask users to do that. Any help would be greatly appreciated.
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May ’25
Control over "\(your_app) wants to open \(another_app)" Dialog
I can't find any information about why this is happening, nor can I reproduce the 'successful' state on this device. My team needs to understand this behavior, so any insight would be greatly appreciated! The expected behavior: If I delete both apps and reinstall them, attempting to open the second app from my app should trigger the system confirmation dialog. The specifics: I'm using the MSAL library. It navigates the user to the Microsoft Authenticator app and then returns to my app. However, even after resetting the phone and reinstalling both apps, the dialog never shows up (it just opens the app directly). Does anyone know the logic behind how iOS handles these prompts or why it might be persistent even after a reset? Thanks in advance!
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Using Cryptokit.SecureEnclave API from a Launch Daemon
We are interested in using a hardware-bound key in a launch daemon. In a previous post, Quinn explicitly told me this is not possible to use an SE keypair outside of the system context and my reading of the Apple documentation also supports that. That said, we have gotten the following key-creation and persistence flow to work, so we have some questions as to how this fits in with the above. (1) In a launch daemon (running thus as root), we do: let key = SecureEnclave.P256.Signing.PrivateKey() (2) We then use key.dataRepresentation to store a reference to the key in the system keychain as a kSecClassGenericPassword. (3) When we want to use the key, we fetch the data representation from system keychain and we "rehydrate" the key using: SecureEnclave.P256.Signing.PrivateKey(dataRepresentation: data) (4) We then use the output of the above to sign whatever we want. My questions: in the above flow, are we actually getting a hardware-bound key from the Secure Enclave or is this working because it's actually defaulting to a non-hardware-backed key? if it is an SE key, is it that the Apple documentation stating that you can only use the SE with the Data Protection Keychain in the user context is outdated (or wrong)? does the above work, but is not an approach sanctioned by Apple? Any feedback on this would be greatly appreciated.
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Sep ’25
SecKeyCreateDecryptedDataWithParameters always fails with algo not supported
Attempting to DECRYPT a cipher message using the Apple API SecKeyCreateDecryptedData(privateKey, .rsaEncryptionOAEPSHA256, encryptedMessage). Decryption ALWAYS fails for every algorithm. SecKeyCreateDecryptedDataWithParameters Error: `Domain=NSOSStatusErrorDomain Code=-50 "algid:encrypt:RSA:OAEP:SHA256: algorithm not supported by the key <SecKeyRef:('com.yubico.Authenticator.TokenExtension:5621CDF8560D4C412030886584EC4C9E394CC376DD9738B0CCBB51924FC26EB6') 0x3007fd150>" UserInfo={numberOfErrorsDeep=0, NSDescription=algid:encrypt:RSA:OAEP:SHA256: algorithm not supported by the key <SecKeyRef:('com.yubico.Authenticator.TokenExtension:5621CDF8560D4C412030886584EC4C9E394CC376DD9738B0CCBB51924FC26EB6') 0x3007fd150>}` Decryption failed: SecKeyCreateDecryptedData returned nil. Error: One or more parameters passed to a function were not valid. When checking with SecKeyIsAlgorithmSupported(privateKey, .decrypt, <ANYalgorithm>) all algorithms fail. Btw - The privateKey does support decryption when retrieving the attributes. Important to know: The private key is a reference to an external private key placed in the iOS Keychain via a 3rd party CryptoTokenKit Extension app. When I perform, the SecKeyCreateSignature(...) and pass in the SAME privateKey reference, the OS automatically calls the 3rd party app to perform a successful signing with the private key that reside on a YubiKey. Here's my code for obtaining the private key reference from an Identity: func getKeyPairFromIdentity() -> (privateKey: SecKey, publicKey: SecKey)? { let query = NSDictionary( dictionary: [ kSecClass as String: kSecClassIdentity, kSecAttrTokenID as String: self.tokenID!, kSecReturnRef as String: kCFBooleanTrue as Any ] ) var identityRef: CFTypeRef? let status = SecItemCopyMatching(query, &identityRef) if status == errSecSuccess, let identity = identityRef { var privateKeyRef: SecKey? let keyStatus = SecIdentityCopyPrivateKey(identity as! SecIdentity, &privateKeyRef) if keyStatus == errSecSuccess, let privateKey = privateKeyRef { let publicKey = SecKeyCopyPublicKey(privateKey) if let publicKey = publicKey { print("Private and public keys extracted successfully.") return (privateKey, publicKey) } else { print("Failed to extract public key from private key.") return nil } } else { print("SecIdentityCopyPrivateKey: Private key not found error: \(keyStatus)") return nil } } else { print("SecIdentity not found or error: \(status)") return nil } }
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Apr ’25
Clarification on Team ID Behavior After App Transfer
Hi everyone, I’d like to clarify something regarding the behavior of Team IDs after an app transfer between Apple Developer accounts. I have an app update that enforces a force update for all users. My plan is to release this update under the current developer account, and then proceed with transferring the app to a different developer account shortly afterward. My concern is: once the transfer is complete, will users who download the same app version (released before the transfer) be logged out due to a change in Team ID? Specifically, does the transferred app continue to use the original Team ID (used to sign the last submitted build), or does the Team ID change immediately upon transfer — affecting Keychain access? Any insights or confirmation on this would be greatly appreciated. Thanks!
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Jun ’25
Orange menu bar icon that won't go away
I have filed bug reports on this to no avail, so I am bringing it up here hoping someone at Apple will address this. Since the first beta of 26.3, with voice control enabled there are now two icons in the menu bar (*plus an orange dot in full screen) that never go away. That orange microphone isn't serving its intended purpose to notify me that something is accessing my microphone if it is always displayed. I use voice control extensively, so it is nearly always on. In every prior version of macOS, the orange icon was not on for voice control. Even if voice control is not listening but simply enabled in system settings, the orange icon will be there. And there is no need for this icon to be on for a system service that is always listening. This orange icon in the menu bar at all times is incredibly irritating, as it takes up valuable space to the right of the notch, and causes other actual useful menu bar items to be hidden. As well, if some other application on my system were to turn on the mic and start recording me I would never know since that orange icon is always on. It also places an orange dot next to the control center icon taking up even more of the precious little menu bar real estate. Please fix this! Either exempt voice control (as Siri is always listening and it doesn't get the orange icon) or exempt all system services, or give me a way to turn this off. If you cannot tell, I find this incredibly annoying and frustrating.
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290
Activity
Feb ’26
Biometrics prompt + private key access race condition on since iOS 26.1
We are using SecItemCopyMatching from LocalAuthentication to access the private key to sign a challenge in our native iOS app twice in a few seconds from user interactions. This was working as expected up until about a week ago where we started getting reports of it hanging on the biometrics screen (see screenshot below). From our investigation we've found the following: It impacts newer iPhones using iOS 26.1 and later. We have replicated on these devices: iPhone 17 Pro max iPhone 16 Pro iPhone 15 Pro max iPhone 15 Only reproducible if the app tries to access the private key twice in quick succession after granting access to face ID. Looks like a race condition between the biometrics permission prompt and Keychain private key access We were able to make it work by waiting 10 seconds between private key actions, but this is terrible UX. We tried adding adding retries over the span of 10 seconds which fixed it on some devices, but not all. We checked the release notes for iOS 26.1, but there is nothing related to this. Screenshot:
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735
Activity
2w
Accessing PIV Smart Card Certificates from iPadOS application.
I am new to swift development, and it's possible that I'm missing something fundamental/obvious. If so, I apologize in advance. My team is developing an application for iPadOS using SwiftUI, and I'm trying to accomplish something similar to what the original inquirer is asking for in this thread: https://aninterestingwebsite.com/forums/thread/725152. The only difference is that I'm trying to use a PIV smart card to achieve authentication to a server rather than digitally sign a document. Unfortunately, I'm getting stuck when attempting to run the list() function provided in the accepted answer to the post mentioned above. When attempting to call SecItemCopyMatching(), I'm getting a -34018 missing entitlement error. I've attempted to add the com.apple.token to my app's keychain-access-groups entitlements, but this does not resolve the issue. I have checked the entitlements in my built app, per the recommendation in the troubleshooting guide here: https://aninterestingwebsite.com/forums/thread/114456. The entitlement for com.apple.token is indeed present in the plist. Based on other documentation I've read, however, it seems that the explicit declaration of com.apple.token should not even be required in the entitlements. Is there something obvious that I'm missing here that would prevent my app from accessing the token access group?
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5
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241
Activity
Jul ’25
Unable to use Bluetooth in watchOS companion app if iOS uses AccessorySetupKit
FB18383742 Setup 🛠️ Xcode 16.4 (16F6) 📱 iPhone 13 mini (iOS 18.0.1) ⌚️ Apple Watch Series 10 (watchOS 11.3.1) Observations As AccessorySetupKit does not request "Core Bluetooth permissions", when a watchOS companion app is installed after having installed the iOS app, the toggle in the watch settings for Privacy & Security > Bluetooth is turned off and disabled After removing the iPhone associated with the Apple Watch, Bluetooth works as expected in the watchOS app Upon reinstalling the iOS app, there's a toggle for Bluetooth in the iOS ASK app's settings and the ASK picker cannot be presented 🤨 From ASK Documentation: AccessorySetupKit is available for iOS and iPadOS. The accessory’s Bluetooth permission doesn’t sync to a companion watchOS app. But this doesn't address not being able to use Core Bluetooth in a watch companion app at all 🥲 Reproducing the bug Install the iOS + watchOS apps Launch iOS app, tap "start scan", observe devices can be discovered (project is set up to find heart rate monitors) Launch watchOS, tap allow on Bluetooth permission pop-up watchOS app crashes 💥 Meanwhile, in the iOS app, there should be a log entry for 💗 CBCentralManager state: poweredOff and the ASK picker is no longer able to discover any devices The state of the device permissions: iOS app has no paired accessories or Bluetooth permission watchOS app's Bluetooth permission shown as turned off & disabled Remove the iOS app Relaunch the watchOS app Notice the CBCentralManager state is unauthorized Remove and reinstall the watchOS app Tap allow on Bluetooth permission pop-up watchOS app does not crash and CBCentralManager state is poweredOn The state of the watch permissions: Bluetooth is turned on & the toggle is not disabled Note that at this time the iOS app is not installed, there is no way to remove Bluetooth permission for the watch app. Reinstall + launch the iOS app Notice a warning in the log: [##### WARNING #####] App has companion watch app that maybe affected if using CoreBluetooth framework. Please read developer documentation for AccessorySetupKit. Notice a log entry for 💗 CBCentralManager state: poweredOn before tapping start scan Tap start scan and observe another log entry: Failed to show picker due to: The operation couldn’t be completed. (ASErrorDomain error 550.) ASErrorDomain 550: The picker can't be used because the app is in the background. Is this the expected error? 🤔 The state of the iOS permissions: The app's settings show a Bluetooth toggle normally associated with Core Bluetooth, but the app never showed a Core Bluetooth pop-up The iOS ASK app now has Core Bluetooth permission 😵‍💫 Following up with Apple This is a known bug that should be fixed in watchOS 26 when Bluetooth permissions for watch apps can be set independently of the iOS app. I've yet to test it with watchOS 26. See repo for the same post with screenshots of the settings and demo code reproducing the bug: https://github.com/superturboryan/AccessorySetupKit-CoreBluetooth-watchOS-Demo
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1.1k
Activity
Oct ’25
Intermittent Failures Launching App from Universal Links using ASWebAuthenticationSession
I'm developing an iOS app that utilizes Universal Links and ASWebAuthenticationSession to deep-link from a website to the app itself. This implementation adheres to the recommendations outlined in RFC 8252, ensuring that the app opening the ASWebAuthenticationSession is the same app that is launched via the Universal Link. Problem:  While most users can successfully launch the app via Universal Links,a few percent of users experience instances where the app fails to launch, and the user is redirected to the browser. What I've Tried:  ASWebAuthenticationSession Configuration: I've double-checked the configuration of callbackURLScheme and presentationContextProvider.  Universal Links: Verified the apple-app-site-association file and associated domains entitlement.  Network Conditions: Tested on various network environments (Wi-Fi, cellular) and devices. Questions:  What are the potential causes for this behavior?  Has anyone else encountered a similar issue and found a solution?  Are there any debugging techniques or ways to generate more detailed logs? I haven't been able to determine which device or OS version is causing this problem. Thank you.
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5
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1.1k
Activity
Apr ’25
Securely passing credentials from Installer plug-in to newly installed agent — how to authenticate the caller?
I’m using a custom Installer plug-in (InstallerPane) to collect sensitive user input (username/password) during install. After the payload is laid down, I need to send those values to a newly installed agent (LaunchAgent) to persist them. What I tried I expose an XPC Mach service from the agent and have the plug-in call it. On the agent side I validate the XPC client using the audit token → SecCodeCopyGuestWithAttributes → SecCodeCheckValidity. However, the client process is InstallerRemotePluginService-* (Apple’s view service that hosts all plug-ins), so the signature I see is Apple’s, not mine. I can’t distinguish which plug-in made the call. Any suggestion on better approach ?
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5
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1.6k
Activity
Oct ’25
mTLS : Guidance on Generating SecIdentity with Existing Private Key and Certificate
Hello, I am currently working on iOS application development using Swift, targeting iOS 17 and above, and need to implement mTLS for network connections. In the registration API flow, the app generates a private key and CSR on the device, sends the CSR to the server (via the registration API), and receives back the signed client certificate (CRT) along with the intermediate/CA certificate. These certificates are then imported on the device. The challenge I am facing is pairing the received CRT with the previously generated private key in order to create a SecIdentity. Could you please suggest the correct approach to generate a SecIdentity in this scenario? If there are any sample code snippets, WWDC videos, or documentation references available, I would greatly appreciate it if you could share them. Thank you for your guidance.
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233
Activity
Aug ’25
Display certificate content like Keychain Access app does
Hi, I have a certificate, how can I display the certificate content in my Mac app just like Keychain Access app does. Can I popup the certificate content dialog just like Keychain Access app?
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1.1k
Activity
Oct ’25
Attest service returns error 4 - serverUnavailable
Since Sun 15th Jun 04:30 (UTC+7) we received lots of following error that causes our device test failure. Could Apple please investigate further? ############################# Operations could not be completed. (com.apple.devicecheck.error error 4.) (serverUnavailable)
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4
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1
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280
Activity
Jun ’25
ASWebAuthenticationSession + Universal Links Callback Issue
Problem Description: In our App, When we launch the web login part using ASWebAuthentication + Universal Links with callback scheme as "https", we are not receiving callback. Note: We are using "SwiftUIWebAuthentication" Swift Package Manager to display page in ASWebAuth. But when we use custom url scheme instead of Universal link, app able to receive call back every time. We use ".onOpenURL" to receive universal link callback scheme.
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266
Activity
Jul ’25
Keychain Sharing not working after Updating the Team ID
We are facing an issue with Keychain sharing across our apps after our Team ID was updated. Below are the steps we have already tried and the current observations: Steps we have performed so far: After our Team ID changed, we opened and re-saved all the provisioning profiles. We created a Keychain Access Group: xxxx.net.soti.mobicontrol (net.soti.mobicontrol is one bundle id of one of the app) and added it to the entitlements of all related apps. We are saving and reading certificates using this access group only. Below is a sample code snippet we are using for the query: [genericPasswordQuery setObject:(id)kSecClassGenericPassword forKey:(id)kSecClass]; [genericPasswordQuery setObject:identifier forKey:(id)kSecAttrGeneric]; [genericPasswordQuery setObject:accessGroup forKey:(id)kSecAttrAccessGroup]; [genericPasswordQuery setObject:(id)kSecMatchLimitOne forKey:(id)kSecMatchLimit]; [genericPasswordQuery setObject:(id)kCFBooleanTrue forKey:(id)kSecReturnAttributes]; Issues we are facing: Keychain items are not being shared consistently across apps. We receive different errors at different times: Sometimes errSecDuplicateItem (-25299), even when there is no item in the Keychain. Sometimes it works in a debug build but fails in Ad Hoc / TestFlight builds. The behavior is inconsistent and unpredictable. Expectation / Clarification Needed from Apple: Are we missing any additional configuration steps after the Team ID update? Is there a known issue with Keychain Access Groups not working correctly in certain build types (Debug vs AdHoc/TestFlight)? Guidance on why we are intermittently getting -25299 and how to properly reset/re-add items in the Keychain. Any additional entitlement / provisioning profile configuration that we should double-check. Request you to please raise a support ticket with Apple Developer Technical Support including the above details, so that we can get guidance on the correct setup and resolve this issue.
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427
Activity
Sep ’25
Passkey Associated domain error 1004
iOS18.1.1 macOS15.1.1 xcode16.1 Error Domain=com.apple.AuthenticationServices.AuthorizationError Code=1004 "Unable to verify webcredentials association of ********** with domain ******************. Please try again in a few seconds." Our domain must query with VPN, so I set webcredentials:qa.ejeokvv.com?mode=developer following: "If you use a private web server, which is unreachable from the public internet, while developing your app, enable the alternate mode feature to bypass the CDN and connect directly to your server. To do this, add a query string to your associated domains entitlement, as shown in the following example: :?mode= " but it still not working, even after I set mode=developer. Please help!!!!
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1.1k
Activity
May ’25
Why can’t sandboxed mac app store apps have full disk access available in the system settings for full disk access?
Why can’t sandboxed mac app store apps have full disk access available in the system settings for full disk access? I discovered mac app store apps in release mode cannot access the ai auggie command line program and other command line programs like opengrep on your system. Debug builds fine. I came up with a workaround: Since I have an ssh client built in for connecting to remote servers, why not connect to ssh on the same local machine… Ask the user for their username and password in a popup. To do this, you have to enable remote login on your mac in system settings -> sharing. In addition you must grant full disk access to cli ssh in system settings: add /usr/libexec/sshd-keygen-wrapper It all works, but I don’t see the cli program in mac settings. To remove the cli program you must run a command line program to remove all full disk access support from all apps. No way to just undo ssh. So my question is, even though I got CodeFrog all working for a mac app store release, should I not do it because it’s insecure or too complicated with the system settings? Should I instead sell the app off the store like Panic Nova? Need some advice. I have not implemented in app purchases yet. Should I just have a reality check and sell the app off the store, or try for app store approval? Bummer… Maybe I’m ahead of my time, but perhaps Apple could review the source code for apps requesting full disk access and make sure there’s nothing fraudulent in them. Then, developer tools app store apps could be in the store with the user’s assurance that nothing is happening behind the scenes that is scary. From: https://blog.greenrobot.com/2025/11/10/i-have-a-decision-to-make/ Related post: https://aninterestingwebsite.com/forums/thread/806187 I submitted a code level tech support question for this. They directed me here.
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610
Activity
Nov ’25
What is the code signing trust level?
In some crashlog files, there are additional pieces of information related to codesigning. I can understand what most of themcorresponds to (ID, TeamID, Flags, Validation Category). But there is one I have some doubt about: Trust Level. As far as I can tell (or at least what Google and other search engines say), this is an unsigned 32 bit integer that defines the trust level with -1 being untrusted, 0, being basically an Apple executable and other potential bigger values corresponding to App Store binaries, Developer ID signature, etc. Yet, I'm not able to find a corresponding detailed documentation about this on Apple's developer website. I also had a look at the LightweightCodeRequirements "include" file and there does not seem to be such a field available. [Q] Is there any official documentation listing the different values for this trust level value and providing a clear description of what it corresponds to?
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341
Activity
Jul ’25
Unsandboxed app can't modify other app
I work for Brave, a browser with ~80M users. We want to introduce a new system for automatic updates called Omaha 4 (O4). It's the same system that powers automatic updates in Chrome. O4 runs as a separate application on users' systems. For Chrome, this works as follows: An app called GoogleUpdater.app regularly checks for updates in the background. When a new version is found, then GoogleUpdater.app installs it into Chrome's installation directory /Applications/Google Chrome.app. But consider what this means: A separate application, GoogleUpdater.app, is able to modify Google Chrome.app. This is especially surprising because, for example, the built-in Terminal.app is not able to modify Google Chrome.app. Here's how you can check this for yourself: (Re-)install Chrome with its DMG installer. Run the following command in Terminal: mkdir /Applications/Google\ Chrome.app/test. This works. Undo the command: rm -rf /Applications/Google\ Chrome.app/test Start Chrome and close it again. mkdir /Applications/Google\ Chrome.app/test now fails with "Operation not permitted". (These steps assume that Terminal does not have Full Disk Access and System Integrity Protection is enabled.) In other words, once Chrome was started at least once, another application (Terminal in this case) is no longer allowed to modify it. But at the same time, GoogleUpdater.app is able to modify Chrome. It regularly applies updates to the browser. For each update, this process begins with an mkdir call similarly to the one shown above. How is this possible? What is it in macOS that lets GoogleUpdater.app modify Chrome, but not another app such as Terminal? Note that Terminal is not sandboxed. I've checked that it's not related to codesigning or notarization issues. In our case, the main application (Brave) and the updater (BraveUpdater) are signed and notarized with the same certificate and have equivalent requirements, entitlements and provisioning profiles as Chrome and GoogleUpdater. The error that shows up in the Console for the disallowed mkdir call is: kernel (Sandbox) System Policy: mkdir(8917) deny(1) file-write-create /Applications/Google Chrome.app/foo (It's a similar error when BraveUpdater tries to install a new version into /Applications/Brave Browser.app.) The error goes away when I disable System Integrity Protection. But of course, we cannot ask users to do that. Any help would be greatly appreciated.
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312
Activity
May ’25
Control over "\(your_app) wants to open \(another_app)" Dialog
I can't find any information about why this is happening, nor can I reproduce the 'successful' state on this device. My team needs to understand this behavior, so any insight would be greatly appreciated! The expected behavior: If I delete both apps and reinstall them, attempting to open the second app from my app should trigger the system confirmation dialog. The specifics: I'm using the MSAL library. It navigates the user to the Microsoft Authenticator app and then returns to my app. However, even after resetting the phone and reinstalling both apps, the dialog never shows up (it just opens the app directly). Does anyone know the logic behind how iOS handles these prompts or why it might be persistent even after a reset? Thanks in advance!
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518
Activity
6d
Input Monitoring app stopped to work on macOS 15
Hi, my app is receiving all keyboard events through Input Monitoring preference. It completely stopped to work on macOS 15 Sequoia and I have no idea why. Where can I read what has been changed in Input Monitoring? Thanks!
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4
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105
Activity
Apr ’25
Using Cryptokit.SecureEnclave API from a Launch Daemon
We are interested in using a hardware-bound key in a launch daemon. In a previous post, Quinn explicitly told me this is not possible to use an SE keypair outside of the system context and my reading of the Apple documentation also supports that. That said, we have gotten the following key-creation and persistence flow to work, so we have some questions as to how this fits in with the above. (1) In a launch daemon (running thus as root), we do: let key = SecureEnclave.P256.Signing.PrivateKey() (2) We then use key.dataRepresentation to store a reference to the key in the system keychain as a kSecClassGenericPassword. (3) When we want to use the key, we fetch the data representation from system keychain and we "rehydrate" the key using: SecureEnclave.P256.Signing.PrivateKey(dataRepresentation: data) (4) We then use the output of the above to sign whatever we want. My questions: in the above flow, are we actually getting a hardware-bound key from the Secure Enclave or is this working because it's actually defaulting to a non-hardware-backed key? if it is an SE key, is it that the Apple documentation stating that you can only use the SE with the Data Protection Keychain in the user context is outdated (or wrong)? does the above work, but is not an approach sanctioned by Apple? Any feedback on this would be greatly appreciated.
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620
Activity
Sep ’25
SecKeyCreateDecryptedDataWithParameters always fails with algo not supported
Attempting to DECRYPT a cipher message using the Apple API SecKeyCreateDecryptedData(privateKey, .rsaEncryptionOAEPSHA256, encryptedMessage). Decryption ALWAYS fails for every algorithm. SecKeyCreateDecryptedDataWithParameters Error: `Domain=NSOSStatusErrorDomain Code=-50 "algid:encrypt:RSA:OAEP:SHA256: algorithm not supported by the key <SecKeyRef:('com.yubico.Authenticator.TokenExtension:5621CDF8560D4C412030886584EC4C9E394CC376DD9738B0CCBB51924FC26EB6') 0x3007fd150>" UserInfo={numberOfErrorsDeep=0, NSDescription=algid:encrypt:RSA:OAEP:SHA256: algorithm not supported by the key <SecKeyRef:('com.yubico.Authenticator.TokenExtension:5621CDF8560D4C412030886584EC4C9E394CC376DD9738B0CCBB51924FC26EB6') 0x3007fd150>}` Decryption failed: SecKeyCreateDecryptedData returned nil. Error: One or more parameters passed to a function were not valid. When checking with SecKeyIsAlgorithmSupported(privateKey, .decrypt, <ANYalgorithm>) all algorithms fail. Btw - The privateKey does support decryption when retrieving the attributes. Important to know: The private key is a reference to an external private key placed in the iOS Keychain via a 3rd party CryptoTokenKit Extension app. When I perform, the SecKeyCreateSignature(...) and pass in the SAME privateKey reference, the OS automatically calls the 3rd party app to perform a successful signing with the private key that reside on a YubiKey. Here's my code for obtaining the private key reference from an Identity: func getKeyPairFromIdentity() -> (privateKey: SecKey, publicKey: SecKey)? { let query = NSDictionary( dictionary: [ kSecClass as String: kSecClassIdentity, kSecAttrTokenID as String: self.tokenID!, kSecReturnRef as String: kCFBooleanTrue as Any ] ) var identityRef: CFTypeRef? let status = SecItemCopyMatching(query, &identityRef) if status == errSecSuccess, let identity = identityRef { var privateKeyRef: SecKey? let keyStatus = SecIdentityCopyPrivateKey(identity as! SecIdentity, &privateKeyRef) if keyStatus == errSecSuccess, let privateKey = privateKeyRef { let publicKey = SecKeyCopyPublicKey(privateKey) if let publicKey = publicKey { print("Private and public keys extracted successfully.") return (privateKey, publicKey) } else { print("Failed to extract public key from private key.") return nil } } else { print("SecIdentityCopyPrivateKey: Private key not found error: \(keyStatus)") return nil } } else { print("SecIdentity not found or error: \(status)") return nil } }
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271
Activity
Apr ’25
Clarification on Team ID Behavior After App Transfer
Hi everyone, I’d like to clarify something regarding the behavior of Team IDs after an app transfer between Apple Developer accounts. I have an app update that enforces a force update for all users. My plan is to release this update under the current developer account, and then proceed with transferring the app to a different developer account shortly afterward. My concern is: once the transfer is complete, will users who download the same app version (released before the transfer) be logged out due to a change in Team ID? Specifically, does the transferred app continue to use the original Team ID (used to sign the last submitted build), or does the Team ID change immediately upon transfer — affecting Keychain access? Any insights or confirmation on this would be greatly appreciated. Thanks!
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160
Activity
Jun ’25