Explore the art and science of app design. Discuss user interface (UI) design principles, user experience (UX) best practices, and share design resources and inspiration.

Learn about designing great app and game experiences

Posts under General subtopic

Post

Replies

Boosts

Views

Activity

How can I set up a B2B subscription with ABM + MDM + Paywall
I am looking for guidance on how people have solved this problem/use case. What is the best way to structure a seat based subscription app that an organization can pay for seats for all their users, can be distributed via mdm or via app store and is easy (low friction) to get paid for and started for small companies? I market to a business to buy my app, they want it installed on all 25 devices they have. They use ABM to acquire 25 licenses with and MDM to distribute. The app is currently free to download so ABM charges $0 but has a paywall to use. The paywall is a RevenueCat one and no user account is needed. All entitlements and free trial work great. When it is deployed to the 25 devices, they can either sign up with their own AppleId and own/company credit card, or use a company appleid and company card for all 25 devices to solve the issue but neither are great. Doubtful they would want to pay their money for a company required app on a company phone (don’t blame them). If they share an appleid, my MRR drops to 1/25th since they will just share the purchase. Any suggestions would be greatly appreciated.
0
0
176
Feb ’26
Icon composer won't allow me to import any files
I have been battling the new Icon Composer app for 2 days trying to build an app icon. However, I cannot get it to import any files. I have used the Apple provided App Icon Template. I have exported my layers to .svg and when I open the finder, everything is disabled. I can't find help for this anywhere. I am on Sequoia on my Mac and not sure how to design this app icon without access to the composer.
1
0
128
Aug ’25
Swift Playground with C language.
I want to know if the program written in C language can be implemented through the software package, write a software package containing C language on Xcode, and then apply it in Swift Playground.
Topic: Design SubTopic: General
0
0
120
Feb ’26
Using macOS-Sequoia-Production-Templates-Sketch
Hi, I was trying to use macOS-Sequoia-Production-Templates in Sketch format and when I try to export png icon file of the document template, it always includes grey nontransparent background which I am unable to delete. In contrast, exporting png app icon file from another template has transparent background and exports well. Is it something wrong with the document icon production template? How can I export document png icon file with transparent background?? Thanks
Topic: Design SubTopic: General
1
0
149
May ’25
Rendering Multi-Page PDF with SwiftUI View
I have the following code that renders a one-page PDF: func render() -> URL { let renderer = ImageRenderer(content: pdfView()) let url = URL.documentsDirectory.appending(path: "filename.pdf") renderer.render { size, context in var document = CGRect(x: 0, y: 0, width: 2550, height: 3300) guard let pdf = CGContext(url as CFURL, mediaBox: &document, nil) else { return } pdf.beginPDFPage(nil) context(pdf) pdf.endPDFPage() pdf.closePDF() } return url } func pdfView() -> some View { Text("View") } How can this be modified so that it renders a PDF with more than one page?
2
0
685
Feb ’26
Maintain app icon contrast when switching to grayscale mode
Context & Issue I am developing an iOS application. My app icon uses colors that are relatively close to each other. When the user enables Accessibility → Display & Text Size → Color Filters → Grayscale (or similar modes), the icon becomes harder to distinguish because it loses color and contrast is reduced. Goal When iOS switches to grayscale mode, I want the app icon to maintain good contrast between its elements so it remains clearly recognizable. What I’ve tried Redesigned the icon with more contrasting colors. Added strokes/outlines, but it still doesn’t look much better in grayscale. Researched how iOS renders app icons when grayscale is enabled, but couldn’t find a way to override or provide an alternative icon. Specific questions Is there any API or mechanism in iOS that allows providing a different version of the app icon when the user has grayscale mode enabled? If there’s no direct API, are there any best practices for designing iOS app icons to ensure good contrast when converted to grayscale? Do we have to design grayscale version for app icon? Thank you!
0
0
315
Aug ’25
Nearby Accessory
Can the vehicle‑side UWB module, acting as a Nearby Accessory, perform ranging with multiple iOS phones simultaneously while iOS cell uses background ranging with the vehicle‑side UWB (which involves BLE GATT services)? I mean, when the IOS cell works in the background, it will read the nearby gatt characteristic automatically. If there were multiple phones perform ranging with the accessory, the read characteristic from the accessory side, what shall its content be? Or does the accessory only perform ranging with one phone at a time?
Topic: Design SubTopic: General
0
0
527
Feb ’26
NavigationTitle in LiquidGlass style
Hello everyone. I want to do navigationTitle (located on the top side on MacOS system) in LiquidGlass style. now my solution look like: just black rectangle. But i want like this: opacity and LiquidGlass. Like in Photo app in MacOS. Please help me, thank you in advance. My code: struct RootView: View { @Environment(\.horizontalSizeClass) var hSize var body: some View { if hSize == .regular { DesktopLayout() .navigationTitle("title") .toolbarBackground(.ultraThinMaterial, for: .automatic) } else { MobileLayout() } } }
1
0
577
4w
About tvOS Material (design resource)
I noticed a discrepancy between the Material specifications for tvOS on the Developer page and the naming in the Design Resources (Sketch files). Which one should we consider authoritative? https://aninterestingwebsite.com/design/human-interface-guidelines/materials
1
0
137
Apr ’25
SF Symbols Variable Draw without the background.
Is it possible to use the new variable draw feature for a custom SF Symbol without it leaving the background behind it when it is not drawn? I am trying to make a tally icon that is drawn with the variable draw, but it doesn't look good if the tally is visible in the background before it is drawn.
Topic: Design SubTopic: General Tags:
0
0
121
Jun ’25
Images added in Reality Composer look darker in AR
I’m working with Reality Composer and noticed that images added directly to a scene appear significantly darker when viewed in AR. This seems different from how other objects in the scene respond to lighting, especially under varying real-world light conditions. Is this expected behavior? Are images treated with a different lighting model in Reality Composer? Is there any recommended way to get more consistent light response for image-based artworks?
Topic: Design SubTopic: General Tags:
1
0
520
4w
First attempt at a PKPass
This is my first attempt at creating a Wallet pass, actually a generic store card. When I see it with Pass Viewer on macOS, I get 1 look, when I see it with the iPhone simulator or iPhone proper, I get a different view. Neither is what I was hoping for, a simple vertical layout of an address. Could someone steer me in the correct direction? My json: "formatVersion": 1, "passTypeIdentifier": "pass.org.danleys.4KSBarcode", "serialNumber": "__SERIAL__", "teamIdentifier": "----", "organizationName": "4 K.I.D.S. Sake", "description": "4KSBarcode", "logoText": "4 K.I.D.S. Sake", "foregroundColor": "rgb(255, 255, 255)", "backgroundColor": "rgb(255,0,0)", "storeCard" : { "primaryFields" : [ { "key" : "ClientID", "label" : "", "value" : "" } ], "auxiliaryFields": [ { "key": "street", "label": "Address", "value": "339 Remington Blvd" }, { "key": "city", "label": "", "value": "Bolingbrook, IL 60440" } ] }, "barcode": { "format": "PKBarcodeFormatCode128", "message": "__SERIAL__", "altText": "__SERIAL__", "messageEncoding": "iso-8859-1" } } On macOS: On iOS: Thank you. Ed
Topic: Design SubTopic: General Tags:
2
0
1k
4w
Apple Music fullscreen artist not showing
In Apple Music I opened fullscreen for a song and I accidentally clicked some keys and the name and artist name of the song I was playing disappeared, and I can't figure out how to get it back, it temporarily comes back when I hover over the top bar but I can not get it to stay there permanently.
Topic: Design SubTopic: General Tags:
0
0
73
Jun ’25
iPhone screen glare
Feedback for iPhone and iPad – Display Technology Dear Apple Team, Currently, the mainstream display technology used in iPhone and iPad is OLED. However, OLED panels produce significant PWM flickering, which strongly irritates the human eye. Many users, especially in China, experience eye strain, tearing, and discomfort after using OLED devices for a period of time. There is a large group of users here who are highly sensitive to screen flicker and therefore cannot use OLED-based devices at all. What they truly need is an eye-friendly device with either LCD or flicker-free Mini-LED display technology. I sincerely recommend that Apple consider offering iPhone and iPad models with LCD or Mini-LED panels. Such displays could provide better eye comfort, no flicker, and a healthier experience. Currently, almost no smartphone manufacturers in China provide such options, and even if they do, their devices often come with outdated chipsets and cannot be used as a reliable daily driver. This presents a valuable opportunity for Apple: by addressing this demand, Apple could attract a unique customer base, increase sales, and even justify a slightly higher price, as many customers would be willing to pay more for the sake of their eye health. In the Chinese market, a truly flicker-free iPhone or iPad would be incredibly rare and highly desired. Thank you for considering this suggestion. I truly hope Apple will take this into account.
Topic: Design SubTopic: General
1
0
373
Aug ’25
Suggestions on macOS and iPad app structure
Building an app to edit the various parameters of digital musical instruments. A typical user would have perhaps max 6 instruments, out of the hundreds of possibilities. Would like to structure the app with a global window, menu, etc which would be a free download. The user could download editor inserts for their particular set of instruments and ignore all of the others. The downloaded editors would show as options in a menu. It seem like more than a widget but less than a library. Building a monolithic app containing all possible editors doesn't seem like an option, but separate full-app editors for each piece of gear doesn't sound right either. Any suggestions out there? Thanks very much Brian
0
0
129
May ’25
macOS 26 Beta Dark Mode Icons Fallback Removed
Post: In macOS 26 Betas 1–3, the system applied an automatic dark-mode fallback for app icons. This ensured consistency across the Dock and Finder even when developers hadn’t provided dark assets. Since Beta 4, this fallback was removed. As of Beta 7, icons now rely entirely on developer-updated assets. The result is mixed light and dark icons in the Dock, breaking visual consistency and making app recognition slower in dark mode. Observed behavior: • Icons without dark assets are displayed in their original light version. • Some apps (e.g. Final Cut Pro) show a gray border treatment that feels inconsistent with the rest of the UI. • The fallback applied in Betas 1–3 is completely absent. Expected behavior: System should provide a fallback rendering until developers supply proper dark assets, or offer a toggle in System Settings → Appearance (e.g. “Force Dark Icons”). This is still present in Beta 7. Is there any plan to restore the fallback mechanism or provide a user option?
Topic: Design SubTopic: General
0
0
321
Aug ’25
How can I set up a B2B subscription with ABM + MDM + Paywall
I am looking for guidance on how people have solved this problem/use case. What is the best way to structure a seat based subscription app that an organization can pay for seats for all their users, can be distributed via mdm or via app store and is easy (low friction) to get paid for and started for small companies? I market to a business to buy my app, they want it installed on all 25 devices they have. They use ABM to acquire 25 licenses with and MDM to distribute. The app is currently free to download so ABM charges $0 but has a paywall to use. The paywall is a RevenueCat one and no user account is needed. All entitlements and free trial work great. When it is deployed to the 25 devices, they can either sign up with their own AppleId and own/company credit card, or use a company appleid and company card for all 25 devices to solve the issue but neither are great. Doubtful they would want to pay their money for a company required app on a company phone (don’t blame them). If they share an appleid, my MRR drops to 1/25th since they will just share the purchase. Any suggestions would be greatly appreciated.
Replies
0
Boosts
0
Views
176
Activity
Feb ’26
Icon composer won't allow me to import any files
I have been battling the new Icon Composer app for 2 days trying to build an app icon. However, I cannot get it to import any files. I have used the Apple provided App Icon Template. I have exported my layers to .svg and when I open the finder, everything is disabled. I can't find help for this anywhere. I am on Sequoia on my Mac and not sure how to design this app icon without access to the composer.
Replies
1
Boosts
0
Views
128
Activity
Aug ’25
Swift Playground with C language.
I want to know if the program written in C language can be implemented through the software package, write a software package containing C language on Xcode, and then apply it in Swift Playground.
Topic: Design SubTopic: General
Replies
0
Boosts
0
Views
120
Activity
Feb ’26
Widgets For VisionOS26
I found that unofficial apps like ChatGPT and Shadowrocket can use widgets in VisionOS 26. How is this achieved? How can I also enable widgets for apps I develop?
Replies
0
Boosts
0
Views
546
Activity
Oct ’25
iOS and iPadOS watchOS macOS 26 Control Center liquid glass
Hi Apple developer community. I have a question a lot of users don’t like the new control center and notification center. Are you guys gonna blur the background or are you guys gonna keep it the same?
Replies
1
Boosts
0
Views
234
Activity
Jun ’25
Using macOS-Sequoia-Production-Templates-Sketch
Hi, I was trying to use macOS-Sequoia-Production-Templates in Sketch format and when I try to export png icon file of the document template, it always includes grey nontransparent background which I am unable to delete. In contrast, exporting png app icon file from another template has transparent background and exports well. Is it something wrong with the document icon production template? How can I export document png icon file with transparent background?? Thanks
Topic: Design SubTopic: General
Replies
1
Boosts
0
Views
149
Activity
May ’25
Rendering Multi-Page PDF with SwiftUI View
I have the following code that renders a one-page PDF: func render() -> URL { let renderer = ImageRenderer(content: pdfView()) let url = URL.documentsDirectory.appending(path: "filename.pdf") renderer.render { size, context in var document = CGRect(x: 0, y: 0, width: 2550, height: 3300) guard let pdf = CGContext(url as CFURL, mediaBox: &document, nil) else { return } pdf.beginPDFPage(nil) context(pdf) pdf.endPDFPage() pdf.closePDF() } return url } func pdfView() -> some View { Text("View") } How can this be modified so that it renders a PDF with more than one page?
Replies
2
Boosts
0
Views
685
Activity
Feb ’26
Maintain app icon contrast when switching to grayscale mode
Context & Issue I am developing an iOS application. My app icon uses colors that are relatively close to each other. When the user enables Accessibility → Display & Text Size → Color Filters → Grayscale (or similar modes), the icon becomes harder to distinguish because it loses color and contrast is reduced. Goal When iOS switches to grayscale mode, I want the app icon to maintain good contrast between its elements so it remains clearly recognizable. What I’ve tried Redesigned the icon with more contrasting colors. Added strokes/outlines, but it still doesn’t look much better in grayscale. Researched how iOS renders app icons when grayscale is enabled, but couldn’t find a way to override or provide an alternative icon. Specific questions Is there any API or mechanism in iOS that allows providing a different version of the app icon when the user has grayscale mode enabled? If there’s no direct API, are there any best practices for designing iOS app icons to ensure good contrast when converted to grayscale? Do we have to design grayscale version for app icon? Thank you!
Replies
0
Boosts
0
Views
315
Activity
Aug ’25
Nearby Accessory
Can the vehicle‑side UWB module, acting as a Nearby Accessory, perform ranging with multiple iOS phones simultaneously while iOS cell uses background ranging with the vehicle‑side UWB (which involves BLE GATT services)? I mean, when the IOS cell works in the background, it will read the nearby gatt characteristic automatically. If there were multiple phones perform ranging with the accessory, the read characteristic from the accessory side, what shall its content be? Or does the accessory only perform ranging with one phone at a time?
Topic: Design SubTopic: General
Replies
0
Boosts
0
Views
527
Activity
Feb ’26
NavigationTitle in LiquidGlass style
Hello everyone. I want to do navigationTitle (located on the top side on MacOS system) in LiquidGlass style. now my solution look like: just black rectangle. But i want like this: opacity and LiquidGlass. Like in Photo app in MacOS. Please help me, thank you in advance. My code: struct RootView: View { @Environment(\.horizontalSizeClass) var hSize var body: some View { if hSize == .regular { DesktopLayout() .navigationTitle("title") .toolbarBackground(.ultraThinMaterial, for: .automatic) } else { MobileLayout() } } }
Replies
1
Boosts
0
Views
577
Activity
4w
About tvOS Material (design resource)
I noticed a discrepancy between the Material specifications for tvOS on the Developer page and the naming in the Design Resources (Sketch files). Which one should we consider authoritative? https://aninterestingwebsite.com/design/human-interface-guidelines/materials
Replies
1
Boosts
0
Views
137
Activity
Apr ’25
SF Symbols Variable Draw without the background.
Is it possible to use the new variable draw feature for a custom SF Symbol without it leaving the background behind it when it is not drawn? I am trying to make a tally icon that is drawn with the variable draw, but it doesn't look good if the tally is visible in the background before it is drawn.
Topic: Design SubTopic: General Tags:
Replies
0
Boosts
0
Views
121
Activity
Jun ’25
Images added in Reality Composer look darker in AR
I’m working with Reality Composer and noticed that images added directly to a scene appear significantly darker when viewed in AR. This seems different from how other objects in the scene respond to lighting, especially under varying real-world light conditions. Is this expected behavior? Are images treated with a different lighting model in Reality Composer? Is there any recommended way to get more consistent light response for image-based artworks?
Topic: Design SubTopic: General Tags:
Replies
1
Boosts
0
Views
520
Activity
4w
First attempt at a PKPass
This is my first attempt at creating a Wallet pass, actually a generic store card. When I see it with Pass Viewer on macOS, I get 1 look, when I see it with the iPhone simulator or iPhone proper, I get a different view. Neither is what I was hoping for, a simple vertical layout of an address. Could someone steer me in the correct direction? My json: "formatVersion": 1, "passTypeIdentifier": "pass.org.danleys.4KSBarcode", "serialNumber": "__SERIAL__", "teamIdentifier": "----", "organizationName": "4 K.I.D.S. Sake", "description": "4KSBarcode", "logoText": "4 K.I.D.S. Sake", "foregroundColor": "rgb(255, 255, 255)", "backgroundColor": "rgb(255,0,0)", "storeCard" : { "primaryFields" : [ { "key" : "ClientID", "label" : "", "value" : "" } ], "auxiliaryFields": [ { "key": "street", "label": "Address", "value": "339 Remington Blvd" }, { "key": "city", "label": "", "value": "Bolingbrook, IL 60440" } ] }, "barcode": { "format": "PKBarcodeFormatCode128", "message": "__SERIAL__", "altText": "__SERIAL__", "messageEncoding": "iso-8859-1" } } On macOS: On iOS: Thank you. Ed
Topic: Design SubTopic: General Tags:
Replies
2
Boosts
0
Views
1k
Activity
4w
Developer beta26.4
[Iphone11]
Topic: Design SubTopic: General
Replies
1
Boosts
0
Views
627
Activity
Jul ’25
Apple Music fullscreen artist not showing
In Apple Music I opened fullscreen for a song and I accidentally clicked some keys and the name and artist name of the song I was playing disappeared, and I can't figure out how to get it back, it temporarily comes back when I hover over the top bar but I can not get it to stay there permanently.
Topic: Design SubTopic: General Tags:
Replies
0
Boosts
0
Views
73
Activity
Jun ’25
I need a coding design team.
Hi friends, I need a design and coding team to publish a fintech app. Can anyone help me with this?
Topic: Design SubTopic: General
Replies
1
Boosts
0
Views
1.1k
Activity
4w
iPhone screen glare
Feedback for iPhone and iPad – Display Technology Dear Apple Team, Currently, the mainstream display technology used in iPhone and iPad is OLED. However, OLED panels produce significant PWM flickering, which strongly irritates the human eye. Many users, especially in China, experience eye strain, tearing, and discomfort after using OLED devices for a period of time. There is a large group of users here who are highly sensitive to screen flicker and therefore cannot use OLED-based devices at all. What they truly need is an eye-friendly device with either LCD or flicker-free Mini-LED display technology. I sincerely recommend that Apple consider offering iPhone and iPad models with LCD or Mini-LED panels. Such displays could provide better eye comfort, no flicker, and a healthier experience. Currently, almost no smartphone manufacturers in China provide such options, and even if they do, their devices often come with outdated chipsets and cannot be used as a reliable daily driver. This presents a valuable opportunity for Apple: by addressing this demand, Apple could attract a unique customer base, increase sales, and even justify a slightly higher price, as many customers would be willing to pay more for the sake of their eye health. In the Chinese market, a truly flicker-free iPhone or iPad would be incredibly rare and highly desired. Thank you for considering this suggestion. I truly hope Apple will take this into account.
Topic: Design SubTopic: General
Replies
1
Boosts
0
Views
373
Activity
Aug ’25
Suggestions on macOS and iPad app structure
Building an app to edit the various parameters of digital musical instruments. A typical user would have perhaps max 6 instruments, out of the hundreds of possibilities. Would like to structure the app with a global window, menu, etc which would be a free download. The user could download editor inserts for their particular set of instruments and ignore all of the others. The downloaded editors would show as options in a menu. It seem like more than a widget but less than a library. Building a monolithic app containing all possible editors doesn't seem like an option, but separate full-app editors for each piece of gear doesn't sound right either. Any suggestions out there? Thanks very much Brian
Replies
0
Boosts
0
Views
129
Activity
May ’25
macOS 26 Beta Dark Mode Icons Fallback Removed
Post: In macOS 26 Betas 1–3, the system applied an automatic dark-mode fallback for app icons. This ensured consistency across the Dock and Finder even when developers hadn’t provided dark assets. Since Beta 4, this fallback was removed. As of Beta 7, icons now rely entirely on developer-updated assets. The result is mixed light and dark icons in the Dock, breaking visual consistency and making app recognition slower in dark mode. Observed behavior: • Icons without dark assets are displayed in their original light version. • Some apps (e.g. Final Cut Pro) show a gray border treatment that feels inconsistent with the rest of the UI. • The fallback applied in Betas 1–3 is completely absent. Expected behavior: System should provide a fallback rendering until developers supply proper dark assets, or offer a toggle in System Settings → Appearance (e.g. “Force Dark Icons”). This is still present in Beta 7. Is there any plan to restore the fallback mechanism or provide a user option?
Topic: Design SubTopic: General
Replies
0
Boosts
0
Views
321
Activity
Aug ’25