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Cannot update HomeBrew, due to SHA256 mismatch on --jpegsrc.v9d.tar.gz download
I want to install tesseract in order to get OCR feature in ChatGPT. Tesseract install requires the use of HomeBrew on macOS But I am using macOS 15.5 and the version of HomeBrew is not compatible. When tying to install Tasseract, old version of HomeBrew is detected and HomeBrew starts updating automatically. The process goes fine until the download of the jpegsrc.v9d.tar.gz component. SHA256 mismatch is detected and the update process stops. But the downloaded jpegsrc.v9d.tar.gz doesn't seem to be corrupted. Maybe an error of the expected SHA256? Any help is welcome that would enable me to complete the HomeBrew update process. Many thanks in advance for your support. ------------------------------ This is what I get in Terminal: Error: Could not find an SDK that supports macOS 15.5. You may have have an outdated or incompatible CLT. Homebrew found the following SDKs in the CLT install: 10.14 10.15 Please update CLT or uninstall it if no updates are available. Error: Git must be installed and in your PATH! Warning: Sorry, Homebrew does not support your computer's CPU architecture! Warning: You are using macOS 15.5. We do not provide support for this pre-release version. You will encounter build failures with some formulae. Please create pull requests instead of asking for help on Homebrew's GitHub, Discourse, Twitter or IRC. You are responsible for resolving any issues you experience while you are running this pre-release version. ==> Downloading https://ftp.gnu.org/gnu/autoconf/autoconf-2.69.tar.gz Already downloaded: /Users/bertrand/Library/Caches/Homebrew/downloads/ff08930ce8165de0173c4a8704a407636908779978246b3116202642460aca15--autoconf-2.69.tar.gz ==> Downloading https://ftp.gnu.org/gnu/autoconf-archive/autoconf-archive-2019.01.06.tar.xz Already downloaded: /Users/bertrand/Library/Caches/Homebrew/downloads/dca2c1298b729faa88ef51d6d6218fb82ed143da108475073e0c0a9bfae091c6--autoconf-archive-2019.01.06.tar.xz ==> Downloading https://ftp.gnu.org/gnu/automake/automake-1.16.2.tar.xz Already downloaded: /Users/bertrand/Library/Caches/Homebrew/downloads/de80077d29bb43dc673536d714b2345d6a9753a170151e730bccf02f102ecf57--automake-1.16.2.tar.xz ==> Downloading https://github.com/Homebrew/formula-patches/raw/e5fbd46a25e3566305929683356 Already downloaded: /Users/bertrand/Library/Caches/Homebrew/downloads/5a220d4e315a1ffbc9644d2bf91fe956c5a84a11689cbb8da50106ad3b71c48f--dynamic_lookup-11.patch ==> Downloading https://ftp.gnu.org/gnu/libtool/libtool-2.4.6.tar.xz Already downloaded: /Users/bertrand/Library/Caches/Homebrew/downloads/a7871392bebba3d24e9db265409485330a2e81ca638579ca84ff5bf9f9040666--libtool-2.4.6.tar.xz ==> Downloading https://pkgconfig.freedesktop.org/releases/pkg-config-0.29.2.tar.gz Already downloaded: /Users/bertrand/Library/Caches/Homebrew/downloads/5bdbf3b3fdadaf72744884b98b74a2ff887bd63a20b246f811a222a146ad7b64--pkg-config-0.29.2.tar.gz ==> Downloading https://sourceforge.net/p/giflib/bugs/_discuss/thread/4e811ad29b/c323/attac Already downloaded: /Users/bertrand/Library/Caches/Homebrew/downloads/96a5fa155b0ad1a98cc4d577b7806eedfadcde973df641a6e90cf257b08e3598--Makefile.patch ==> Downloading https://downloads.sourceforge.net/project/giflib/giflib-5.2.1.tar.gz Already downloaded: /Users/bertrand/Library/Caches/Homebrew/downloads/516725ea41ab2e3e2e554c736ec0ef0e0d7fcb52e597a831e2398422843276bd--giflib-5.2.1.tar.gz ==> Downloading https://www.ijg.org/files/jpegsrc.v9d.tar.gz Already downloaded: /Users/bertrand/Library/Caches/Homebrew/downloads/23faa446d5ad2c8f0a288f26af4c4f70666394f107eb58154ab432da5f6705d1--jpegsrc.v9d.tar.gz Error: SHA256 mismatch Expected: 99cb50e48a4556bc571dadd27931955ff458aae32f68c4d9c39d624693f69c32 Actual: 2303a6acfb6cc533e0e86e8a9d29f7e6079e118b9de3f96e07a71a11c082fa6a Archive: /Users/bertrand/Library/Caches/Homebrew/downloads/23faa446d5ad2c8f0a288f26af4c4f70666394f107eb58154ab432da5f6705d1--jpegsrc.v9d.tar.gz To retry an incomplete download, remove the file above.
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208
May ’25
TestFlight No Email Invite
I have been working on telecommunication testing of ALE Softwar. Since no invite email received, I can’t unable to test in my IPhone. there is no options to add my test app. this that app url https://apps.apple.com/in/app/ale-softphone/id1588713865
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61
Jun ’25
Third-party apps reset and force close after launch on iOS 26 Developer Preview
Hi everyone, After updating to iOS 26 Developer Preview on my iPhone, I’m experiencing a repeated issue with certain third-party apps. ⸻ -Issue details: • The apps open as if freshly installed, showing the onboarding or login screen each time • User session is completely lost (no saved login or data) • Around 10 seconds after launch, the app automatically closes • It disappears from the app switcher (not just backgrounded) • This happens every time, with no crash message or error shown ⸻ -What I’ve tried: • Reinstalled the apps • Restarted the device • Toggled Face ID, Background App Refresh, etc. • Confirmed I’m running the latest iOS 26 Developer Preview build ➡️ Problem still occurs exactly the same way ⸻ -Feedback status: I submitted a report via Feedback Assistant with a screen recording and full reproduction steps. No response yet after several days. ⸻ -Looking for: • Confirmation from others with similar issues • Info on whether this is already being tracked by Apple • Whether it’s worth resubmitting a new Feedback report Thanks for any insight.
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148
Jul ’25
DeviceActivityEvent will still execute even if the app is not in use
I use DeviceActivityCenter to monitor app usage. For DeviceActivityEvent, I set 30 events, and the threshold of each event increases by 2 minutes: var events: [DeviceActivityEvent.Name: DeviceActivityEvent] = [:] for index in 0..<30 { let threshold = (index == 29) ? DateComponents(hour: 1) : DateComponents(minute: (index + 1) * 2) let name = DeviceActivityEvent.Name("\(prefix)|\(index)") events[name] = DeviceActivityEvent(applications: tokens, threshold: threshold) } After reaching the last DeviceActivityEvent, I will restart directly in DeviceActivityMonitor private func restartMonitoring(activity: DeviceActivityName) { let center = DeviceActivityCenter() let currentEvents = center.events(for: activity) do { try center.startMonitoring(activity, during: schedule, events: currentEvents) } catch { print("Fail: \(error)") } } But I found that after restarting, DeviceActivityEvent will be automatically executed even if I don't use the app. My iOS version is 18.5
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126
Jun ’25
Affiliate links to external Web store
Hello all. I am currently developing a database app of particular products for people who collect this item. Let's say model airplanes. People can look at their list of model airplanes and also see a collection of airplanes by model companies. I want to offer a link from a product in my app to a local retailer's website who sells this product on their website. Not just their base site, but directly to the products page. Meaning each product in my database will have a unique link to an external product page. This could also include links to Ebay or Amazon if local retailer doesn't sell the product. Is this sort of feature allowed inside App Store Apps as technically it's not an in-app purchase? I do see some vague answers around but none that target this specific circumstance. Thankyou in advance.
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48
Apr ’25
MDM Behind Nginx SSL Cert Issue
I'm trying to make my own MDM server and I'm having trouble allowing nginx to proxy the connection. The web app I'm making can accept http requests so I require nginx. I'm using a certificate from letsencrypt. Every time I try to enroll a phone it instantly rejects at nginx. I have tried multiple cipher options in nginx. I found the following link and my cert supports all except the DHE ones but they say you only need 1. (https://aninterestingwebsite.com/forums/thread/128482?answerId=404052022#404052022) What else can I do? 2025/05/21 14:39:44 [info] 105709#105709: *2887 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 14:41:42 [info] 106014#106014: *2891 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 14:42:32 [info] 106134#106134: *89 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 15:09:13 [info] 106132#106132: *124 client timed out (110: Connection timed out) while waiting for request, client: 172.40.1.61, server: 0.0.0.0:9234 below from ssllabs.com upstream backendmdmios { server 172.40.1.61:6744; } server { listen 9234 ssl; http2 on; server_name mdm.domainplaceholder.com; error_log /etc/nginx/logs/ios.com.error.log debug; # error; ssl_certificate /etc/letsencrypt/live/mdm.domainplaceholder.com/fullchain.pem; ssl_certificate_key /etc/letsencrypt/live/mdm.domainplaceholder.com/privkey.pem; ssl_protocols TLSv1.2 TLSv1.3; #ssl_ciphers ECDHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES256-GCM-SHA384; ssl_ciphers ECDHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES128-CBC-SHA256:ECDHE-RSA-AES128-CBC-SHA:ECDHE-RSA-AES256-GCM-SHA384; #ssl_ciphers TLS_AES_128_GCM_SHA256:TLS_AES_256_GCM_SHA384:TLS_CHACHA20_POLY1305_SHA256:ECDHE-ECDSA-AES128-GCM-SHA256:ECDHE-ECDSA-AES256-GCM-SHA384:ECDHE-ECDSA-CHACHA20-POLY1305; #ssl_protocols TLSv1 TLSv1.1 TLSv1.2; #ssl_ciphers EECDH+AESGCM:EDH+AESGCM:AES256+EECDH:AES256+EDH:ECDHE-RSA-AES256-GCM-SHA384:ECDHE-RSA-AES128-GCM-SHA256:DHE-RSA-AES256-GCM-SHA384:DHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES256-SHA384:ECDHE-RSA-AES128-SHA256:ECDHE-RSA-AES256-SHA:ECDHE-RSA-AES128-SHA:DHE-RSA-AES256-SHA256:DHE-RSA-AES128-SHA256:DHE-RSA-AES256-SHA:DHE-RSA-AES128-SHA:AES256-GCM-SHA384:AES128-GCM-SHA256:AES256-SHA256:AES128-SHA256:AES256-SHA:AES128-SHA:HIGH:!aNULL:!eNULL:!EXPORT:!DES:!MD5:!PSK:!RC4:!3DES:!CAMELLIA; ssl_prefer_server_ciphers on; ssl_dhparam /etc/nginx/dhparams.pem; location / { proxy_set_header Host $host; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_pass http://backendmdmios$request_uri; } }
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107
Jun ’25
Issue in Xcode when trying to do Product>>Archive
Hi all, Im trying to upload an app to the App Store, the app is made in Unity, well I built the app there and then open the Xcode project, from there set some fields and now when I have to go to Product>> Archive I get an error always, could you please tell me what is this and how to fix? unsupported option -mno- thumb for target arm64-apple-ios 15.6 Im using Xcode 16.4 which I think is the latest version released. Thanks for any clue about this, Im really lost
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137
Jun ’25
different panels.
If I have, say a doctor appointment in the Calendar app, and I'm leaving to go to it, the address will appear in Apple Maps on CarPlay. Forgive if I'm getting the details wrong, but I believe if I bring up the Map, it will be available to tap on, so I can quickly go there. I think it may also show up on one on the car-play screens that shows a few different panels.
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42
Jun ’25
Wireless CarPlay
i am running iOS 18.5 beta 3 (iPhone 16 pro max) and my phone will not connect wirelessly to any of my vehicles. When connected via the apple certified usb-c cord, it will connect just fine. I have removed all vehicles from my phone, then removed my phone from both vehicle, reconnected, and it still will not connect wirelessly.
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61
May ’25
CarPlay Turn-By-Turn Entitlements
Hello Devs, I wanted to bring this up to display the frustration that I have obtaining the CarPlay entitlements. First and foremost they don't give you a set timeline and there is no contact number to speak to someone about this. When you call developer support they go on and say it is a different department. There is an email but all I have received is an automated response back to me. Has anyone received the navigation entitlements and if so what was the timeline of you receiving it?
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143
Jun ’25
iCloud file reading and writing (iOS)
On my first attempt at adding iCloud to my existing app this is how far I've gotten. For reasons that I won't go into, the use case for my app does not need coordination. I have successfully made my app write a file to the Documents directory of iCloud and read back that same file without errors. In testing on a real iPhone 13 and iPhone 7 I have verified that my app can write a file to iCloud from the iPhone 7 and then read back that same file on the iPhone 13, so I know that the file truly exists in the cloud. But when I make my app on the iPhone 13 write to iCloud, my app on the iPhone 7 says the file does not exist. Exactly the same build of my app is running in both phones. This is problem #1. Problem #2 is that none of these files appear in the iCloud section of the Files app on either of these Phones, nor do they appear in the iCloud section of my Mac. All devices are signed in to my same Apple account in iCloud. Also my info.plist file in the app contains: <key>NSUbiquitousContainers</key> <dict> <dict> <key>iCloud.com.{my domain}.{my app}</key> <dict> <key>NSUbiquitousContainerIsDocumentScopePublic</key> <true/> <key>NSUbiquitousContainerSupportedFolderLevels</key> <string>Any</string> <key>NSUbiquitousContainerName</key> <string>{my app}</string> </dict> </dict> </dict> <key>UIFileSharingEnabled</key><true/> The iPhone 7 is running iOS 15.8.4 and the iPhone 13 is running iOS 18.3.2. The code that does the writing to iCloud is: NSFileManager *fman = [NSFileManager defaultManager]; NSURL *urlDrive = [fman URLForUbiquityContainerIdentifier: nil]; NSURL *urlDocs = [urlDrive URLByAppendingPathComponent:@"Documents"]; if(urlDocs.path == nil) { NSLog(@"NULL path"); return; //..big problem } if( ! [fman fileExistsAtPath: urlDocs.path] ) { //..need to create the Docs directory NSError *err00 = nil; @try { [fman createDirectoryAtURL: urlDocs withIntermediateDirectories:true attributes:nil error:&err00]; NSLog(@"created the directory"); } @catch (NSException *except) { NSLog(@"Exception creating directory %@", except); } } //..directory is now created NSLog(@"url=%@", urlDocs); NSURL *urlFile = [urlDocs URLByAppendingPathComponent:txtfname()]; NSData *fdata = [@"Hello world" dataUsingEncoding: NSUTF8StringEncoding]; NSLog(@"file url=%@", urlFile); NSLog(@"file Data=%@", fdata); NSError *errorReturn = nil; Boolean ret = [fdata writeToURL: urlFile options: NSDataWritingAtomic error: &errorReturn]; NSLog(@"returned %1d, error=%@", ret?1:0, errorReturn); And the code that does the reading is: NSFileManager *fman = [NSFileManager defaultManager]; NSURL *urlDrive = [fman URLForUbiquityContainerIdentifier: nil]; NSURL *urlDocs = [urlDrive URLByAppendingPathComponent:@"Documents"]; NSLog(@"url=%@", urlDocs); if(urlDocs.path == nil) { NSLog(@"urlDocs.path is NULL!"); return; //..big problem } if( ! [fman fileExistsAtPath: urlDocs.path] ) { //..need to create the Docs directory NSLog(@"It seems the urlDocs folder does not exist"); } NSURL *urlFile = [urlDocs URLByAppendingPathComponent:txtfname()]; if([fman fileExistsAtPath: urlFile.path]) { NSLog(@"file %@ exists", urlFile); [fman copyItemAtURL: urlFile toURL:<#(nonnull NSURL *)#> error:<#(NSError *__autoreleasing _Nullable * _Nullable)#>]; } else { NSLog(@"file %@ DOES NOT EXIST!", urlFile); }
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126
May ’25
Pilot Comms/headsets
Based a quick research, comfort and fit, noise cancellation issues and durability seems to be the most consistent issues with pilot headsets. I wouldn’t say there is a problem here, because you can easily throw out the faulty headset and spend another $1000 on a new one. However, what if apple can profit by introducing their version of pilot headsets? Besides, most airlines use Apple iPads for Navigation, crew scheduling etc. Make it a one stop shop. Apple already has the framework for music headsets, why not use it as a base for pilot headsets? Disrupt an already stagnant market and give pilots a great alternative. Tap into the interests of a new generation of pilots again most which already uses Apple products. Come up with a new fresh look of ‘pilot comms.’ A good idea is to pitch to the GA (general aviation) industry maybe include Apple headsets with the purchase of a new aircraft.
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68
Jun ’25
Apple Music Preview URLs from MusicKit
Hey guys, I've been searching high and low for some clarity when it comes to this topic. Essentially, what is the legality/risk of using apple music previews in my app. Does Apple license the previews meaning they are fair to use as long as I link to that URL? Do i need to license every song individually? I can not find anything concrete out and while the apple team let my app (that currently plays preview urls) on the app store I know that doesn't necessarily legally cover me. Any input is appreciated, i know this is a pretty niche area.
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107
Jun ’25
Publish old demo code from Apple on GitHub
I was searching for demo code from WWDC 2015 (Maze: Getting Started with GamePlayKit). Turns out, Apple remove the project from their website. But I finally found the project on my Mac because I must have downloaded it in the past. Does anyone know if I'm allowed to put that project to a public GitHub page without any modifications? Has anyone of you experience with this? I think it's really bad that Apple is removing those old projects. And as this particular project is in ObjC it compiles with only minor adjustments.
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108
Jun ’25
macOS 26 Beta 1 on MacPro7,1 – WindowServer crash when opening Finder
I’m running macOS 26 Beta 1 (build 25A5279m) on a 2019 Mac Pro (MacPro7,1) with a single 4K display connected via HDMI. Whenever I attempt to launch Finder, WindowServer immediately aborts and the machine reboots. Crash details: Process: WindowServer (PID 1441) Exception: EXC_CRASH (SIGABRT) triggered in thread 0 (ws_main_thread) Termination Reason: Abort trap: 6 Backtrace highlights: CA::OGL::MetalContext::draw(MTLPrimitiveType, …) hits an internal __assert_rtn in libsystem_c.dylib Subsequent calls all stem from QuartzCore’s OpenGL/Metal bridge (CA::OGL::render_layers, LayerNode::apply, etc.) Related threads: Thread 2 (com.apple.coreanimation.render-server) idle in mach_msg_overwrite Thread 1 shows AmbientDisplay and ColorSync callbacks running Hardware/Software: MacPro7,1 (2019) macOS 26.0 Beta 1 (25A5279m) 4K monitor via HDMI System Integrity Protection enabled What I’ve tried so far: Safe-boot (crash still occurs) Switching display profiles in System Settings → Displays → Color (no effect) Happy to provide any additional logs or verbose console output. Let me know if there’s any other data that would help diagnose the Metal/OpenGL integration issue in this beta.
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176
Jun ’25
Cannot update HomeBrew, due to SHA256 mismatch on --jpegsrc.v9d.tar.gz download
I want to install tesseract in order to get OCR feature in ChatGPT. Tesseract install requires the use of HomeBrew on macOS But I am using macOS 15.5 and the version of HomeBrew is not compatible. When tying to install Tasseract, old version of HomeBrew is detected and HomeBrew starts updating automatically. The process goes fine until the download of the jpegsrc.v9d.tar.gz component. SHA256 mismatch is detected and the update process stops. But the downloaded jpegsrc.v9d.tar.gz doesn't seem to be corrupted. Maybe an error of the expected SHA256? Any help is welcome that would enable me to complete the HomeBrew update process. Many thanks in advance for your support. ------------------------------ This is what I get in Terminal: Error: Could not find an SDK that supports macOS 15.5. You may have have an outdated or incompatible CLT. Homebrew found the following SDKs in the CLT install: 10.14 10.15 Please update CLT or uninstall it if no updates are available. Error: Git must be installed and in your PATH! Warning: Sorry, Homebrew does not support your computer's CPU architecture! Warning: You are using macOS 15.5. We do not provide support for this pre-release version. You will encounter build failures with some formulae. Please create pull requests instead of asking for help on Homebrew's GitHub, Discourse, Twitter or IRC. You are responsible for resolving any issues you experience while you are running this pre-release version. ==> Downloading https://ftp.gnu.org/gnu/autoconf/autoconf-2.69.tar.gz Already downloaded: /Users/bertrand/Library/Caches/Homebrew/downloads/ff08930ce8165de0173c4a8704a407636908779978246b3116202642460aca15--autoconf-2.69.tar.gz ==> Downloading https://ftp.gnu.org/gnu/autoconf-archive/autoconf-archive-2019.01.06.tar.xz Already downloaded: /Users/bertrand/Library/Caches/Homebrew/downloads/dca2c1298b729faa88ef51d6d6218fb82ed143da108475073e0c0a9bfae091c6--autoconf-archive-2019.01.06.tar.xz ==> Downloading https://ftp.gnu.org/gnu/automake/automake-1.16.2.tar.xz Already downloaded: /Users/bertrand/Library/Caches/Homebrew/downloads/de80077d29bb43dc673536d714b2345d6a9753a170151e730bccf02f102ecf57--automake-1.16.2.tar.xz ==> Downloading https://github.com/Homebrew/formula-patches/raw/e5fbd46a25e3566305929683356 Already downloaded: /Users/bertrand/Library/Caches/Homebrew/downloads/5a220d4e315a1ffbc9644d2bf91fe956c5a84a11689cbb8da50106ad3b71c48f--dynamic_lookup-11.patch ==> Downloading https://ftp.gnu.org/gnu/libtool/libtool-2.4.6.tar.xz Already downloaded: /Users/bertrand/Library/Caches/Homebrew/downloads/a7871392bebba3d24e9db265409485330a2e81ca638579ca84ff5bf9f9040666--libtool-2.4.6.tar.xz ==> Downloading https://pkgconfig.freedesktop.org/releases/pkg-config-0.29.2.tar.gz Already downloaded: /Users/bertrand/Library/Caches/Homebrew/downloads/5bdbf3b3fdadaf72744884b98b74a2ff887bd63a20b246f811a222a146ad7b64--pkg-config-0.29.2.tar.gz ==> Downloading https://sourceforge.net/p/giflib/bugs/_discuss/thread/4e811ad29b/c323/attac Already downloaded: /Users/bertrand/Library/Caches/Homebrew/downloads/96a5fa155b0ad1a98cc4d577b7806eedfadcde973df641a6e90cf257b08e3598--Makefile.patch ==> Downloading https://downloads.sourceforge.net/project/giflib/giflib-5.2.1.tar.gz Already downloaded: /Users/bertrand/Library/Caches/Homebrew/downloads/516725ea41ab2e3e2e554c736ec0ef0e0d7fcb52e597a831e2398422843276bd--giflib-5.2.1.tar.gz ==> Downloading https://www.ijg.org/files/jpegsrc.v9d.tar.gz Already downloaded: /Users/bertrand/Library/Caches/Homebrew/downloads/23faa446d5ad2c8f0a288f26af4c4f70666394f107eb58154ab432da5f6705d1--jpegsrc.v9d.tar.gz Error: SHA256 mismatch Expected: 99cb50e48a4556bc571dadd27931955ff458aae32f68c4d9c39d624693f69c32 Actual: 2303a6acfb6cc533e0e86e8a9d29f7e6079e118b9de3f96e07a71a11c082fa6a Archive: /Users/bertrand/Library/Caches/Homebrew/downloads/23faa446d5ad2c8f0a288f26af4c4f70666394f107eb58154ab432da5f6705d1--jpegsrc.v9d.tar.gz To retry an incomplete download, remove the file above.
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208
Activity
May ’25
Callkit banner issue on ios 18.4
i am seeing a call icon on CallKit incoming call screen for a PushKit-initiated call (without caller information like name or number)
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0
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113
Activity
Apr ’25
TestFlight No Email Invite
I have been working on telecommunication testing of ALE Softwar. Since no invite email received, I can’t unable to test in my IPhone. there is no options to add my test app. this that app url https://apps.apple.com/in/app/ale-softphone/id1588713865
Replies
0
Boosts
0
Views
61
Activity
Jun ’25
Third-party apps reset and force close after launch on iOS 26 Developer Preview
Hi everyone, After updating to iOS 26 Developer Preview on my iPhone, I’m experiencing a repeated issue with certain third-party apps. ⸻ -Issue details: • The apps open as if freshly installed, showing the onboarding or login screen each time • User session is completely lost (no saved login or data) • Around 10 seconds after launch, the app automatically closes • It disappears from the app switcher (not just backgrounded) • This happens every time, with no crash message or error shown ⸻ -What I’ve tried: • Reinstalled the apps • Restarted the device • Toggled Face ID, Background App Refresh, etc. • Confirmed I’m running the latest iOS 26 Developer Preview build ➡️ Problem still occurs exactly the same way ⸻ -Feedback status: I submitted a report via Feedback Assistant with a screen recording and full reproduction steps. No response yet after several days. ⸻ -Looking for: • Confirmation from others with similar issues • Info on whether this is already being tracked by Apple • Whether it’s worth resubmitting a new Feedback report Thanks for any insight.
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0
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148
Activity
Jul ’25
DeviceActivityEvent will still execute even if the app is not in use
I use DeviceActivityCenter to monitor app usage. For DeviceActivityEvent, I set 30 events, and the threshold of each event increases by 2 minutes: var events: [DeviceActivityEvent.Name: DeviceActivityEvent] = [:] for index in 0..<30 { let threshold = (index == 29) ? DateComponents(hour: 1) : DateComponents(minute: (index + 1) * 2) let name = DeviceActivityEvent.Name("\(prefix)|\(index)") events[name] = DeviceActivityEvent(applications: tokens, threshold: threshold) } After reaching the last DeviceActivityEvent, I will restart directly in DeviceActivityMonitor private func restartMonitoring(activity: DeviceActivityName) { let center = DeviceActivityCenter() let currentEvents = center.events(for: activity) do { try center.startMonitoring(activity, during: schedule, events: currentEvents) } catch { print("Fail: \(error)") } } But I found that after restarting, DeviceActivityEvent will be automatically executed even if I don't use the app. My iOS version is 18.5
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0
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126
Activity
Jun ’25
Affiliate links to external Web store
Hello all. I am currently developing a database app of particular products for people who collect this item. Let's say model airplanes. People can look at their list of model airplanes and also see a collection of airplanes by model companies. I want to offer a link from a product in my app to a local retailer's website who sells this product on their website. Not just their base site, but directly to the products page. Meaning each product in my database will have a unique link to an external product page. This could also include links to Ebay or Amazon if local retailer doesn't sell the product. Is this sort of feature allowed inside App Store Apps as technically it's not an in-app purchase? I do see some vague answers around but none that target this specific circumstance. Thankyou in advance.
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0
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0
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48
Activity
Apr ’25
MDM Behind Nginx SSL Cert Issue
I'm trying to make my own MDM server and I'm having trouble allowing nginx to proxy the connection. The web app I'm making can accept http requests so I require nginx. I'm using a certificate from letsencrypt. Every time I try to enroll a phone it instantly rejects at nginx. I have tried multiple cipher options in nginx. I found the following link and my cert supports all except the DHE ones but they say you only need 1. (https://aninterestingwebsite.com/forums/thread/128482?answerId=404052022#404052022) What else can I do? 2025/05/21 14:39:44 [info] 105709#105709: *2887 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 14:41:42 [info] 106014#106014: *2891 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 14:42:32 [info] 106134#106134: *89 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 15:09:13 [info] 106132#106132: *124 client timed out (110: Connection timed out) while waiting for request, client: 172.40.1.61, server: 0.0.0.0:9234 below from ssllabs.com upstream backendmdmios { server 172.40.1.61:6744; } server { listen 9234 ssl; http2 on; server_name mdm.domainplaceholder.com; error_log /etc/nginx/logs/ios.com.error.log debug; # error; ssl_certificate /etc/letsencrypt/live/mdm.domainplaceholder.com/fullchain.pem; ssl_certificate_key /etc/letsencrypt/live/mdm.domainplaceholder.com/privkey.pem; ssl_protocols TLSv1.2 TLSv1.3; #ssl_ciphers ECDHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES256-GCM-SHA384; ssl_ciphers ECDHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES128-CBC-SHA256:ECDHE-RSA-AES128-CBC-SHA:ECDHE-RSA-AES256-GCM-SHA384; #ssl_ciphers TLS_AES_128_GCM_SHA256:TLS_AES_256_GCM_SHA384:TLS_CHACHA20_POLY1305_SHA256:ECDHE-ECDSA-AES128-GCM-SHA256:ECDHE-ECDSA-AES256-GCM-SHA384:ECDHE-ECDSA-CHACHA20-POLY1305; #ssl_protocols TLSv1 TLSv1.1 TLSv1.2; #ssl_ciphers EECDH+AESGCM:EDH+AESGCM:AES256+EECDH:AES256+EDH:ECDHE-RSA-AES256-GCM-SHA384:ECDHE-RSA-AES128-GCM-SHA256:DHE-RSA-AES256-GCM-SHA384:DHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES256-SHA384:ECDHE-RSA-AES128-SHA256:ECDHE-RSA-AES256-SHA:ECDHE-RSA-AES128-SHA:DHE-RSA-AES256-SHA256:DHE-RSA-AES128-SHA256:DHE-RSA-AES256-SHA:DHE-RSA-AES128-SHA:AES256-GCM-SHA384:AES128-GCM-SHA256:AES256-SHA256:AES128-SHA256:AES256-SHA:AES128-SHA:HIGH:!aNULL:!eNULL:!EXPORT:!DES:!MD5:!PSK:!RC4:!3DES:!CAMELLIA; ssl_prefer_server_ciphers on; ssl_dhparam /etc/nginx/dhparams.pem; location / { proxy_set_header Host $host; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_pass http://backendmdmios$request_uri; } }
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5
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107
Activity
Jun ’25
Issue in Xcode when trying to do Product>>Archive
Hi all, Im trying to upload an app to the App Store, the app is made in Unity, well I built the app there and then open the Xcode project, from there set some fields and now when I have to go to Product>> Archive I get an error always, could you please tell me what is this and how to fix? unsupported option -mno- thumb for target arm64-apple-ios 15.6 Im using Xcode 16.4 which I think is the latest version released. Thanks for any clue about this, Im really lost
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1
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0
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137
Activity
Jun ’25
different panels.
If I have, say a doctor appointment in the Calendar app, and I'm leaving to go to it, the address will appear in Apple Maps on CarPlay. Forgive if I'm getting the details wrong, but I believe if I bring up the Map, it will be available to tap on, so I can quickly go there. I think it may also show up on one on the car-play screens that shows a few different panels.
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1
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0
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42
Activity
Jun ’25
Wireless CarPlay
i am running iOS 18.5 beta 3 (iPhone 16 pro max) and my phone will not connect wirelessly to any of my vehicles. When connected via the apple certified usb-c cord, it will connect just fine. I have removed all vehicles from my phone, then removed my phone from both vehicle, reconnected, and it still will not connect wirelessly.
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0
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61
Activity
May ’25
CarPlay Turn-By-Turn Entitlements
Hello Devs, I wanted to bring this up to display the frustration that I have obtaining the CarPlay entitlements. First and foremost they don't give you a set timeline and there is no contact number to speak to someone about this. When you call developer support they go on and say it is a different department. There is an email but all I have received is an automated response back to me. Has anyone received the navigation entitlements and if so what was the timeline of you receiving it?
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0
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0
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143
Activity
Jun ’25
Lost a feature for CarPlay in iOS 26 beta 2
When I Installed beta 2 , The multiple columns for widgets disappeared. I want it back ..... Ive tried removing my device in CarPlay under General and adding it again. Didn't work.
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0
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0
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309
Activity
Jun ’25
Having trouble posting
Is anyone else having trouble posting to the forums? I can't get past form validation.
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3
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0
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174
Activity
Jun ’25
iCloud file reading and writing (iOS)
On my first attempt at adding iCloud to my existing app this is how far I've gotten. For reasons that I won't go into, the use case for my app does not need coordination. I have successfully made my app write a file to the Documents directory of iCloud and read back that same file without errors. In testing on a real iPhone 13 and iPhone 7 I have verified that my app can write a file to iCloud from the iPhone 7 and then read back that same file on the iPhone 13, so I know that the file truly exists in the cloud. But when I make my app on the iPhone 13 write to iCloud, my app on the iPhone 7 says the file does not exist. Exactly the same build of my app is running in both phones. This is problem #1. Problem #2 is that none of these files appear in the iCloud section of the Files app on either of these Phones, nor do they appear in the iCloud section of my Mac. All devices are signed in to my same Apple account in iCloud. Also my info.plist file in the app contains: <key>NSUbiquitousContainers</key> <dict> <dict> <key>iCloud.com.{my domain}.{my app}</key> <dict> <key>NSUbiquitousContainerIsDocumentScopePublic</key> <true/> <key>NSUbiquitousContainerSupportedFolderLevels</key> <string>Any</string> <key>NSUbiquitousContainerName</key> <string>{my app}</string> </dict> </dict> </dict> <key>UIFileSharingEnabled</key><true/> The iPhone 7 is running iOS 15.8.4 and the iPhone 13 is running iOS 18.3.2. The code that does the writing to iCloud is: NSFileManager *fman = [NSFileManager defaultManager]; NSURL *urlDrive = [fman URLForUbiquityContainerIdentifier: nil]; NSURL *urlDocs = [urlDrive URLByAppendingPathComponent:@"Documents"]; if(urlDocs.path == nil) { NSLog(@"NULL path"); return; //..big problem } if( ! [fman fileExistsAtPath: urlDocs.path] ) { //..need to create the Docs directory NSError *err00 = nil; @try { [fman createDirectoryAtURL: urlDocs withIntermediateDirectories:true attributes:nil error:&err00]; NSLog(@"created the directory"); } @catch (NSException *except) { NSLog(@"Exception creating directory %@", except); } } //..directory is now created NSLog(@"url=%@", urlDocs); NSURL *urlFile = [urlDocs URLByAppendingPathComponent:txtfname()]; NSData *fdata = [@"Hello world" dataUsingEncoding: NSUTF8StringEncoding]; NSLog(@"file url=%@", urlFile); NSLog(@"file Data=%@", fdata); NSError *errorReturn = nil; Boolean ret = [fdata writeToURL: urlFile options: NSDataWritingAtomic error: &errorReturn]; NSLog(@"returned %1d, error=%@", ret?1:0, errorReturn); And the code that does the reading is: NSFileManager *fman = [NSFileManager defaultManager]; NSURL *urlDrive = [fman URLForUbiquityContainerIdentifier: nil]; NSURL *urlDocs = [urlDrive URLByAppendingPathComponent:@"Documents"]; NSLog(@"url=%@", urlDocs); if(urlDocs.path == nil) { NSLog(@"urlDocs.path is NULL!"); return; //..big problem } if( ! [fman fileExistsAtPath: urlDocs.path] ) { //..need to create the Docs directory NSLog(@"It seems the urlDocs folder does not exist"); } NSURL *urlFile = [urlDocs URLByAppendingPathComponent:txtfname()]; if([fman fileExistsAtPath: urlFile.path]) { NSLog(@"file %@ exists", urlFile); [fman copyItemAtURL: urlFile toURL:<#(nonnull NSURL *)#> error:<#(NSError *__autoreleasing _Nullable * _Nullable)#>]; } else { NSLog(@"file %@ DOES NOT EXIST!", urlFile); }
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1
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126
Activity
May ’25
Pilot Comms/headsets
Based a quick research, comfort and fit, noise cancellation issues and durability seems to be the most consistent issues with pilot headsets. I wouldn’t say there is a problem here, because you can easily throw out the faulty headset and spend another $1000 on a new one. However, what if apple can profit by introducing their version of pilot headsets? Besides, most airlines use Apple iPads for Navigation, crew scheduling etc. Make it a one stop shop. Apple already has the framework for music headsets, why not use it as a base for pilot headsets? Disrupt an already stagnant market and give pilots a great alternative. Tap into the interests of a new generation of pilots again most which already uses Apple products. Come up with a new fresh look of ‘pilot comms.’ A good idea is to pitch to the GA (general aviation) industry maybe include Apple headsets with the purchase of a new aircraft.
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0
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68
Activity
Jun ’25
Apple Music Preview URLs from MusicKit
Hey guys, I've been searching high and low for some clarity when it comes to this topic. Essentially, what is the legality/risk of using apple music previews in my app. Does Apple license the previews meaning they are fair to use as long as I link to that URL? Do i need to license every song individually? I can not find anything concrete out and while the apple team let my app (that currently plays preview urls) on the app store I know that doesn't necessarily legally cover me. Any input is appreciated, i know this is a pretty niche area.
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0
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107
Activity
Jun ’25
Publish old demo code from Apple on GitHub
I was searching for demo code from WWDC 2015 (Maze: Getting Started with GamePlayKit). Turns out, Apple remove the project from their website. But I finally found the project on my Mac because I must have downloaded it in the past. Does anyone know if I'm allowed to put that project to a public GitHub page without any modifications? Has anyone of you experience with this? I think it's really bad that Apple is removing those old projects. And as this particular project is in ObjC it compiles with only minor adjustments.
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1
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108
Activity
Jun ’25
iOS18 searchBar and system keyboard
我们App的搜索功能,以前使用系统键盘进行输入中文搜索时,只有当输入完整,点击键盘上的对应词后,才会开始搜索, 现在没按下一个字母,就会触发搜索。
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2
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0
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148
Activity
Apr ’25
macOS 26 Beta 1 on MacPro7,1 – WindowServer crash when opening Finder
I’m running macOS 26 Beta 1 (build 25A5279m) on a 2019 Mac Pro (MacPro7,1) with a single 4K display connected via HDMI. Whenever I attempt to launch Finder, WindowServer immediately aborts and the machine reboots. Crash details: Process: WindowServer (PID 1441) Exception: EXC_CRASH (SIGABRT) triggered in thread 0 (ws_main_thread) Termination Reason: Abort trap: 6 Backtrace highlights: CA::OGL::MetalContext::draw(MTLPrimitiveType, …) hits an internal __assert_rtn in libsystem_c.dylib Subsequent calls all stem from QuartzCore’s OpenGL/Metal bridge (CA::OGL::render_layers, LayerNode::apply, etc.) Related threads: Thread 2 (com.apple.coreanimation.render-server) idle in mach_msg_overwrite Thread 1 shows AmbientDisplay and ColorSync callbacks running Hardware/Software: MacPro7,1 (2019) macOS 26.0 Beta 1 (25A5279m) 4K monitor via HDMI System Integrity Protection enabled What I’ve tried so far: Safe-boot (crash still occurs) Switching display profiles in System Settings → Displays → Color (no effect) Happy to provide any additional logs or verbose console output. Let me know if there’s any other data that would help diagnose the Metal/OpenGL integration issue in this beta.
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0
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176
Activity
Jun ’25