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Mac0s 26 apple mail issue
Running Mac0S 26 beta 2 and now 3 on a M3 MBP and Apple mail will not connect ti IMAP. SMTP is connected. Error in Connection Details: READ Jul 07 17:33:36.456 [kCFStreamSocketSecurityLevelTLSv1_2] -- host:p71-imap.mail.me.com -- port:993 -- socket:0x9b9e586c0 -- thread:0x9ba6b27c0 4.18 NO [AUTHENTICATIONFAILED] Authentication Failed Google Mail connects with no issues. Mail is enabled in System Settings>iCloue>Internet Accounts
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141
Jul ’25
No calls history after downgrading from iOS 26
Hi, I made backup as Apple suggested. Then I updated to iOS 26 developer beta. Because it was slow and laggy I downgraded back to 18.5 with iTunes on MacBook. After restoring backup I cannot get history (recent calls) working. I tried to change region, airplane mode, reset network settings, change date and time, reboot (3x). Basically I guess I tried everything I cloud find online. Still call history doesn't work. Is there any fix for this? Before restoring backup I reinstalled everything in restore mode.
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48
Jun ’25
Question About CarPlay Certification When Using Custom Wiring Harness
Hello developers, My question isn't directly related to app or software development, but this seems to be the most appropriate channel to possibly find the information I need. Context I work for an automotive company and I'm currently looking for Apple CarPlay certification guidelines. We're in the process of installing a multimedia system in a vehicle. The most viable solution would be to use the multimedia unit and microphone provided by our supplier, but with a custom wiring harness developed by our company to simplify the installation process. The multimedia unit, microphone, and the supplier’s harness are already certified for CarPlay. Question Would using our company’s custom wiring harness affect the existing CarPlay certification of the supplier’s product? Any information, contact, or suggestion on where I could find official guidance on this matter would be greatly appreciated. Thank you in advance!
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70
Jun ’25
iOS 26DEV Beta lacks feedback channel, and has been buggy for 4 weeks
From iOS 26Beta1, iOS 26Beta1.1 to iOS 26Beta2. I couldn't log in to the Feedback App for 4 weeks. It kept prompting BUGs and asked me to log in to Feedback. However, the problem was that I couldn't log in to Feedback. So the problem kept repeating. Apple didn't receive any feedback, so Apple thought this was the most successful version in the history of iOS because it didn't receive any feedback.
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47
Jul ’25
GoogleAPIClientForRest classes not found
I am trying to connect to a google worksheet with a service account and have added the GoogleAPIClientForRest (Drive and Sheets) and GTMSessionFetcher (Core) dependencies to my project. However, this code import GoogleAPIClientForRESTCore import GTMSessionFetcherCore func test() { let x = GTLRServiceAccountCredentials.self let y = GTLRAuthorizer.self print("Classes Found") } I get the the following errors: Cannot find "GTLRServiceCredentials' in scope and Cannot find 'GTLRAuthorizer' in scope. The dependencies are listed in the Link Binary with Libraries section. I have am using the latest versions of OS and Xocod and have reinstalled both to try and resolve this issue with no luck.
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98
Apr ’25
How to Properly Integrate Google IMA SDK for Pre-roll, Mid-roll, and Post-roll Ads in a tvOS App using TVJS and Swift?
I'm working on a tvOS application that plays video content using TVMLKit/TVJS. I'm trying to integrate Google IMA SDK to show pre-roll, mid-roll, and post-roll ads in my app. Here’s what I’ve done so far: Video playback is handled through JavaScript in application.js. Ads are managed in Swift using Google IMA SDK. I use the evaluateJavaScript bridge to control video playback from Swift. I pause and resume the TVJS player (Player object) using a function like startPlayingVideo(value) from Swift based on the ad lifecycle. Current Flow: When the video is about to start, I call loadAds() from JS. This presents a Swift ViewController that handles IMA ad requests. On adsManagerDidRequestContentPause, I pause the video using JS via the bridge. On adsManagerDidRequestContentResume, I resume the video. The Issue: This setup doesn't behave consistently: Sometimes the ad plays in the background and video started playing as well but can not see the ad. Not able to see the post-roll ads Relevant Code Snippets: application.js function startPlayingVideo(value) { if (playerReference != undefined) { if (value == true) { playerReference.play(); else { playerReference.pause(); } } } function playVideo(videoURL) { setup playerReference, push mediaItem, etc. loadAds(); player.present(); } AppDelegate.swift let loadAds: @convention(block) () -\> Void = { DispatchQueue.main.async { let adManagerVC = ViewController() AppDelegate.tvController?.navigationController.present(adManagerVC, animated: true) } } let updateVideoPlayTime: @convention(block) (Double) -\> Void = { time in CustomContentPlayhead.shared.currentTime = TimeInterval(time) } ViewController.swift func adsManagerDidRequestContentPause(\_ adsManager: IMAAdsManager) { showAdUI() playerViewController.player?.pause() } func adsManagerDidRequestContentResume(\_ adsManager: IMAAdsManager) { hideAdUI() // Expecting JS video to resume via bridge } And yeah my IMSDK Implementation is working fine if I am using it with swift AVPlayer. What I Need Help With: Best practice for coordinating video playback between JS (Player) and Swift (IMAAdsManager). How can I sync the playhead reliably between JS and Swift? Is there a better way to pause/resume TVJS player from Swift during ad lifecycle? How to reliably insert mid-roll ads when the playback is primarily controlled in JS? Any insights, code examples, or recommended architecture improvements would be greatly appreciated!
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145
Jun ’25
Facing error in making archive from terminal for iOS Project with React Native.
Ld /Users/devops.mac1/Library/Developer/Xcode/DerivedData/MyJio-fwrzosmtfndowdejljdqbqhcfkjo/Build/Intermediates.noindex/ArchiveIntermediates/*****Production/IntermediateBuildFilesPath/UninstalledProducts/iphoneos/jsi.framework/jsi normal (in target 'React-jsi' from project 'Pods') Facing this error while trying to archive an iOS project through terminal in Mac Agent. The having react native code too. Unable to resolve.
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May ’25
Pictures
I am running the iOS 26. I am having issues with deleting the pictures. I have checked my iCloud storage and my phone storage and all is good there. Not sure why they will not delete. I have the iPhone 16
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66
Jun ’25
MDM Behind Nginx SSL Cert Issue
I'm trying to make my own MDM server and I'm having trouble allowing nginx to proxy the connection. The web app I'm making can accept http requests so I require nginx. I'm using a certificate from letsencrypt. Every time I try to enroll a phone it instantly rejects at nginx. I have tried multiple cipher options in nginx. I found the following link and my cert supports all except the DHE ones but they say you only need 1. (https://aninterestingwebsite.com/forums/thread/128482?answerId=404052022#404052022) What else can I do? 2025/05/21 14:39:44 [info] 105709#105709: *2887 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 14:41:42 [info] 106014#106014: *2891 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 14:42:32 [info] 106134#106134: *89 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 15:09:13 [info] 106132#106132: *124 client timed out (110: Connection timed out) while waiting for request, client: 172.40.1.61, server: 0.0.0.0:9234 below from ssllabs.com upstream backendmdmios { server 172.40.1.61:6744; } server { listen 9234 ssl; http2 on; server_name mdm.domainplaceholder.com; error_log /etc/nginx/logs/ios.com.error.log debug; # error; ssl_certificate /etc/letsencrypt/live/mdm.domainplaceholder.com/fullchain.pem; ssl_certificate_key /etc/letsencrypt/live/mdm.domainplaceholder.com/privkey.pem; ssl_protocols TLSv1.2 TLSv1.3; #ssl_ciphers ECDHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES256-GCM-SHA384; ssl_ciphers ECDHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES128-CBC-SHA256:ECDHE-RSA-AES128-CBC-SHA:ECDHE-RSA-AES256-GCM-SHA384; #ssl_ciphers TLS_AES_128_GCM_SHA256:TLS_AES_256_GCM_SHA384:TLS_CHACHA20_POLY1305_SHA256:ECDHE-ECDSA-AES128-GCM-SHA256:ECDHE-ECDSA-AES256-GCM-SHA384:ECDHE-ECDSA-CHACHA20-POLY1305; #ssl_protocols TLSv1 TLSv1.1 TLSv1.2; #ssl_ciphers EECDH+AESGCM:EDH+AESGCM:AES256+EECDH:AES256+EDH:ECDHE-RSA-AES256-GCM-SHA384:ECDHE-RSA-AES128-GCM-SHA256:DHE-RSA-AES256-GCM-SHA384:DHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES256-SHA384:ECDHE-RSA-AES128-SHA256:ECDHE-RSA-AES256-SHA:ECDHE-RSA-AES128-SHA:DHE-RSA-AES256-SHA256:DHE-RSA-AES128-SHA256:DHE-RSA-AES256-SHA:DHE-RSA-AES128-SHA:AES256-GCM-SHA384:AES128-GCM-SHA256:AES256-SHA256:AES128-SHA256:AES256-SHA:AES128-SHA:HIGH:!aNULL:!eNULL:!EXPORT:!DES:!MD5:!PSK:!RC4:!3DES:!CAMELLIA; ssl_prefer_server_ciphers on; ssl_dhparam /etc/nginx/dhparams.pem; location / { proxy_set_header Host $host; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_pass http://backendmdmios$request_uri; } }
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107
Jun ’25
Third-party apps reset and force close after launch on iOS 26 Developer Preview
Hi everyone, After updating to iOS 26 Developer Preview on my iPhone, I’m experiencing a repeated issue with certain third-party apps. ⸻ -Issue details: • The apps open as if freshly installed, showing the onboarding or login screen each time • User session is completely lost (no saved login or data) • Around 10 seconds after launch, the app automatically closes • It disappears from the app switcher (not just backgrounded) • This happens every time, with no crash message or error shown ⸻ -What I’ve tried: • Reinstalled the apps • Restarted the device • Toggled Face ID, Background App Refresh, etc. • Confirmed I’m running the latest iOS 26 Developer Preview build ➡️ Problem still occurs exactly the same way ⸻ -Feedback status: I submitted a report via Feedback Assistant with a screen recording and full reproduction steps. No response yet after several days. ⸻ -Looking for: • Confirmation from others with similar issues • Info on whether this is already being tracked by Apple • Whether it’s worth resubmitting a new Feedback report Thanks for any insight.
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148
Jul ’25
Payment for membership in the app
Hi!!! I can't publish the app as I have a paid membership through Stripe. I have a wordpress site and have a paid membership to access the content... The app is geared by a third party service and I can't put any code into it... What can I do? There is an idea that in the application to display a link to the site where to place the payment for membership... Please advise, I'm not the first to face this....
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137
May ’25
Is It Possible to Restore Previous Browser State After openURL on iOS?
Hi Everyone, I’m currently working on a flow where a web page redirects to our app to perform certain actions, and then returns the user back to the browser. However, on iOS, the only way to go back to the browser is by using the openURL method. The issue is that this method can only open the browser app itself—it can’t control which tab or page is shown, so the user doesn’t return to the original tab they came from. The same limitation also applies to Android. Furthermore, iOS doesn’t allow an app to programmatically return to the previous app (in this case, the browser). While Android doesn’t have an official way either, in some cases, the OS automatically returns to the previous app when ours is closed. I’d like to ask: Is there any known method or workaround that allows returning from my app back to Safari (or the default browser) and restoring the previously active web page or tab? Or, is there any way to programmatically return to the previous app from within my app? Thanks in advance for your support!
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159
Apr ’25
Severe Keyboard Lag in Roblox on iOS 18.4 (Resolves When Low Power Mode is On)
Hi, I’m experiencing a serious keyboard lag issue on my iPhone 15 Pro Max running iOS 18.4. When playing games in Roblox, if I try to type in the in-game chat using the default iOS keyboard, the typing becomes extremely laggy and drops a lot of frames. However, if I turn on Low Power Mode, the issue disappears completely, and typing becomes smooth again. This suggests that the problem may be related to background optimization or system performance handling in iOS 18.4. Open Roblox and start any game with chat input and Try typing in the chat box using the iOS keyboard than Observe serious lag and frame drops and Enable Low Power Mode.The lag disappears instantly. • iPhone 15 Pro Max • iOS version: 18.4 • Keyboard: Default iOS keyboard • Issue only occurs when Low Power Mode is OFF Please investigate this behavior. It’s very disruptive during gameplay and seems linked to performance scaling or system optimization. Thanks! My English is not very good and these are the ones I edited using Google Translate.
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May ’25
Mac0s 26 apple mail issue
Running Mac0S 26 beta 2 and now 3 on a M3 MBP and Apple mail will not connect ti IMAP. SMTP is connected. Error in Connection Details: READ Jul 07 17:33:36.456 [kCFStreamSocketSecurityLevelTLSv1_2] -- host:p71-imap.mail.me.com -- port:993 -- socket:0x9b9e586c0 -- thread:0x9ba6b27c0 4.18 NO [AUTHENTICATIONFAILED] Authentication Failed Google Mail connects with no issues. Mail is enabled in System Settings>iCloue>Internet Accounts
Replies
0
Boosts
0
Views
141
Activity
Jul ’25
No calls history after downgrading from iOS 26
Hi, I made backup as Apple suggested. Then I updated to iOS 26 developer beta. Because it was slow and laggy I downgraded back to 18.5 with iTunes on MacBook. After restoring backup I cannot get history (recent calls) working. I tried to change region, airplane mode, reset network settings, change date and time, reboot (3x). Basically I guess I tried everything I cloud find online. Still call history doesn't work. Is there any fix for this? Before restoring backup I reinstalled everything in restore mode.
Replies
0
Boosts
0
Views
48
Activity
Jun ’25
Question About CarPlay Certification When Using Custom Wiring Harness
Hello developers, My question isn't directly related to app or software development, but this seems to be the most appropriate channel to possibly find the information I need. Context I work for an automotive company and I'm currently looking for Apple CarPlay certification guidelines. We're in the process of installing a multimedia system in a vehicle. The most viable solution would be to use the multimedia unit and microphone provided by our supplier, but with a custom wiring harness developed by our company to simplify the installation process. The multimedia unit, microphone, and the supplier’s harness are already certified for CarPlay. Question Would using our company’s custom wiring harness affect the existing CarPlay certification of the supplier’s product? Any information, contact, or suggestion on where I could find official guidance on this matter would be greatly appreciated. Thank you in advance!
Replies
0
Boosts
0
Views
70
Activity
Jun ’25
Callkit banner issue on ios 18.4
i am seeing a call icon on CallKit incoming call screen for a PushKit-initiated call (without caller information like name or number)
Replies
0
Boosts
0
Views
113
Activity
Apr ’25
iOS 26DEV Beta lacks feedback channel, and has been buggy for 4 weeks
From iOS 26Beta1, iOS 26Beta1.1 to iOS 26Beta2. I couldn't log in to the Feedback App for 4 weeks. It kept prompting BUGs and asked me to log in to Feedback. However, the problem was that I couldn't log in to Feedback. So the problem kept repeating. Apple didn't receive any feedback, so Apple thought this was the most successful version in the history of iOS because it didn't receive any feedback.
Replies
0
Boosts
0
Views
47
Activity
Jul ’25
Can't find button renew apple developer membership
Hello, I currently have an Apple Developer account, Right now, I’m unable to renew my membership, and I cannot find the renewal or payment button. Please assist me and let me know the reason.
Replies
2
Boosts
0
Views
146
Activity
Jun ’25
GoogleAPIClientForRest classes not found
I am trying to connect to a google worksheet with a service account and have added the GoogleAPIClientForRest (Drive and Sheets) and GTMSessionFetcher (Core) dependencies to my project. However, this code import GoogleAPIClientForRESTCore import GTMSessionFetcherCore func test() { let x = GTLRServiceAccountCredentials.self let y = GTLRAuthorizer.self print("Classes Found") } I get the the following errors: Cannot find "GTLRServiceCredentials' in scope and Cannot find 'GTLRAuthorizer' in scope. The dependencies are listed in the Link Binary with Libraries section. I have am using the latest versions of OS and Xocod and have reinstalled both to try and resolve this issue with no luck.
Replies
1
Boosts
0
Views
98
Activity
Apr ’25
How to Properly Integrate Google IMA SDK for Pre-roll, Mid-roll, and Post-roll Ads in a tvOS App using TVJS and Swift?
I'm working on a tvOS application that plays video content using TVMLKit/TVJS. I'm trying to integrate Google IMA SDK to show pre-roll, mid-roll, and post-roll ads in my app. Here’s what I’ve done so far: Video playback is handled through JavaScript in application.js. Ads are managed in Swift using Google IMA SDK. I use the evaluateJavaScript bridge to control video playback from Swift. I pause and resume the TVJS player (Player object) using a function like startPlayingVideo(value) from Swift based on the ad lifecycle. Current Flow: When the video is about to start, I call loadAds() from JS. This presents a Swift ViewController that handles IMA ad requests. On adsManagerDidRequestContentPause, I pause the video using JS via the bridge. On adsManagerDidRequestContentResume, I resume the video. The Issue: This setup doesn't behave consistently: Sometimes the ad plays in the background and video started playing as well but can not see the ad. Not able to see the post-roll ads Relevant Code Snippets: application.js function startPlayingVideo(value) { if (playerReference != undefined) { if (value == true) { playerReference.play(); else { playerReference.pause(); } } } function playVideo(videoURL) { setup playerReference, push mediaItem, etc. loadAds(); player.present(); } AppDelegate.swift let loadAds: @convention(block) () -\> Void = { DispatchQueue.main.async { let adManagerVC = ViewController() AppDelegate.tvController?.navigationController.present(adManagerVC, animated: true) } } let updateVideoPlayTime: @convention(block) (Double) -\> Void = { time in CustomContentPlayhead.shared.currentTime = TimeInterval(time) } ViewController.swift func adsManagerDidRequestContentPause(\_ adsManager: IMAAdsManager) { showAdUI() playerViewController.player?.pause() } func adsManagerDidRequestContentResume(\_ adsManager: IMAAdsManager) { hideAdUI() // Expecting JS video to resume via bridge } And yeah my IMSDK Implementation is working fine if I am using it with swift AVPlayer. What I Need Help With: Best practice for coordinating video playback between JS (Player) and Swift (IMAAdsManager). How can I sync the playhead reliably between JS and Swift? Is there a better way to pause/resume TVJS player from Swift during ad lifecycle? How to reliably insert mid-roll ads when the playback is primarily controlled in JS? Any insights, code examples, or recommended architecture improvements would be greatly appreciated!
Replies
0
Boosts
0
Views
145
Activity
Jun ’25
My ios26 is not a liquid glass in iPhone 11 pro max
My iphone 11 pro max in ios 26 is not a liquid glass like other
Replies
1
Boosts
0
Views
193
Activity
Jul ’25
Facing error in making archive from terminal for iOS Project with React Native.
Ld /Users/devops.mac1/Library/Developer/Xcode/DerivedData/MyJio-fwrzosmtfndowdejljdqbqhcfkjo/Build/Intermediates.noindex/ArchiveIntermediates/*****Production/IntermediateBuildFilesPath/UninstalledProducts/iphoneos/jsi.framework/jsi normal (in target 'React-jsi' from project 'Pods') Facing this error while trying to archive an iOS project through terminal in Mac Agent. The having react native code too. Unable to resolve.
Replies
1
Boosts
0
Views
85
Activity
May ’25
Pictures
I am running the iOS 26. I am having issues with deleting the pictures. I have checked my iCloud storage and my phone storage and all is good there. Not sure why they will not delete. I have the iPhone 16
Replies
1
Boosts
0
Views
66
Activity
Jun ’25
iCloud automatically vacuums up Contacts w/o permission
How did my contacts suddenly end up on iCloud when I didn't give permission to do such? Where is your security and privacy commitment for your own software, Apple? No wonder celebrities get hacked. They hack 1, and then you get a list of phone numbers and emails for a whole bunch of other A-listers.
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1
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0
Views
136
Activity
Apr ’25
tvOS 26 removes ability to restrict apps with passcode
Please make sure this feature gets placed back. Parents need a way to provide the ability for kids to watch and not watch at their discretion. The new system doesn’t allow this to happen. Are there any workarounds?
Replies
0
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0
Views
80
Activity
Jun ’25
MDM Behind Nginx SSL Cert Issue
I'm trying to make my own MDM server and I'm having trouble allowing nginx to proxy the connection. The web app I'm making can accept http requests so I require nginx. I'm using a certificate from letsencrypt. Every time I try to enroll a phone it instantly rejects at nginx. I have tried multiple cipher options in nginx. I found the following link and my cert supports all except the DHE ones but they say you only need 1. (https://aninterestingwebsite.com/forums/thread/128482?answerId=404052022#404052022) What else can I do? 2025/05/21 14:39:44 [info] 105709#105709: *2887 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 14:41:42 [info] 106014#106014: *2891 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 14:42:32 [info] 106134#106134: *89 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 15:09:13 [info] 106132#106132: *124 client timed out (110: Connection timed out) while waiting for request, client: 172.40.1.61, server: 0.0.0.0:9234 below from ssllabs.com upstream backendmdmios { server 172.40.1.61:6744; } server { listen 9234 ssl; http2 on; server_name mdm.domainplaceholder.com; error_log /etc/nginx/logs/ios.com.error.log debug; # error; ssl_certificate /etc/letsencrypt/live/mdm.domainplaceholder.com/fullchain.pem; ssl_certificate_key /etc/letsencrypt/live/mdm.domainplaceholder.com/privkey.pem; ssl_protocols TLSv1.2 TLSv1.3; #ssl_ciphers ECDHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES256-GCM-SHA384; ssl_ciphers ECDHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES128-CBC-SHA256:ECDHE-RSA-AES128-CBC-SHA:ECDHE-RSA-AES256-GCM-SHA384; #ssl_ciphers TLS_AES_128_GCM_SHA256:TLS_AES_256_GCM_SHA384:TLS_CHACHA20_POLY1305_SHA256:ECDHE-ECDSA-AES128-GCM-SHA256:ECDHE-ECDSA-AES256-GCM-SHA384:ECDHE-ECDSA-CHACHA20-POLY1305; #ssl_protocols TLSv1 TLSv1.1 TLSv1.2; #ssl_ciphers EECDH+AESGCM:EDH+AESGCM:AES256+EECDH:AES256+EDH:ECDHE-RSA-AES256-GCM-SHA384:ECDHE-RSA-AES128-GCM-SHA256:DHE-RSA-AES256-GCM-SHA384:DHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES256-SHA384:ECDHE-RSA-AES128-SHA256:ECDHE-RSA-AES256-SHA:ECDHE-RSA-AES128-SHA:DHE-RSA-AES256-SHA256:DHE-RSA-AES128-SHA256:DHE-RSA-AES256-SHA:DHE-RSA-AES128-SHA:AES256-GCM-SHA384:AES128-GCM-SHA256:AES256-SHA256:AES128-SHA256:AES256-SHA:AES128-SHA:HIGH:!aNULL:!eNULL:!EXPORT:!DES:!MD5:!PSK:!RC4:!3DES:!CAMELLIA; ssl_prefer_server_ciphers on; ssl_dhparam /etc/nginx/dhparams.pem; location / { proxy_set_header Host $host; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_pass http://backendmdmios$request_uri; } }
Replies
5
Boosts
0
Views
107
Activity
Jun ’25
Partitioning Drive to Run MacOS26 w/ Apple Intelligence
What are the steps in order to safely partition a drive to run MacOS26 for testing on my main machine without corrupting the main machine, please advise? My machine is a Mac Pro M3 Max Apple Intelligence/Foundation Models DO NOT WORK on Parallels VM. I cannot afford to buy new machines. My current one is maxed out on GPU/CPU and memory. TIME SENSITIVE
Replies
0
Boosts
0
Views
178
Activity
Jun ’25
Read-only file system (Mac OS Extended)
After updating to another beta of High Sierra, my internal hard drive became read-only somehow. I have a user home directory on that and many things have stopped working. I tried re-installing the OS, but it didn't help. I'm out of options by now. Anyone has ideas how can I fix that?
Replies
6
Boosts
0
Views
2.0k
Activity
Feb ’26
Third-party apps reset and force close after launch on iOS 26 Developer Preview
Hi everyone, After updating to iOS 26 Developer Preview on my iPhone, I’m experiencing a repeated issue with certain third-party apps. ⸻ -Issue details: • The apps open as if freshly installed, showing the onboarding or login screen each time • User session is completely lost (no saved login or data) • Around 10 seconds after launch, the app automatically closes • It disappears from the app switcher (not just backgrounded) • This happens every time, with no crash message or error shown ⸻ -What I’ve tried: • Reinstalled the apps • Restarted the device • Toggled Face ID, Background App Refresh, etc. • Confirmed I’m running the latest iOS 26 Developer Preview build ➡️ Problem still occurs exactly the same way ⸻ -Feedback status: I submitted a report via Feedback Assistant with a screen recording and full reproduction steps. No response yet after several days. ⸻ -Looking for: • Confirmation from others with similar issues • Info on whether this is already being tracked by Apple • Whether it’s worth resubmitting a new Feedback report Thanks for any insight.
Replies
0
Boosts
0
Views
148
Activity
Jul ’25
Payment for membership in the app
Hi!!! I can't publish the app as I have a paid membership through Stripe. I have a wordpress site and have a paid membership to access the content... The app is geared by a third party service and I can't put any code into it... What can I do? There is an idea that in the application to display a link to the site where to place the payment for membership... Please advise, I'm not the first to face this....
Replies
0
Boosts
0
Views
137
Activity
May ’25
Is It Possible to Restore Previous Browser State After openURL on iOS?
Hi Everyone, I’m currently working on a flow where a web page redirects to our app to perform certain actions, and then returns the user back to the browser. However, on iOS, the only way to go back to the browser is by using the openURL method. The issue is that this method can only open the browser app itself—it can’t control which tab or page is shown, so the user doesn’t return to the original tab they came from. The same limitation also applies to Android. Furthermore, iOS doesn’t allow an app to programmatically return to the previous app (in this case, the browser). While Android doesn’t have an official way either, in some cases, the OS automatically returns to the previous app when ours is closed. I’d like to ask: Is there any known method or workaround that allows returning from my app back to Safari (or the default browser) and restoring the previously active web page or tab? Or, is there any way to programmatically return to the previous app from within my app? Thanks in advance for your support!
Replies
0
Boosts
0
Views
159
Activity
Apr ’25
Severe Keyboard Lag in Roblox on iOS 18.4 (Resolves When Low Power Mode is On)
Hi, I’m experiencing a serious keyboard lag issue on my iPhone 15 Pro Max running iOS 18.4. When playing games in Roblox, if I try to type in the in-game chat using the default iOS keyboard, the typing becomes extremely laggy and drops a lot of frames. However, if I turn on Low Power Mode, the issue disappears completely, and typing becomes smooth again. This suggests that the problem may be related to background optimization or system performance handling in iOS 18.4. Open Roblox and start any game with chat input and Try typing in the chat box using the iOS keyboard than Observe serious lag and frame drops and Enable Low Power Mode.The lag disappears instantly. • iPhone 15 Pro Max • iOS version: 18.4 • Keyboard: Default iOS keyboard • Issue only occurs when Low Power Mode is OFF Please investigate this behavior. It’s very disruptive during gameplay and seems linked to performance scaling or system optimization. Thanks! My English is not very good and these are the ones I edited using Google Translate.
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May ’25