Explore best practices for creating inclusive apps for users of Apple accessibility features and users from diverse backgrounds.

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Speak Selection broken with SwiftUI text
I have users who need to be able to hear the content of SwiftUI Text views. I have specified the .textSelection(.enabled) modifier for the text views. Adding this modifier causes a "copy" option to appear on long press, but it doesn't enable the visible selection of text, nor does it provide the "Speak" menu item that UIKit allows on text selection. Is the "Speak Selection" accessibility feature broken for SwiftUI Text views? I've found that there's another accessibility feature that does work (enabling the Speech Controller button for "Speak Screen"). Do I need to tell my users that Apple is deprecating the "Speak Selection" accessibility feature, and that they need to use the Speech Controller instead? Or is there something else I can do to my SwiftUI to get that feature to work?
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242
Jul ’25
Speak Screen gesture not working
I am testing the accessibility feature available in the Settings app called "Speak Screen". The help text in the Setting app states that swiping down with two fingers will cause the screen content to be spoken. However, I've been unable to get this feature to work. Every time I try the double finger swipe down, it behaves the same as the single finger swipe down gesture. Usually this manifests as making scroll views bounce. I've tried toggling the feature on and off, turning off Reachability, and rebooting my phone, but I can't get the speak screen gesture to work. If I access the speak screen feature from the "Speech Controller" button, then the screens content is spoken, as expected, so I know the feature is enabled. It's just the gesture that doesn't work. Is there something else I need to do to get this gesture to work? I don't want to tell my users to turn this feature on if I can't verify that the gesture will work with my app.
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211
Jul ’25
VoiceOver doesn't work well for accessing PDFs/forms with tables
I have been working to remediate PDFs for a client. The documents/forms have many tables. When I correctly tag a table, using Foxit Editor Pro, it works beautifully on a PC reading it with NVDA. On Mac using VoiceOver the table isn't accessible. It doesn't matter if I try to read it in Adobe Acrobat, Foxit, or Preview. The reader often says the document is empty, omits column headers, and/or associates the wrong header with the column data. The documents have essentially the same coding behind them as for the web. Why is it they perform so well on a PC with NVDA, but so poorly with Mac VoiceOver? I am a Quality Assurance Specialist. I review websites apps, and documents for accessibility. Why can't I do my job using only my Mac system? As a Mac user, it frustrates me that I can't use my preferred system for checking documents to see if they are accessible because VoiceOver doesn't work well. I actually have to recommend to my clients and their customers that they need to use a PC with NVDA or Jaws for these documents to be able to get all the information. Unfortunately, most people aren't able to have, or maintain, both systems. Overall, Mac products are very high quality. This, and other issues with VoiceOver, seems to be a large gap in Apple's offerings and functionality. I would appreciate a human response to the original email I sent about this on 7/30/2025.
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142
Jul ’25
BLE Device Not Appearing in Scan List on iOS After Name Change
I'm encountering an issue related to BLE device discovery on iOS. I have a BLE peripheral device that I initially connected to using an iOS device. After this connection, the BLE device's advertised name was programmatically changed by the peripheral. Now, when I try to scan for this device using other iOS devices, it does not appear in the scan results in most apps — including nRF Connect and our own custom BLE app that uses CoreBluetooth. A few observations: The device is definitely powered on and advertising (confirmed via Android). The name change is reflected correctly on Android and on the iOS device that originally connected to it. Other iOS devices no longer see the device in their scan list.
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362
Jul ’25
How to disable the default focus effect and detect keyboard focus in SwiftUI?
I’m trying to customize the keyboard focus appearance in SwiftUI. In UIKit (see WWDC 2021 session Focus on iPad keyboard navigation), it’s possible to remove the default UIFocusHaloEffect and change a view’s appearance depending on whether it has focus or not. In SwiftUI I’ve tried the following: .focusable() // .focusable(true, interactions: .activate) .focusEffectDisabled() .focused($isFocused) However, I’m running into several issues: .focusable(true, interactions: .activate) causes an infinite loop, so keyboard navigation stops responding .focusEffectDisabled() doesn’t seem to remove the default focus effect on iOS Using @FocusState prevents Space from triggering the action when the view has keyboard focus My main questions: How can I reliably detect whether a SwiftUI view has keyboard focus? (Is there an alternative to FocusState that integrates better with keyboard navigation on iOS?) What’s the recommended way in SwiftUI to disable the default focus effect (the blue overlay) and replace it with a custom border? Any guidance or best practices would be greatly appreciated! Here's my sample code: import SwiftUI struct KeyboardFocusExample: View { var body: some View { // The ScrollView is required, otherwise the custom focus value resets to false after a few seconds. I also need it for my actual use case ScrollView { VStack { Text("First button") .keyboardFocus() .button { print("First button tapped") } Text("Second button") .keyboardFocus() .button { print("Second button tapped") } } } } } // MARK: - Focus Modifier struct KeyboardFocusModifier: ViewModifier { @FocusState private var isFocused: Bool func body(content: Content) -> some View { content .focusable() // ⚠️ Must come before .focused(), otherwise the FocusState won’t be recognized // .focusable(true, interactions: .activate) // ⚠️ This causes an infinite loop, so keyboard navigation no longer responds .focusEffectDisabled() // ⚠️ Has no effect on iOS .focused($isFocused) // Custom Halo effect .padding(4) .overlay( RoundedRectangle(cornerRadius: 18) .strokeBorder( isFocused ? .red : .clear, lineWidth: 2 ) ) .padding(-4) } } extension View { public func keyboardFocus() -> some View { modifier(KeyboardFocusModifier()) } } // MARK: - Button Modifier /// ⚠️ Using a Button view makes no difference struct ButtonModifier: ViewModifier { let action: () -> Void func body(content: Content) -> some View { content .contentShape(Rectangle()) .onTapGesture { action() } .accessibilityAction { action() } .accessibilityAddTraits(.isButton) .accessibilityElement(children: .combine) .accessibilityRespondsToUserInteraction() } } extension View { public func button(action: @escaping () -> Void) -> some View { modifier(ButtonModifier(action: action)) } }
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555
Sep ’25
Autocomplete Select not working with VoiceOver in iOS 18.6.2
Hey folksI, I would like to ask for help on this topic: I think this is exactly the same problem Combobox not working with VoiceOver after… - Apple Community. VoiceOver also breaks the combobox from the official ARIA W3C website https://www.w3.org/WAI/ARIA/apg/patterns/combobox/examples/combobox-autocomplete-list/. When VO is turned off, I can use the up/down arrow to go through the menu items from the dropdown, but when VO is turned on, the up/down arrows cannot access the dropdown menu items. Is there an official tutorial on how to control it using voice over? Kind regards, Jakub
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430
Sep ’25
HID Braille keyboard support on iPhone 6S
Hello, I am working on a Braille keyboard by using HID approach. Current the device works with iPhone 11 and SE3. However, when tested in iPhone 6s with iOS 15, although the device can be connected and recognized as Braille device in VoiceOver screen, the phone shows no response to key press report. Would there be any requirement at points such as HID descriptor for iPhone 6s support on Braille device? If iPhone 6s does not support such devices, what is the minimum system requirements? Thank you!
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1.6k
Sep ’25
Please consider having Name Recognition in a shortcut automation
Request: Name Recognition → Shortcut for SOS Flashlight + Vibration Right now, iOS Name Recognition works, but all I can do is flash the tiny notification light. It would be much more useful if Name Recognition could trigger a Shortcut. That way, I could set it to flash the flashlight in an SOS pattern and vibrate, making the alert impossible to miss. I tried using Custom Alarm, but it won’t let me record my spoken name, so it doesn’t really solve the problem. If Apple allowed Name Recognition to trigger Shortcuts — or expanded “Custom” to support names/words — this would open up far more practical, real-world alerts.
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645
Sep ’25
I have a problem
I want to open a developer account, but it is not personal, but rather a company, and I have an existing company, and I have DUNS, and I have a website that has been made, and everything is ready, and an official email, but when the application is made at Apple, he sends to my email that he wants a public website for people, and it will be in the name of the organization, and all of these matters have been resolved. Why do they not respond to us?
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666
Sep ’25
VoiceOver accessibility issue in UIKit for line granularity
Context: We are using UIKit to provide accessibility in our app for our iOS users. Our app majorly contains documents/books that user can read. Issue: The issue is VoiceOver is skipping the lines given to it when there are some leading spaces in it. We have observed this issue in different languages. This is only happening for line granularity, other granularities seems to be working as expected. Implementation: We are using below API's to provide line content to voice over. UIAccessibilityReadingContent - accessibilityPageContent - accessibilityFrameForLineNumber - accessibilityContentForLineNumber We are creating UIAccessibilityElement objects to pass to VoiceOver and each UIAccessibilityElement implements UIAccessibilityReadingContent to provide readable content. We also use below APIs to cross element boundaries for all granular navigations. accessibilityNextTextNavigationElement accessibilityPreviousTextNavigationElement We want to know whether skipping the line when provided with leading spaces is expected or a bug in UIKit.
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464
Nov ’25
Proposal: Using ARKit Body Tracking & LiDAR for Sign Language Education (Real-time Feedback)
Hi everyone, I’ve been analyzing the current state of Sign Language accessibility tools, and I noticed a significant gap in learning tools: we lack real-time feedback for students (e.g., "Is my hand position correct?"). Most current solutions rely on 2D video processing, which struggles with depth perception and occlusion (hand-over-hand or hand-over-face gestures), which are critical in Sign Language grammar. I'd like to propose/discuss an architecture leveraging the current LiDAR + Neural Engine capabilities found in iPhone devices to solve this. The Concept: Skeleton-based Normalization Instead of training ML models on raw video frames (which introduces noise from lighting, skin tone, and clothing), we could use ARKit's Body Tracking to abstract the input. Capture: Use ARKit/LiDAR to track the user's upper body and hand joints in 3D space. Data Normalization: Extract only the vector coordinates (X, Y, Z of joints). This creates a "clean" dataset, effectively normalizing the user regardless of physical appearance. Comparison: Feed these vectors into a CoreML model trained on "Reference Skeletons" (recorded by native signers). Feedback Loop: The app calculates the geometric distance between the user's pose and the reference pose to provide specific correction (e.g., "Raise your elbow 10 degrees"). Why this approach? Solves Occlusion: LiDAR handles depth much better than standard RGB cameras when hands cross the body. Privacy: We are processing coordinates, not video streams. Efficiency: Comparing vector sequences is computationally cheaper than video analysis, preserving battery life. Has anyone experimented with using ARKit Body Anchors specifically for comparing complex gesture sequences against a stored "correct" database? I believe this "Skeleton First" approach is the key to scalable Sign Language education apps. Looking forward to hearing your thoughts.
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802
Dec ’25
How to Implement Dynamic Type for UITextFields Without Resetting Data
Hello! I was doing some accessibility testing for my app and found out that when the user switches the text size, all of the data in the text fields is reset, which causes major disruption. I've tried looking for documentation, but all I've found is information on how to dynamically scale the UI for different text sizes, which I've already implemented. My guess is that every time Dynamic Type registers a change, it redraws my UI instead of just updating it. How can I make sure the data is not reset when the text size changes?
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743
Dec ’25
pairedUUIDsDidChangeNotification never fires, even with MFi hearing aids paired
Hi everyone — I’m implementing the new Hearing Device Support API described here: https://aninterestingwebsite.com/documentation/accessibility/hearing-device-support I have MFi hearing aids paired and visible under Settings → Accessibility → Hearing Devices, and I’ve added the com.apple.developer.hearing.aid.app entitlement (and also tested with Wireless Accessory Configuration: https://aninterestingwebsite.com/documentation/bundleresources/entitlements/com.apple.external-accessory.wireless-configuration ). com.apple.developer.hearing.aid.app xxxxx but the app won't even compile with this entitlement Problem NotificationCenter.default.addObserver(...) for pairedUUIDsDidChangeNotification never fires — not on app launch, not after pairing/unpairing, and not after reconnecting the hearing aids. Because the notification never triggers, calls like: HearingDeviceSession.shared.pairedDevices always return an empty list. What I expected According to the docs, the notification should be posted whenever paired device UUIDs change, and the session should expose those devices — but nothing happens. Questions Does the hearing.aid.app entitlement require special approval from Apple beyond adding it to the entitlements file? Is there a way to verify that iOS is actually honoring this entitlement? Has anyone successfully received this notification on a real device? Any help or confirmation would be greatly appreciated.
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704
Dec ’25
IOHIDCheckAccess(kIOHIDRequestTypeListenEvent) does not work
I have an app that needs Input Monitoring permissions to get keyboard access in the background. I've attempted to use both IOHIDCheckAccess(kIOHIDRequestTypeListenEvent) and IOHIDRequestAccess(kIOHIDRequestTypeListenEvent), but they always return denied, even though I have given the permission for Input Monitoring to the app in Settings. Is there something I need to put in my Info.plist to enable this permission to work?
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2.6k
Jan ’26
VoiceOver Accessibility Tree out of sync with WKWebView contents
Hey, We've run into an issue where WKWebView contents are not always available for VoiceOver users. It seems to occur when WKWebView contents are loaded asynchronously. I have a sample project where this can be reproduced and a video showing the issue. See FB21257352 The only solution we currently see is forcing an update continuously using UIAccessibility.post(notification: .layoutChanged, argument: nil), but this is ofc a last resort as it may have other unintended side effects.
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936
Dec ’25
Handling Keyboard Hotkeys and Shortcuts across Multiple Languages
We have a requirement to manage the shortcuts and hotkeys in our application, and have it to be intuitive and support multi-lingual fully. The understanding that we have currently is that most universal shortcuts and hotkeys on MacOS/iOS are expressed using English/Latin characters’ – and now, when a ‘pure foreign language physical or virtual keyboard’ is the ‘input device’ – we are unclear how the user would invoke such a hotkey. Now, considering cases where other language keyboards have no Latin characters, in these environments, managing shortcuts and hotkeys becomes a rather difficult task. Taking a very simple example, the shortcut for Printing a page is Command/Control + 'P'. This can be an issue on Non English character keyboards like Arabic, where not only are there no letters for P, there is also no equivalent phonetic character as well, since the language itself does not have it. Also – when we are wanting customizability of a hotkey by the user, how would the user express ‘which is the key combination for a given action they want to perform’. So, based on these conditions, in order to provide the most comprehensive and optimal experience for the user in their own language, what is it that Apple recommend we do here, for Hotkeys/Shortcuts support in Pure Languages
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1.2k
Dec ’25
Accessible Speech Practice App - R Helper Launch
Hi Community, I'm excited to share R Helper, a speech practice app I built with accessibility as the core focus from day one. App Store: https://apps.apple.com/app/speak-r-clearly/id6751442522 WHY I BUILT THIS I personally struggled with R sound pronunciation growing up. It affected my confidence in school and job interviews. That experience taught me how important accessible practice tools are. R Helper helps children and adults practice R sounds with full accessibility support. ACCESSIBILITY FEATURES IMPLEMENTED VoiceOver - complete navigation and feedback Voice Control - hands-free operation Dynamic Type - scales to large accessibility sizes Reduce Motion - respects user preference Dark Mode - user controllable High Contrast compatibility Differentiate Without Color THE CHALLENGE Most speech practice apps ignore accessibility. I wanted to change that and prove that specialized educational apps can be fully accessible. KEY FEATURES Works 100% offline, no internet needed Zero data collection, privacy first Generous free tier with all accessibility features included 10 story missions with gamification 7 languages supported including RTL for Arabic LESSONS LEARNED Accessibility is not hard when you prioritize it from the start. VoiceOver labels and hints make a huge difference. Testing with accessibility features enabled is essential. Standard SwiftUI components handle most accessibility automatically. Reducing motion significantly helps users with vestibular issues. TECHNICAL DETAILS Built with SwiftUI, targets iOS 17 and up. Universal app for iPhone and iPad. Fully offline using CoreData and local storage. No third party analytics, privacy focused. QUESTIONS FOR THE COMMUNITY What accessibility features do you find users request most? How do you test accessibility features efficiently? WHATS NEXT I'm currently working on expanding the word library, adding more story content, improving haptic feedback Thanks for reading. Nour
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1.6k
Jan ’26
Voice Control evaluation questions: "Stop Recording" command failure & Item numbers on non-interactive web elements
Hello everyone, I am currently evaluating my app's accessibility features to accurately display the "Accessibility" information on the App Store. I have encountered two specific issues regarding Voice Control testing and would appreciate any guidance. Voice Command for "Stop Recording" According to the evaluation criteria, if an app supports audio recording or dictation, users must be able to start and stop recording using only their voice. Behavior: I can successfully trigger the recording using the command "Start Recording". However, I cannot find a command to stop it. Commands like "Stop Recording" or "Stop" are not recognized by the system. Question: Is there a specific standard voice command intended for stopping a recording? Item Number Overlays on Non-Interactive Web Elements (WKWebView) I noticed an inconsistency between native views and web content regarding Voice Control item numbering. Behavior: When testing web content within the app (WKWebView) or in Safari, Voice Control displays item number overlays on non-interactive text elements (such as standard or tags). In native views, static labels do not receive item numbers. Question: Is this expected behavior for web content? Since these elements are not interactive, I am unsure if this should be considered a bug (fail) or an acceptable exception for the accessibility evaluation. Has anyone experienced similar issues or know the correct criteria for these cases? Thank you.
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1.6k
Feb ’26
Icon label's missing
Since the last bet upgrade for iPad to 26.3 labels have disappeared. Going into system/accessibility the toggle setting for labels makes no difference whether on or off. labels are permanently not there/missing.
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1.2k
Jan ’26
Speak Selection broken with SwiftUI text
I have users who need to be able to hear the content of SwiftUI Text views. I have specified the .textSelection(.enabled) modifier for the text views. Adding this modifier causes a "copy" option to appear on long press, but it doesn't enable the visible selection of text, nor does it provide the "Speak" menu item that UIKit allows on text selection. Is the "Speak Selection" accessibility feature broken for SwiftUI Text views? I've found that there's another accessibility feature that does work (enabling the Speech Controller button for "Speak Screen"). Do I need to tell my users that Apple is deprecating the "Speak Selection" accessibility feature, and that they need to use the Speech Controller instead? Or is there something else I can do to my SwiftUI to get that feature to work?
Replies
1
Boosts
0
Views
242
Activity
Jul ’25
Speak Screen gesture not working
I am testing the accessibility feature available in the Settings app called "Speak Screen". The help text in the Setting app states that swiping down with two fingers will cause the screen content to be spoken. However, I've been unable to get this feature to work. Every time I try the double finger swipe down, it behaves the same as the single finger swipe down gesture. Usually this manifests as making scroll views bounce. I've tried toggling the feature on and off, turning off Reachability, and rebooting my phone, but I can't get the speak screen gesture to work. If I access the speak screen feature from the "Speech Controller" button, then the screens content is spoken, as expected, so I know the feature is enabled. It's just the gesture that doesn't work. Is there something else I need to do to get this gesture to work? I don't want to tell my users to turn this feature on if I can't verify that the gesture will work with my app.
Replies
1
Boosts
0
Views
211
Activity
Jul ’25
VoiceOver doesn't work well for accessing PDFs/forms with tables
I have been working to remediate PDFs for a client. The documents/forms have many tables. When I correctly tag a table, using Foxit Editor Pro, it works beautifully on a PC reading it with NVDA. On Mac using VoiceOver the table isn't accessible. It doesn't matter if I try to read it in Adobe Acrobat, Foxit, or Preview. The reader often says the document is empty, omits column headers, and/or associates the wrong header with the column data. The documents have essentially the same coding behind them as for the web. Why is it they perform so well on a PC with NVDA, but so poorly with Mac VoiceOver? I am a Quality Assurance Specialist. I review websites apps, and documents for accessibility. Why can't I do my job using only my Mac system? As a Mac user, it frustrates me that I can't use my preferred system for checking documents to see if they are accessible because VoiceOver doesn't work well. I actually have to recommend to my clients and their customers that they need to use a PC with NVDA or Jaws for these documents to be able to get all the information. Unfortunately, most people aren't able to have, or maintain, both systems. Overall, Mac products are very high quality. This, and other issues with VoiceOver, seems to be a large gap in Apple's offerings and functionality. I would appreciate a human response to the original email I sent about this on 7/30/2025.
Replies
1
Boosts
0
Views
142
Activity
Jul ’25
BLE Device Not Appearing in Scan List on iOS After Name Change
I'm encountering an issue related to BLE device discovery on iOS. I have a BLE peripheral device that I initially connected to using an iOS device. After this connection, the BLE device's advertised name was programmatically changed by the peripheral. Now, when I try to scan for this device using other iOS devices, it does not appear in the scan results in most apps — including nRF Connect and our own custom BLE app that uses CoreBluetooth. A few observations: The device is definitely powered on and advertising (confirmed via Android). The name change is reflected correctly on Android and on the iOS device that originally connected to it. Other iOS devices no longer see the device in their scan list.
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1
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0
Views
362
Activity
Jul ’25
How to disable the default focus effect and detect keyboard focus in SwiftUI?
I’m trying to customize the keyboard focus appearance in SwiftUI. In UIKit (see WWDC 2021 session Focus on iPad keyboard navigation), it’s possible to remove the default UIFocusHaloEffect and change a view’s appearance depending on whether it has focus or not. In SwiftUI I’ve tried the following: .focusable() // .focusable(true, interactions: .activate) .focusEffectDisabled() .focused($isFocused) However, I’m running into several issues: .focusable(true, interactions: .activate) causes an infinite loop, so keyboard navigation stops responding .focusEffectDisabled() doesn’t seem to remove the default focus effect on iOS Using @FocusState prevents Space from triggering the action when the view has keyboard focus My main questions: How can I reliably detect whether a SwiftUI view has keyboard focus? (Is there an alternative to FocusState that integrates better with keyboard navigation on iOS?) What’s the recommended way in SwiftUI to disable the default focus effect (the blue overlay) and replace it with a custom border? Any guidance or best practices would be greatly appreciated! Here's my sample code: import SwiftUI struct KeyboardFocusExample: View { var body: some View { // The ScrollView is required, otherwise the custom focus value resets to false after a few seconds. I also need it for my actual use case ScrollView { VStack { Text("First button") .keyboardFocus() .button { print("First button tapped") } Text("Second button") .keyboardFocus() .button { print("Second button tapped") } } } } } // MARK: - Focus Modifier struct KeyboardFocusModifier: ViewModifier { @FocusState private var isFocused: Bool func body(content: Content) -> some View { content .focusable() // ⚠️ Must come before .focused(), otherwise the FocusState won’t be recognized // .focusable(true, interactions: .activate) // ⚠️ This causes an infinite loop, so keyboard navigation no longer responds .focusEffectDisabled() // ⚠️ Has no effect on iOS .focused($isFocused) // Custom Halo effect .padding(4) .overlay( RoundedRectangle(cornerRadius: 18) .strokeBorder( isFocused ? .red : .clear, lineWidth: 2 ) ) .padding(-4) } } extension View { public func keyboardFocus() -> some View { modifier(KeyboardFocusModifier()) } } // MARK: - Button Modifier /// ⚠️ Using a Button view makes no difference struct ButtonModifier: ViewModifier { let action: () -> Void func body(content: Content) -> some View { content .contentShape(Rectangle()) .onTapGesture { action() } .accessibilityAction { action() } .accessibilityAddTraits(.isButton) .accessibilityElement(children: .combine) .accessibilityRespondsToUserInteraction() } } extension View { public func button(action: @escaping () -> Void) -> some View { modifier(ButtonModifier(action: action)) } }
Replies
1
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0
Views
555
Activity
Sep ’25
Autocomplete Select not working with VoiceOver in iOS 18.6.2
Hey folksI, I would like to ask for help on this topic: I think this is exactly the same problem Combobox not working with VoiceOver after… - Apple Community. VoiceOver also breaks the combobox from the official ARIA W3C website https://www.w3.org/WAI/ARIA/apg/patterns/combobox/examples/combobox-autocomplete-list/. When VO is turned off, I can use the up/down arrow to go through the menu items from the dropdown, but when VO is turned on, the up/down arrows cannot access the dropdown menu items. Is there an official tutorial on how to control it using voice over? Kind regards, Jakub
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1
Boosts
1
Views
430
Activity
Sep ’25
Screen recording
why did the screen recorder button disappear? It cannot be found anywhere.
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1
Boosts
0
Views
1.4k
Activity
Sep ’25
HID Braille keyboard support on iPhone 6S
Hello, I am working on a Braille keyboard by using HID approach. Current the device works with iPhone 11 and SE3. However, when tested in iPhone 6s with iOS 15, although the device can be connected and recognized as Braille device in VoiceOver screen, the phone shows no response to key press report. Would there be any requirement at points such as HID descriptor for iPhone 6s support on Braille device? If iPhone 6s does not support such devices, what is the minimum system requirements? Thank you!
Replies
1
Boosts
1
Views
1.6k
Activity
Sep ’25
Please consider having Name Recognition in a shortcut automation
Request: Name Recognition → Shortcut for SOS Flashlight + Vibration Right now, iOS Name Recognition works, but all I can do is flash the tiny notification light. It would be much more useful if Name Recognition could trigger a Shortcut. That way, I could set it to flash the flashlight in an SOS pattern and vibrate, making the alert impossible to miss. I tried using Custom Alarm, but it won’t let me record my spoken name, so it doesn’t really solve the problem. If Apple allowed Name Recognition to trigger Shortcuts — or expanded “Custom” to support names/words — this would open up far more practical, real-world alerts.
Replies
1
Boosts
0
Views
645
Activity
Sep ’25
I have a problem
I want to open a developer account, but it is not personal, but rather a company, and I have an existing company, and I have DUNS, and I have a website that has been made, and everything is ready, and an official email, but when the application is made at Apple, he sends to my email that he wants a public website for people, and it will be in the name of the organization, and all of these matters have been resolved. Why do they not respond to us?
Replies
1
Boosts
0
Views
666
Activity
Sep ’25
VoiceOver accessibility issue in UIKit for line granularity
Context: We are using UIKit to provide accessibility in our app for our iOS users. Our app majorly contains documents/books that user can read. Issue: The issue is VoiceOver is skipping the lines given to it when there are some leading spaces in it. We have observed this issue in different languages. This is only happening for line granularity, other granularities seems to be working as expected. Implementation: We are using below API's to provide line content to voice over. UIAccessibilityReadingContent - accessibilityPageContent - accessibilityFrameForLineNumber - accessibilityContentForLineNumber We are creating UIAccessibilityElement objects to pass to VoiceOver and each UIAccessibilityElement implements UIAccessibilityReadingContent to provide readable content. We also use below APIs to cross element boundaries for all granular navigations. accessibilityNextTextNavigationElement accessibilityPreviousTextNavigationElement We want to know whether skipping the line when provided with leading spaces is expected or a bug in UIKit.
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1
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0
Views
464
Activity
Nov ’25
Proposal: Using ARKit Body Tracking & LiDAR for Sign Language Education (Real-time Feedback)
Hi everyone, I’ve been analyzing the current state of Sign Language accessibility tools, and I noticed a significant gap in learning tools: we lack real-time feedback for students (e.g., "Is my hand position correct?"). Most current solutions rely on 2D video processing, which struggles with depth perception and occlusion (hand-over-hand or hand-over-face gestures), which are critical in Sign Language grammar. I'd like to propose/discuss an architecture leveraging the current LiDAR + Neural Engine capabilities found in iPhone devices to solve this. The Concept: Skeleton-based Normalization Instead of training ML models on raw video frames (which introduces noise from lighting, skin tone, and clothing), we could use ARKit's Body Tracking to abstract the input. Capture: Use ARKit/LiDAR to track the user's upper body and hand joints in 3D space. Data Normalization: Extract only the vector coordinates (X, Y, Z of joints). This creates a "clean" dataset, effectively normalizing the user regardless of physical appearance. Comparison: Feed these vectors into a CoreML model trained on "Reference Skeletons" (recorded by native signers). Feedback Loop: The app calculates the geometric distance between the user's pose and the reference pose to provide specific correction (e.g., "Raise your elbow 10 degrees"). Why this approach? Solves Occlusion: LiDAR handles depth much better than standard RGB cameras when hands cross the body. Privacy: We are processing coordinates, not video streams. Efficiency: Comparing vector sequences is computationally cheaper than video analysis, preserving battery life. Has anyone experimented with using ARKit Body Anchors specifically for comparing complex gesture sequences against a stored "correct" database? I believe this "Skeleton First" approach is the key to scalable Sign Language education apps. Looking forward to hearing your thoughts.
Replies
1
Boosts
0
Views
802
Activity
Dec ’25
How to Implement Dynamic Type for UITextFields Without Resetting Data
Hello! I was doing some accessibility testing for my app and found out that when the user switches the text size, all of the data in the text fields is reset, which causes major disruption. I've tried looking for documentation, but all I've found is information on how to dynamically scale the UI for different text sizes, which I've already implemented. My guess is that every time Dynamic Type registers a change, it redraws my UI instead of just updating it. How can I make sure the data is not reset when the text size changes?
Replies
1
Boosts
1
Views
743
Activity
Dec ’25
pairedUUIDsDidChangeNotification never fires, even with MFi hearing aids paired
Hi everyone — I’m implementing the new Hearing Device Support API described here: https://aninterestingwebsite.com/documentation/accessibility/hearing-device-support I have MFi hearing aids paired and visible under Settings → Accessibility → Hearing Devices, and I’ve added the com.apple.developer.hearing.aid.app entitlement (and also tested with Wireless Accessory Configuration: https://aninterestingwebsite.com/documentation/bundleresources/entitlements/com.apple.external-accessory.wireless-configuration ). com.apple.developer.hearing.aid.app xxxxx but the app won't even compile with this entitlement Problem NotificationCenter.default.addObserver(...) for pairedUUIDsDidChangeNotification never fires — not on app launch, not after pairing/unpairing, and not after reconnecting the hearing aids. Because the notification never triggers, calls like: HearingDeviceSession.shared.pairedDevices always return an empty list. What I expected According to the docs, the notification should be posted whenever paired device UUIDs change, and the session should expose those devices — but nothing happens. Questions Does the hearing.aid.app entitlement require special approval from Apple beyond adding it to the entitlements file? Is there a way to verify that iOS is actually honoring this entitlement? Has anyone successfully received this notification on a real device? Any help or confirmation would be greatly appreciated.
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704
Activity
Dec ’25
IOHIDCheckAccess(kIOHIDRequestTypeListenEvent) does not work
I have an app that needs Input Monitoring permissions to get keyboard access in the background. I've attempted to use both IOHIDCheckAccess(kIOHIDRequestTypeListenEvent) and IOHIDRequestAccess(kIOHIDRequestTypeListenEvent), but they always return denied, even though I have given the permission for Input Monitoring to the app in Settings. Is there something I need to put in my Info.plist to enable this permission to work?
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2.6k
Activity
Jan ’26
VoiceOver Accessibility Tree out of sync with WKWebView contents
Hey, We've run into an issue where WKWebView contents are not always available for VoiceOver users. It seems to occur when WKWebView contents are loaded asynchronously. I have a sample project where this can be reproduced and a video showing the issue. See FB21257352 The only solution we currently see is forcing an update continuously using UIAccessibility.post(notification: .layoutChanged, argument: nil), but this is ofc a last resort as it may have other unintended side effects.
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936
Activity
Dec ’25
Handling Keyboard Hotkeys and Shortcuts across Multiple Languages
We have a requirement to manage the shortcuts and hotkeys in our application, and have it to be intuitive and support multi-lingual fully. The understanding that we have currently is that most universal shortcuts and hotkeys on MacOS/iOS are expressed using English/Latin characters’ – and now, when a ‘pure foreign language physical or virtual keyboard’ is the ‘input device’ – we are unclear how the user would invoke such a hotkey. Now, considering cases where other language keyboards have no Latin characters, in these environments, managing shortcuts and hotkeys becomes a rather difficult task. Taking a very simple example, the shortcut for Printing a page is Command/Control + 'P'. This can be an issue on Non English character keyboards like Arabic, where not only are there no letters for P, there is also no equivalent phonetic character as well, since the language itself does not have it. Also – when we are wanting customizability of a hotkey by the user, how would the user express ‘which is the key combination for a given action they want to perform’. So, based on these conditions, in order to provide the most comprehensive and optimal experience for the user in their own language, what is it that Apple recommend we do here, for Hotkeys/Shortcuts support in Pure Languages
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1.2k
Activity
Dec ’25
Accessible Speech Practice App - R Helper Launch
Hi Community, I'm excited to share R Helper, a speech practice app I built with accessibility as the core focus from day one. App Store: https://apps.apple.com/app/speak-r-clearly/id6751442522 WHY I BUILT THIS I personally struggled with R sound pronunciation growing up. It affected my confidence in school and job interviews. That experience taught me how important accessible practice tools are. R Helper helps children and adults practice R sounds with full accessibility support. ACCESSIBILITY FEATURES IMPLEMENTED VoiceOver - complete navigation and feedback Voice Control - hands-free operation Dynamic Type - scales to large accessibility sizes Reduce Motion - respects user preference Dark Mode - user controllable High Contrast compatibility Differentiate Without Color THE CHALLENGE Most speech practice apps ignore accessibility. I wanted to change that and prove that specialized educational apps can be fully accessible. KEY FEATURES Works 100% offline, no internet needed Zero data collection, privacy first Generous free tier with all accessibility features included 10 story missions with gamification 7 languages supported including RTL for Arabic LESSONS LEARNED Accessibility is not hard when you prioritize it from the start. VoiceOver labels and hints make a huge difference. Testing with accessibility features enabled is essential. Standard SwiftUI components handle most accessibility automatically. Reducing motion significantly helps users with vestibular issues. TECHNICAL DETAILS Built with SwiftUI, targets iOS 17 and up. Universal app for iPhone and iPad. Fully offline using CoreData and local storage. No third party analytics, privacy focused. QUESTIONS FOR THE COMMUNITY What accessibility features do you find users request most? How do you test accessibility features efficiently? WHATS NEXT I'm currently working on expanding the word library, adding more story content, improving haptic feedback Thanks for reading. Nour
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1.6k
Activity
Jan ’26
Voice Control evaluation questions: "Stop Recording" command failure & Item numbers on non-interactive web elements
Hello everyone, I am currently evaluating my app's accessibility features to accurately display the "Accessibility" information on the App Store. I have encountered two specific issues regarding Voice Control testing and would appreciate any guidance. Voice Command for "Stop Recording" According to the evaluation criteria, if an app supports audio recording or dictation, users must be able to start and stop recording using only their voice. Behavior: I can successfully trigger the recording using the command "Start Recording". However, I cannot find a command to stop it. Commands like "Stop Recording" or "Stop" are not recognized by the system. Question: Is there a specific standard voice command intended for stopping a recording? Item Number Overlays on Non-Interactive Web Elements (WKWebView) I noticed an inconsistency between native views and web content regarding Voice Control item numbering. Behavior: When testing web content within the app (WKWebView) or in Safari, Voice Control displays item number overlays on non-interactive text elements (such as standard or tags). In native views, static labels do not receive item numbers. Question: Is this expected behavior for web content? Since these elements are not interactive, I am unsure if this should be considered a bug (fail) or an acceptable exception for the accessibility evaluation. Has anyone experienced similar issues or know the correct criteria for these cases? Thank you.
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1.6k
Activity
Feb ’26
Icon label's missing
Since the last bet upgrade for iPad to 26.3 labels have disappeared. Going into system/accessibility the toggle setting for labels makes no difference whether on or off. labels are permanently not there/missing.
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1.2k
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Jan ’26